Difference between revisions of "Tribalman's Shiv"

From Team Fortress Wiki
Jump to: navigation, search
m
m
 
(10 intermediate revisions by 9 users not shown)
Line 4: Line 4:
 
| kill-icon-1      = Tribalman's shiv
 
| kill-icon-1      = Tribalman's shiv
 
| kill-icon-2      = bleed
 
| kill-icon-2      = bleed
| used-by          = [[Sniper]]
+
| used-by          = {{used by|Sniper}}
 
| slot            = melee
 
| slot            = melee
 
| contributed-by  = {{Backpack Item Link|76561197982389358|84908298}}
 
| contributed-by  = {{Backpack Item Link|76561197982389358|84908298}}
| released        = {{Patch name|5|20|2010}}<br />([[Second Community Contribution Update]])
+
| released        = {{Patch name|5|20|2010}}
 +
| released-major  = Second Community Contribution Update
 
| availability    = {{avail|drop|craft|purchase|crate43-strange|collectors}}
 
| availability    = {{avail|drop|craft|purchase|crate43-strange|collectors}}
 +
| marketable      = yes
 
| numbered        = no
 
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Kukri
+
   | item-kind      = {{item kind|Kukri}}
   | level         = 5
+
   | item-level     = 5
   | att-1-positive = On Hit: Bleed for 6 seconds
+
   | att-1-positive = {{attribute|BleedingDuration|6}}
   | att-2-negative = -50% damage penalty
+
   | att-2-negative = {{attribute|DamageDone_Negative|-50}}
  | att-3-negative = On Miss: Hit yourself. Idiot.
 
 
}}
 
}}
{{Quotation|'''The Sniper''' on bleed damage|Let's see how much blood's in ya!|sound=Sniper_meleedare05.wav}}
 
  
The '''Tribalman's Shiv''' is a [[Steam Workshop|community-created]] [[Weapons#snipermelee|melee weapon]] for the [[Sniper]]. It is a stylized [[w:kukri|kukri]]<ref name="shiv1">{{cite web|url=http://web.archive.org/web/20100727183819/http://www.ubercharged.net/2010/07/24/how-its-done-introduction-and-new//|title=How It’s Done: Introduction, and New|publisher=Ubercharged.net|author=Hackett|retrieved=2010-7-24}}</ref> composed of reddish wood with a curved edge in front and a serrated edge on its broad side.
+
{{Quotation|'''The Sniper''' on bleed damage|Let's see how much blood's in ya!|sound=Sniper meleedare05.wav}}
  
The weapon deals 50% less damage than the [[Kukri]], but causes the opponent to [[Bleeding|bleed]] and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like [[Spies]] that [[Cloak]] when attacked. The Tribalman's Shiv was the first weapon to feature the Bleeding effect.
+
The '''Tribalman's Shiv''' is a [[Steam Workshop|community-created]] [[Weapons#snipermelee|melee weapon]] for the [[Sniper]]. It is a stylized [[w:Kukri|kukri]]<ref name="shiv1">{{cite web|url=https://web.archive.org/web/20100727183819/http://www.ubercharged.net/2010/07/24/how-its-done-introduction-and-new//|title=How It’s Done: Introduction, and New|publisher=Ubercharged.net|author=Hackett|retrieved=2010-7-24}}</ref> composed of reddish wood with a curved edge in front and a serrated edge on its broad side.
  
This weapon inflicts a five-second [[Bleeding|bleed]] effect upon hitting an enemy. Missing the hit, however, applies the damage and bleed effect to the wearer instead; therefore, careful precision is required when attacking up close, particularly with the added risk from the Sniper's movement speed. The Tribalman's Shiv deals less self-damage compared to when hitting opponents, dealing 58 self-damage compared to 75.
+
The weapon deals 50% less damage than the [[Kukri]], but causes the opponent to [[Bleeding|bleed]] and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like [[Spy|Spies]] that [[cloak]] when attacked.
  
