Difference between revisions of "Golden Wrench"
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{{Weapon infobox | {{Weapon infobox | ||
| used-by = [[Engineer]] | | used-by = [[Engineer]] | ||
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| display-loadout-stats = yes | | display-loadout-stats = yes | ||
| backpack-image = Golden Wrench | | backpack-image = Golden Wrench | ||
− | | positive-attributes = | + | | positive-attributes = Imbued with an ancient power |
− | | availability = | + | | availability = Limited, no longer obtainable |
}} | }} | ||
+ | {{Quotation|'''The Engineer'''|That there is a gold-plated kill!|sound=Engineer_goldenwrenchkill01.wav}} | ||
+ | The '''Golden Wrench''' is an exclusive [[Wrench]] replacement for the Engineer . It has a different skin and kill icon than the regular [[Wrench]], and enemies killed by it turn into motionless golden statues instead of normal ragdolls. In all other ways, it is identical to the standard Wrench. | ||
− | + | The weapon used to be acquired through normal crafting processes, with a chance of the Golden Wrench dropping as well as the normal result. It can no longer be found or crafted. | |
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− | + | Only 100 Golden Wrenches were available. The players who receive a Golden Wrench are listed in the [http://www.teamfortress.com/engineerupdate/wrenchlog/ Official Wrench Log] which can be accessed by clicking the To Wrench Log button on [http://www.teamfortress.com/engineerupdate/ The Engineer Update] page. All 100 have now been found. | |
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== Damage == | == Damage == | ||
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* Mini-Crit: 88 | * Mini-Crit: 88 | ||
* [[Critical hit]]: 195 | * [[Critical hit]]: 195 | ||
− | * | + | * Damage Repaired per Hit: 105 |
− | * | + | * Upgrade Amount per Hit: 25 (Corresponding loss in [[metal]]) |
* Metal Cost per Repairing Stroke: 1 + Damage / 5 | * Metal Cost per Repairing Stroke: 1 + Damage / 5 | ||
* Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo | * Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo | ||
− | + | Damages are approximate and determined by community testing. | |
− | == | + | == Function times == |
− | * | + | * Attack Interval: 0.8 |
− | + | All times are in seconds. Times are approximate and determined by community testing. | |
− | == | + | == Discovery == |
{{Rewrite}} | {{Rewrite}} | ||
− | + | The material file containing the kill notification icon also contains an [[Media:Coded Letter.png|encrypted message]] saying, | |
{{Blockquote|"lek/NIxV HkQ6U RDB FXV/R s1Hefy yiY6t e76mmuL. So misJJ3k ivV9g Vy6X5 oepq sP7R/?"}} | {{Blockquote|"lek/NIxV HkQ6U RDB FXV/R s1Hefy yiY6t e76mmuL. So misJJ3k ivV9g Vy6X5 oepq sP7R/?"}} | ||
− | + | This text can be [http://www.myersdaily.org/joseph/javascript/alphac.html decrypted] with the key "saxtonhale", revealing the message, | |
− | {{Blockquote|" | + | {{Blockquote|"Clearly here is more space than needed. I wonder what else was here?"}} |
− | + | Such a message implies that the Golden Wrench was intended to be discovered within the game files. The message is likely referring to the large 512 × 1024 image that only contained the Golden Wrench's kill icon, the message and link to the decrypter. | |
− | + | On the night of July 4, 2010, sixteen accounted for players received the Golden Wrench after a drop was triggered by Robin. | |
− | + | On July 5, 2010, it was [http://www.teamfortress.com/engineerupdate/wrenchlog/ revealed] that there is a possible limit of 100 wrenches to be dropped over the next few days. According to the page, it can be inferred that it was only found by random chance when anything is crafted (although it was later revealed by Drunken F00l that the wrenches drop at set times, not randomly). When a player received a Golden Wrench all TF2 clients received a broadcast message, the count on [http://www.teamfortress.com/engineerupdate/ The Engineer Update] page was updated, and the player's name appeared in the | |
− | [http://www.teamfortress.com/engineerupdate/wrenchlog/ | + | [http://www.teamfortress.com/engineerupdate/wrenchlog/ Official Wrench Log]. |
− | + | When another Golden Wrench was found by a member of the Community, a message appeared to all clients stating the player's name and which number Wrench it was, accompianied by a statement of [[Media:Announcer success.wav|"Success!"]] by the Announcer. When a Golden Wrench is destroyed, a similiar message appears alerting all clients to the fact that it has been destroyed, and the Announcer's [[Media:Announcer failure.wav|"Failure!"]] statement is played. | |
