Difference between revisions of "Powerjack"
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− | {{Item infobox | + | {{Item infobox |
| type = weapon | | type = weapon | ||
+ | | 3d-image-1 = Powerjack | ||
+ | | 3d-image-3 = Powerjack Festivized | ||
+ | | 3d-button-1 = colored_pair | ||
+ | | 3d-button-3 = colored_pair | ||
+ | | 3d-viewname-1 = Default | ||
+ | | 3d-viewname-3 = Festivized | ||
| team-colors = yes | | team-colors = yes | ||
| skin-image-red = RED Powerjack.png | | skin-image-red = RED Powerjack.png | ||
| skin-image-blu = BLU Powerjack.png | | skin-image-blu = BLU Powerjack.png | ||
− | | used-by = | + | | used-by = {{used by|Pyro}} |
| slot = melee | | slot = melee | ||
− | | contributed-by = {{Backpack Item Link|143018553| | + | | contributed-by = {{Backpack Item Link|76561197960449110|143018553}} |
− | | released | + | | released = {{Patch name|9|30|2010}} |
− | | availability = | + | | released-major = Mann-Conomy Update |
− | | | + | | availability = {{avail|drop|craft|purchase|crate5|crate17|crate25-strange|crate103-strange|collectors|warpaint}} |
− | | | + | | marketable = yes |
+ | | numbered = no | ||
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|Sledgehammer}} |
− | | att-1- | + | | item-level = 5 |
− | | att-2-positive = | + | | att-1-neutral = {{attribute|ProvideOnActive}} |
− | | att-3-negative = | + | | att-2-positive = {{attribute|MoveSpeed_Bonus|15}} |
+ | | att-3-positive = {{attribute|HealOnKill|25}} | ||
+ | | att-4-negative = {{attribute|DmgTaken_Increased|20}} | ||
}} | }} | ||
− | |||
− | + | {{Quotation|'''Powerjack''' publicity blurb|Vintage 1950's automobile jack paired with an equally painful car battery. Packs a devastating melee punch with the weight of the battery and steel.}} | |
− | + | The '''Powerjack''' is a [[Steam Workshop|community-created]] [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is an antique automobile jack with a team-colored car battery strapped to its base with tan leather straps<!-- The arrangement is physically impossible for rubber bands, and if the Gas Jockey has a Model T jack, he has a Model T fan belt. -->. | |
− | + | This weapon deals identical damage to the [[Fire Axe]], and upon killing an enemy with this weapon, the player is awarded 25 [[health]]. While this weapon is active, the player is granted a 15% speed bonus. As a downside, the player suffers from an additional 20% weakness to all damage sources when the Powerjack is active. | |
+ | |||
+ | The kill icon for the Powerjack was contributed by {{Steamid|76561197976113694}}. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | | + | | damagetype = {{common string|Melee}} |
− | | | + | | rangetype = {{common string|Melee}} |
− | | | + | |
− | | | + | |damage = yes |
− | | | + | | base = 65 |
− | | healing | + | | crit = 195 |
− | | | + | | minicrit = 88 |
+ | |||
+ | |healing = yes | ||
+ | | selfheal = {{tooltip|25|On kill}} | ||
− | | function times | + | |function times = yes |
− | | | + | | attack interval = 0.8 s |
}} | }} | ||
− | ==Item set== | + | == Item set == |
− | {{Set| | + | {{Set|The Gas Jockey's Gear}} |
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | === Blueprint === |
{{Blueprint | {{Blueprint | ||
− | | ingredient-1 = Axtinguisher | + | |ingredient-1 = Axtinguisher |
− | | ingredient-2 = Reclaimed Metal | + | |ingredient-2 = Reclaimed Metal |
− | | result = Powerjack | + | |result = Powerjack |
}} | }} | ||
− | {{Blueprint | autoresult = Pyro melee}} | + | {{Blueprint |autoresult = Pyro melee}} |
− | ===As a | + | === As a crafting ingredient === |
{{Blueprint | {{Blueprint | ||
− | | ingredient-1 = | + | |ingredient-1 = Reclaimed Metal |
− | | ingredient-1- | + | |ingredient-2 = Axtinguisher |
− | | | + | |ingredient-3 = Powerjack |
− | | | + | |result = Third Degree |
+ | }} | ||
+ | {{Blueprint|autoresult=Gas Jockey's Gear}} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Sledgehammer}} | ||
+ | | rankson = kills | ||
+ | | rankson2 = | ||
+ | | festive = | ||
+ | | att-1-neutral = {{attribute|ProvideOnActive}} | ||
+ | | att-2-positive = {{attribute|MoveSpeed_Bonus|15}} | ||
