Difference between revisions of "Scout voice commands"
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− | + | [[File:Leaderboard class scout.png|right|The Scout]] | |
+ | The following dictates the '''Scout voice commands'''. Note that Voice Menu 3 does not display in the chat window except for "Help!". | ||
+ | __TOC__ | ||
==Voice Menu 1== | ==Voice Menu 1== | ||
− | [[Default key]]: Z | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = '''Medic! - [[List of default keys|Default key]]: Z → 1 or E''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Scout_medic01.wav|"Medic!"]] | |
− | + | *[[Media:Scout_medic02.wav|"MEDIC!"]] | |
− | + | *[[Media:Scout_medic03.wav|"Doc! Come on, man!"]] | |
− | #Thanks | + | *While aiming at friendly Medic: |
− | + | **[[Media:Scout_medicfollow01.wav|"C'mon Doc, follow me."]] | |
− | + | **[[Media:Scout_medicfollow02.wav|"This way, Doc."]] | |
− | #Go | + | **[[Media:Scout_medicfollow03.wav|"Doc, ''this'' way."]] |
− | + | **[[Media:Scout_medicfollow04.wav|"Follow me, Doc."]] | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | #Move | + | |colour = #F3A957 |
− | + | |title = '''Thanks! - [[List of default keys|Default key]]: Z → 2''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | #Go Left | + | |image-link = |
− | + | |content = | |
− | + | *[[Media:Scout_thanks01.wav|"Thanks, pally!"]] | |
− | + | *[[Media:Scout_thanks02.wav|"Yeah, yeah, thanks!"]] | |
− | #Go Right | + | *After a kill or kill assist: |
− | + | **[[Media:Scout_specialcompleted-assistedkill01.wav|"Way to go, pally!"]] | |
− | + | **[[Media:Scout_specialcompleted-assistedkill02.wav|"We got 'em, we got 'em!"]] | |
− | + | }} | |
− | #Yes | + | |
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = '''Go Go Go! - [[List of default keys|Default key]]: Z → 3''' | |
− | #No | + | |image = |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
+ | *[[Media:Scout_go01.wav|"Let's go, let's go, let's go!"]] | ||
+ | *[[Media:Scout_go02.wav|"Let's go!"]] | ||
+ | *[[Media:Scout_go03.wav|"Go go go!"]] | ||
+ | *[[Media:Scout_go04.wav|"Would you just let's go?"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Move up! - [[List of default keys|Default key]]: Z → 4''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_moveup01.wav|"Move it up, move it up!"]] | ||
+ | *[[Media:Scout_moveup02.wav|"Come on, move it up!"]] | ||
+ | *[[Media:Scout_moveup03.wav|"Let's move it up!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Go Left! - [[List of default keys|Default key]]: Z → 5''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_headleft01.wav|"Alright, go left!"]] | ||
+ | *[[Media:Scout_headleft02.wav|"To the left!"]] | ||
+ | *[[Media:Scout_headleft03.wav|"Left left left!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Go Right! - [[List of default keys|Default key]]: Z → 6''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_headright01.wav|"Go right!"]] | ||
+ | *[[Media:Scout_headright02.wav|"Yeah, let's go to the right!"]] | ||
+ | *[[Media:Scout_headright03.wav|"Right right right!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Yes - [[List of default keys|Default key]]: Z → 7''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_yes01.wav|"Yeah!"]] | ||
+ | *[[Media:Scout_yes02.wav|"Yeah, gotcha!"]] | ||
+ | *[[Media:Scout_yes03.wav|"Gotcha!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''No - [[List of default keys|Default key]]: Z → 8''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_no01.wav|"Uh, no."]] | ||
+ | *[[Media:Scout_no02.wav|"No!"]] | ||
+ | *[[Media:Scout_no03.wav|"No way!"]] | ||
+ | }} | ||
==Voice Menu 2== | ==Voice Menu 2== | ||
