Difference between revisions of "Southern Hospitality"
Line 59: | Line 59: | ||
*The model was submittted by WatchMaker| using the [[contribute]] page. He suggested the name 'Beat All'. <ref>http://forums.steampowered.com/forums/showthread.php?t=1348478</ref> | *The model was submittted by WatchMaker| using the [[contribute]] page. He suggested the name 'Beat All'. <ref>http://forums.steampowered.com/forums/showthread.php?t=1348478</ref> | ||
*The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South. It is an ironic statement considering the fact that it is a weapon causing excessive bleeding. | *The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South. It is an ironic statement considering the fact that it is a weapon causing excessive bleeding. | ||
+ | *Hitting an enemy under the effect of any other particle based effect (IE. Jarate, Mad milk, fire) will only change the current particle on the enemy. Fire, however, will appear along with the blood particle. | ||
== Gallery == | == Gallery == |
Revision as of 21:23, 26 November 2010
“ | You're a looooooong way from France, boy.
Click to listen
— The Engineer
|
” |
The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. It appears as a modified Pipe Wrench with a spiked knuckle guard and a sharp metal piece on the top.
Striking an opponent with this weapon causes them to bleed, allowing players to track fleeing Cloaked Spies. On the other hand, this weapon does not deliver random Critical hits, and players wielding it have a 20% fire vulnerability.
Switching from the Southern Hospitality to the Gunslinger or the Wrench will destroy all existing Buildings.
Contents
Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
- Damage Repaired per Hit: 105
- Upgrade Amount per Hit: 25 (Corresponding loss in metal)
- Metal Cost per Repairing Stroke: 1 + Damage / 5
- Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
- Bleeding Damage: 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total)
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
- Bleed Duration: 5
All times are in seconds. Times are approximate and determined by community testing
Blueprint
Ambassador | Scrap Metal | Southern Hospitality | ||
+ | = |
Related Achievements
|
|
Demonstration
Trivia
- The Southern Hospitality, as with the Frontier Justice, the Wrangler, and the Gunslinger, appears to have been designed by Radigan Conagher, the Engineer's ancestor. This is shown by a hidden link in the Engineer Update.
- The model was submittted by WatchMaker| using the contribute page. He suggested the name 'Beat All'. [1]
- The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South. It is an ironic statement considering the fact that it is a weapon causing excessive bleeding.
- Hitting an enemy under the effect of any other particle based effect (IE. Jarate, Mad milk, fire) will only change the current particle on the enemy. Fire, however, will appear along with the blood particle.
Gallery
- Southern Hospitality 1st person cropped.png
1st person view.
References
See also