+ | | att-3-positive = {{attribute|HealOnKill|25}} | ||
+ | | att-4-negative = {{attribute|DmgTaken_Increased|20}} | ||
+ | | can deal damage = yes | ||
+ | | can deal gib damage = no | ||
+ | | can headshot = no | ||
+ | | can reflect projectiles = no | ||
+ | | can deal posthumous damage = no | ||
+ | | can extinguish = no | ||
+ | | notes = | ||
}} | }} | ||
− | == Related | + | == Related achievements == |
=== {{class link|Pyro}} === | === {{class link|Pyro}} === | ||
{{Achievement table | {{Achievement table | ||
| 1 = {{Show achievement|Pyro|Clearcutter}} | | 1 = {{Show achievement|Pyro|Clearcutter}} | ||
− | + | | 2 = {{Show achievement|Pyro|Lumberjack}} | |
− | | 2 = {{Show achievement|Pyro|Lumberjack}} | ||
}} | }} | ||
== Update history == | == Update history == | ||
+ | {{Update history| | ||
+ | '''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}}) | ||
+ | * The Powerjack was added to the game. It has a 25% damage bonus, provides 75 health on kill, and cannot gain random crits. | ||
− | ''' | + | '''{{Patch name|10|8|2010}}''' |
− | * The | + | * {{Undocumented}} The Powerjack was added to the [[crafting]] blueprint for the [[Attendant]]. |
− | ''' | + | '''{{Patch name|1|7|2011}}''' |
* {{Undocumented}} Fixed players claiming health by switching to the Powerjack as the enemy dies from [[Fire|burn damage]] from the [[Flamethrower]]. | * {{Undocumented}} Fixed players claiming health by switching to the Powerjack as the enemy dies from [[Fire|burn damage]] from the [[Flamethrower]]. | ||
− | '''[[ | + | '''{{Patch name|1|10|2011}}''' |
− | * {{Undocumented}} | + | * {{Undocumented}} Reverted the changes from the above patch. |
+ | |||
+ | '''{{Patch name|2|14|2011}}''' | ||
+ | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | ||
+ | * Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist. | ||
+ | |||
+ | '''{{Patch name|3|1|2011}}''' | ||
+ | * {{Undocumented}} Added the Powerjack to the crafting blueprint for the [[Sharpened Volcano Fragment]]. | ||
+ | |||
+ | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) | ||
+ | * Updated model with optimizations and [[Level of detail|LODs]]. | ||
+ | |||
+ | '''{{Patch name|3|11|2011}}''' | ||
+ | * Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow. | ||
+ | |||
+ | '''{{Patch name|3|15|2011}}''' | ||
+ | * {{Undocumented}} Removed the Powerjack from the crafting blueprint for the Sharpened Volcano Fragment. | ||
+ | |||
+ | '''{{Patch name|4|14|2011}} ({{update link|Hatless Update}}) | ||
+ | * Replaced the no-crit attribute with -25% damage. (As a result, the previous +25% damage was nullified, resulting in the weapon now doing stock damage.) | ||
+ | * Added +20% melee vulnerability when active. | ||
+ | |||
+ | '''{{Item schema|7|12|2011}}''' | ||
+ | * Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|1|11|2012}}''' | ||
+ | * {{Undocumented}} The Powerjack was added in the crafting blueprint for the [[Third Degree]]. | ||
+ | |||
+ | '''{{Patch name|7|10|2013}}''' | ||
+ | * Changed attributes: | ||
+ | ** Added 15% increase move speed while deployed. | ||
+ | ** Added 20% damage vulnerability to all sources. | ||
− | ''' | + | '''{{Patch name|11|12|2013}}''' |
− | * {{Undocumented}} Added | + | * {{Undocumented}} Added [[Collector's]] quality. |
− | ''' | + | '''{{Patch name|7|2|2015}} #1''' ({{update link|Gun Mettle Update}}) |
− | * | + | * Changed attribute: |
+ | ** Reduced health gained on kill from +75hp to +25hp. | ||
− | ''' | + | '''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}}) |
− | * | + | * Changed attribute: |
+ | ** {{Undocumented}} The Powerjack's health gain on kill can no longer overheal. | ||
− | ''' | + | '''{{Patch name|12|21|2017}}''' ({{update link|Smissmas 2017}}) |
− | + | * Added [[Festivizer|Festivized]] variant. | |
+ | }} | ||
− | == | + | == Trivia == |
− | *The | + | * The car jack model used for the handle is missing the ratchet mechanism used to select whether lever action raises or lowers the screw jack. |
− | |||
− | |||
− | ==Gallery== | + | == Gallery == |
<gallery> | <gallery> | ||
