Difference between revisions of "Wrench"
GrampaSwood (talk | contribs) m (Be careful where you source from, this is a fan-made poster and even says so in the description of the image.) |
BrazilianNut (talk | contribs) (Undo edit by Skibidi-Rizz (Talk) (3840616) Double spaces are used in "Related achievements" to help separate achievements for different classes when {{Achievement table}} is used.) (Tag: Undo) |
||
(21 intermediate revisions by 10 users not shown) | |||
Line 44: | Line 44: | ||
| 3d-viewname-17 = Silver Mk.II<br> | | 3d-viewname-17 = Silver Mk.II<br> | ||
| 3d-viewname-19 = Gold Mk.II<br> | | 3d-viewname-19 = Gold Mk.II<br> | ||
− | | used-by = | + | | used-by = {{used by|Engineer}} |
| slot = melee | | slot = melee | ||
| weapon-script = tf_weapon_wrench | | weapon-script = tf_weapon_wrench | ||
− | | availability = {{avail|stock|crate28-strange|crate35-festive|mvm-both-types|contract | + | | availability = {{avail|stock|crate28-strange|crate35-festive|case99|case100|mvm-both-types|contract|warpaint}} |
| marketable = yes | | marketable = yes | ||
| numbered = no | | numbered = no | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
| quality = normal | | quality = normal | ||
− | | item-kind = Wrench | + | | item-kind = {{item kind|Wrench}} |
| item-level = 1 | | item-level = 1 | ||
− | | item-description = | + | | item-description = {{item description|Wrench}} |
}} | }} | ||
− | {{ | + | {{Other uses|this=the default melee weapon for the Engineer|for=other wrenches|Wrench (disambiguation)}} |
− | {{Quotation|'''The | + | {{Quotation|'''The Demoman'''|You come wide at me again boy, I'll stick that wrench right up yer arse!|sound=Demoman dominationengineer04.wav}} |
− | The '''Wrench''', known | + | The '''Wrench''', also known as the '''Uhlman Build-Matic Wrench''', is the default [[Weapons#engiemelee|melee weapon]] for the [[Engineer]]. It is a [[w:Monkey wrench|monkey {{botignore|wrench}}]] with an antique design. |
− | The primary function of the Wrench is to upgrade and repair [[Dispenser]]s, [[Teleporters]], and [[Sentry Gun]]s. In addition, while placed [[buildings]] construct themselves, striking them with the Wrench causes them to build 2.5 times faster. This effect is additive with each | + | The primary function of the Wrench is to upgrade (25 metal per swing or 50 metal per swing during [[Setup time]]) and repair (max 102 health repaired per swing, consuming 1 metal for every 3 health repaired) [[Dispenser]]s, [[Teleporters]], and [[Sentry Gun]]s. In addition, while placed [[buildings]] construct themselves, striking them with the Wrench causes them to build 2.5 times faster. This effect is additive, with each consecutive swing increasing the build rate (up to almost double the default rate). Hitting buildings with the Wrench can also remove [[Sapper]]s placed by enemy [[Spy|Spies]]. |
− | Switching from this weapon to the [[Gunslinger]] destroys any existing Sentry Gun | + | Switching from this weapon to the [[Gunslinger]] destroys any existing Sentry Gun placed by the player. Similarly, switching to this weapon from the Gunslinger destroys the Gunslinger’s [[Combat Mini-Sentry Gun]]. |
== Damage and function times == | == Damage and function times == | ||
Line 73: | Line 73: | ||
| damagetype = Melee | | damagetype = Melee | ||
| rangetype = Melee | | rangetype = Melee | ||
+ | | damage = yes | ||
− | |||
| base = 65 | | base = 65 | ||
| crit = 195 | | crit = 195 | ||
| minicrit = 88 | | minicrit = 88 | ||
| damage repaired = 102 | | damage repaired = 102 | ||
− | | upgrade amount = 25 | + | | upgrade amount = 25/{{tooltip|50|During Setup time}} |
− | | metal cost repairing = {{tooltip|damage / 3|Rounded up}} | + | | metal cost repairing = {{tooltip|damage / 3|Rounded up}} or 3:1 health to metal ratio |
| metal cost reloading = 1 / bullet, 40 / hit <br/>2 / rocket salvo, 16 / hit | | metal cost reloading = 1 / bullet, 40 / hit <br/>2 / rocket salvo, 16 / hit | ||
| function times = yes | | function times = yes | ||
Line 90: | Line 90: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Wrench | + | | item-type = {{item kind|Wrench}} |
− | |||
| rankson = sentry kills | | rankson = sentry kills | ||
| rankson2 = kills | | rankson2 = kills | ||
+ | | item-description = {{item description|Wrench}} | ||
| festive = yes | | festive = yes | ||
| botkiller = yes | | botkiller = yes | ||