− | Default key: X | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = '''Incoming! - [[List of default keys|Default key]]: X → 1''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | #[[Spy]]! | + | |image-link = |
− | + | |content = | |
− | + | *[[Media:Scout_incoming01.wav|"Incoming!"]] (#1) | |
− | + | *[[Media:Scout_incoming02.wav|"Yo, incoming!"]] | |
− | + | *[[Media:Scout_incoming03.wav|"Incoming!"]] (#2) | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = '''[[Spy]]! - [[List of default keys|Default key]]: X → 2''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Scout_cloakedspy01.wav|"Yeah, there's a Spy over there!"]] | |
− | #[[Sentry Gun]] Ahead | + | *[[Media:Scout_cloakedspy02.wav|"Spy!"]] |
− | + | *[[Media:Scout_cloakedspy03.wav|"There's a Spy over here!"]] | |
− | + | *[[Media:Scout_cloakedspy04.wav|"We got a Spy!"]] | |
− | + | *While aiming at a player: | |
− | #[[Teleporter]] Here | + | **[[Media:Scout_cloakedspyidentify01.wav|"The freakin' Scout's a Spy!"]] |
− | + | **[[Media:Scout_cloakedspyidentify02.wav|"The freakin' Soldier's a Spy!"]] | |
− | #[[Dispenser]] Here | + | **[[Media:Scout_cloakedspyidentify04.wav|"That freakin' Pyro's a Spy!"]] |
− | + | **[[Media:Scout_cloakedspyidentify05.wav|"The freakin' Demo's a Spy!"]] | |
− | #[[Sentry Gun]] Here | + | **[[Media:Scout_cloakedspyidentify03.wav|"The freakin' Heavy's a Spy!"]] |
− | + | **[[Media:Scout_cloakedspyidentify08.wav|"That freakin' Hard Hat's a Spy!"]] | |
− | #Activate [[ÜberCharge]] | + | **[[Media:Scout_cloakedspyidentify07.wav|"That freakin' Medic's a Spy!"]] |
− | + | **[[Media:Scout_cloakedspyidentify09.wav|"That freakin' Sniper's a Spy!"]] | |
− | + | **[[Media:Scout_cloakedspyidentify06.wav|"That Spy ain't one of us!"]] | |
− | + | }} | |
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Sentry Gun|Sentry]] Ahead! - [[List of default keys|Default key]]: X → 3''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_sentryahead01.wav|"Sentry ahead!"]] | ||
+ | *[[Media:Scout_sentryahead02.wav|"Sentry up there!"]] | ||
+ | *[[Media:Scout_sentryahead03.wav|"They got a Sentry up there!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Teleporter]] Here! - [[List of default keys|Default key]]: X → 4''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_needteleporter01.wav|"Need a Teleporter here."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Dispenser]] Here! - [[List of default keys|Default key]]: X → 5''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_needdispenser01.wav|"Need a Dispenser here."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''[[Sentry Gun|Sentry]] Here! - [[List of default keys|Default key]]: X → 6''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_needsentry01.wav|"Need a Sentry here."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Activate [[ÜberCharge]]! - [[List of default keys|Default key]]: X → 7''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_activatecharge01.wav|"Hit it, Doc!"]] | ||
+ | *[[Media:Scout_activatecharge02.wav|"Come on, Doc, do it!"]] | ||
+ | *[[Media:Scout_activatecharge03.wav|"Do it, Doc, do it!"]] | ||
+ | }} | ||
==Voice Menu 3== | ==Voice Menu 3== | ||
− | Default key: C | + | {{SoundList |
− | + | |colour = #F3A957 | |
− | + | |title = '''Help! - [[List of default keys|Default key]]: C → 1''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Scout_helpme01.wav|"Help!"]] | |
− | + | *[[Media:Scout_helpme02.wav|"Yo, a little help here?"]] | |
− | + | *[[Media:Scout_helpme04.wav|"Uhh... little help?"]] | |
− | + | *[[Media:Scout_helpme03.wav|"I'm dying here!"]] | |
− | + | *While standing on friendly [[Control point (objective)|capture point]]: | |
