Difference between revisions of "Invis Watch"
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Revision as of 21:09, 6 September 2010
“ | This will be the last time you see me.
Click to listen
— The Spy
|
” |
The Invisibility Watch (also known as the Invis Watch) is a vital piece of gadgetry for the Spy. Using the alternate fire button with any other weapon equipped, the Spy can Cloak, blending in perfectly with his surroundings and effectively becoming invisible. This allows the Spy to infiltrate enemy territory and stalk his targets without being seen. The Spy will revert to his previous weapon upon decloaking, but will not be able to attack until he has become fully visible (approximately 2 seconds), although he can reload his Revolver during this time. The Cloak has a limited duration, indicated by a bar on the HUD as well as a glowing meter on the watch face itself. However, the Cloak meter will automatically recharge when not in use. Resupply areas, Dispensers, and ammo can also replenish your Cloak meter. A large ammo box will fully recharge your Cloak, medium boxes will restore 50% and small boxes 25%.
Contents
Function times
- Cloak fade time: 1.0s (1.2s to other players)
- Decloak fade time: 2.2s (1.8s to other players)
- Cloak duration: 9.0s (Fully cloaked)
- Cloak recharge time: 33.5s
- Cloak recharge time to duration ratio: 3.72
Trivia
- The Invisibility Watch has a Normal weapon variant.
- The watch is a "tip of the hat" to the many contraptions used in Spy movies, where the main characters use the most sophisticated means of espionage usually disguised into commonly used items.
- The watch and the way the Spy looks at it are also a likely reference to the Nintendo 64 first-person shooter GoldenEye 007.
Gallery
- Invisibility Watch 1st person red cropped.png
RED 1st person view without Cloak effect.
Full RED 1st person view without Cloak effect.
- Invisibility Watch 1st person blu cropped.png
BLU 1st person view without Cloak effect.
Full BLU 1st person view without Cloak effect.
See also
- Dead Ringer
- Cloak and Dagger
- Cloak article for Cloak specifics and strategy