Difference between revisions of "Beta Sniper Rifle 1"

From Team Fortress Wiki
Jump to: navigation, search
m
(Changed to note thatit was only removed from backpacks. Also noted that it stayed in the beta after going live)
Line 1: Line 1:
{{beta}}
 
 
{{Item infobox
 
{{Item infobox
 
| name            = Beta Sniper Rifle 1
 
| name            = Beta Sniper Rifle 1
Line 21: Line 20:
 
}}
 
}}
 
{{Quotation|'''The Sniper'''|Thanks fer standin' still, wanker!|sound=Sniper_specialcompleted45.wav}}
 
{{Quotation|'''The Sniper'''|Thanks fer standin' still, wanker!|sound=Sniper_specialcompleted45.wav}}
The '''Beta Sniper Rifle 1''' is a [[primary]] weapon for the [[Sniper]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Sniper Rifle]] model.
+
The '''Beta Sniper Rifle 1''' is a [[primary]] weapon for the [[Sniper]] that was tested in ''[[Team Fortress 2 Beta]]''. It uses the [[Sniper Rifle]] model.
  
 
Like the default Sniper Rifle, this weapon has no damage falloff and has perfect accuracy. Should a player hit an enemy with a scoped bodyshot with this weapon, they will be rewarded with a 25% faster charging rate. If a player hits an enemy with a scoped [[headshot]], they will be rewarded with a 45% faster charging rate. However, missing while scoped penalizes the player by decreasing the charge rate by 65%.
 
Like the default Sniper Rifle, this weapon has no damage falloff and has perfect accuracy. Should a player hit an enemy with a scoped bodyshot with this weapon, they will be rewarded with a 25% faster charging rate. If a player hits an enemy with a scoped [[headshot]], they will be rewarded with a 45% faster charging rate. However, missing while scoped penalizes the player by decreasing the charge rate by 65%.
  
This weapon, with a new model and very slight adjustments to its attributes, was shipped as the [[Bazaar Bargain]] as part of the [[Über Update]].
+
This weapon, with a new model and adjustments to its mechanics, was shipped as the [[Bazaar Bargain]] as part of the [[Über Update]]. The weapon remained in ''TF2 Beta'' with its unchanged stats for a number of months, but has been removed from players backpacks as of the [[November 9, 2011 Patch (Beta)|beta patch on November 9, 2011]].
 
 
The weapon was removed from the beta in the [[November 9, 2011 Patch (Beta)|November 9, 2011]] update.
 
  
 
== Damage and function times ==
 
== Damage and function times ==
Line 62: Line 59:
  
 
'''[[November 9, 2011 Patch (Beta)]]
 
'''[[November 9, 2011 Patch (Beta)]]
*'''[Undocumented]''' Removed the Beta Sniper Rifle 1.
+
*{{Undocumented}} Removed the Beta Sniper Rifle 1 from players' backpacks.
  
 
== Bugs ==
 
== Bugs ==

Revision as of 19:23, 11 November 2011

Thanks fer standin' still, wanker!
The Sniper

The Beta Sniper Rifle 1 is a primary weapon for the Sniper that was tested in Team Fortress 2 Beta. It uses the Sniper Rifle model.

Like the default Sniper Rifle, this weapon has no damage falloff and has perfect accuracy. Should a player hit an enemy with a scoped bodyshot with this weapon, they will be rewarded with a 25% faster charging rate. If a player hits an enemy with a scoped headshot, they will be rewarded with a 45% faster charging rate. However, missing while scoped penalizes the player by decreasing the charge rate by 65%.

This weapon, with a new model and adjustments to its mechanics, was shipped as the Bazaar Bargain as part of the Über Update. The weapon remained in TF2 Beta with its unchanged stats for a number of months, but has been removed from players backpacks as of the beta patch on November 9, 2011.

Damage and function times

See also: Damage
Identical to: Sniper Rifle
Damage and function times
Shot type Hitscan
Damage
Base damage 100%
0%:
50
100%:
150
Bodyshot
0%:
43-57
100%:
128-172
Critical
0%:
150
100%:
450
Mini-crit
0%:
67.5
100%:
202.5
Function times
Attack interval 1.5 s
Maximum charge time 3.3 s
Zoom-in charging delay 1 s
Zoom-in headshot delay 0.2 s
Values are approximate and determined by community testing.

Update history

April 26, 2011 Patch (Beta)

  • The item was added with the following stats:
    • On Hit: Rifle charge rate increased by 35%
    • On Miss: Rifle charge rate decreased by 65%

April 28, 2011 Patch (Beta)

  • Bonus structure changed
    • 25% charge rate bonus on bodyshot
    • 45% charge rate bonus on headshot
    • 65% charge rate penalty on miss
  • The charge rate now resets to default upon death
  • The charge rate is now unaffected by shots fired while unzoomed

November 9, 2011 Patch (Beta)

  • [Undocumented] Removed the Beta Sniper Rifle 1 from players' backpacks.

Bugs

  • Like the Sniper Rifle when it ejects a shell, the shell comes out of the side opposite the ejection port.
  • When equipped, the Sydney Sleeper darts will replace the bullets on the Sniper's vest.

Gallery

See also