Difference between revisions of "Big Kill"
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{{Item infobox | {{Item infobox | ||
− | | type | + | | type = weapon |
− | | image | + | | image = Weapon thebigkill.png |
− | | used-by | + | | used-by = {{used by|Spy}} |
− | | slot | + | | slot = secondary |
− | | availability | + | | released = {{Patch name|4|15|2010}} |
− | | ammo-loaded | + | | availability = {{avail|promotional-expired}} |
− | | ammo-carried | + | | marketable = yes |
− | | reload | + | | numbered = no |
− | | loadout | + | | ammo-loaded = 6 |
− | | level | + | | ammo-carried = 24 |
− | | | + | | reload = Clip |
+ | | loadout = yes | ||
+ | | item-kind = {{item kind|Revolver}} | ||
+ | | item-level = 5 | ||
+ | | limited = yes | ||
+ | | item-description = {{item description|Big Kill}} | ||
}} | }} | ||
− | |||
− | + | {{Quotation|'''Big Kill''' publicity blurb|This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.}} | |
− | The | + | The '''Big Kill''' is a [[Promotional items|promotional]] [[Weapons#spysecondary|secondary weapon]] for the {{cl|Spy}}. It is based on the [[wikia:w:c:samandmax:Big Kill|oversized .44 {{botignore|revolver}}]] used by [[wikia:w:c:samandmax:Sam|Sam]] from the ''[[w:Sam & Max|Sam & Max]]'' franchise. |
− | + | This weapon functions identically to the [[Revolver]]. | |
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− | + | This item was awarded to players who purchased ''[[Sam & Max: The Devil's Playhouse]]'' on [[Steam]] before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim. | |
− | + | The kill icon for the Big Kill was contributed by [https://steamcommunity.com/id/neodement NeoDement]. | |
− | |||
− | ==Related | + | == Damage and function times == |
+ | {{Damage table | ||
+ | | identical = {{item link|Revolver}} | ||
+ | | type = [[Hitscan]] | ||
+ | | damagetype = {{common string|Bullet}} | ||
+ | | rangetype = {{common string|Ranged}} | ||
+ | |||
+ | | damage = yes | ||
+ | | base = 40 | ||
+ | | fall off = 21 | ||
+ | | ramp up = 60 | ||
+ | | point blank = 55-60 | ||
+ | | medium range = 35-45 | ||
+ | | long range = 20-25 | ||
+ | | pellet spread = 80 | ||
+ | | crit = 120 | ||
+ | | minicrit = 54-81 | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.5 s | ||
+ | | reload = 1.133 s | ||
+ | | spread recovery = 1.25 s | ||
+ | }} | ||
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{Class link|Spy}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Spy|A Cut Above}} | | 1 = {{Show achievement|Spy|A Cut Above}} | ||
}} | }} | ||
− | == | + | == Update history == |
− | + | '''{{Patch name|4|15|2010}}''' | |
− | + | * The Big Kill was added to the game. | |
− | |||
− | * The | ||
− | |||
− | ==Gallery== | + | '''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}}) |
+ | * {{Undocumented}} The Big Kill was given its own [[kill icon]]. | ||
+ | |||
+ | '''{{Patch name|9|17|2014}}''' | ||
+ | * Added the Limited attribute to the Big Kill. | ||
+ | |||
+ | '''{{Patch name|7|29|2022}}''' ({{update link|Summer 2022 Pack}}) | ||
+ | * {{Undocumented}} Updated the description for the Big Kill. | ||
+ | |||
+ | '''[Unknown Date]''' | ||
+ | * Fixed the Big Kill dealing the same amount of damage on headshots as the [[Ambassador]]. | ||
+ | |||
+ | == Bugs == | ||
+ | * Like all of the Spy's secondary weapons except the [[Revolver]] and the [[Enforcer]], the Spy does not actually put any bullets into the cylinder while reloading, due to the model lacking a speedloader. | ||
+ | |||
+ | == Trivia == | ||
+ | * The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight. | ||
+ | * The name "Big Kill" was first used in an early drawing by ''Sam & Max'' creator [[w:Steve Purcell|Steve Purcell]]<ref>[https://web.archive.org/web/20110620133655/http://www.telltalegames.com/images/summer/history1/summer_moohooman.jpg Snapshot from Telltale Games' image gallery, taken via Wayback Machine on June 20, 2011.]</ref>. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of ''The Devil's Playhouse'', ''They Stole Max's Brain!'', where it is listed in the notebook. | ||
+ | * Sam describes the Big Kill as "my second best and third most dangerous friend". | ||
