Difference between revisions of "Template:Painted variants/Tutorial/Rotations/Medic"
(→Medic: Updated rotation for Das Feelinbeterbager) |
Gabrielwoj (talk | contribs) m (→Medic: Added/Updated rotation values.) |
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[[Medic's Mountain Cap]]<br> | [[Medic's Mountain Cap]]<br> | ||
− | {{code|models.player.items.medic.fieldcap.mdl}} | + | {{code|models.workshop.player.items.<br> |
+ | medic.fieldcap.fieldcap.mdl}} | ||
| | | | ||
| | | | ||
− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
+ | Trans: (66.278976 -1.000000 63.914436)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 156: | Line 159: | ||
{{code|models.backpack_player.medic_nohead.mdl}}<br> | {{code|models.backpack_player.medic_nohead.mdl}}<br> | ||
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | ||
+ | {{c|note}}: You will also need to download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Medic%20nocull%20Files.vpk these] custom materials.<br><br> | ||
Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | ||
Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant.<br><br> | Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant.<br><br> | ||
Line 176: | Line 180: | ||
tw_coat\tw_coat_medic.mdl}} | tw_coat\tw_coat_medic.mdl}} | ||
| | | | ||
− | {{code|merge1: models\workshop_partner\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop_partner\player\items\medic\<br> | ||
tw_coat\tw_coat_medic_necktie.mdl<br> | tw_coat\tw_coat_medic_necktie.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125008)<br> | Rot: (28.393925 -41.925488 -23.125008)<br> | ||
− | Trans: ( | + | Trans: (147.000000 1.000000 37.500000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 186: | Line 192: | ||
{{code|models.backpack_player.medic_nohead.mdl}}<br> | {{code|models.backpack_player.medic_nohead.mdl}}<br> | ||
{{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/Other%20-%20Gray%20Mannequin%20Bodygroups.zip these] materials. Extract the .zip to {{code|tf/custom}}.<br> | ||
+ | {{c|note}}: You will also need to download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Medic%20nocull%20Files.vpk these] custom materials.<br><br> | ||
Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | Use "(Steam) Load Model..." on HLMV and load the model inside the {{code|backpack_player}} folder.<br> | ||
Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant.<br><br> | Disable the {{code|backpack}}, {{code|boots}}, {{code|trousers}}, {{code|glasses}} and {{code|gloves}} bodygroups for each paint variant.<br><br> | ||
Line 206: | Line 213: | ||
medic_wintercoat_s02\medic_wintercoat_s02.mdl}} | medic_wintercoat_s02\medic_wintercoat_s02.mdl}} | ||
| | | | ||
− | {{code|merge1: models\workshop\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\medic\<br> | ||
medic_wintercoat_s01\medic_wintercoat_s01.mdl<br> | medic_wintercoat_s01\medic_wintercoat_s01.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125008)<br> | Rot: (28.393925 -41.925488 -23.125008)<br> | ||
− | Trans: ( | + | Trans: (145.000000 1.000000 36.875000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 297: | Line 306: | ||
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[[Das Hazmattenhatten]]<br> | [[Das Hazmattenhatten]]<br> | ||
− | {{code|models.player.hwm.medic.mdl}} | + | {{code|models.player.hwm.medic.mdl}}<br> |
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Das%20Hazmattenhatten%20Files.vpk this] custom model. | ||
| | | | ||
| | | | ||
− | {{code|merge1: models\workshop\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\medic\<br> | ||
jul13_positive_pressure_veil\jul13_positive_pressure_veil.mdl<br> | jul13_positive_pressure_veil\jul13_positive_pressure_veil.mdl<br> | ||
− | Rot: ( | + | Rot: (28.393919 -41.925488 -23.125027)<br> |
− | Trans: ( | + | Trans: (86.000000 0.875000 59.625000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 352: | Line 364: | ||
[[Das Fantzipantzen]]<br> | [[Das Fantzipantzen]]<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials.<br> |
+ | {{c|note}}: Due to how these material files were made, the exact {{code|Rot}} values must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | ||
| | | | ||
| | | | ||
− | {{code|merge1: models\workshop\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\medic\<br> | ||
jul13_uncivil_servant\jul13_uncivil_servant.mdl<br> | jul13_uncivil_servant\jul13_uncivil_servant.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125006)<br> | Rot: (28.393925 -41.925488 -23.125006)<br> | ||
− | Trans (108.000000 | + | Trans (108.000000 0.875000 46.250000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 501: | Line 516: | ||
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− | {{code|merge1: models\workshop\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\medic\<br> | ||
sbox2014_medic_colonel_coat\sbox2014_medic_colonel_coat.mdl<br> | sbox2014_medic_colonel_coat\sbox2014_medic_colonel_coat.mdl<br> | ||
Rot: (28.393925 -41.925488 -23.125008)<br> | Rot: (28.393925 -41.925488 -23.125008)<br> | ||
− | Trans: ( | + | Trans: (150.000000 1.000000 36.000000)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 609: | Line 626: | ||
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− | {{code|Rot: (21.215540 57.704384 29.792408)<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans ( | + | Rot: (21.215540 57.704384 29.792408)<br> |
+ | Trans (109.000000 -1.125000 45.500000)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 838: | Line 857: | ||
