Difference between revisions of "Golden Wrench"
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* Player Vulcnor, upon winning a charity auction for Child's Play, received [http://optf2.com/item/195415253 Golden Wrench No. 101] along with one of every other game item. <!-- See talk page for citation --> | * Player Vulcnor, upon winning a charity auction for Child's Play, received [http://optf2.com/item/195415253 Golden Wrench No. 101] along with one of every other game item. <!-- See talk page for citation --> | ||
* The Golden Wrench's model doesn't have a texture referenced as a skingroup and instead uses material override. | * The Golden Wrench's model doesn't have a texture referenced as a skingroup and instead uses material override. | ||
− | * Players who received a Golden Wrench were listed in the [http://www.teamfortress.com/engineerupdate/wrenchlog/ Official Wrench Log] | + | * Players who received a Golden Wrench were listed in the [http://www.teamfortress.com/engineerupdate/wrenchlog/ Official Wrench Log]. |
==Gallery== | ==Gallery== |
Revision as of 15:27, 29 June 2011
“ | That there is a gold-plated kill!
Click to listen
— The Engineer
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” |
The Golden Wrench is a limited melee weapon for the Engineer. It is similar to a regular Wrench, but the majority of it is made out of Australium.[1]
This weapon is identical to the default Wrench in terms of damage, critical hit chance, and animations. Its only distinguishing feature is that enemies killed by it will turn into motionless golden statues instead of ragdolls. This effect applies to jigglebones which freeze in place.
This weapon was a promotional feature of the Engineer Update. Players were informed that every time a craft was made, there was a chance of a Golden Wrench being awarded. Only 100 Golden Wrenches were available at the time, and the ability to smelt reclaimed metal back into scrap metal and refined metal back into reclaimed metal was suspended during this time to prevent continual crafting. After each 25 Golden Wrench milestone, a new section of the Engineer Update would be released.
Switching from the Golden Wrench to a different melee weapon will destroy all existing buildings.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Damage repaired per hit | 105 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 5 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related Achievements
Engineer
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Update history
- [Undocumented] The Golden Wrench was added to the game.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] The Golden Wrench could no longer be randomly found via crafting.
- The unique number for each weapon is fixed; previously it did not show correctly.
- The weapon is now nameable using a Name Tag.
- Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that Sentry Gun.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
Unknown date
- The weapon can no longer be crafted using the Fabricate Class Weapons blueprint.
Bugs
- If a Spy is killed by the Golden Wrench while he is holding the Dead Ringer, he will see his own death message even though he normally would not.
- An Engineer killed carrying the Golden Wrench will not drop it, instead dropping the regular Wrench.
- Golden statues will still make the sound of flesh hitting the ground and will scream in pain upon death. Additionally, facial animations, as well as miscellaneous and slot items equipped, will not be frozen upon death.
- Gold statues will clip a small amount through the floor they are on, and do not react to stimuli, such as bullets and other players, among others.
Trivia
- The Golden Wrench was originally indicated in the material file with an encrypted message that could be translated.
- Any time someone received a Golden Wrench, a message would be broadcast to all players connected to every server at that moment followed by the Announcer saying "Success". Likewise, a message is displayed to all players if a Golden Wrench owner deletes their Wrench followed by the Announcer saying "Failure". This is still in effect even after the Engineer Update.
- The Golden Wrench is a reference to Template:W, who gained the ability to transform whatever he touched into solid gold. This is further shown with the Engineer referencing to the "Midas Touch" when a kill is made with the Golden Wrench.
- On August 31 2010, 14 Golden Wrenches were destroyed as part of the Golden Charity event in support of Child's Play.
- Erik Johnson said in a PC Gamer interview: "That would have been awesome, if the whole TF2 community had the chance to find the broken pieces of the Golden Wrench and restore them. That whole event is going to carry forward in some way."
- Player Vulcnor, upon winning a charity auction for Child's Play, received Golden Wrench No. 101 along with one of every other game item.
- The Golden Wrench's model doesn't have a texture referenced as a skingroup and instead uses material override.
- Players who received a Golden Wrench were listed in the Official Wrench Log.
Gallery
Scout statue
Soldier statue
Pyro statue
Demoman statue
Heavy statue
Engineer statue
Medic statue
Sniper statue
Spy statue
See also
References
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[expand]Weapons |
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