Robo-Sandvich
“ | Robots! I will break you!
Click to listen
— The Heavy on preparing food
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The Robo-Sandvich is a promotional secondary weapon for the Heavy. It appears as a robotized version of the Sandvich with a blinking team-colored light on the top in the style of other Mann vs. Machine models.
This weapon functions identically to the Sandvich.
The Robo-Sandvich is awarded in Genuine quality to players who opened a What's in the Sandvich Box?, which was given to those who purchased the 1:1 Sandvich toy made by ThreeA Toys either at San Diego Comic-Con 2012, or during the limited Valve Store re-releases on December 7th, 2012, October 17th, 2013, and April 19th 2014.
Contents
Healing and function times
Identical to: Sandvich
Healing and function times | ||
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Healing | ||
Healing amount | 300 / 50% of max health | |
Function times | ||
Consumption time | 4.3 s | |
Recharge time | 30 s / Instantly | |
Dropped item expiry | 30 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Scout
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Heavy
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Update history
- [Undocumented] The Robo-Sandvich was added to the game.
- Added The Robo-Sandvich to the list of items allowed in Medieval Mode.
- [Undocumented] Fixed an issue with the Robo-Sandvich where consuming it at full health would consume it forever.
October 20, 2017 Patch (Jungle Inferno Update)
- Fixed some of the Heavy's edible secondary items not having the model update when the item is eaten.
Bugs
- The Robo-Sandvich does not automatically regenerate after consumption/being thrown, forcing the player to touch a Resupply locker or utilize another method to get it back.
- The attributes Eat to regain up to 300 health. and Alt-fire: Share a Sandvich with a friend (Medium Health Kit) are missing.
- If the Robo-Sandvich is the active weapon during Humiliation, it can still be thrown by using alternate fire, and eaten via taunting.
- When a player consumes the Robo-Sandvich with the FrankenHeavy set equipped, the Robo-Sandvich's eating time is reduced to three seconds. However, the healing rate does not change so the Heavy only heals up to 225 health.
- The "bite" bodygroup does not restore when switching weapon.
Gallery
See also
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