− | == | + | == Trivia == |
− | * | + | * The Golden Wrench uses a kill icon that isn't one of the two normal kill icon colors. |
− | * | + | * Even though enemies killed with the Golden Wrench turn into golden statues, they can still move their facial muscles and cry upon dying. (This is true for normal rag-dolls as well). The sound they make when they hit the ground still sounds like flesh, despite being made of metal. |
− | * | + | * The Golden Wrench is a possible reference to [[wikipedia:Midas|King Midas]], who gained the ability, or curse, to transform whatever he touched into solid gold. The Engineer can even state that he's got the Midas Touch when he kills someone with the Golden Wrench. |
− | * | + | *The Golden Wrench might be plated with [[Australium]], a "transformative" metal mentioned in the comic "Loose Canon" <ref>http://www.teamfortress.com/loosecanon/09.html</ref> |
− | ** | + | ** A possible clue to this is that prolonged exposure to Australium leads to a love of physical violence. (as shown by the progressive hidden pictures of Radigan Conagher in the Engineer update). |
− | ** | + | ** In the comic Loose Canon, the mysterious woman mentioned to Radigan Conagher that she had managed to collect [[Media:Engineercomic09.jpg|100 pounds of Australium]]. This value may correspond to the 100 available Golden Wrenches. |
− | * | + | * The Golden Wrench does not turn enemy Hats and Misc. items into gold. |
* The Golden Wrench freezes jiggle bones. | * The Golden Wrench freezes jiggle bones. | ||
− | * | + | * The "turn to gold" attribute is hard coded to the Golden Wrench - meaning if it is added to another weapon using a server plugin, it will not cause killed enemies to turn to gold. |
− | * | + | * It was once possible to [[craft]] the Golden Wrench using the 'Fabricate Class Weapons' blueprint. However it was impossible to create an Engineer token so nobody was able to do so. Valve then ''fixed'' the Wrench so that it could not be crafted altogether. |
− | * Valve | + | * Valve disabled the ability to smelt metal back into scrap during this time. This was likely to stop metal craft spamming. |
* The [[Sniper]]'s gold statue has a higher chance of remaining upright compared to the other classes, due to their disproportionate models. | * The [[Sniper]]'s gold statue has a higher chance of remaining upright compared to the other classes, due to their disproportionate models. | ||
− | * | + | * If a [[Spy]] is killed by the Golden Wrench while he is holding the [[Dead Ringer]], he will see his own death message even though he normally would not. |
− | *14 | + | *14 Golden Wrenches were destroyed as a result of the Golden Charity event- 12 were destroyed on August 31, 2010, 1 was destroyed in honor of the event, and 1 was part of the initial group but was destroyed early due to technical problems. |
− | == | + | ==Gallery== |
<gallery> | <gallery> | ||
− | File:Golden Wrench 1st person cropped.png| | + | File:Golden Wrench 1st person cropped.png|1st person view. |
− | File:Golden Wrench 1st person.png| | + | File:Golden Wrench 1st person.png|Full 1st person view. |
− | Image:Gold Pyro.png| | + | Image:Gold Pyro.png|Pyro statue |
− | Image:Gold Demoman.png| | + | Image:Gold Demoman.png|Demoman statue |
− | Image:Gold Engineer.png| | + | Image:Gold Engineer.png|Engineer statue |
− | Image:Gold Heavy.png| | + | Image:Gold Heavy.png|Heavy statue |
− | Image:Gold Medic.png| | + | Image:Gold Medic.png|Medic statue |
− | Image:Gold Scout.png| | + | Image:Gold Scout.png|Scout statue |
− | Image:Gold Soldier.png| | + | Image:Gold Soldier.png|Soldier statue |
− | Image:Gold Sniper.png| | + | Image:Gold Sniper.png|Sniper statue |
− | Image:Gold Spy.png| | + | Image:Gold Spy.png|Spy statue |
− | Image:Firstwrench.png| | + | Image:Firstwrench.png|The message broadcast when a player crafts a Golden Wrench |
− | Image:DestroyWrench.png| | + | Image:DestroyWrench.png| The message broadcast when a player deletes a Golden Wrench |
</gallery> | </gallery> | ||
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{{youtube|o8CGJXRMlmA}} | {{youtube|o8CGJXRMlmA}} | ||
− | == | + | == References == |
<references/> | <references/> | ||
− | == | + | ==See also== |
*[[Engineer Update]] | *[[Engineer Update]] | ||
*[[Australium]] | *[[Australium]] |
Revision as of 03:56, 17 September 2010
“ | That there is a gold-plated kill!
