Difference between revisions of "Southern Hospitality"
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resultname=Southern Hospitality| | resultname=Southern Hospitality| | ||
}} | }} | ||
+ | |||
+ | ==Related Achievements== | ||
+ | |||
+ | {| | ||
+ | |[[Image:Built to last.jpg|64px]] | ||
+ | |''' Built to Last ''' | ||
+ | Help a single building take over 2000 damage without being destroyed. | ||
+ | | | ||
+ | |[[Image:Circle the wagons.jpg|64px]] | ||
+ | |''' Circle the Wagons ''' | ||
+ | Repair 50,000 damage to friendly buildings constructed by other players. | ||
+ | |- | ||
+ | |[[Image:Fistful of sappers.jpg|64px]] | ||
+ | |width=50%|''' Fistful of Sappers ''' | ||
+ | Destroy 25 sappers on buildings built by other team members. | ||
+ | | | ||
+ | |[[Image:Silent pardner.jpg|64px]] | ||
+ | |width=50%|''' Silent Pardner ''' | ||
+ | Upgrade 50 buildings built by other team members. | ||
+ | |- | ||
+ | |[[Image:The wrench connection.jpg|64px]] | ||
+ | |width=50%|''' The Wrench Connection ''' | ||
+ | Kill a disguised spy with your Wrench. | ||
+ | | | ||
+ | |[[Image:Quick draw.jpg|64px]] | ||
+ | |width=50%|''' Quick Draw ''' | ||
+ | Kill a spy and two sappers within 10 seconds. | ||
+ | |- | ||
+ | |[[Image:Git along.jpg|64px]] | ||
+ | |width=50%|''' Git Along! ''' | ||
+ | Manage to get to, and then remove, a sapper placed on your building while you were several meters away. | ||
+ | | | ||
+ | |[[Image:Land grab.jpg|64px]] | ||
+ | |width=50%|''' Land Grab ''' | ||
+ | Help a team member construct a building. | ||
+ | |} | ||
==Trivia== | ==Trivia== |
Revision as of 22:28, 11 July 2010
“ | Take it like a man, shorty.
Click to listen
— The Engineer on accepting physical trauma
|
” |
The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. Striking an opponent with it will cause them to bleed. This weapon will not deal out random crits. When wielding this weapon, you have a 20% fire vulnerability.
Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical Hit: 195
- Damage Repaired per Hit: 105
- Upgrade Amount per Hit: 25 (Corresponding loss in metal)
- Metal Cost per Repairing Stroke: 1 + Damage / 5
- Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
- Bleeding Damage: 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total)
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
- Bleed Duration: 5
All times are in seconds. Times are approximate and determined by community testing.
Blueprint
Related Achievements
Trivia
- The Southern Hospitality, as with the Frontier Justice, the Wrangler, and the Gunslinger, appears to have been designed by Radigan Conagher, the Engineer's ancestor. This is shown by a hidden link in the Engineer Update.
- The model was submittted by WatchMaker| using the contribute page. He suggested the name 'Beat All'. [1]
- The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South; an ironic statement considering the fact that it is a weapon causing excessive bleeding.
- The Southern Hospitality is one of two weapons that requires a Scrap Metal to craft, the other being the Pain Train.
- Unlike the Wrench and Golden Wrench, which are old-fashioned monkey wrenches, the Southern Hospitality appears to be a pipe wrench with a sharpened metal triangle protractor attached to the top and a trench knife hand guard.
- The Southern Hospitality is the second weapon in the game to cause players to bleed, the other being the Tribalman's Shiv.
Gallery
- Southern Hospitality 1st person cropped.png
1st person view.
References
See also
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