The self-damage effect is not applied if the player hits a teammate or any solid object such as a wall, floor or prop. Missing with a critical swing causes the [[Critical hits|critical hit]] sound effect, though only normal damage is inflicted. While under the effects of a [[Medic]]'s [[ÜberCharge]], missing causes no damage to the player.
+
The kill icon for the Tribalman's Shiv was contributed by [https://steamcommunity.com/id/neodement NeoDement].
 
  
The kill icon for the Tribalman's Shiv was contributed by [http://steamcommunity.com/id/neodement NeoDement].
+
The Tribalman's Shiv was later [https://steamcommunity.com/sharedfiles/filedetails/?id=151190452 contributed] to the Steam Workshop, at [[Valve]]'s request.
 
 
This item was later [http://steamcommunity.com/sharedfiles/filedetails/?id=151190452 contributed] to the Steam Workshop, at [[Valve]]'s request.
 
  
 
== Damage and function times ==
 
== Damage and function times ==
Line 39: Line 36:
  
 
|  base              = 33
 
|  base              = 33
|  point blank      = 28-37
 
 
|  crit              = 98
 
|  crit              = 98
|  minicrit          = 37-50
+
|  minicrit          = 44
 
|  bleeding          = {{tooltip|8 / s|4 / tick}}<br/>48 total
 
|  bleeding          = {{tooltip|8 / s|4 / tick}}<br/>48 total
 
|  bleeding minicrit = {{tooltip|10 / s|5 / tick}}<br/>60 total
 
|  bleeding minicrit = {{tooltip|10 / s|5 / tick}}<br/>60 total
Line 51: Line 47:
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
===Blueprint===
+
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Dead Ringer
 
| ingredient-1 = Dead Ringer
Line 71: Line 67:
 
== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Kukri
+
  | item-type = {{item kind|Kukri}}
 
  | rankson = kills
 
  | rankson = kills
 
  | rankson2 =
 
  | rankson2 =
 
  | festive =
 
  | festive =
   | att-1-positive = On Hit: Bleed for 6 seconds
+
   | att-1-positive = {{attribute|BleedingDuration|6}}
   | att-2-negative = -50% damage penalty
+
   | att-2-negative = {{attribute|DamageDone_Negative|-50}}
 
  | can deal damage = yes
 
  | can deal damage = yes
 
  | can deal gib damage = no
 
  | can deal gib damage = no
Line 87: Line 83:
  
 
== Related achievements ==
 
== Related achievements ==
==={{Class link|Sniper}}===
+
=== {{Class link|Sniper}} ===
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Sniper|Be Polite}}
+
| 1 = {{Show achievement|Sniper|Be Polite}}
{{Show achievement|Sniper|Kook the Spook}}
+
      {{Show achievement|Sniper|Kook the Spook}}
 
| 2 = {{Show achievement|Sniper|Jarate Chop}}
 
| 2 = {{Show achievement|Sniper|Jarate Chop}}
 
}}
 
}}
Line 104: Line 100:
  
 
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
 
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
* The Tribalman's Shiv's bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
+
* Changed attributes:
 +
** The bleed duration reduced to 6 seconds. (was 8)
 +
** The damage penalty increased to 50%. (was 35%)
  
 
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
Line 110: Line 108:
  
 
'''{{Patch name|12|21|2010}}'''
 
'''{{Patch name|12|21|2010}}'''
* {{Undocumented}} The Tribalman's Shiv was added to the crafting blueprint for the [[Boston Basher]].
+
* {{Undocumented}} The Tribalman's Shiv was added to the [[crafting]] blueprint for the [[Boston Basher]].
  
 
'''{{Patch name|2|14|2011}}'''
 
'''{{Patch name|2|14|2011}}'''
* Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs).
+
* Fixed [[melee]] attacks not destroying remote detonation pipes ([[Stickybomb]]s).
  
 
'''{{Patch name|6|3|2011}}'''
 
'''{{Patch name|6|3|2011}}'''
 
* Added new community contributed response rules to the Tribalman's Shiv.
 
