Difference between revisions of "Fencing"
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{{Item infobox | {{Item infobox | ||
| type = taunt | | type = taunt | ||
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| used-by = [[Spy]] | | used-by = [[Spy]] | ||
| slot = melee | | slot = melee | ||
− | | availability = | + | | availability = Stock |
− | | numbered = | + | | numbered = no |
}} | }} | ||
+ | {{Quotation|'''The Spy'''|I'm going to '''gut''' you like a Cornish game hen.|sound=Spy_taunts02.wav}} | ||
− | + | Upon [[Weapons#spytaunt|taunting]] with the [[Knife]], [[Your Eternal Reward]], [[Conniver's Kunai]], [[Saxxy]], or [[Big Earner]] equipped, the [[Spy]] transfers his weapon to his left hand and begins to practice a deadly '''fencing''' maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way. | |
− | + | Enemies hit by the first two initial swipes will suffer minimal damage and will receive [[knockback]], while the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy [[buildings]] upon impact. | |
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− | + | As with all kill [[taunts]], this taunt can be used to kill enemy players during [[humiliation]] and [[stalemate]]s. | |
− | == | + | == Damage and function times == |
{{Damage table | {{Damage table | ||
− | | damage = | + | | damage = yes |
| point blank = {{tooltip|25 (x2)|Swings}} / {{tooltip|500|Final thrust}} | | point blank = {{tooltip|25 (x2)|Swings}} / {{tooltip|500|Final thrust}} | ||
− | | function times = | + | | function times = yes |
− | | taunt duration = 4 | + | | taunt duration = 4 |
}} | }} | ||
− | == | + | == Related Achievements == |
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=== {{Class link|Spy}} === | === {{Class link|Spy}} === | ||
{{Achievement table | {{Achievement table | ||
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}} | }} | ||
− | == | + | == Update history == |
− | '''[[ | + | '''[[May 21, 2009 Patch]]''' ([[Sniper vs. Spy Update]]) |
− | + | * The taunt now injures enemy players. | |
− | * | ||
− | '''[[ | + | '''[[May 19, 2010 Patch]]''' |
− | * | + | * Spies can no longer perform the taunt whilst [[Cloak]]ed (with any watch). |
==Trivia== | ==Trivia== | ||
− | + | *{{W|Fencing}} is a family of combat sports. In Foil Fencing, to win in a bout, one combatant must thrust their opponent in the chest, or somewhere in the center-mass of the body. | |
− | *{{W|Fencing}} | + | *During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. This is a classic Fencing stance, and throwing one's hand back helps use momentum to speed up his remount. |
− | * | + | *It is possible to perform this taunt with the [[Dead Ringer]] out, the only way to kill someone while using the Ringer. |
− | * | ||
{{SnipervsSpyUpdateNav}} | {{SnipervsSpyUpdateNav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Spy Nav}} | {{Spy Nav}} |
Revision as of 13:17, 12 August 2011
“ | I'm going to gut you like a Cornish game hen.
Click to listen
— The Spy
|
” |
Upon taunting with the Knife, Your Eternal Reward, Conniver's Kunai, Saxxy, or Big Earner equipped, the Spy transfers his weapon to his left hand and begins to practice a deadly fencing maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way.
Enemies hit by the first two initial swipes will suffer minimal damage and will receive knockback, while the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy buildings upon impact.
As with all kill taunts, this taunt can be used to kill enemy players during humiliation and stalemates.
Damage and function times
See also: Damage
Damage and function times | ||
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Damage | ||
Point blank | 25 (x2) / 500 | |
Function times | ||
Taunt duration | 4 | |
Values are approximate and determined by community testing. |
Related Achievements
Spy
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Update history
May 21, 2009 Patch (Sniper vs. Spy Update)
- The taunt now injures enemy players.
- Spies can no longer perform the taunt whilst Cloaked (with any watch).
Trivia
- Template:W is a family of combat sports. In Foil Fencing, to win in a bout, one combatant must thrust their opponent in the chest, or somewhere in the center-mass of the body.
- During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. This is a classic Fencing stance, and throwing one's hand back helps use momentum to speed up his remount.
- It is possible to perform this taunt with the Dead Ringer out, the only way to kill someone while using the Ringer.
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