Difference between revisions of "Black Box"
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| 3d-viewname-8 = Australium Festivized<br>(RED) | | 3d-viewname-8 = Australium Festivized<br>(RED) | ||
| 3d-viewname-9 = Australium Festivized<br>(BLU) | | 3d-viewname-9 = Australium Festivized<br>(BLU) | ||
− | | used-by = | + | | used-by = {{used by|Soldier}} |
| slot = primary | | slot = primary | ||
| contributed-by = {{Backpack Item Link|76561197993552969|143017695}} | | contributed-by = {{Backpack Item Link|76561197993552969|143017695}} | ||
− | | released = {{Patch name|9|30|2010}} | + | | released = {{Patch name|9|30|2010}} |
+ | | released-major = Mann-Conomy Update | ||
| availability = {{avail|drop|craft|purchase|crate2|crate15|crate29-strange|crate78-festive|collectors|australium|warpaint}} | | availability = {{avail|drop|craft|purchase|crate2|crate15|crate29-strange|crate78-festive|collectors|australium|warpaint}} | ||
| marketable = yes | | marketable = yes | ||
Line 34: | Line 35: | ||
| reload = Single | | reload = Single | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Rocket Launcher | + | | item-kind = {{item kind|Rocket Launcher}} |
| item-level = 5 | | item-level = 5 | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|HealthOnRadiusDamage|20}} |
− | | att-2-negative = -25 | + | | att-2-negative = {{attribute|ClipSize_Negative|-25}} |
}} | }} | ||
{{Quotation|'''Black Box''' publicity blurb|If you're lucky enough to sport the upper body strength to actually carry this monster, you can guarantee, after firing this half-a-ton hellraiser, it will be the only thing left that's not a smouldering pile of ash.}} | {{Quotation|'''Black Box''' publicity blurb|If you're lucky enough to sport the upper body strength to actually carry this monster, you can guarantee, after firing this half-a-ton hellraiser, it will be the only thing left that's not a smouldering pile of ash.}} | ||
− | The '''Black Box''' is a [[Steam Workshop|community-created]] [[Weapons#soldierprimary|primary weapon]] for the | + | The '''Black Box''' is a [[Steam Workshop|community-created]] [[Weapons#soldierprimary|primary weapon]] for the {{cl|Soldier}}. It is a black, rectangular {{botignore|rocket launcher}} with rounded edges, sporting two dark grey fastening bands near the front end and case coverings hanging open at both ends of the weapon. The rear case covering [[Jiggle bones|swings]] while the weapon is in use. |
− | For every successful hit with the Black Box, the Soldier | + | For every successful hit with the Black Box, the Soldier is awarded health based on how much damage is dealt (up to 20 health for attacks over 90 damage). Hitting multiple enemies with a single rocket uses the total damage that rocket deals to calculate health gain. Health gained through Black Box hits cannot grant [[overheal]]. The Soldier does not receive health if the target is invulnerable to damage, such as a {{cl|Scout}} under the effects of {{item link|Bonk! Atomic Punch}}; however, health is still awarded if the target is a [[cloak]]ed or [[disguise]]d {{cl|Spy}}. A successful hit does not remove the effects of [[fire]], [[bleeding]], [[Jarate]], or [[Mad Milk]] on the player. Health gained is shown on the [[Heads-up display|HUD]]. |
− | Compared to the | + | Compared to the {{item link|Rocket Launcher}}, its clip size is one rocket smaller. This makes the Black Box weaker in sustained firefights, as the user needs to pause to reload more frequently. [[Projectiles]] fired from the Black Box have the same speed as one from the Rocket Launcher, at 1100 [[Hammer unit]]s per second (roughly 76 km/h or 47 mph). |
− | Should a [[Pyro]] successfully [[Compression blast|reflect]] a Black Box rocket in such a way that it damages an enemy, the health bonus | + | Should a [[Pyro]] successfully [[Compression blast|reflect]] a Black Box rocket in such a way that it damages an enemy, the health bonus is given to the Pyro. |
The kill icon for the Black Box was contributed by {{Steamid|76561197976113694}}. | The kill icon for the Black Box was contributed by {{Steamid|76561197976113694}}. | ||
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== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | identical | + | | identical = {{item link|Rocket Launcher}} |
− | | type | + | | type = [[Projectiles|Projectile]] |
− | | damagetype | + | | damagetype = {{common string|Explosive}} |
− | | rangetype | + | | rangetype = {{common string|Ranged}} |
− | | damage | + | | damage = yes |
− | | base | + | | base = 90 |
− | | ramp up % | + | | ramp up % = 125 |