− | + | **[[Media:Scout_helpmedefend01.wav|"Get over here and help me defend!"]] | |
− | + | **[[Media:Scout_helpmedefend02.wav|"Defend the freakin' point!"]] | |
− | + | **[[Media:Scout_helpmedefend03.wav|"What? Am I gonna hafta defend this thing by myself?"]] | |
− | + | *While standing on a neutral or enemy [[Control point (objective)|capture point]]: | |
− | + | **[[Media:Scout_helpmecapture01.wav|"Yo, I need help cappin'!"]] | |
− | + | **[[Media:Scout_helpmecapture02.wav|"I'm cappin' over here, who's with me?"]] | |
− | + | **[[Media:Scout_helpmecapture03.wav|"Am I gonna hafta capture this thing by myself?"]] | |
− | + | **[[Media:Scout_standonthepoint01.wav|"Stand on the freakin' point, you moron!"]] | |
− | + | **[[Media:Scout_standonthepoint02.wav|"What the hell is wrong with you? Stand on the freakin' point!"]] | |
− | # | + | **[[Media:Scout_standonthepoint03.wav|"Get on the freakin' point dumbass!"]] |
− | + | **[[Media:Scout_standonthepoint04.wav|"Would you kindly move ya ass to the freakin' point?"]] | |
− | + | **[[Media:Scout_standonthepoint05.wav|"How's the weather over there, dumbass? Get to the freakin' point!"]] | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = '''Battle Cry - [[List of default keys|Default key]]: C → 2''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Scout_battlecry01.wav|"Play ball!"]] | |
− | + | *[[Media:Scout_battlecry02.wav|"Let's get 'em!"]] | |
− | + | *[[Media:Scout_battlecry03.wav|"Eat my dust!"]] | |
− | + | *[[Media:Scout_battlecry04.wav|"Wohoooo!"]] | |
− | + | *[[Media:Scout_battlecry05.wav|"Let's waste 'em!"]] | |
− | + | *While aiming at an enemy, melee weapon equipped: | |
− | + | **[[Media:Scout_meleedare01.wav|"Let's go."]] | |
− | + | **[[Media:Scout_meleedare02.wav|"Bring it."]] | |
− | + | **[[Media:Scout_meleedare03.wav|"Let's do dis."]] | |
− | + | **[[Media:Scout_meleedare04.wav|"You 'n me."]] | |
− | + | **[[Media:Scout_meleedare06.wav|"C'mon, tough guy!"]] | |
− | + | **[[Media:Scout_meleedare05.wav|"Put 'em up, pal."]] | |
− | # | + | **[[Media:Scout_misc03.wav|"I'm gonna beat on your skull 'till I hit tonsils."]] |
− | + | **[[Media:Scout_taunts06.wav|"Yeah, come get some, you frickin' wuss!"]] | |
− | + | **[[Media:Scout_taunts05.wav|"I'm gonna headbutt cha', I'm gonna headbutt cha', I'm gonna headbutt cha'!"]] | |
− | + | **[[Media:Scout_taunts10.wav|"What are you lookin at?!"]] | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = '''Cheers - [[List of default keys|Default key]]: C → 3''' | |
− | # | + | |image = |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Scout_cheers01.wav|"YES!"]] | |
− | + | *[[Media:Scout_cheers02.wav|"I did it!"]] | |
− | + | *[[Media:Scout_cheers03.wav|"Wohohoo!"]] | |
− | + | *[[Media:Scout_cheers04.wav|"Sweet!"]] | |
− | + | *[[Media:Scout_cheers05.wav|"Wicked!"]] | |
− | + | *[[Media:Scout_cheers06.wav|"Oh yeah!"]] | |
− | + | }} | |
− | + | ||
− | + | {{SoundList | |
− | + | |colour = #F3A957 | |
− | + | |title = '''Jeers - [[List of default keys|Default key]]: C → 4''' | |
− | + | |image = | |
− | + | |image-size = 25px | |
− | + | |image-link = | |
− | + | |content = | |
− | + | *[[Media:Scout_jeers02.wav|"Booooo!"]] | |
− | + | *[[Media:Scout_jeers03.wav|<nowiki>[blows a raspberry]</nowiki>]] | |
− | + | *[[Media:Scout_jeers04.wav|"Frickin' unbelievable!"]] | |
+ | *[[Media:Scout_jeers05.wav|"This did not just happen!"]] | ||
+ | *[[Media:Scout_jeers06.wav|"This sucks on ice."]] | ||
+ | *[[Media:Scout_jeers07.wav|"No seriously, you all suck."]] | ||
+ | *[[Media:Scout_jeers08.wav|"What the hell is you guys' problem?"]] | ||
+ | *[[Media:Scout_jeers09.wav|"Aw, jeez!"]] | ||
