Difference between revisions of "Southern Hospitality"
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*The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South; an ironic statement considering the fact that it is a weapon causing excessive bleeding. | *The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South; an ironic statement considering the fact that it is a weapon causing excessive bleeding. | ||
*The Southern Hospitality is one of two weapons that requires a [[crafting#metal|Scrap Metal]] to craft, the other being the [[Pain Train]]. | *The Southern Hospitality is one of two weapons that requires a [[crafting#metal|Scrap Metal]] to craft, the other being the [[Pain Train]]. | ||
− | *Unlike the Wrench and Golden Wrench, which are old-fashioned monkey wrenches, the Southern Hospitality appears to be a pipe wrench with a sharpened metal triangle protractor attached to the top and a trench knife hand guard. | + | *Unlike the Wrench and Golden Wrench, which are old-fashioned monkey wrenches, the Southern Hospitality appears to be a pipe wrench with a sharpened metal triangle protractor attached to the top and a trench knife hand guard. These inmplaments are most likly what cause the bleeding. |
*The Southern Hospitality is the second weapon in the game to cause players to bleed, the other being the [[Tribalman's Shiv]]. | *The Southern Hospitality is the second weapon in the game to cause players to bleed, the other being the [[Tribalman's Shiv]]. | ||
Revision as of 03:17, 23 July 2010
“ | Take it like a man, shorty.
Click to listen
— The Engineer on accepting physical trauma
|
” |
The Southern Hospitality is an unlockable, community-made melee weapon used by the Engineer. Striking an opponent with it will cause them to bleed. This weapon will not deal out random crits. When wielding this weapon, you have a 20% fire vulnerability.
Equipping the Gunslinger or the Wrench will destroy all existing buildings.
Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical Hit: 195
- Damage Repaired per Hit: 105
- Upgrade Amount per Hit: 25 (Corresponding loss in metal)
- Metal Cost per Repairing Stroke: 1 + Damage / 5
- Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
- Bleeding Damage: 3-5 damage per tick, 8.5 damage per second for 5 seconds (42.5 damage total)
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
- Bleed Duration: 5
All times are in seconds. Times are approximate and determined by community testing.
Blueprint
Related Achievements
Trivia
- The Southern Hospitality, as with the Frontier Justice, the Wrangler, and the Gunslinger, appears to have been designed by Radigan Conagher, the Engineer's ancestor. This is shown by a hidden link in the Engineer Update.
- The model was submittted by WatchMaker| using the contribute page. He suggested the name 'Beat All'. [1]
- The name "Southern Hospitality" is derived from the same phrase describing the warm and welcoming American South; an ironic statement considering the fact that it is a weapon causing excessive bleeding.
- The Southern Hospitality is one of two weapons that requires a Scrap Metal to craft, the other being the Pain Train.
- Unlike the Wrench and Golden Wrench, which are old-fashioned monkey wrenches, the Southern Hospitality appears to be a pipe wrench with a sharpened metal triangle protractor attached to the top and a trench knife hand guard. These inmplaments are most likly what cause the bleeding.
- The Southern Hospitality is the second weapon in the game to cause players to bleed, the other being the Tribalman's Shiv.
Gallery
- Southern Hospitality 1st person cropped.png
1st person view.
References
See also
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