− | File:Powerjack 1st person red.png|RED first-person view. | + | File:BLU Powerjack.png|[[BLU]] variant of the weapon. |
− | File:Powerjack 1st person blu.png|BLU first-person view. | + | File:Powerjack 1st person red.png|[[RED]] first-person view. |
+ | File:Powerjack 1st person blu.png|BLU first-person view. | ||
+ | File:Powerjack First Person Festivized RED.png|RED [[Festivizer|Festivized]] variant. | ||
+ | File:Powerjack First Person Festivized BLU.png|BLU Festivized variant. | ||
</gallery> | </gallery> | ||
− | ==See also== | + | == See also == |
− | *[[Pyro strategy#Powerjack|Powerjack strategy]] | + | * [[Basic Pyro strategy#Powerjack|Powerjack strategy]] |
− | {{ | + | {{Mann-Conomy Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Pyro Nav}} | {{Pyro Nav}} | ||
− | [[Category: | + | |
+ | [[Category:Gas Jockey's Gear]] |
Latest revision as of 17:49, 3 June 2024
“ | Vintage 1950's automobile jack paired with an equally painful car battery. Packs a devastating melee punch with the weight of the battery and steel.
— Powerjack publicity blurb
|
” |
The Powerjack is a community-created melee weapon for the Pyro. It is an antique automobile jack with a team-colored car battery strapped to its base with tan leather straps.
This weapon deals identical damage to the Fire Axe, and upon killing an enemy with this weapon, the player is awarded 25 health. While this weapon is active, the player is granted a 15% speed bonus. As a downside, the player suffers from an additional 20% weakness to all damage sources when the Powerjack is active.
The kill icon for the Powerjack was contributed by Psyke .
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Healing | ||
Self-healing | 25 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Item set
The Gas Jockey's Gear | |
---|---|
Effect |
Leave a Calling Card on your victims |
Demonstration
Crafting
Blueprint
Axtinguisher | Reclaimed Metal | Powerjack | ||
+ | = |
Class Token - Pyro | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Reclaimed Metal | Axtinguisher | Powerjack | Third Degree | |||
+ | + | = |
Refined Metal | Gas Jockey's Gear weapon | Attendant | ||
x4 | + | = |
Strange variant
Related achievements
Pyro
|
|
Update history
- The Powerjack was added to the game. It has a 25% damage bonus, provides 75 health on kill, and cannot gain random crits.
- [Undocumented] Fixed players claiming health by switching to the Powerjack as the enemy dies from burn damage from the Flamethrower.
- [Undocumented] Reverted the changes from the above patch.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Added the Powerjack to the crafting blueprint for the Sharpened Volcano Fragment.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and LODs.
- Fixed players getting a health bonus based on the weapon they're currently holding instead of the weapon that dealt the killing blow.
- [Undocumented] Removed the Powerjack from the crafting blueprint for the Sharpened Volcano Fragment.
April 14, 2011 Patch (Hatless Update)
- Replaced the no-crit attribute with -25% damage. (As a result, the previous +25% damage was nullified, resulting in the weapon now doing stock damage.)
- Added +20% melee vulnerability when active.
July 12, 2011 [Item schema update]
- Added Strange quality.
- [Undocumented] The Powerjack was added in the crafting blueprint for the Third Degree.
- Changed attributes:
- Added 15% increase move speed while deployed.
- Added 20% damage vulnerability to all sources.
- [Undocumented] Added Collector's quality.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attribute:
- Reduced health gained on kill from +75hp to +25hp.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- [Undocumented] The Powerjack's health gain on kill can no longer overheal.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Trivia
- The car jack model used for the handle is missing the ratchet mechanism used to select whether lever action raises or lowers the screw jack.
Gallery
BLU variant of the weapon.
RED first-person view.
RED Festivized variant.
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|