Difference between revisions of "Spookeyridge"

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m (Reworded bug)
(Update history - added 20/10/2022 patch)
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* Expanded area around coffins that won't allow Teleporters.
 
* Expanded area around coffins that won't allow Teleporters.
 
* Fixed some minor clipping/collision issues.
 
* Fixed some minor clipping/collision issues.
* Adjusted some prop fades.}}
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* Adjusted some prop fades.
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'''{{Patch name|10|20|2022}}'''
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* Updated {{code|[[Spookeyridge|cp_spookeyridge]]}} to fix missing tool brushes
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}}
  
 
== Trivia ==
 
== Trivia ==

Revision as of 01:42, 21 October 2022

Spookeyridge
Cp spookeyridge.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Halloween
Setting: Nighttime, overcast
Map Photos
Loading screen photos.
Map Overview
Spookeyridge overview.png
Map Stamp
Item icon Map Stamp - Spookeyridge.png
Supporters Leaderboard

Spookeyridge is a community-created Attack/Defend Control Point map added in the Scream Fortress 2022 update. It is a Halloween version of the custom map Stoneyridge.

Spookeyridge was contributed to the Steam workshop.

Strategy

Main article: Community Spookeyridge strategy

Update history

October 5, 2022 Patch (Scream Fortress 2022)
  • Added Spookeyridge to the game.

October 18, 2022 Patch

  • Added significant health and ammo packs to underworld.
  • Reduced damage dealt over time in underworld.
  • Updated portal particles to stand out more in overworld (Thanks FissionMetroid!)
  • Added small healthpack to upper drop down area next to last.
  • Adjusted ammo pack sizes around map.
  • Slightly tweaked pumpkin bomb and coffin placement.
  • Fixed a few areas you could get stuck in.
  • Expanded area around coffins that won't allow Teleporters.
  • Fixed some minor clipping/collision issues.
  • Adjusted some prop fades.

October 20, 2022 Patch

Trivia

  • The Underworld mechanic in this map was inspired by the "Upside Down" from the TV series Stranger Things.[1]

Bugs

  • This map does not contain any clip brushes, allowing players to leave the intended playable area.