Difference between revisions of "Escape Plan"
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
| image = Escape Plan.png | | image = Escape Plan.png | ||
− | | used-by = | + | | kill-icon-2 = grenade |
+ | | kill-icon-3 = hhg | ||
+ | | kill-tooltip-2 = Taunting | ||
+ | | kill-tooltip-3 = Taunting While Equipped With Lumbricus Lid | ||
+ | | used-by = {{used by|Soldier}} | ||
| slot = melee | | slot = melee | ||
− | | released = | + | | released = {{patch name|6|27|2012}} |
− | | availability = {{avail | + | | released-major = Pyromania Update |
+ | | availability = {{avail|drop|craft|purchase|collectors}} | ||
+ | | marketable = yes | ||
| numbered = no | | numbered = no | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|Pickaxe}} |
− | | | + | | item-level = 10 |
− | | att- | + | | att-1-neutral = {{attribute|ProvideOnActive}} |
− | | att- | + | | att-2-positive = {{attribute|ShovelSpeedBoost}} |
+ | | att-3-negative = {{attribute|SelfMarkForDeath}} | ||
+ | | att-4-negative = {{attribute|HealingFromMedics_Negative|-90}} | ||
}} | }} | ||
− | {{Quotation|'''The Soldier''' | + | {{Quotation|'''The Soldier''' on the correct usage of the Escape Plan|If you know what's good for ya, you will run!|sound=Soldier taunts03.wav}} |
The '''Escape Plan''' is a [[Weapons#soldiermelee|melee weapon]] for the [[Soldier]]. It is a weathered and well-used pickaxe. | The '''Escape Plan''' is a [[Weapons#soldiermelee|melee weapon]] for the [[Soldier]]. It is a weathered and well-used pickaxe. | ||
− | Once this weapon is equipped, it has the unique ability to increase the [[Classes|movement speed]] of the player as their [[Classes|health]] is diminished. | + | Once this weapon is equipped, it has the unique ability to increase the [[Classes#Speed|movement speed]] of the player as their [[Classes#Health points|health]] is diminished. However, the player receives 90% less healing from all [[Medic]] weapons while it is being wielded (healing from [[Health#Health kits|health kit]]s and [[Dispenser]]s is unaffected). While this weapon is deployed, players are [[Mechanics#MarkedForDeath|marked for death]], and remain so for 1 second after holstering. |
+ | |||
+ | Its [[Critical hits|critical hit]] animation is a backhanded swing, striking the enemy with the pick<!-- as opposed to the axe --> end of the weapon. | ||
+ | |||
+ | [[Taunts|Taunting]] with the Escape Plan out results in the [[Grenade (taunt)|Grenade]] kill taunt. A variation of the taunt is available to players who equip the [[Lumbricus Lid]]. | ||
The Escape Plan was originally added to the [[Team Fortress 2 Beta]] as the [[Beta Split Equalizer]] 1, and was consequently added to the game in the {{Patch name|6|27|2012}}. | The Escape Plan was originally added to the [[Team Fortress 2 Beta]] as the [[Beta Split Equalizer]] 1, and was consequently added to the game in the {{Patch name|6|27|2012}}. | ||
− | The Escape Plan is automatically given to any player who owned an Equalizer prior to the | + | The Escape Plan is automatically given to any player who owned an [[Equalizer]] prior to the {{Patch name|6|27|2012}}, with the same quality as the aforementioned Equalizer. In addition, if the Equalizer was customized with a [[Name Tag]] or [[Description Tag]], the Escape Plan inherits that customization. |
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | identical = | + | | identical = [[Shovel]] |
− | | | + | | damagetype = Melee |
− | + | | rangetype = Melee | |
− | | | ||
− | |||
− | |||
− | | function times = yes | + | | damage = yes |
+ | | base = 65 | ||
+ | | crit = 195 | ||
+ | | minicrit = 88 | ||
+ | |||
+ | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
}} | }} | ||
− | ==Speed== | + | == Speed == |
− | [[File: | + | [[File:Escape Plan Speed.png|thumb|250px|right|Escape Plan speed and comparisons]] |
{{Main|Speed}} | {{Main|Speed}} | ||
− | Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 | + | Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 [[Hammer unit]]s (Hu) per second—the speed of the [[Sniper]], [[Engineer]], and [[Pyro]]—whilst the [[Scout]] moves at 400 units per second, 33% above the standard movement speed. |
