Difference between revisions of "Pain Train"

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| type            = weapon
 
| type            = weapon
 
| image            = Paintrain.png
 
| image            = Paintrain.png
| used-by          = [[Soldier]], [[Demoman]]
+
| used-by          = {{used by|Soldier|Demoman}}
 
| slot            = melee
 
| slot            = melee
| contributed-by  = {{bpitem|69195796|Swizzle}}
+
| contributed-by  = {{Backpack Item Link|76561197990533874|260015176}}
| released        = [[First Community Contribution Update]]
+
| released        = {{Patch name|3|18|2010}}
| availability    = Drop, Craft, Purchase, [[Crate#Series #4|Uncrate(#4)]]
+
| released-major  = First Community Contribution Update
 +
| availability    = {{avail|drop|craft|purchase|crate4|crate20-strange|crate55-strange|collectors}}
 +
| marketable      = yes
 +
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | level          = Level 5 Makeshift Club
+
   | item-kind      = {{item kind|Makeshift Club}}
   | loadout-name  = The Pain Train
+
   | item-level    = 5
   | att-1-positive = +1 capture rate on wearer
+
   | att-1-positive = {{attribute|CaptureValue_Increased|1}}
   | att-2-negative = 10% bullet damage vulnerability on wearer
+
   | att-2-negative = {{attribute|DmgTaken_From_Bullets_Increased|10}}
 
}}
 
}}
{{Quotation|Drunken gibberish from '''the Demoman'''|...gonna take down to the pain train station in train town.|sound=Demoman_gibberish13.wav}}
 
  
The '''Pain Train''' is a community-made [[melee]] weapon available to both the [[Soldier]] and the [[Demoman]]. It appears as a broken wooden handle with black tape, possibly from the [[Axtinguisher]], outfitted with a large railroad stake and several nails stuck in the top.  
+
{{Quotation|'''The Demoman'''|[drunken gibberish] ...gonna take down to the Pain Train Station in Train Town.|sound=Demoman gibberish13.wav}}
  
When equipped, the club increases the capture rate of its wielder, counting him as two people, and placing him on par with the [[Scout]] when capturing [[control points]] and pushing Payload [[carts]]. The Pain Train can be used effectively in conjunction with [[Jumping|rocket/sticky jumping]] to quickly approach and capture points.  
+
The '''Pain Train''' is a [[Steam Workshop|community-created]] [[Weapons#soldiermelee|melee weapon]] for the [[Soldier]] and the [[Demoman]]. It is a broken wooden handle bottom-wrapped with dark tape, outfitted with a large railroad stake and several bent nails stuck in the top.
  
Equipping the Pain Train will make its owner 10% more [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerable]] to bullet-firing weaponry such as the [[Minigun]], [[Scattergun]], [[Shotgun]], [[Sniper Rifle]], or [[Sentry Gun]]s. However, you will also receive 10% more damage from [[Huntsman]] arrows.
+
When equipped, the weapon increases its wielder's capture rate by one, counting the wielder alone as two people and at par with the [[Scout]] when capturing [[Control point (objective)|control points]] and pushing Payload [[Payload#Carts|carts]]. As a downside, the wielder is 10% more [[Damage#Resistance/vulnerability modifiers|vulnerable]] to bullet-firing weaponry such as the [[Minigun]], [[Scattergun]], [[Shotgun]], [[Sniper Rifle]], and [[Sentry Gun]].
 +
 
 +
During a [[Critical hits|Critical hit]], the Soldier swings it from the left in a backhand motion, while the Demoman swings it downwards in a swift motion.
 +
 
 +
The kill icon for the Pain Train was contributed by {{Steamid|76561198001193320}}.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical = [[Bottle]], [[Shovel]]
+
| identical       = [[Bottle]], [[Shovel]]
| damage = yes
+
| damagetype      = Melee
| base   = 65
+
| rangetype      = Melee
| point blank = 59-72
+
 
| minicrit = 88
+
| damage         = yes
| crit = 195
+
| base           = 65
| function times = yes
+
| crit          = 195
 +
| minicrit       = 88
 +
 
 +
| function times = yes
 
| attack interval = 0.8 s
 
| attack interval = 0.8 s
 
}}
 
}}
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{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
==Crafting==
+
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
===Blueprint===
+
 
 +
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Sandman
 
| ingredient-1 = Sandman
Line 43: Line 53:
 
| result = Pain Train
 
| result = Pain Train
 
}}
 
}}
 +
{{Blueprint| autoresult = Soldier Melee}}
 +
{{Blueprint| autoresult = Demoman Melee}}
  
