Difference between revisions of "Big Kill"

From Team Fortress Wiki
Jump to: navigation, search
(Added reference link for the early drawing of Big Kill)
Line 64: Line 64:
 
* The Big Kill was added to the game.
 
* The Big Kill was added to the game.
  
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
+
'''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}})
 
* {{Undocumented}} The Big Kill was given its own [[kill icon]].
 
* {{Undocumented}} The Big Kill was given its own [[kill icon]].
  
Line 70: Line 70:
 
* Added the Limited attribute to the Big Kill.
 
* Added the Limited attribute to the Big Kill.
  
'''{{Patch name|7|29|2022}}''' ([[Summer 2022 Pack]])
+
'''{{Patch name|7|29|2022}}''' ({{update link|Summer 2022 Pack}})
 
* {{Undocumented}} Updated the description for the Big Kill.
 
* {{Undocumented}} Updated the description for the Big Kill.
  
Line 81: Line 81:
 
== Trivia ==
 
== Trivia ==
 
* The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
 
* The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
* The name "Big Kill" was first used in an early drawing by ''Sam & Max'' creator [[w:Steve Purcell|Steve Purcell]]. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of ''The Devil's Playhouse'', ''They Stole Max's Brain!'', where it is listed in the notebook.
+
* The name "Big Kill" was first used in an early drawing by ''Sam & Max'' creator [[w:Steve Purcell|Steve Purcell]]<ref>[https://web.archive.org/web/20110620133655/http://www.telltalegames.com/images/summer/history1/summer_moohooman.jpg Snapshot from Telltale Games' image gallery, taken via Wayback Machine on June 20, 2011.]</ref>. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of ''The Devil's Playhouse'', ''They Stole Max's Brain!'', where it is listed in the notebook.
 
* Sam describes the Big Kill as "my second best and third most dangerous friend".
 
* Sam describes the Big Kill as "my second best and third most dangerous friend".
 
* The weapon is based on the [[w:Smith & Wesson Model 29|Smith & Wesson Model 29]], a highly popular and well-recognized weapon known for being the weapon of choice of [[w:Harry Callahan (character)|"Dirty" Harry Callahan]].
 
* The weapon is based on the [[w:Smith & Wesson Model 29|Smith & Wesson Model 29]], a highly popular and well-recognized weapon known for being the weapon of choice of [[w:Harry Callahan (character)|"Dirty" Harry Callahan]].
Line 100: Line 100:
 
* [[Lugermorph]]
 
* [[Lugermorph]]
 
* [[Max's Severed Head]]
 
* [[Max's Severed Head]]
 +
 +
== References ==
 +
<references/>
  
 
== External links ==
 
== External links ==

Revision as of 12:09, 15 January 2023

This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.
Big Kill publicity blurb

The Big Kill is a promotional secondary weapon for the Spy. It is based on the oversized .44 revolver used by Sam from the Sam & Max franchise.

This weapon functions identically to the Revolver.

This item was awarded to players who purchased Sam & Max: The Devil's Playhouse on Steam before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.

The kill icon for the Big Kill was contributed by NeoDement.

Damage and function times

See also: Damage
Identical to: Revolver
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 60
Base damage 100% 40
Maximum fall-off 52.8% 21
Point blank 55-60
Medium range 35-45
Long range 20-25
Pellet spread 76:1
Critical 120
Mini-crit 54-81
Function times
Attack interval 0.5 s
Reload 1.133 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.

Update history

April 15, 2010 Patch

  • The Big Kill was added to the game.

July 8, 2010 Patch (Engineer Update)

  • [Undocumented] The Big Kill was given its own kill icon.

September 17, 2014 Patch

  • Added the Limited attribute to the Big Kill.

July 29, 2022 Patch (Summer 2022 Pack)

  • [Undocumented] Updated the description for the Big Kill.

[Unknown Date]

  • Fixed the Big Kill dealing the same amount of damage on headshots as the Ambassador.

Bugs

  • Like all of the Spy's secondary weapons except the Revolver and the Enforcer, the Spy does not actually put any bullets into the cylinder while reloading.

Trivia

  • The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
  • The name "Big Kill" was first used in an early drawing by Sam & Max creator Steve Purcell[1]. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of The Devil's Playhouse, They Stole Max's Brain!, where it is listed in the notebook.
  • Sam describes the Big Kill as "my second best and third most dangerous friend".
  • The weapon is based on the Smith & Wesson Model 29, a highly popular and well-recognized weapon known for being the weapon of choice of "Dirty" Harry Callahan.

Gallery

See also

References

External links