Axtinguisher
“ | This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
— The Axtinguisher's publicity blurb
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The Axtinguisher is an unlockable melee weapon for the Pyro class. It is a crudely constructed fire axe consisting of a slightly rusted axe-head, stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and a splintered end.
The weapon deals half the damage of the stock Fire Axe on non-burning players and does not roll for random critical hits; it may do so with the animation swing and electricity sound-effect, but will not actually achieve a critical hit with appropriate notification and increased damage. While attacking targets that are on fire, however, it is guaranteed to critically hit and does not suffer from reduced damage. When affected by a crit boost, the Axtinguisher crits like other weapons - dealing three times base damage - but still suffers the 50% damage penalty against non-burning opponents. The weapon has no discernible effects against buildings, functioning identically to the Fire Axe.
The Axtinguisher is automatically given to any player who obtains the Pyro Milestone 3 achievement.
Contents
Damage and Function Times
Damage and function times | ||
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Damage | ||
Base damage | 100% | Burning: 65Non-burning: 33
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Point blank | Burning: 55-75Non-burning: 28-37
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Critical | Burning: 195Non-burning: 98
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Mini-crit | 38-50 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Pyro | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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As a Crafting Ingredient
Axtinguisher | Reclaimed Metal | Powerjack | ||
+ | = |
Axtinguisher | Jarate | Scotsman's Skullcutter | ||
+ | = |
Axtinguisher | Scotsman's Skullcutter | Back Scratcher | ||
+ | = |
Axtinguisher | Reclaimed Metal | Sharpened Volcano Fragment | ||
+ | x2 | = |
Related Achievements
Pyro
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Update History
June 19, 2008 Patch (The Pyro Update)
- The Axtinguisher was added to the game.
May 20, 2010 Patch (Second Community Contribution Update)
- [Undocumented] The weapon was added in the crafting blueprint for the Scotsman's Skullcutter.
September 30, 2010 Patch (The Mann-Conomy Update)
- [Undocumented] The weapon was added in the crafting blueprint for the Powerjack.
- [Undocumented] The weapon was added in the crafting blueprint for the Back Scratcher.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] The weapon was added in the crafting blueprint for the Sharpened Volcano Fragment.
Bugs
- The Axtinguisher will only mini-crit a Heavy who is under the effects of the Buffalo Steak Sandvich regardless if he is on fire or not.
- Despite the Axtinguisher not rolling for random crits, the weapon will still randomly play the special crit animations and make the crit swing sound effects.
Trivia
- Pyros will catch fire briefly when they are damaged by the Flamethrower or are hit by the Flare Gun; due to this, two or more Pyros can work together to "axtinguish" enemy Pyros. It is also possible to do this solo with the Degreaser's decreased weapon switch time.
- In the censored version of Team Fortress 2, the Axtinguisher and Übersaw are not stained with blood, but otherwise remain unchanged.
Gallery
See Also
External links
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