Difference between revisions of "Soldier/tr"

From Team Fortress Wiki
Jump to: navigation, search
(Bio)
m (Auto: templateRenameMapping (Review RC#3623121))
 
(40 intermediate revisions by 25 users not shown)
Line 1: Line 1:
{{infobox class
+
{{trans}}
|image=Soldier.png
+
 
|class=[[Image:Leaderboard class soldier.png|40px]]
+
{{DISPLAYTITLE:Soldier}}<!--
|type=[[Offensive]]
+
-->{{Class infobox
|health='''200''' <small> / [[File:Medic_badge_RED.png|15px]]{{tooltip|300|Overhealed by a Medic}}</small>
+
| image = Soldier.png
|speed='''80%'''
+
| class = [[Image:Leaderboard class soldier.png|40px]]
80% <small>with the [[Equalizer]] at above 80% HP.</small>
+
| type   = [[Classes/tr#Saldırı|Saldırı]]
<br/>88% <small>with the [[Equalizer]] between 60% and 80% HP.</small>
+
| health = '''200''' <small> / [[File:Medic_badge_RED.png|15px]]{{tooltip|300|Medic tarafından ek sağlık verildiğinde}}</small>
<br/>96% <small>with the [[Equalizer]] between 40% and 60% HP.</small>
+
| speed = '''80%'''
<br/>112% <small>with the [[Equalizer]] between 20% and to 40% HP.</small>
+
80% <small>with the [[Equalizer/tr|Dengeleyici]] at above 80% HP.</small>
<br/>128% <small>with the [[Equalizer]] at 20% HP or below.</small>
+
<br/>88% <small>with the [[Equalizer/tr|Dengeleyici]] between 60% and 80% HP.</small>
 +
<br/>96% <small>with the [[Equalizer/tr|Dengeleyici]] between 40% and 60% HP.</small>
 +
<br/>112% <small>with the [[Equalizer/tr|Dengeleyici]] between 20% and to 40% HP.</small>
 +
<br/>128% <small>with the [[Equalizer/tr|Dengeleyici]] at 20% HP or below.</small>
 
}}
 
}}
{{Quotation|'''The Soldier''' on real fear|I have personally killed 6,078 men in cold blood while looking them in the eye; jumped on 1,455 live grenades; and stuffed fourteen feet of my own intestine back into my stomach. <br> If that doesn't scare you out of your frilly pink leotards, guess what: '''You are an idiot and you hate America.'''}}
+
{{Quotation|'''Soldier''' savaş sanatı hakkında|Eğer zafere ulaşmanız için dövüşmeniz gerekiyor ise, o zaman '''dövüşmelisiniz!'''|sound=Meet the Soldier.wav|en-sound-yes}}
  
The '''Soldier''', also known as '''Mister Jane Doe''', is a crazed patriot from the heart of America, and the bread and butter general assault unit of the team. Although he's one of the easier to understand classes, he is far from the weakest. Equipped with his [[Rocket Launcher]] and 200 [[Health]] Points to spare, the Soldier is a highly versatile class for both offensive and defensive roles, and a great starter class to get familiar with the game.
+
'''Soldier''', aynı zamanda '''Mister Jane Doe''' olarak da bilinir. Amerika'nın tam kalbinden çıkmış çılgın bir vatanserverdir. İyi derecede silahlanmış olmasının yanında çok yönlüdür. Hem defans hem de saldırı da etkilidir, oyuna yeni ısınanlar için harika bir başlangıç olabilir.
  
The Soldier is also well known for his spectacular [[rocket jump]]. In defiance of all good sense and judgment, the Soldier can shoot a rocket at his feet to launch himself skyward at the cost of some health. This ability allows the Soldier to pop up in unexpected places and reach areas off-limits even to the [[Scout]]'s double-jump.
+
Soldier ayağına bir roket atarak biraz can karşılığında kendini göklere doğru fırlatabilir. Bu Soldier'ın beklenmeyen yerlerden veya [[Scout/tr|Scout]]'un ikinci zıplamasının bile ulaşamayacağı yerlere gitmesini sağlar.
  
The two grenades on the Soldier's character model cannot be used by the class in any circumstance other than the player using the [[Kamikaze]] [[taunt]] of the [[Equalizer]].
+
Soldier'ın üstündeki iki el bombası [[Grenade (taunt)/tr|Bombası]] alay hareketi dışında kullanılamaz.
  
The Soldier is voiced by [http://www.imdb.com/name/nm1653371/ Rick May].
 
