Smissmas 2014
Revision as of 06:58, 10 November 2020 by ThatHatGuy (talk | contribs) (→Additions: moved Festive weapons below Weapon category)
This article is for content released in the update. For the patch itself, see December 22, 2014 Patch.
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“ | Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.
— TF2 Blog
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The Smissmas 2014 update was a major content update for Team Fortress 2, released on December 22, 2014 Patch. It was a sequel of past community-made updates before, by Valve's request in coincidence of the Christmas Workshop submissions.
The update added 29 new Winter-themed cosmetics and 7 new Festive weapons. The highlights of the update were a new beta game mode, Mannpower, along with two new beta maps, Foundry (Capture the Flag) and Gorge (Capture the Flag). Many already existing Demoman weapons had changes in their functions. Also added were three entirely new weapons, the Quickiebomb Launcher, the Iron Bomber, and the Panic Attack.
Contents
Additions
Maps
Main article: List of maps
Name | Picture | Game mode | File name |
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Foundry (Capture the Flag) |
Mannpower |
ctf_foundry
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Gorge (Capture the Flag) |
Mannpower |
ctf_gorge
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Weapons
Main article: Weapons
Iron Bomber | ||
Quickiebomb Launcher | ||
Soldier Pyro Heavy Engineer |
Panic Attack |
Festive weapons
Main article: Festive weapons
Festive Bonk! Atomic Punch | ||
Festive Backburner | ||
Festive Chargin' Targe | ||
Festive Bonesaw | ||
Festive SMG | ||
Festive Revolver | ||
Soldier Pyro Heavy Engineer |
Festive Shotgun |
Cosmetics
Main article: Cosmetic items
Tools
Main article: Tools
Naughty Winter Crate 2014 | Contained a random Festive weapon from the update. As of February 3, 2015, this crate can no longer be opened. | |
Naughty Winter Crate Key 2014 | Used to open the Naughty Winter Crate 2014. On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key. | |
Nice Winter Crate 2014 | Contained a random cosmetic item from the update. As of February 3, 2015, this crate can no longer be opened. | |
Nice Winter Crate Key 2014 | Used to open the Nice Winter Crate 2014. On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key. |
Action items
Main article: Action items
Grappling Hook |
Tweaked Weapons
Class | Weapon | Changes | |
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All explosive primary and secondary weapons |
Changed: Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2% | ||
Changed: Reduced Stickybomb and Grenade blast radius to 146Hu (from 159Hu) (Now the same as rockets) | |||
Grenade Launcher |
Changed: Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet. | ||
Loose Cannon |
Changed: Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. | ||
Removed: Hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch | |||
Loch-n-Load |
Removed: +25% self-damage penalty | ||
Changed: Reduced clip size penalty to -25% (from -50%) | |||
Changed: Loch-n-Load grenades no longer visually tumble when fired | |||
Changed: Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit | |||
Added: -25% blast radius penalty | |||
Ali Baba's Wee Booties |
Bootlegger |
Added: +25% charge on charge kill | |
Stickybomb Launcher |
Changed: Stickybombs arm particle is slightly more visible | ||
Changed: Stickybombs now have a more visible trail while traveling through the air | |||
Changed: Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. | |||
Scottish Resistance |
Changed: Increased range check for stickybomb jumping to sticky damage radius of 146Hu (from 100Hu) | ||
Tide Turner |
Added: Taking damage while shield charging reduces remaining charging time | ||
Changed: Reduced charge gained on charge kills to 75% (from 100%) | |||
Scotsman's Skullcutter |
Changed: Movement speed penalty now only applies when weapon is active | ||
Claidheamh Mòr |
Added: +25% charge on charge kill |
Gallery
The Panic Attack in TF2 Blog.
The 'Quickiebomb Launcher in TF2 Blog.
The Iron Bomber in TF2 Blog.
External links
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