 
+
=== As a crafting ingredient ===
 +
{{Blueprint
 +
| ingredient-1 = Pain Train
 +
| ingredient-2 = Kritzkrieg
 +
| result = Candy Cane
 +
}}
 +
{{Blueprint
 +
| ingredient-1 = Pain Train
 +
| ingredient-2 = Scrap Metal
 +
| ingredient-2-amount = 2
 +
| result = Ullapool Caber
 +
}}
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Soldier Token
+
| ingredient-1 = Reclaimed Metal
| ingredient-2 = Melee Token
+
| ingredient-2 = Gunboats
| ingredient-3 = Scrap Metal
+
| ingredient-3 = Pain Train
| result = Equalizer
+
| result = Market Gardener
| result-2 = Pain Train
 
| result-3 = Half-Zatoichi
 
 
}}
 
}}
 
 
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Demoman Token
+
| ingredient-1 = Reclaimed Metal
| ingredient-2 = Melee Token
+
| ingredient-1-amount = 2
| ingredient-3 = Scrap Metal
+
| ingredient-2 = Pain Train
| result = Eyelander
+
| result = Disciplinary Action
| result-2 = Scotsman's Skullcutter
 
| result-3 = Pain Train
 
| result-4 = Ullapool Caber
 
| result-5 = Claidheamh Mòr
 
| result-6 = Half-Zatoichi
 
 
}}
 
}}
  
===='''Notes:'''====
+
== Strange variant ==
* The second blueprint simply makes a Soldier's melee weapon; there is still a chance of getting the [[Equalizer]] or [[Half-Zatoichi]] instead. There will be approximately a 33.33% chance of crafting this item using the second blueprint.
+
{{Strange item info
* The third blueprint simply makes a Demoman's melee weapon; there is still a chance of getting the [[Eyelander]], [[Scotsman's Skullcutter]], [[Ullapool Caber]], [[Claidheamh Mòr]], or [[Half-Zatoichi]] instead. There will be approximately a 16.67% chance of crafting this item using the third blueprint.
+
| item-type = {{item kind|Makeshift Club}}
 +
| rankson = kills
 +
  | att-1-positive = {{attribute|CaptureValue_Increased|1}}
 +
  | att-2-negative = {{attribute|DmgTaken_From_Bullets_Increased|10}}
 +
| can be equipped by soldier or demo = yes
 +
}}
  
===As a Crafting Ingredient===
+
== Related achievements ==
{{Blueprint
+
=== {{Class link|Soldier}} ===
| ingredient-1 = Pain Train
+
{{Show achievement|Soldier|Trench Warfare}}
| ingredient-2 = Kritzkrieg
 
| result = Candy Cane
 
}}
 
  
== Related Achievements ==
+
=== {{Class link|Demoman}} ===
==={{Class link|Demoman}}===
 
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Demoman|The Scottish Play}}
+
| 1 = {{Show achievement|Demoman|Bloody Merry}}
 +
| 2 = {{Show achievement|Demoman|The Scottish Play}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]])
 +
* The Pain Train was added to the game.
 +
 +
'''{{Patch name|5|12|2010}}'''
 +
* {{Undocumented}} Added [[crafting]] recipe for the Pain Train.
 +
 +
'''{{Patch name|5|27|2010}}'''
 +
* The Pain Train was given a unique [[kill icon]].
 +
 +
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 +
* {{undocumented}} Melee weapons no longer do increased damage to players equipped with the Pain Train.
 +
 +
'''{{Patch name|12|21|2010}}'''
 +
* {{Undocumented}} The Pain Train was added to the crafting blueprint for the [[Candy Cane]].
 +
 +
'''{{Patch name|2|14|2011}}'''
 +
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
 +
 +
'''{{Patch name|3|15|2011}}'''
 +
* {{Undocumented}} The Pain Train was added to the crafting blueprint for the [[Ullapool Caber]].
 +
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added new community contributed response rules to the Pain Train.
 +
* {{Undocumented}} The Pain Train no longer shares the [[Bottle]]'s taunt.
  
'''[[March 18, 2010 Patch]]'''
+
'''{{Patch name|6|23|2011}}'''
* The item was added to the game.
+
* {{Undocumented}} Added [[Strange]] quality.
  
'''[[May 12, 2010 Patch]]'''
+
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
* {{Undocumented}} Added crafting recipe for this weapon
+
* The Pain Train now uses the [[Grenade Launcher]]'s taunt.
  
'''[[May 27, 2010 Patch]]'''
+
'''{{Patch name|9|4|2012}}'''
* The Pain Train was given a kill icon.
+
* The Pain Train now uses [[Equalizer]] sounds.
  
==Bugs==
+
'''{{Patch name|11|12|2013}}'''
* Fire damage may inadvertently be increased against the user.
+
* {{Undocumented}} Added [[Collector's]] quality.
* Taunting with the Pain Train has the sounds and animations of [[Shovel]] and [[Bottle]].
 
