Difference between revisions of "Southern Hospitality"
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− | According to the Valve employee Green Marine, it "uses the bleed mechanic, which gets some polish and balance in this update | + | According to the Valve employee Green Marine, it "uses the bleed mechanic, which gets some polish and balance in this update"<ref>http://forums.steampowered.com/forums/showthread.php?p=15938238#post15938238</ref> |
==Damage== | ==Damage== | ||
* Base: ''To be completed'' | * Base: ''To be completed'' | ||
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==Trivia== | ==Trivia== | ||
''To be completed'' | ''To be completed'' | ||
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+ | ==References== | ||
+ | <references/> | ||
== See also == | == See also == |
Revision as of 21:44, 8 July 2010
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
According to the Valve employee Green Marine, it "uses the bleed mechanic, which gets some polish and balance in this update"[1]
Damage
- Base: To be completed
- Mini-Crit: To be completed
- Critical Hit: To be completed
- Bleed Damage: To be completed
Damages are approximate and determined by community testing.
Function times
- Attack Interval: To be completed
- Bleed Duration: To be completed
All times are in seconds. Times are approximate and determined by community testing.
Trivia
To be completed
References
See also
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