Difference between revisions of "Invis Watch"
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Using the alternate fire button with any other weapon equipped will allow the player to [[Cloak]], blending in perfectly with his surroundings and effectively becoming invisible, allowing them to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack whilst cloaked, but will still be able to use his [[Disguise Kit]]. It takes around 1 second to fully Cloak, during which Cloak energy is already consumed. Decloaking requires the Spy to wait approximately 2 seconds for the process to be complete. | Using the alternate fire button with any other weapon equipped will allow the player to [[Cloak]], blending in perfectly with his surroundings and effectively becoming invisible, allowing them to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack whilst cloaked, but will still be able to use his [[Disguise Kit]]. It takes around 1 second to fully Cloak, during which Cloak energy is already consumed. Decloaking requires the Spy to wait approximately 2 seconds for the process to be complete. | ||
− | Whilst cloaked, the [[Spy]] receives 20% less damage from all sources. If the [[Spy]] takes any damage whilst cloaked, or bumps into an enemy player, then his cloak will momentarily 'flicker' and be visible to enemy players. | + | Whilst cloaked, the [[Spy]] receives 20% less damage from all sources. In addition, whilst the spy is invisible, status effects (eg: [[Jarate]], [[bleed]], [[afterburn]]) will have reduced duration. If the [[Spy]] takes any damage whilst cloaked, or bumps into an enemy player, then his cloak will momentarily 'flicker' and be visible to enemy players. |
The Cloak generated by the Watch has a limited duration, indicated by a bar on the [[HUD]] as well as a glowing bar meter on the watch face itself. The Cloak meter will automatically recharge when not in use. [[Resupply area]]s, [[Dispenser]]s, and [[ammo]] can also replenish the Cloak meter, even when cloaked. A large ammo box will fully recharge the Cloak, medium boxes will restore 50%, small boxes will restore 20%, and both dropped weapons and building pieces will restore 25%. Dispensers, even those of the opposite team, can maintain Cloak energy to keep the Spy cloaked, indefinitely. While a level 1 Dispenser simply stops the watch from losing energy while cloaked, level 2 and 3 actually recharge it slowly. Additionally, scoring a hit with the [[L'Etranger]] will replenish 15% Cloak, and successfully killing an enemy with the [[Big Earner]] will replenish 30%. | The Cloak generated by the Watch has a limited duration, indicated by a bar on the [[HUD]] as well as a glowing bar meter on the watch face itself. The Cloak meter will automatically recharge when not in use. [[Resupply area]]s, [[Dispenser]]s, and [[ammo]] can also replenish the Cloak meter, even when cloaked. A large ammo box will fully recharge the Cloak, medium boxes will restore 50%, small boxes will restore 20%, and both dropped weapons and building pieces will restore 25%. Dispensers, even those of the opposite team, can maintain Cloak energy to keep the Spy cloaked, indefinitely. While a level 1 Dispenser simply stops the watch from losing energy while cloaked, level 2 and 3 actually recharge it slowly. Additionally, scoring a hit with the [[L'Etranger]] will replenish 15% Cloak, and successfully killing an enemy with the [[Big Earner]] will replenish 30%. |
Revision as of 16:52, 7 July 2015
“ | This will be the last time you see me.
Click to listen
— The Spy
|
” |
The Invisibility Watch, also known as the Invis Watch, is the default PDA weapon for the Spy. It is a piece of advanced technology embodied in a digital watch with a partially wooden face and a silver segmented wristband.
Using the alternate fire button with any other weapon equipped will allow the player to Cloak, blending in perfectly with his surroundings and effectively becoming invisible, allowing them to infiltrate enemy territory and stalk targets without being seen. The Spy cannot attack whilst cloaked, but will still be able to use his Disguise Kit. It takes around 1 second to fully Cloak, during which Cloak energy is already consumed. Decloaking requires the Spy to wait approximately 2 seconds for the process to be complete.
Whilst cloaked, the Spy receives 20% less damage from all sources. In addition, whilst the spy is invisible, status effects (eg: Jarate, bleed, afterburn) will have reduced duration. If the Spy takes any damage whilst cloaked, or bumps into an enemy player, then his cloak will momentarily 'flicker' and be visible to enemy players.
The Cloak generated by the Watch has a limited duration, indicated by a bar on the HUD as well as a glowing bar meter on the watch face itself. The Cloak meter will automatically recharge when not in use. Resupply areas, Dispensers, and ammo can also replenish the Cloak meter, even when cloaked. A large ammo box will fully recharge the Cloak, medium boxes will restore 50%, small boxes will restore 20%, and both dropped weapons and building pieces will restore 25%. Dispensers, even those of the opposite team, can maintain Cloak energy to keep the Spy cloaked, indefinitely. While a level 1 Dispenser simply stops the watch from losing energy while cloaked, level 2 and 3 actually recharge it slowly. Additionally, scoring a hit with the L'Etranger will replenish 15% Cloak, and successfully killing an enemy with the Big Earner will replenish 30%.
Whilst cloaked, friendly players can still see the Spy in the form of a translucent outline.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Cloak maximum duration | Total: 10.0 s14.0 s Effective: 9.0 s13.0 s | |
Cloak fade time | Player: 1.0+ sWorld: 1.0 s
| |
Decloak fade time | Player: 2.0 sWorld: 1.8 s
| |
Recharge time | 30.0 s | |
Recharge to duration ratio | 3.0 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
Strange ranks
Rank | Seconds cloaked | Name |
---|---|---|
0 | 0 | Strange |
1 | 200 | Unremarkable |
2 | 500 | Scarcely Shocking |
3 | 900 | Mildly Magnetizing |
4 | 1337 | Somewhat Inducting |
5 | 2000 | Unfortunate |
6 | 2700 | Notably Deleterious |
7 | 3500 | Sufficiently Ruinous |
8 | 4500 | Truly Conducting |
9 | 5500 | Spectacularly Pseudoful |
10 | 7000 | Ion-Spattered |
11 | 9000 | Wickedly Dynamizing |
12 | 12000 | Positively Plasmatic |
13 | 16000 | Totally Ordinary |
14 | 21337 | Circuit-Melting |
15 | 35000 | Nullity-Inducing |
16 | 58007 | Server-Clearing |
17 | 90000 | Epic |
18 | 120000 | Legendary |
19 | 140000 | Australian |
20 | 160000 | Mann Co. Select |
Related achievements
Pyro
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Demoman
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Heavy
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Engineer
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Sniper
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Spy
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Update history
- Fixed first person spectator view of the Spy watch not showing the correct Cloak value.
April 29, 2008 Patch (Gold Rush Update)
- Teleporter effect no longer shows up on invisible or disguised Spies.
August 19, 2008 Patch (A Heavy Update)
- Fixed Spy watch arm not using team skins.
- Fixed a bug where the Spy's watch would randomly change models during play.
- [Undocumented] Added Strange quality.
July 2, 2015 Patch (Gun Mettle Update)
- While invisible, Spy receives 20% less damage from all damage sources.
- While invisible, Spy has reduced timer on debuffs (fire, Jarate, milk, bleed).
Trivia
- The watch is a "tip of the hat" to the many contraptions used in spy movies, where the main characters use the most sophisticated means of espionage usually disguised into commonly used items.
Gallery
RED first-person view without Cloak effect.
See also
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
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