  
== Trivia ==
+
'''{{Patch name|3|28|2018}} #1'''
*The Pain Train was accidentally added to the drop system a day earlier as "Unknown Item 154". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the [[Bottle]].
+
* Fixed not being able to inspect the Pain Train in-game.
*For crafting purposes, the Pain Train counts as both a Soldier and a Demoman weapon. However, using it for crafting a Class Token (with any blueprint) will always produce a Soldier Token.
+
}}
*The Pain Train was originally designed to be used by the Pyro. [http://www.polycount.com/forum/showpost.php?p=1061993&postcount=21]
 
*The name was made up by Swizzle himself. The caption he also included with the submission was "The Pain Train's a-comin! Woo woo!". Additionally, the name references a [[Media:Demoman_gibberish13.wav|Demoman response]].
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Pain Train Soldier 1st person.png|[[Soldier]] first-person view.
+
File:Pain Train Soldier 1st person.png|Soldier first-person view.
File:Pain Train Demoman 1st person RED.png|RED [[Demoman]] first-person view.
+
File:Pain Train Demoman 1st person red.png|[[RED]] Demoman first-person view.
File:Pain Train Demoman 1st person BLU.png|BLU [[Demoman]] first-person view.
+
File:Pain Train Demoman 1st person blu.png|[[BLU]] Demoman first-person view.
 +
File:Pain Train dev.jpg|Original development screenshot of the [[Pyro]] holding the Pain Train.<ref>[https://www.polycount.com/forum/showpost.php?p=1061993&postcount=21 Post from Polycount Forum: Team Fortress 2 art - Hats, Items, etc.]</ref>
 
</gallery>
 
</gallery>
 +
 +
== References ==
 +
<references/>
  
 
== See also ==
 
== See also ==
*[[Soldier strategy#Pain Train|Soldier's Pain Train strategy]]
+
* [[Basic Soldier strategy#Pain Train|Pain Train strategy (Soldier)]]
*[[Demoman strategy#Pain Train|Demoman's Pain Train strategy]]
+
* [[Basic Demoman strategy#Pain Train|Pain Train strategy (Demoman)]]
*[[Damage#Damage Vulnerability, Resistance and Blocking|Damage vulnerability]]
 
  
{{First community update nav}}
+
{{First Community Update Nav}}
{{Allweapons Nav}}<br/>
+
{{Allweapons Nav}}
{{Soldier Nav}}<br/>
+
{{Soldier Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
<br/>
 

Latest revision as of 22:37, 13 August 2024

The Pain Train is a community-created melee weapon for the Soldier and the Demoman. It is a broken wooden handle bottom-wrapped with dark tape, outfitted with a large railroad stake and several bent nails stuck in the top.

When equipped, the weapon increases its wielder's capture rate by one, counting the wielder alone as two people and at par with the Scout when capturing control points and pushing Payload carts. As a downside, the wielder is 10% more vulnerable to bullet-firing weaponry such as the Minigun, Scattergun, Shotgun, Sniper Rifle, and Sentry Gun.

During a Critical hit, the Soldier swings it from the left in a backhand motion, while the Demoman swings it downwards in a swift motion.

The kill icon for the Pain Train was contributed by funbuffet .

Damage and function times

See also: Damage
Identical to: Bottle, Shovel
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Sandman Scrap Metal Pain Train
Item icon Sandman.png + Item icon Scrap Metal.png = Item icon Pain Train.png
Class Token - Soldier Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Equalizer.png Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Disciplinary Action.png
Item icon Market Gardener.png Item icon Escape Plan.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png
Class Token - Demoman Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Eyelander.png Item icon Scotsman's Skullcutter.png Item icon Ullapool Caber.png Item icon Claidheamh Mòr.png
Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Persian Persuader.png Item icon Nessie's Nine Iron.png
Item icon Scottish Handshake.png Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png
Item icon Conscientious Objector.png

As a crafting ingredient

Pain Train Kritzkrieg Candy Cane
Item icon Pain Train.png + Item icon Kritzkrieg.png = Item icon Candy Cane.png
Pain Train Scrap Metal Ullapool Caber
Item icon Pain Train.png + Item icon Scrap Metal.pngx2 = Item icon Ullapool Caber.png
Reclaimed Metal Gunboats Pain Train Market Gardener
Item icon Reclaimed Metal.png + Item icon Gunboats.png + Item icon Pain Train.png = Item icon Market Gardener.png
Reclaimed Metal Pain Train Disciplinary Action
Item icon Reclaimed Metal.pngx2 + Item icon Pain Train.png = Item icon Disciplinary Action.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Trench Warfare
Trench Warfare
Kill your nemesis with a shovel.


Leaderboard class demoman.png Demoman

Bloody Merry
Bloody Merry
Provide an enemy player with a freeze cam of your smiling face.
The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.

Update history

March 18, 2010 Patch (First Community Contribution Update)
  • The Pain Train was added to the game.

May 12, 2010 Patch

  • [Undocumented] Added crafting recipe for the Pain Train.

May 27, 2010 Patch

December 17, 2010 Patch (Australian Christmas)

  • [Undocumented] Melee weapons no longer do increased damage to players equipped with the Pain Train.

December 21, 2010 Patch

  • [Undocumented] The Pain Train was added to the crafting blueprint for the Candy Cane.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 15, 2011 Patch

  • [Undocumented] The Pain Train was added to the crafting blueprint for the Ullapool Caber.

June 3, 2011 Patch

  • Added new community contributed response rules to the Pain Train.
  • [Undocumented] The Pain Train no longer shares the Bottle's taunt.

June 23, 2011 Patch

  • [Undocumented] Added Strange quality.

October 13, 2011 Patch (Manniversary Update & Sale)

September 4, 2012 Patch

November 12, 2013 Patch

March 28, 2018 Patch #1

  • Fixed not being able to inspect the Pain Train in-game.

Gallery

References

See also