− | | ramp up | + | | ramp up = 112 |
− | | fall off | + | | fall off = 48 |
− | | point blank | + | | point blank = 105-112 |
− | | medium range | + | | medium range = 50-90 |
− | | long range | + | | long range = 24-48 |
− | | minicrit | + | | minicrit = 122-151 |
− | | crit | + | | crit = 270 |
− | | splash damage | + | | splash damage = yes |
− | | splash min % | + | | splash min % = 50 |
− | | splash radius | + | | splash radius = {{tooltip|2.8 m|9.1 ft, 146 Hammer units}} |
− | | splash reduction | + | | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} |
− | | selfdamage | + | | selfdamage = 27-89 |
− | | selfdamage jump | + | | selfdamage jump = 27-46 |
− | | healing = yes | + | | healing = yes |
− | | heal amt = {{tooltip|1 HP per 4.5 damage dealt|Max 20 HP per rocket}} | + | | heal amt = {{tooltip|1 HP per 4.5 damage dealt|Max 20 HP per rocket}} |
| function times = yes | | function times = yes | ||
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Direct Hit | | ingredient-1 = Direct Hit | ||
Line 114: | Line 116: | ||
}} | }} | ||
− | == Strange variant == | + | == {{common string|Strange variant}} == |
{{Strange item info | {{Strange item info | ||
− | | item-type = Rocket Launcher | + | | item-type = {{item kind|Rocket Launcher}} |
| rankson = kills | | rankson = kills | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|HealthOnRadiusDamage|20}} |
− | | att-2-negative = -25 | + | | att-2-negative = {{attribute|ClipSize_Negative|-25}} |
− | |||
| festive = yes | | festive = yes | ||
| australium = yes | | australium = yes | ||
Line 163: | Line 164: | ||
− | === | + | === {{Achiev type link|snakewater}} === |
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}} | | 1 = {{Show achievement|Snakewater|Mutually Air-Sured-Destruction}} | ||
}} | }} | ||
− | |||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|9|30|2010}}''' ( | + | {{Update history| |
+ | '''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}}) | ||
* The Black Box was added to the game. | * The Black Box was added to the game. | ||
'''{{Patch name|10|8|2010}}''' | '''{{Patch name|10|8|2010}}''' | ||
− | * {{Undocumented}} The Black Box was added to the crafting blueprint for the [[Grenadier's Softcap]]. | + | * {{Undocumented}} The Black Box was added to the [[crafting]] blueprint for the [[Grenadier's Softcap]]. |
'''{{Patch name|1|7|2011}}''' | '''{{Patch name|1|7|2011}}''' | ||
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* {{undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. | * {{undocumented}} Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode. | ||
− | '''{{Patch name|3|10|2011}}''' ( | + | '''{{Patch name|3|10|2011}}''' ({{update link|Shogun Pack}}) |
− | * Updated model with optimizations and [[ | + | * Updated model with optimizations and [[Level of detail|LODs]]. |
'''{{Patch name|3|11|2011}}''' | '''{{Patch name|3|11|2011}}''' | ||
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'''{{Patch name|4|17|2012}}''' | '''{{Patch name|4|17|2012}}''' | ||
− | * {{ | + | * {{Undocumented}} The Black Box now grants health when striking a [[Buildings|building]]. |
'''{{Patch name|4|27|2012}}''' | '''{{Patch name|4|27|2012}}''' | ||
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* {{Undocumented}} Added [[Collector's]] quality. | * {{Undocumented}} Added [[Collector's]] quality. | ||
− | '''{{Patch name|11|21|2013}}''' ( | + | '''{{Patch name|11|21|2013}}''' ({{update link|Two Cities Update}}) |
* {{undocumented}} Added [[Australium weapons|Australium]] variant. | * {{undocumented}} Added [[Australium weapons|Australium]] variant. | ||
− | '''{{Patch name|12|20|2013}}''' ( | + | '''{{Patch name|12|20|2013}}''' ({{update link|Smissmas 2013}}) |
− | * {{undocumented}} Added [[Festive]] variant. | + | * {{undocumented}} Added [[Festive weapons|Festive]] variant. |
'''{{Patch name|6|11|2014}}''' | '''{{Patch name|6|11|2014}}''' | ||
− | * Fixed reflected Black Box rockets not giving health to the | + | * Fixed reflected Black Box rockets not giving health to the {{cl|Pyro}}. |
− | '''{{Patch name|06|18|2014}}''' ( | + | '''{{Patch name|06|18|2014}}''' ({{update link|Love & War Update}}) |
* {{Undocumented}} Fixed the reload of Soldier primary weapons to show rockets in first person. | * {{Undocumented}} Fixed the reload of Soldier primary weapons to show rockets in first person. | ||
− | '''{{Patch name|7|2|2015}} #1''' ( | + | '''{{Patch name|7|2|2015}} #1''' ({{update link|Gun Mettle Update}}) |
* Changed attributes: | * Changed attributes: | ||