+ | *[[Media:Scout_jeers10.wav|"This sucks!"]] | ||
+ | *[[Media:Scout_jeers11.wav|"What the hell was that crap?"]] | ||
+ | *[[Media:Scout_jeers12.wav|"This is a real frickin' embarrassment!"]] | ||
+ | }} | ||
− | {{Audio | + | {{SoundList |
+ | |colour = #F3A957 | ||
+ | |title = '''Positive - [[List of default keys|Default key]]: C → 5''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_positivevocalization01.wav|<nowiki>[quiet snortish laughter] "Ha ha ha... yeah..."</nowiki>]] | ||
+ | *[[Media:Scout_positivevocalization02.wav|"Alright!"]] | ||
+ | *[[Media:Scout_positivevocalization03.wav|"Yo, we're on fire!"]] | ||
+ | *[[Media:Scout_positivevocalization04.wav|"Woo!"]] | ||
+ | *[[Media:Scout_positivevocalization05.wav|"That's what I'm talking about!"]] | ||
+ | *[[Media:Scout_laughevil03.wav|Evil laugh]] | ||
+ | *[[Media:Scout_laughshort01.wav|Short laugh]] | ||
+ | *[[Media:Scout_laughshort02.wav|Short laugh 2]] | ||
+ | *[[Media:Scout_laughshort03.wav|Short laugh 3]] | ||
+ | *[[Media:Scout_laughshort04.wav|Short laugh 4]] | ||
+ | *[[Media:Scout_laughshort05.wav|Short laugh 5]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Negative - [[List of default keys|Default key]]: C → 6''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_negativevocalization01.wav|"Ugh!"]] | ||
+ | *[[Media:Scout_negativevocalization02.wav|"We are ''screwed''!"]] | ||
+ | *[[Media:Scout_negativevocalization03.wav|"Stupid, stupid, stupid!"]] | ||
+ | *[[Media:Scout_negativevocalization04.wav|"Augh..!"]] | ||
+ | *[[Media:Scout_negativevocalization05.wav|"'Kay, this does not look good here.. um.."]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Nice Shot! - [[List of default keys|Default key]]: C → 7''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_niceshot01.wav|"Nice shot!"]] | ||
+ | *[[Media:Scout_niceshot02.wav|"Hey, nice shootin' there!"]] | ||
+ | *[[Media:Scout_niceshot03.wav|"Way ta go, slugger!"]] | ||
+ | }} | ||
+ | |||
+ | {{SoundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Good Job! - [[List of default keys|Default key]]: C → 8''' | ||
+ | |image = | ||
+ | |image-size = 25px | ||
+ | |image-link = | ||
+ | |content = | ||
+ | *[[Media:Scout_goodjob01.wav|"'Atta boy!"]] | ||
+ | *[[Media:Scout_goodjob02.wav|"That's what I'm talking about!"]] | ||
+ | *[[Media:Scout_goodjob03.wav|"Dat was ''all'' you!"]] | ||
+ | *[[Media:Scout_goodjob04.wav|"Alright, yeah, that's- naw, that's a pretty good job."]] | ||
+ | }} | ||
+ | <br> | ||
+ | <br> | ||
+ | {{Audio Nav}} | ||
{{Scout Nav}} | {{Scout Nav}} | ||
+ | |||
[[Category:Lists of voice commands]] | [[Category:Lists of voice commands]] | ||
[[Category:Scout]] | [[Category:Scout]] |
Latest revision as of 09:50, 10 October 2023
The following dictates the Scout voice commands. Note that Voice Menu 3 does not display in the chat window except for "Help!".
Contents
Voice Menu 1
Medic! - Default key: Z → 1 or E |
|
Thanks! - Default key: Z → 2 |
|
Go Go Go! - Default key: Z → 3 |
Move up! - Default key: Z → 4 |
Go Left! - Default key: Z → 5 |
Go Right! - Default key: Z → 6 |
Yes - Default key: Z → 7 |
No - Default key: Z → 8 |
Voice Menu 2
Incoming! - Default key: X → 1 |
|
Spy! - Default key: X → 2 |
|
Sentry Ahead! - Default key: X → 3 |
Teleporter Here! - Default key: X → 4 |
Dispenser Here! - Default key: X → 5 |
Sentry Here! - Default key: X → 6 |
Activate ÜberCharge! - Default key: X → 7 |
Voice Menu 3
Battle Cry - Default key: C → 2 |
|
Cheers - Default key: C → 3 |
Jeers - Default key: C → 4 |
Positive - Default key: C → 5 |
Negative - Default key: C → 6 |
Nice Shot! - Default key: C → 7 |
Good Job! - Default key: C → 8 |
|