− | { | + | {{Escape Plan speed}} |
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− | |||
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− | |||
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− | |||
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− | |||
+ | == Healing == | ||
+ | {{Equalizer and Escape Plan healing range}} | ||
− | ==Crafting== | + | {{Weapon Demonstration}} |
+ | |||
+ | == Crafting == | ||
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | === Blueprint === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Scrap Metal | | ingredient-1 = Scrap Metal | ||
Line 78: | Line 79: | ||
}} | }} | ||
− | == Strange variant | + | == Strange variant == |
{{Strange item info | {{Strange item info | ||
− | | item-type = Pickaxe | + | | item-type = {{item kind|Pickaxe}} |
| rankson = kills | | rankson = kills | ||
− | | att-1-positive = | + | | att-1-neutral = {{attribute|ProvideOnActive}} |
− | | att- | + | | att-2-positive = {{attribute|ShovelSpeedBoost}} |
+ | | att-3-negative = {{attribute|SelfMarkForDeath}} | ||
+ | | att-4-negative = {{attribute|HealingFromMedics_Negative|-90}} | ||
+ | | can deal taunt damage = yes | ||
+ | | can be equipped by soldier or demo = yes | ||
}} | }} | ||
== Related achievements == | == Related achievements == | ||
+ | === {{class link|Soldier}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Soldier|Trench Warfare}} | ||
+ | | 2 = {{Show achievement|Soldier|Spray of Defeat}} | ||
+ | }} | ||
+ | |||
+ | == Update history == | ||
+ | {{Update history| | ||
+ | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]]) | ||
+ | * The Escape Plan was separated from the [[Equalizer]] and was added to the game. | ||
+ | * All owners of the Equalizer will be automatically granted the Escape Plan. | ||
+ | '''{{Patch name|7|5|2012}}''' | ||
+ | * Fixed not seeing team colors on the sleeves for the Equalizer and the Escape Plan. | ||
+ | * Fixed the Escape Plan allowing Medic calls. | ||
+ | * {{undocumented}} Fixed the Escape Plan appearing like the Equalizer on BLU team. | ||
− | + | '''{{Patch name|7|11|2012}}''' | |
− | '''{{Patch name| | + | * Fixed [[Strange]] Escape Plans not counting kills. |
− | * The Escape Plan | + | |
+ | '''{{Patch name|9|6|2012}}''' | ||
+ | * Fixed the Escape Plan not using the same taunt as the Equalizer. | ||
+ | |||
+ | '''{{Patch name|7|10|2013}}''' | ||
+ | * Changed attribute: | ||
+ | ** Players receive the Marked-For-Death effect after deploying, and for a short period after holstering. | ||
+ | |||
+ | '''{{Patch name|9|16|2013}}''' | ||
+ | * Fixed the [[Crusader's Crossbow]] healing teammates with the Equalizer or the Escape Plan deployed. | ||
+ | |||
+ | '''{{Patch name|10|29|2013}}''' | ||
+ | * [[Strange Part]]: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * {{Undocumented}} Added [[Collector's]] quality. | ||
+ | |||
+ | '''{{Patch name|1|9|2014}}''' | ||
+ | * Fixed Medics seeing the incorrect string when trying to heal a target with the Escape Plan equipped. | ||
+ | |||
+ | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) | ||
+ | * Changed attribute: | ||
+ | ** Changed no healing penalty to 90% less healing from Medics while active. | ||
+ | |||
+ | '''[Unknown Date]''' | ||
+ | * The Escape Plan has been removed from store. | ||
+ | |||
+ | '''[Unknown Date]''' | ||
+ | * The Escape Plan has been re-added to the store. | ||
+ | |||
+ | '''[Unknown Date]''' | ||
+ | * The Escape Plan has been removed from store. | ||
− | + | '''[Unknown Date]''' | |
− | * | + | * The Escape Plan has been re-added to the store. |
− | + | }} | |
− | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File: | + | File:Escape Plan 1st person.png|First-person view. |
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | *[[Soldier strategy#Escape Plan|Escape Plan strategy | + | * [[Basic Soldier strategy#Escape Plan|Escape Plan strategy]] |
− | |||
− | {{ | + | {{Pyromania Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} |
Latest revision as of 17:31, 3 June 2024
“ | If you know what's good for ya, you will run!