Line 99: | Line 99: | ||
| can deal damage = yes | | can deal damage = yes | ||
| can destroy sappers = yes | | can destroy sappers = yes | ||
− | | notes = Any strange parts added to this weapon | + | | notes = Any strange parts added to this weapon only count actions with the wrench itself, not any built Sentry Guns. |
}} | }} | ||
Line 105: | Line 105: | ||
=== {{class link|Engineer}} === | === {{class link|Engineer}} === | ||
{{Wrench related achievements}} | {{Wrench related achievements}} | ||
+ | |||
=== {{class link|Medic}} === | === {{class link|Medic}} === | ||
Line 120: | Line 121: | ||
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed | + | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). |
'''{{Patch name|8|18|2011}}''' | '''{{Patch name|8|18|2011}}''' | ||
Line 128: | Line 129: | ||
* Added [[Festive weapons|Festive]] variant. | * Added [[Festive weapons|Festive]] variant. | ||
− | '''{{ | + | '''{{Patch name|12|19|2011}}''' |
* Festive Wrenchs can now be [[Gift Wrap|gifted]]. | * Festive Wrenchs can now be [[Gift Wrap|gifted]]. | ||
Line 134: | Line 135: | ||
* Fixed some cases where strange wrenches would fail to correctly count kills. | * Fixed some cases where strange wrenches would fail to correctly count kills. | ||
− | '''{{Patch name|8|15|2012}}''' ( | + | '''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}}) |
* {{Undocumented}} Added Silver and Gold [[Botkiller weapons|Botkiller]] variants. | * {{Undocumented}} Added Silver and Gold [[Botkiller weapons|Botkiller]] variants. | ||
Line 155: | Line 156: | ||
* {{Undocumented}} Added a description to the Wrench. | * {{Undocumented}} Added a description to the Wrench. | ||
− | '''{{Patch name| | + | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) |
* Updated description to better detail the weapon's features. | * Updated description to better detail the weapon's features. | ||
* Construction boosts (Wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed. | * Construction boosts (Wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed. | ||
Line 163: | Line 164: | ||
'''{{Patch name|1|7|2016}}''' | '''{{Patch name|1|7|2016}}''' | ||
− | * {{Undocumented}} Fixed the | + | * {{Undocumented}} Fixed the Festive Wrench not showing the lights in client view. |
− | '''{{Patch name| | + | '''{{Patch name|7|25|2019}}''' ([[Summer 2019 Pack]]) |
− | * Fixed | + | * Fixed [[Medi Gun|{{botignore|Medi-gun}}]]{{sic}}/Wrench items not dropping for the [[Mann Up|Mann vs. Machine rewards]]. |
'''{{Patch name|8|21|2020}}''' ([[Summer 2020 Pack]]) | '''{{Patch name|8|21|2020}}''' ([[Summer 2020 Pack]]) | ||
Line 173: | Line 174: | ||
== Bugs == | == Bugs == | ||
− | * With flipped view-models enabled, | + | * With flipped view-models enabled on all its [[Botkiller weapons|Botkiller]] variants, the Wrench's robot head has its normals inverted, making it appear see through. |
== Trivia == | == Trivia == | ||
− | * | + | * The Wrench is included with the Sentry Gun's delivery package.<ref>[https://cdn.akamai.steamstatic.com/steam/apps/440/manuals/SentryManual_web.pdf?t=1659929900 Sentry Gun manual], page 2.</ref> |
− | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Wrench 1st person.png|First-person view. | File:Wrench 1st person.png|First-person view. | ||
− | File:Festive Wrench 1st person red.png|RED [[Festive weapons|Festive | + | File:Festive Wrench 1st person red.png|[[RED]] [[Festive weapons|Festive]] variant. |
− | File:Festive Wrench 1st person blu.png|BLU Festive variant. | + | File:Festive Wrench 1st person blu.png|[[BLU]] Festive variant. |
File:Wrench First Person Festivized Variant RED.png|RED [[Festivizer|Festivized]] variant. | File:Wrench First Person Festivized Variant RED.png|RED [[Festivizer|Festivized]] variant. | ||
File:Wrench First Person Festivized Variant BLU.png|BLU Festivized variant. | File:Wrench First Person Festivized Variant BLU.png|BLU Festivized variant. | ||
− | File:Botkiller Wrench 1st person.png | + | File:Botkiller Wrench 1st person.png|Silver Botkiller Mk.I variant. |
File:Botkiller Wrench gold 1st person.png|Gold Botkiller Wrench Mk.I variant. | File:Botkiller Wrench gold 1st person.png|Gold Botkiller Wrench Mk.I variant. | ||
File:Botkiller Wrench rust 1st person.png|Rust Botkiller Wrench variant. | File:Botkiller Wrench rust 1st person.png|Rust Botkiller Wrench variant. | ||