** Changed +15 health on hit to +20 health on hit per attack. | ** Changed +15 health on hit to +20 health on hit per attack. | ||
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'''{{Patch name|10|24|2017}}''' | '''{{Patch name|10|24|2017}}''' | ||
− | * Fixed the Festive Black Box not working for Black Box Contracts. | + | * Fixed the Festive Black Box not working for Black Box [[Contracts]]. |
'''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
* Added [[Festivizer|Festivized]] variant. | * Added [[Festivizer|Festivized]] variant. | ||
− | * {{Undocumented}} | + | * {{Undocumented}} Australium variant can now be Festivized. |
'''{{Patch name|1|5|2023}}''' | '''{{Patch name|1|5|2023}}''' | ||
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== Trivia == | == Trivia == | ||
− | + | * The term [[w:Black box|"black box"]] refers to any device with a known function, but an unknown means of internal operations. | |
− | + | ** It is also a common term for [[w:Flight recorder|flight recorders]], highly sturdy devices which are used to record what happens in a cockpit in case of a plane crash. Interestingly, these boxes are not black at all; they are a bright orange color. | |
− | * The term [[w:Black box|"black box"]] refers to any device with a known function but an unknown means of internal operations. | ||
− | ** It is also a common term for [[w:Flight recorder|flight recorders]], highly sturdy devices which are used to record what happens in a cockpit in case of a plane crash. Interestingly, these boxes | ||
** The term "black box" is also American slang for [[w:Nuclear football|a briefcase containing nuclear launch codes]]. | ** The term "black box" is also American slang for [[w:Nuclear football|a briefcase containing nuclear launch codes]]. | ||
* ''[[w:The Orange Box#The Black Box|The Black Box]]'' was the name of an unreleased compilation of the new content in ''[[The Orange Box]]''. | * ''[[w:The Orange Box#The Black Box|The Black Box]]'' was the name of an unreleased compilation of the new content in ''[[The Orange Box]]''. | ||
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<gallery> | <gallery> | ||
File:Black Box 1st person.png|First-person view. | File:Black Box 1st person.png|First-person view. | ||
− | File:Festive Black Box 1st Person RED.png|[[RED]] [[Festive weapons|Festive | + | File:Festive Black Box 1st Person RED.png|[[RED]] [[Festive weapons|Festive]] variant. |
File:Festive Black Box 1st Person BLU.png|[[BLU]] Festive variant. | File:Festive Black Box 1st Person BLU.png|[[BLU]] Festive variant. | ||
File:Black Box Festivized RED 1st Person.png|RED [[Festivizer|Festivized]] variant. | File:Black Box Festivized RED 1st Person.png|RED [[Festivizer|Festivized]] variant. | ||
File:Black Box Festivized BLU 1st Person.png|BLU Festivized variant. | File:Black Box Festivized BLU 1st Person.png|BLU Festivized variant. | ||
− | File:Australium Black Box.png|[[Australium weapons|Australium | + | File:Australium Black Box.png|[[Australium weapons|Australium]] variant. |
File:Black Box Australium Festivized RED 1st Person.png|RED Australium Festivized variant. | File:Black Box Australium Festivized RED 1st Person.png|RED Australium Festivized variant. | ||
File:Black Box Australium Festivized BLU 1st Person.png|BLU Australium Festivized variant. | File:Black Box Australium Festivized BLU 1st Person.png|BLU Australium Festivized variant. | ||
File:Rocket.png|Projectile. | File:Rocket.png|Projectile. | ||
− | File: | + | File:Tank buster concept artwork.jpg|Conceptual artwork of the Grenadier's Softcap, Black Box and Battalion's Backup backpack component. |
File:TankBuster.jpg|Conceptual artwork of the Grenadier's Softcap, Black Box and Battalion's Backup's backpack, bugle and flag components. | File:TankBuster.jpg|Conceptual artwork of the Grenadier's Softcap, Black Box and Battalion's Backup's backpack, bugle and flag components. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | * [[Soldier strategy#Black Box + reskins|Black Box strategy]] | + | * [[Basic Soldier strategy#Black Box + reskins|Black Box strategy]] |
* [[Festive weapons]] | * [[Festive weapons]] | ||
* [[Australium weapons]] | * [[Australium weapons]] | ||
− | {{ | + | {{Mann-Conomy Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Soldier Nav}} | {{Soldier Nav}} |
Latest revision as of 10:49, 14 May 2024
“ | If you're lucky enough to sport the upper body strength to actually carry this monster, you can guarantee, after firing this half-a-ton hellraiser, it will be the only thing left that's not a smouldering pile of ash.
