Difference between revisions of "Reserve Shooter"

From Team Fortress Wiki
Jump to: navigation, search
m (auto: remove recent addition tag)
Line 19: Line 19:
 
}}
 
}}
 
{{Quotation|'''The Soldier''' displays proper airshot technique|And that is how you do it, men!|sound=Soldier_autocappedintelligence02.wav}}
 
{{Quotation|'''The Soldier''' displays proper airshot technique|And that is how you do it, men!|sound=Soldier_autocappedintelligence02.wav}}
The '''Reserve Shooter''' is a secondary weapon for the [[Soldier]]. It is a pump-action {{botignore|shotgun}} with army green metal on the barrel and receiver and tan-wooden fore-end and stock.
+
The '''Reserve Shooter''' is a secondary weapon for the [[Soldier]]. It is a pump-action {{botignore|shotgun}} with olive drab coloured metal on the barrel and receiver and a tan wooden fore-end and stock.
  
 
At the cost of having only three shells per clip, this weapon increases the speed in which the Soldier switches between weapons by 15%. Additionally, it is able to deliver [[mini-crits]] to airborne targets for 3 seconds after switching to it from another weapon. Unlike the [[Direct Hit]], the mini-crits from the Reserve Shooter are awarded even if the enemy was not launched into the air by explosive damage.
 
At the cost of having only three shells per clip, this weapon increases the speed in which the Soldier switches between weapons by 15%. Additionally, it is able to deliver [[mini-crits]] to airborne targets for 3 seconds after switching to it from another weapon. Unlike the [[Direct Hit]], the mini-crits from the Reserve Shooter are awarded even if the enemy was not launched into the air by explosive damage.

Revision as of 10:31, 2 July 2011

And that is how you do it, men!
The Soldier displays proper airshot technique

The Reserve Shooter is a secondary weapon for the Soldier. It is a pump-action shotgun with olive drab coloured metal on the barrel and receiver and a tan wooden fore-end and stock.

At the cost of having only three shells per clip, this weapon increases the speed in which the Soldier switches between weapons by 15%. Additionally, it is able to deliver mini-crits to airborne targets for 3 seconds after switching to it from another weapon. Unlike the Direct Hit, the mini-crits from the Reserve Shooter are awarded even if the enemy was not launched into the air by explosive damage.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 9 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 86-90
Medium range 24-67
Long range 3-26
Critical 18 / pellet
Mini-crit 8.1 / pellet
Function times
Attack interval 0.625 s
Reload (first) 1.0 s
Reload (consecutive) 0.5 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Airborne Armaments
Item icon World War Wednesday Bundle.png
Effect

No effect

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Frontier Justice Reserve Shooter
Item icon Reclaimed Metal.pngx2 + Item icon Frontier Justice.png = Item icon Reserve Shooter.png
Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png

As a Crafting Ingredient

Reserve Shooter Refined Metal Jumper's Jeepcap
Item icon Reserve Shooter.png + Item icon Refined Metal.pngx4 = Item icon Jumper's Jeepcap.png

Related Achievements

Leaderboard class soldier.png Soldier

Bomb Squaddie
Bomb Squaddie
Destroy 10 sticky bombs with the shotgun in a single life.


Worth a Thousand Words
Worth a Thousand Words
Provide the enemy with a freezecam of your 21 gun salute.
For Whom the Shell Trolls
For Whom the Shell Trolls
Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land.

Update history

June 23, 2011 Patch (Über Update)

  • The Reserve Shooter was added to the game.

June 28, 2011 Patch

  • Fixed a bug where the Reserve Shooter would Mini-Crit against swimming targets.
  • Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update

Bugs

  • When taunting, the Shotgun sounds are used.

Unused Content

  • There are 3 different firing sound effects, including crit variants, that are not used.

Trivia

  • A Reserve Shooter is someone who provides backup for the front lines should any error occur.

Gallery

See also