* Added new community contributed response rules to the Tribalman's Shiv.
  
'''{{Patch name|7|22|2011}}'''
+
'''{{Patch name|7|22|2011}}'''
 
* {{Undocumented}} The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".
 
* {{Undocumented}} The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".
  
Line 128: Line 126:
 
}}
 
}}
  
==Trivia==
+
== Trivia ==
* Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.<ref name="shiv1" />
+
* Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.<ref name="shiv1"/>
 
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
 
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
* The [[Sniper achievement]] '''Dead Reckoning''' can be earned by killing an enemy with bleeding after the player has died.
+
* The [[Sniper achievements|Sniper achievement]] '''Dead Reckoning''' can be earned by killing an enemy with bleeding after the player has died.
* The Sniper achievement '''Shoot The Breeze''' can be earned by killing an enemy [[Spy]] with bleeding while the Spy is [[Cloak]]ed.
+
* The Sniper achievement '''Shoot The Breeze''' can be earned by killing an enemy [[Spy]] with bleeding while the Spy is [[cloak]]ed.
  
 
== Gallery ==
 
== Gallery ==
Line 141: Line 139:
  
 
== References ==
 
== References ==
<references />
+
<references/>
  
 
== See also ==
 
== See also ==
* [[Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]]
+
* [[Basic Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]]
  
{{Second community update nav}}
+
{{Second Community Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Sniper Nav}}
 
{{Sniper Nav}}

Latest revision as of 20:47, 1 September 2023

Let's see how much blood's in ya!
The Sniper on bleed damage

The Tribalman's Shiv is a community-created melee weapon for the Sniper. It is a stylized kukri[1] composed of reddish wood with a curved edge in front and a serrated edge on its broad side.

The weapon deals 50% less damage than the Kukri, but causes the opponent to bleed and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like Spies that cloak when attacked.

The kill icon for the Tribalman's Shiv was contributed by NeoDement.

The Tribalman's Shiv was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 33
Critical 98
Mini-crit 44
Bleeding 8 / s
48 total
Bleeding (mini-crit) 10 / s
60 total
Function times
Attack interval 0.8 s
Bleeding duration 6 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Dead Ringer Huntsman Tribalman's Shiv
Item icon Dead Ringer.png + Item icon Huntsman.png = Item icon Tribalman's Shiv.png
Class Token - Sniper Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Tribalman's Shiv.png Item icon Bushwacka.png Item icon Shahanshah.png Item icon Freedom Staff.png
Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Tribalman's Shiv Sandman Boston Basher
Item icon Tribalman's Shiv.png + Item icon Sandman.png = Item icon Boston Basher.png

Strange variant


Related achievements

Leaderboard class sniper.png Sniper

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.


Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.
Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.

Update history

May 20, 2010 Patch (Second Community Contribution Update)
  • The Tribalman's Shiv was added to the game.

May 27, 2010 Patch

  • The Tribalman's Shiv was given a kill icon.
  • Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding Jarate or dead, the suicide/environmental death kill icon.)

July 8, 2010 Patch (Engineer Update)

  • Changed attributes:
    • The bleed duration reduced to 6 seconds. (was 8)
    • The damage penalty increased to 50%. (was 35%)

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] The Tribalman's Shiv's view model was updated to match the world model.

December 21, 2010 Patch

February 14, 2011 Patch

June 3, 2011 Patch

  • Added new community contributed response rules to the Tribalman's Shiv.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".

April 27, 2012 Patch

  • [Undocumented] Added Strange Quality.

November 12, 2013 Patch

Trivia

  • Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.[1]
  • The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
  • The Sniper achievement Dead Reckoning can be earned by killing an enemy with bleeding after the player has died.
  • The Sniper achievement Shoot The Breeze can be earned by killing an enemy Spy with bleeding while the Spy is cloaked.

Gallery

References

  1. a b Hackett,   "How It’s Done: Introduction, and New".   .      Retrieved   July 24, 2010.

See also