Click to listen
— The Soldier on the correct usage of the Escape Plan
|
” |
The Escape Plan is a melee weapon for the Soldier. It is a weathered and well-used pickaxe.
Once this weapon is equipped, it has the unique ability to increase the movement speed of the player as their health is diminished. However, the player receives 90% less healing from all Medic weapons while it is being wielded (healing from health kits and Dispensers is unaffected). While this weapon is deployed, players are marked for death, and remain so for 1 second after holstering.
Its critical hit animation is a backhanded swing, striking the enemy with the pick end of the weapon.
Taunting with the Escape Plan out results in the Grenade kill taunt. A variation of the taunt is available to players who equip the Lumbricus Lid.
The Escape Plan was originally added to the Team Fortress 2 Beta as the Beta Split Equalizer 1, and was consequently added to the game in the June 27, 2012 Patch.
The Escape Plan is automatically given to any player who owned an Equalizer prior to the June 27, 2012 Patch, with the same quality as the aforementioned Equalizer. In addition, if the Equalizer was customized with a Name Tag or Description Tag, the Escape Plan inherits that customization.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Speed
Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 Hammer units (Hu) per second—the speed of the Sniper, Engineer, and Pyro—whilst the Scout moves at 400 units per second, 33% above the standard movement speed.
Health range | Speed (Hu/s) | Relative speed increase | Notes |
---|---|---|---|
330-161 | 240 | 0% | No speed increase |
160-121 | 264 | 10% | Slight increase in speed |
120-81 | 288 | 20% | Faster than the Demoman |
80-41 | 336 | 40% | Faster than the Medic |
40-1 | 384 | 60% | 96% as fast as Scout |
Healing
Healing sources | Healing rate | ||||
---|---|---|---|---|---|
In combat | Out of combat | ||||
While Equalizer or Escape Plan is not being used | While Equalizer or Escape Plan is being used | While Equalizer or Escape Plan is not being used | While Equalizer or Escape Plan is being used | ||
Crusader's Crossbow | Point blank | 75 | 8 | 75 | 8 |
Medium range | 113 | 11 | 113 | 11 | |
Long range | 150 | 15 | 150 | 15 | |
Medi Gun / Kritzkrieg | 24 / s | 2.4 / s | 72 / s | 7.2 / s | |
Quick-Fix | Healing | 33.6 / s | 3.4 / s | 100.8 / s | 10.1 / s |
ÜberCharge | 100.8 / s | 10.1 / s | 302.4 / s | 30.2 / s | |
Vaccinator | Healing | 24 / s | 2.4 / s | 72 / s | 7.2 / s |
Overheal | 8 / s | 0.8 / s | 24 / s | 2.4 / s | |
Amputator | 105 / 4 ticks | 11 / 4 ticks | 315 / 4 ticks | 32 / 4 ticks |
Demonstration
Crafting
Blueprint
Scrap Metal | Disciplinary Action | Escape Plan | ||
+ | = |
Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Strange variant
Related achievements
Soldier
|
|
Update history
- The Escape Plan was separated from the Equalizer and was added to the game.
- All owners of the Equalizer will be automatically granted the Escape Plan.
- Fixed not seeing team colors on the sleeves for the Equalizer and the Escape Plan.
- Fixed the Escape Plan allowing Medic calls.
- [Undocumented] Fixed the Escape Plan appearing like the Equalizer on BLU team.
- Fixed Strange Escape Plans not counting kills.
- Fixed the Escape Plan not using the same taunt as the Equalizer.
- Changed attribute:
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
- Fixed the Crusader's Crossbow healing teammates with the Equalizer or the Escape Plan deployed.
- Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
- [Undocumented] Added Collector's quality.
- Fixed Medics seeing the incorrect string when trying to heal a target with the Escape Plan equipped.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attribute:
- Changed no healing penalty to 90% less healing from Medics while active.
[Unknown Date]
- The Escape Plan has been removed from store.
[Unknown Date]
- The Escape Plan has been re-added to the store.
[Unknown Date]
- The Escape Plan has been removed from store.
[Unknown Date]
- The Escape Plan has been re-added to the store.
Gallery
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|