  
__ToC__
+
Soldier, [http://www.imdb.com/name/nm1653371/ Rick May] tarafından seslendirilmiştir.
  
=== Bio ===
+
=== Biyografi ===
 
{{Class bio
 
{{Class bio
| name = Bilinmiyor, uses the alias "Mr. Jane Doe"
+
| name = Bilinmiyor, "Mister Jane Doe" takma ismini kullanıyor.
| birthplace = {{W|Midwest|Midwest, '''USA'''}}
+
| birthplace = [[w:tr:Ortabatı|Midwest, '''ABD''']]
| job = {{w|Shock & Awe}}<ref name="trailer 2"> [[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
+
| job = [[w:Shock & Awe|Shock & Awe]]<ref name="trailer 2"> [[Trailer 2\tr|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
 
| motto = "Ben bir roket adamım"<ref name="trailer 2" />
 
| motto = "Ben bir roket adamım"<ref name="trailer 2" />
| specialability = [[Rocket jump]]
+
| specialability = [[Jumping/tr|Roket Zıplayışı]]
| description = Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.
+
| description = İkinci Dünya Savaşı'nda savaşmayı çok istemesine rağmen Soldier, Birleşik Devletler ordusunun tüm kuvvetlerinden reddedildi. Yılmadı, Avrupa'ya kendi biletini aldı. Polonya'ya ulaştıktan sonra Soldier, kendi tasarladığı ve ürettiği birçok madalyayı kazandıran Nazi katliamına başlamadan önce kendisine çeşitli silahları doldurmayı ve ateşlemeyi öğretti. 1949'da savaşın sona ermesini duymasıyla birlikte öfkesi sona erdi.
  
 
| image = Meetthesoldier4.PNG
 
| image = Meetthesoldier4.PNG
 
}}
 
}}
  
== Basic strategy ==
+
== Hız ==
 +
{{main|Speed|l1=Speed}}
 +
 
 +
{{Class speed table|soldier}}
 +
 
 +
== Temel strateji ==
 
{{main|Tips#Soldier|l1=Soldier tips|Basic Soldier strategy|l2=Soldier strategy}}
 
{{main|Tips#Soldier|l1=Soldier tips|Basic Soldier strategy|l2=Soldier strategy}}
[[File:Soldierava.jpg|right]]
+
[[File:Icon_soldier.jpg|right|150px]]
  
* You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
+
* Yere roket atarak roket zıplaması yaparak çok yükseklere zıplayıp ulaşabilirsin.
* Aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
+
* Düşmanın ayağına doğru roketini hedef al ki patlama hasarından kaçamasınlar.
* Make sure you keep your Rocket Launcher loaded. Hit R to reload it at any time.
+
* Roket Atarın dolu olduğundan emin ol.Roketini doldurmak için R tuşuna basabilirsin.
* Press the (Call Medic Button) to call for a Medic if you get hurt. Nearby Medics will be notified of your need.  
+
* Eğer yaralanırsan (Medic çağırma tuşuna) basabilirsin Yakındaki Medicler ihtiyacını görecektir.  
  
 
<!-- # NOTE:
 
<!-- # NOTE:
Line 51: Line 58:
 
{{clr}}
 
{{clr}}
  
== Weapons ==
+
== Silahlar ==
{{main|Weapons}}
+
{{main|Weapons#Soldier|l1=Weapons}}
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
+
Not: Silah hasarı yaklaşıktır ve temel değerde listelenmiştir. Ek rakamlar için ayrı silah sayfalarına bakın.
 
 
=== Primary ===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" |  Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%"  | Ammo<br/>Loaded
 
! class="header" width="7%"  | Ammo<br/>Carried
 
! class="header" width="11%" | Damage Range
 
! class="header" width="45%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Rocket Launcher|Stock}}
 
| align="center" | {{Icon killicon|weapon=Rocket Launcher}}
 
| 4
 
| 20
 
| '''Base''': 90
 
 
 
'''[[Crit]]''': 270
 
|
 
|-
 
! {{Table icon|Direct Hit|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Direct Hit}}
 
| 4
 
| 20
 
| '''Base''': 112
 
 
 
'''[[Crit]]''': 338
 
|
 
{{Pro}}Has 80% faster rocket speed.
 
 
 
{{Pro}}Deals 25% more damage.
 
 
 
{{Pro}}Guarantees [[Mini-Crit]] damage on airborne opponents.
 
 
 
{{Con}}Has 70% smaller splash damage radius.
 
|-
 
! {{Table icon|Black Box|Craft}}
 
| align="center" | {{Icon killicon|weapon=Black Box}}
 
| 3
 
| 20
 
| '''Base''': 90
 
 
 
'''[[Crit]]''': 270
 
|
 
{{Pro}}On hit, restores 15 health points.
 
  
{{Con}}Has a 25% smaller clip size.
+
{{Class weapons table soldier primary}}
|-
+
{{Class weapons table soldier secondary}}
! {{Table icon|Rocket Jumper|Craft}}
+
{{Class weapons table soldier melee}}
|
 
| 4
 
| 60
 
| '''Base''': 0
 
  
'''[[Crit]]''': 0
+
=== Alay saldırısı ===
|
 
{{Pro}}Has 200% more ammo carried.
 
 
 
{{Pro}}Makes user immune to self-inflicted explosive damage, the wearer does not need the Gunboats.
 
 
 
{{Con}}Deals no damage at all to enemies.
 