Click to listen
— The Engineer
|
” |
The Golden Wrench is an exclusive Wrench replacement for the Engineer . It has a different skin and kill icon than the regular Wrench, and enemies killed by it turn into motionless golden statues instead of normal ragdolls. In all other ways, it is identical to the standard Wrench.
The weapon used to be acquired through normal crafting processes, with a chance of the Golden Wrench dropping as well as the normal result. It can no longer be found or crafted.
Only 100 Golden Wrenches were available. The players who receive a Golden Wrench are listed in the Official Wrench Log which can be accessed by clicking the To Wrench Log button on The Engineer Update page. All 100 have now been found.
Damage
- Point Blank: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical hit: 195
- Damage Repaired per Hit: 105
- Upgrade Amount per Hit: 25 (Corresponding loss in metal)
- Metal Cost per Repairing Stroke: 1 + Damage / 5
- Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8
All times are in seconds. Times are approximate and determined by community testing.
Discovery
This article or section may need to be rewritten entirely to comply with Team Fortress Wiki's quality standards. You can help. The discussion page may contain suggestions. |
The material file containing the kill notification icon also contains an encrypted message saying,
This text can be decrypted with the key "saxtonhale", revealing the message,
Such a message implies that the Golden Wrench was intended to be discovered within the game files. The message is likely referring to the large 512 × 1024 image that only contained the Golden Wrench's kill icon, the message and link to the decrypter.
On the night of July 4, 2010, sixteen accounted for players received the Golden Wrench after a drop was triggered by Robin.
On July 5, 2010, it was revealed that there is a possible limit of 100 wrenches to be dropped over the next few days. According to the page, it can be inferred that it was only found by random chance when anything is crafted (although it was later revealed by Drunken F00l that the wrenches drop at set times, not randomly). When a player received a Golden Wrench all TF2 clients received a broadcast message, the count on The Engineer Update page was updated, and the player's name appeared in the Official Wrench Log.
When another Golden Wrench was found by a member of the Community, a message appeared to all clients stating the player's name and which number Wrench it was, accompianied by a statement of "Success!" by the Announcer. When a Golden Wrench is destroyed, a similiar message appears alerting all clients to the fact that it has been destroyed, and the Announcer's "Failure!" statement is played.
Trivia
- The Golden Wrench uses a kill icon that isn't one of the two normal kill icon colors.
- Even though enemies killed with the Golden Wrench turn into golden statues, they can still move their facial muscles and cry upon dying. (This is true for normal rag-dolls as well). The sound they make when they hit the ground still sounds like flesh, despite being made of metal.
- The Golden Wrench is a possible reference to King Midas, who gained the ability, or curse, to transform whatever he touched into solid gold. The Engineer can even state that he's got the Midas Touch when he kills someone with the Golden Wrench.
- The Golden Wrench might be plated with Australium, a "transformative" metal mentioned in the comic "Loose Canon" [1]
- A possible clue to this is that prolonged exposure to Australium leads to a love of physical violence. (as shown by the progressive hidden pictures of Radigan Conagher in the Engineer update).
- In the comic Loose Canon, the mysterious woman mentioned to Radigan Conagher that she had managed to collect 100 pounds of Australium. This value may correspond to the 100 available Golden Wrenches.
- The Golden Wrench does not turn enemy Hats and Misc. items into gold.
- The Golden Wrench freezes jiggle bones.
- The "turn to gold" attribute is hard coded to the Golden Wrench - meaning if it is added to another weapon using a server plugin, it will not cause killed enemies to turn to gold.
- It was once possible to craft the Golden Wrench using the 'Fabricate Class Weapons' blueprint. However it was impossible to create an Engineer token so nobody was able to do so. Valve then fixed the Wrench so that it could not be crafted altogether.
- Valve disabled the ability to smelt metal back into scrap during this time. This was likely to stop metal craft spamming.
- The Sniper's gold statue has a higher chance of remaining upright compared to the other classes, due to their disproportionate models.
- If a Spy is killed by the Golden Wrench while he is holding the Dead Ringer, he will see his own death message even though he normally would not.
- 14 Golden Wrenches were destroyed as a result of the Golden Charity event- 12 were destroyed on August 31, 2010, 1 was destroyed in honor of the event, and 1 was part of the initial group but was destroyed early due to technical problems.
Gallery
- Golden Wrench 1st person cropped.png
1st person view.
Video
References
See also