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− | {{code|Rot: ( | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | Trans: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
+ | Trans: (68.512383 -0.875000 64.048416)}} | ||
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 943: | Line 964: | ||
[[Coldfront Carapace]]<br> | [[Coldfront Carapace]]<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials.<br> |
+ | {{c|note}}: Due to how these material files were made, the exact {{code|Rot}} values must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | ||
| | | | ||
| | | | ||
− | {{code|merge1: models\workshop\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
+ | merge1: models\workshop\player\items\medic\<br> | ||
dec17_coldfront_carapace\dec17_coldfront_carapace.mdl<br> | dec17_coldfront_carapace\dec17_coldfront_carapace.mdl<br> | ||
− | Rot: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | Trans ( | + | Trans (110.023773 2.625000 46.590675)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
| | | | ||
Line 1,004: | Line 1,028: | ||
<br> | <br> | ||
Rot: (28.393925 -41.925488 -23.125008)<br> | Rot: (28.393925 -41.925488 -23.125008)<br> | ||
− | Trans ( | + | Trans (109.000000 2.000000 46.375000)}} |
| | | | ||
|- | |- | ||
Line 1,010: | Line 1,034: | ||
[[Scourge of the Sky]]<br> | [[Scourge of the Sky]]<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
− | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/ | + | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/VPKs%20-%20ZIPs%20-Releases/HLMV%20Rotations%20Page%20-%20Doc's%20Holiday%20Files%20(!).vpk these] materials.<br> |
− | + | {{c|note}}: Due to how these material files were made, the exact {{code|Rot}} values must be used.<sup>{{tooltip|?|In order to make the lower coat shorts, a few parts of the textures were made to be hidden by using the no_draw string on the .vmt. Because of it, the back of the Medic model has a several vertices missing, but it looks mostly fine from the front, and identical with default Medic model when using the Rot values specified for this cosmetic.}}</sup> | |
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | {{ | ||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
| | | | ||
| | | | ||
− | {{code|merge1: models\workshop\player\items\medic\<br> | + | {{code|lightrot: (0.000000 180.000000 0.000000)<br> |
− | spr18_scourge_of_the_sky\spr18_scourge_of_the_sky.mdl | + | merge1: models\workshop\player\items\medic\<br> |
− | <br> | + | spr18_scourge_of_the_sky\spr18_scourge_of_the_sky.mdl<br> |
− | Rot: ( | + | Rot: (28.393925 -41.925488 -23.125006)<br> |
− | Trans ( | + | Trans (112.023773 2.625000 47.090675)}} |
| | | | ||
+ | {{code|65}} | ||
|- | |- | ||
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Line 1,096: | Line 1,100: | ||
|- | |- | ||
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− | |||
− | |||
[[Oktoberfester]]<br> | [[Oktoberfester]]<br> | ||
{{code|models.player.hwm.medic.mdl}}<br> | {{code|models.player.hwm.medic.mdl}}<br> | ||
Line 1,235: | Line 1,237: | ||
Trans (110.000000 -2.625000 57.875000)}} | Trans (110.000000 -2.625000 57.875000)}} | ||
| | | | ||
+ | |- | ||
+ | | | ||
+ | [[Wooly Pulli]]<br> | ||
+ | {{code|models.player.hwm.medic.mdl}}<br> | ||
+ | {{c|note}}: Download and use [https://github.com/gabrielwoj/hlmv-resources/raw/main/Backup%20-%20HLMV%20Rotations%20Page%20-%20Files/medic_shirt+belt_materials.zip these] materials. | ||
+ | | | ||
+ | Fashionable:<br> | ||
+ | {{code|merge1: models\workshop\player\items\medic\<br> | ||
+ | dec22_wooly_pulli_style2\dec22_wooly_pulli_style2.mdl}}<br> | ||
+ | Formal:<br> | ||
+ | {{code|merge1: models\workshop\player\items\medic\<br> | ||
+ | dec22_wooly_pulli_style3\dec22_wooly_pulli_style3.mdl}} | ||
+ | | | ||
+ | {{code|lightrot: (0.000000 180.000000 0.000000)<br> | ||
+ | merge1: models.workshop.player.items.medic.<br> | ||
+ | dec22_wooly_pulli_style1.dec22_wooly_pulli_style1.mdl}}<br> | ||
+ | {{code|Rot: (28.393925 -41.925488 -23.125006)<br> | ||
+ | Trans: (109.023773 2.625000 46.465675)}} | ||
+ | | | ||
+ | {{code|65}} | ||
+ | |- | ||
|} | |} |
Revision as of 20:54, 3 September 2024
Medic
Item | Styles | Rotation | FOV |
---|---|---|---|
Prussian Pickelhaube |
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Vintage Tyrolean |
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Physician's Procedure Mask |
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Gentleman's Gatsby |
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German Gonzila |
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Blighted Beak |
Yersinia Pestis: Skin 1 |
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Medic's Mountain Cap |
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Surgeon's Stahlhelm |
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Couvre Corner |
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Surgeon's Stethoscope |
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Nine-Pipe Problem |
Evening: |
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Surgeon's Side Satchel |
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Gentleman's Ushanka |
Not added. |
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Medi-Mask |
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Foppish Physician Additionally, take screenshots with the default unpainted colors with the Tip: If your currently open image is zoomed out far away enough, and that the area you will replace is visible, the new pasted area will be placed automatically at the right spot.
