Difference between revisions of "Southern Hospitality"

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Revision as of 17:53, 9 July 2010

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Take it like a man, shorty.
The Engineer on accepting physical trauma

The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. Striking an opponent with it will cause them to bleed. This weapon will not deal out random crits. When wielding this weapon, you have a 20% fire vulnerability.

Damage

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical Hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
  • Bleeding Damage: 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total)

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8
  • Bleed Duration: 5

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

Template:Recipe

Trivia

Radigan Conagher holding the Southern Hospitality.
  • Radigan Conagher seems to have invented this weapon[1].
  • The model was committed by WatchMaker| using the contribute page. He suggested the name 'Beat All'. [2]
  • The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South and the popular drink, Southern Comfort. Hospitality is a synonym for Comfort.
  • The Southern Hospitality is one of two weapons that requires a Scrap metal to craft, the other being the Pain train

References

See also