Difference between revisions of "Unarmed Combat"
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This weapon functions in exactly the same way as the [[Holy Mackerel]]. | This weapon functions in exactly the same way as the [[Holy Mackerel]]. | ||
+ | |||
+ | == Damage and function times == | ||
+ | {{Damage table | ||
+ | | identical = [[Bat]] | ||
+ | | damage = yes | ||
+ | | base = 35 | ||
+ | | point blank = 30-40 | ||
+ | | crit = 105 | ||
+ | | minicrit = 40-54 | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.5 s | ||
+ | }} | ||
+ | |||
+ | ==Crafting== | ||
+ | {{See also|Crafting}} | ||
+ | |||
+ | ===Blueprint=== | ||
+ | {{Blueprint | autoresult = Scout melee}} | ||
+ | |||
+ | == Update history == | ||
+ | '''[[October 27, 2011 Patch]]''' ([[Very Scary Halloween Special]]) | ||
+ | * Add Unarmed Combat to the game. | ||
{{Scout Nav}} | {{Scout Nav}} |
Revision as of 05:18, 28 October 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
The Unarmed Combat is a new Scout melee Weapon, introduced in the October 27, 2011 Patch. It is the arm of a Spy, with a ripped glove, and a protruding bone.
This weapon functions in exactly the same way as the Holy Mackerel.
Damage and function times
See also: Damage
Identical to: Bat
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 35 |
Point blank | 30-40 | |
Critical | 105 | |
Mini-crit | 40-54 | |
Function times | ||
Attack interval | 0.5 s | |
Values are approximate and determined by community testing. |
Crafting
See also: Crafting
Blueprint
Class Token - Scout | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Update history
October 27, 2011 Patch (Very Scary Halloween Special)
- Add Unarmed Combat to the game.