The selection is now the same as the one you did on the RED team, now simply copy and paste to all screenshots of BLU team variants and the other style as well. |
Epaulettes: |
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|
Der Wintermantel Additionally, take screenshots with the default unpainted colors with the Tip: If your currently open image is zoomed out far away enough, and that the area you will replace is visible, the new pasted area will be placed automatically at the right spot.
The selection is now the same as the one you did on the RED team, now simply copy and paste to all screenshots of BLU team variants. |
Gramma's Sweater Hidden: |
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Doc's Holiday |
Flu: Virus: |
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Platinum Pickelhaube |
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Titanium Tyrolean |
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Virus Doctor |
Not added. |
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Byte'd Beak |
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Mecha-Medes |
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Practitioner's Processing Mask |
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Das Hazmattenhatten |
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Das Ubersternmann |
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Das Maddendoktor |
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Baron von Havenaplane |
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Das Feelinbeterbager |
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Das Fantzipantzen |
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A Brush with Death |
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Slick Cut |
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Ward |
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Alternative Medicine Mann |
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Das Blutliebhaber |
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Shaman's Skull |
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Teutonkahmun |
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Archimedes the Undying |
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Nunhood |
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Mann of Reason |
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Ruffled Ruprecht |
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Colonel's Coat |
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| |
Dough Puncher |
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Fashionable Megalomaniac |
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Gaiter Guards |
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Heat of Winter |
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Heer's Helmet |
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Mustachioed Mann |
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Smock Surgeon |
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Teutonic Toque |
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Medicine Manpurse |
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Ze Übermensch |
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Pocket Heavy |
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Hundkopf |
|
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Vampire Makeover |
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Vampiric Vesture |
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Surgeon's Shako |
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Unknown Mann |
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Grimm Hatte |
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Physician's Protector |
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Bunnyhopper's Ballistics Vest |
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Medical Monarch |
Style 2: |
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|
Surgical Survivalist |
|
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Gauzed Gaze |
|
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Colossal Cranium |
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Surgeon's Sidearms
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Santarchimedes |
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Field Practice |
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Vitals Vest |
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Battle Boonie |
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Miser's Muttonchops |
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Snowcapped |
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Pocket-Medes |
Strapped: |
Style: Pocketed |
|
Flatliner |
|
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Night Ward |
Crosses: Stripes: |
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|
Berlin Brain Bowl |
|
| |
Optic Nerve |
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Coldfront Carapace |
|
| |
Coldfront Commander |
|
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Madmann's Muzzle |
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| |
Derangement Garment Take screenshots as normal, even with the white line being present, later on, we will make extra screenshots to fix it. "VertexLitGeneric" { "$no_draw" "1" } Refresh HLMV, and take screenshots without Medic's body, but still showing the cosmetic, while retaining the same Rot and Trans values. |
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Scourge of the Sky |
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Fizzy Pharmacist |
Flat: |
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Mighty Mitre |
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Victorian Villainy |
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Lavish Labwear |
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Oktoberfester |
Paint Moustache: |
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Über-Wear |
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Soda Cap |
Clean-Shaven: |
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Medical Mummy |
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Power Spike |
Grounded: |
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Frigid Fashion |
Style 2: |
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Puffed Practitioner
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Free Mann's Fashion |
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Hazardous Environment Vest |
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Watchmann's Wetsuit |
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Wooly Pulli |
Fashionable: |
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