Line 197: | Line 197: | ||
File:Wrench First Person Australium Festivized Variant RED.png|RED Australium Festivized variant. | File:Wrench First Person Australium Festivized Variant RED.png|RED Australium Festivized variant. | ||
File:Wrench First Person Australium Festivized Variant BLU.png|BLU Australium Festivized variant. | File:Wrench First Person Australium Festivized Variant BLU.png|BLU Australium Festivized variant. | ||
+ | File:Standard icon Wrench.png|Icon from TF2 DIY kit. | ||
</gallery> | </gallery> | ||
<!-- Add these when they're in the game. | <!-- Add these when they're in the game. | ||
Line 208: | Line 209: | ||
* [[Botkiller weapons]] | * [[Botkiller weapons]] | ||
* [[Australium weapons]] | * [[Australium weapons]] | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
{{Standard Weapons Nav}} | {{Standard Weapons Nav}} |
Latest revision as of 06:43, 21 October 2024
“ | You come wide at me again boy, I'll stick that wrench right up yer arse!
Click to listen
— The Demoman
|
” |
The Wrench, also known as the Uhlman Build-Matic Wrench, is the default melee weapon for the Engineer. It is a monkey wrench with an antique design.
The primary function of the Wrench is to upgrade (25 metal per swing or 50 metal per swing during Setup time) and repair (max 102 health repaired per swing, consuming 1 metal for every 3 health repaired) Dispensers, Teleporters, and Sentry Guns. In addition, while placed buildings construct themselves, striking them with the Wrench causes them to build 2.5 times faster. This effect is additive, with each consecutive swing increasing the build rate (up to almost double the default rate). Hitting buildings with the Wrench can also remove Sappers placed by enemy Spies.
Switching from this weapon to the Gunslinger destroys any existing Sentry Gun placed by the player. Similarly, switching to this weapon from the Gunslinger destroys the Gunslinger’s Combat Mini-Sentry Gun.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Damage repaired per hit | 102 | |
Upgrade amount per hit | 25/50 | |
Metal cost per repairing hit | damage / 3 or 3:1 health to metal ratio | |
Metal cost for reloading ammo | 1 / bullet, 40 / hit 2 / rocket salvo, 16 / hit | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
---|
Related achievements
Engineer
|
|
Medic
|
Update history
- Added swing animations.
- Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that Sentry Gun.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added Strange variant.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Festive Wrenchs can now be gifted.
- Fixed some cases where strange wrenches would fail to correctly count kills.
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
December 20, 2012 Patch (Mecha Update)
- Added Silver and Gold Botkiller Mk. II variants.
- Fixed the Botkiller Wrench using the RED team arms skin while on the BLU team.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
June 18, 2014 Patch (Love & War Update)
- Converted the Wrench models to use the
c_models
system.
December 8, 2014 Patch (End of the Line Update)
- [Undocumented] Added a description to the Wrench.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
- Construction boosts (Wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed.
- Increased base Wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed).
- On Wrench equip change, buildings no longer self-destruct unless the building type is changed (i.e. Only Sentry explodes when switching from Wrench to Gunslinger).
- Building repair costs increased from 20 metal to 33 metal to repair 100hp per Wrench hit (from 5HP per metal to 3HP per metal).
- [Undocumented] Fixed the Festive Wrench not showing the lights in client view.
July 25, 2019 Patch (Summer 2019 Pack)
- Fixed Medi-gun(sic)/Wrench items not dropping for the Mann vs. Machine rewards.
August 21, 2020 Patch (Summer 2020 Pack)
- Fixed Australium Medigun(sic)/Wrench items not dropping for the Mann vs. Machine rewards.
Bugs
- With flipped view-models enabled on all its Botkiller variants, the Wrench's robot head has its normals inverted, making it appear see through.
Trivia
- The Wrench is included with the Sentry Gun's delivery package.[1]
Gallery
BLU Festive variant.
RED Festivized variant.
See also
References
- Jump up ↑ Sentry Gun manual, page 2.
|
[expand]Weapons |
---|