+ | * The weapon is based on the [[w:Smith & Wesson Model 29|Smith & Wesson Model 29]], a highly popular and well-recognized weapon known for being the weapon of choice of [[w:Harry Callahan (character)|"Dirty" Harry Callahan]]. | ||
+ | |||
+ | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Big Kill 1st person red | + | File:Big Kill 1st person red.png|RED first-person view. |
− | File:Big Kill 1st person blu | + | File:Big Kill 1st person blu.png|BLU first-person view. |
+ | File:Sam hat gun.png|The Big Kill as seen wielded by Sam in ''Sam and Max: Season One''. Also known as ''Sam and Max Save the World''. | ||
+ | File:Sam and Max Steam announcement.jpg|Steam advertisement for ''Sam and Max: The Devil's Playhouse''. | ||
</gallery> | </gallery> | ||
− | ==See also== | + | == See also == |
− | *[[Spy strategy#Revolver | + | * [[Basic Spy strategy#Revolver + reskins|Big Kill strategy]] |
− | *[[ | + | * ''[[Sam & Max: The Devil's Playhouse]]'' |
− | + | * {{item link|Bloodhound}} | |
− | * | + | * {{item link|License to Maim}} |
+ | * {{item link|Lugermorph}} | ||
+ | * {{item link|Max's Severed Head}} | ||
− | == | + | == References == |
− | + | <references/> | |
− | |||
+ | == External links == | ||
+ | * [https://teamfortress.com/post.php?id=3698 "It is a good day to be giant man" - TF2 Blog] | ||
+ | * [https://web.archive.org/web/20100420191434/http://www.telltalegames.com:80/community/blogs/id-607 "SnM + Steam = BFF" - Telltale Games Official Blog] | ||
+ | * [https://web.archive.org/web/20100527220952/http://www.telltalegames.com:80/tf2hats "Get Your Telltale TF2 Items!"] | ||
+ | |||
+ | {{Promo Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
− | |||
{{Spy Nav}} | {{Spy Nav}} | ||
+ | |||
+ | [[Category:Limited items]] | ||
+ | [[Category:Reskins]] | ||
[[Category:Sam & Max: The Devil's Playhouse promotional items]] | [[Category:Sam & Max: The Devil's Playhouse promotional items]] |
Latest revision as of 20:58, 7 October 2023
“ | This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.
— Big Kill publicity blurb
|
” |
The Big Kill is a promotional secondary weapon for the Spy. It is based on the oversized .44 revolver used by Sam from the Sam & Max franchise.
This weapon functions identically to the Revolver.
This item was awarded to players who purchased Sam & Max: The Devil's Playhouse on Steam before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.
The kill icon for the Big Kill was contributed by NeoDement.
Contents
Damage and function times
See also: Damage
Identical to: Revolver
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 60 |
Base damage | 100% | 40 |
Maximum fall-off | 52.8% | 21 |
Point blank | 55-60 | |
Medium range | 35-45 | |
Long range | 20-25 | |
Pellet spread | 80:1 | |
Critical | 120 | |
Mini-crit | 54-81 | |
Function times | ||
Attack interval | 0.5 s | |
Reload | 1.133 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Spy
|
Update history
- The Big Kill was added to the game.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] The Big Kill was given its own kill icon.
- Added the Limited attribute to the Big Kill.
July 29, 2022 Patch (Summer 2022 Pack)
- [Undocumented] Updated the description for the Big Kill.
[Unknown Date]
- Fixed the Big Kill dealing the same amount of damage on headshots as the Ambassador.
Bugs
- Like all of the Spy's secondary weapons except the Revolver and the Enforcer, the Spy does not actually put any bullets into the cylinder while reloading, due to the model lacking a speedloader.
Trivia
- The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
- The name "Big Kill" was first used in an early drawing by Sam & Max creator Steve Purcell[1]. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of The Devil's Playhouse, They Stole Max's Brain!, where it is listed in the notebook.
- Sam describes the Big Kill as "my second best and third most dangerous friend".
- The weapon is based on the Smith & Wesson Model 29, a highly popular and well-recognized weapon known for being the weapon of choice of "Dirty" Harry Callahan.
Gallery
See also
- Big Kill strategy
- Sam & Max: The Devil's Playhouse
- Bloodhound
- License to Maim
- Lugermorph
- Max's Severed Head
References
External links
- "It is a good day to be giant man" - TF2 Blog
- "SnM + Steam = BFF" - Telltale Games Official Blog
- "Get Your Telltale TF2 Items!"
|