— Black Box publicity blurb
|
” |
The Black Box is a community-created primary weapon for the Soldier. It is a black, rectangular rocket launcher with rounded edges, sporting two dark grey fastening bands near the front end and case coverings hanging open at both ends of the weapon. The rear case covering swings while the weapon is in use.
For every successful hit with the Black Box, the Soldier is awarded health based on how much damage is dealt (up to 20 health for attacks over 90 damage). Hitting multiple enemies with a single rocket uses the total damage that rocket deals to calculate health gain. Health gained through Black Box hits cannot grant overheal. The Soldier does not receive health if the target is invulnerable to damage, such as a Scout under the effects of Bonk! Atomic Punch; however, health is still awarded if the target is a cloaked or disguised Spy. A successful hit does not remove the effects of fire, bleeding, Jarate, or Mad Milk on the player. Health gained is shown on the HUD.
Compared to the Rocket Launcher, its clip size is one rocket smaller. This makes the Black Box weaker in sustained firefights, as the user needs to pause to reload more frequently. Projectiles fired from the Black Box have the same speed as one from the Rocket Launcher, at 1100 Hammer units per second (roughly 76 km/h or 47 mph).
Should a Pyro successfully reflect a Black Box rocket in such a way that it damages an enemy, the health bonus is given to the Pyro.
The kill icon for the Black Box was contributed by Psyke .
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 52.8% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 24-48 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 2.8 m |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Healing | ||
Healing amount | 1 HP per 4.5 damage dealt | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Item set
The Tank Buster | |
---|---|
Effect |
Leave a Calling Card on your victims |
Demonstration
Crafting
Blueprint
Direct Hit | Reclaimed Metal | Black Box | ||
+ | = |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | Tank Buster weapon | Grenadier's Softcap | ||
x4 | + | = |
Black Box | Reclaimed Metal | Liberty Launcher | ||
+ | x2 | = |
Black Box | Reclaimed Metal | Cow Mangler 5000 | ||
+ | = |
Strange Variant
Related achievements
Soldier
|
|
Pyro
|
|
Heavy
|
Sniper
|
|
Snakewater achievements
|
Update history
- The Black Box was added to the game.
- [Undocumented] The Black Box was added to the crafting blueprint for the Grenadier's Softcap.
- The Black Box was given a unique kill icon.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and LODs.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- [Undocumented] The Black Box was added to the crafting blueprint for the Liberty Launcher.
- [Undocumented] The Black Box was added to the crafting blueprint for the Cow Mangler 5000.
- [Undocumented] Added Strange quality.
- [Undocumented] The Black Box now grants health when striking a building.
- Fixed damage to buildings applying on-hit effects.
- Rocket explosions now use correct sound.
- [Undocumented] Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- [Undocumented] Added Australium variant.
December 20, 2013 Patch (Smissmas 2013)
- [Undocumented] Added Festive variant.
- Fixed reflected Black Box rockets not giving health to the Pyro.
June 18, 2014 Patch (Love & War Update)
- [Undocumented] Fixed the reload of Soldier primary weapons to show rockets in first person.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attributes:
- Changed +15 health on hit to +20 health on hit per attack.
- Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health.)
- Adjusted Black Box reload animation to be slightly faster (now matches the default Rocket Launcher).
- Fixed the Festive Black Box not working for Black Box Contracts.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
- [Undocumented] Australium variant can now be Festivized.
- Fixed entities being considered static props after long server times
- Fixed rockets occasionally being solid
Trivia
- The term "black box" refers to any device with a known function, but an unknown means of internal operations.
- It is also a common term for flight recorders, highly sturdy devices which are used to record what happens in a cockpit in case of a plane crash. Interestingly, these boxes are not black at all; they are a bright orange color.
- The term "black box" is also American slang for a briefcase containing nuclear launch codes.
- The Black Box was the name of an unreleased compilation of the new content in The Orange Box.
Gallery
BLU Festive variant.
RED Festivized variant.
Australium variant.
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|