 
 
{{Con}}+100% explosive damage vulnerability on wearer
 
 
 
{{Con}}+100% bullet damage vulnerability on wearer
 
 
 
{{Con}}+100% fire damage vulnerability on wearer
 
|-
 
! {{Table icon|Liberty Launcher|Craft}}
 
| align="center" | {{Icon killicon|weapon=Liberty Launcher}}
 
| 3
 
| 20
 
| '''Base''': 90
 
 
 
'''[[Crit]]''': 270
 
|
 
{{Pro}}Has 40% faster rocket speed.
 
 
 
{{Con}}Has a 25% smaller clip size.
 
|-
 
! rowspan="2" | {{Table icon|Cow Mangler 5000|Craft}}
 
|align=center | {{icon killicon|weapon=Cow mangler 5000 temp}}
 
| rowspan="2" |5
 
| rowspan="2" |N/A
 
| rowspan="2" | '''Base''': 81
 
'''[[Crit]]''': N/A
 
| rowspan="2" |
 
{{Pro}} Does not use ammo
 
 
 
{{Info}}Fires a charged shot that [[mini-crits]] players and disables buildings for 4 seconds
 
 
 
{{con}} No random critical hits.
 
 
 
{{con}} Reduced damage against buildings.
 
 
 
|-
 
| align="center" | {{Icon killicon|weapon=flamethrower}}
 
|}
 
 
 
=== Secondary ===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%"  | Ammo<br/>Loaded
 
! class="header" width="7%"  | Ammo<br/>Carried
 
! class="header" width="11%" | Damage Range
 
! class="header" width="45%&quot; | Notes / Special Abilities
 
|-
 
! {{Table icon|Shotgun|Stock}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 32
 
| '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
|-
 
! {{Table icon|Buff Banner|Unlock}}
 
|
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed [[Critical hit#Mini-Crits|Mini-Crits]].
 
 
 
{{Info}}Charges its rage meter with damage dealt - takes 600 damage to fully charge rage meter.
 
|-
 
! {{Table icon|Gunboats|Craft}}
 
|
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Pro}}Grants 60% less self-damage by rockets, including [[rocket jump]]s. However doesn't affect fall damage.
 
 
 
{{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability.
 
|-
 
! {{Table icon|Battalion's Backup|Craft}}
 
|
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Pro}}At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed immunity to [[Critical]] damage and raises resistance to damage by 35%.
 
 
 
{{Info}}Charges its rage meter with damage received - takes 350 damage to fully charge.
 
|-
 
! {{Table icon|Concheror|Promotional / Craft}}
 
|
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Pro}}While the buff is active, the user and nearby teammates are healed for 35% of the damage they deal.
 
 
 
{{Info}}Charges its rage meter with damage dealt or received - takes 1133 damage dealt or 333 damage received to fully charge rage meter.
 
|-
 
! {{Table icon|Mantreads| Craft}}
 
| align="center" | {{Icon killicon|weapon=Mantreads}}
 
| N/A
 
| N/A
 
| N/A
 
|
 
{{Pro}}-75% reduction in push force taken from damage.
 
 
 
{{Pro}}Deals 3x falling damage to the player you land on.
 
 
 
{{Info}}Grants its abilities passively, does not need to be selected first in order to apply the ability.
 
|-
 
! {{Table icon|Reserve Shooter| Craft}}
 
| align="center" | {{Icon killicon|weapon=Reserve Shooter}}
 
| 3
 
| 32
 
| '''Base''': 60
 
'''[[Crit]]''': 180<br/><small>[6 dmg. &times; 10 pellets]</small>
 
|
 
{{Pro}}15% faster weapon switch speed.
 
 
 
{{Pro}}Mini-crits airborne targets for 3 seconds after switch.
 
 
 
{{Con}}Has 50% smaller clip size.
 
|-
 
! {{Table icon|Righteous Bison|Craft}}
 
|align="center" | {{Icon killicon|weapon=Righteous Bison}}
 
|4
 
|N/A
 
| '''Base''':
 
'''[[Crit]]''':
 
|
 
{{Pro}}Does not require Ammo
 
 
 
{{Info}}Fires a projectile that can penetrate through multiple players
 
 
 
{{Info}}Projectiles cannot be deflected
 
 
 
{{Con}}Deals reduced damage to buildings
 
|-
 
 
 
|}
 
 
 
=== Melee ===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%"  | Ammo<br/>Loaded
 
! class="header" width="7%"  | Ammo<br/>Carried
 
! class="header" width="11%" | Damage Range
 
! class="header" width="45%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Shovel|Stock}}
 
| align="center" | {{Icon killicon|weapon=Shovel}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
 
 
'''[[Crit]]''': 195
 
|
 
|-
 
! {{Table icon|Equalizer|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Equalizer}}
 
| N/A
 
| N/A
 
| '''Base''':
 
{{tooltip|33&ndash;113|Damage increases as the health decreases.}}
 
 
 
'''[[Crit]]''': 3&times; <small>base damage</small>.
 
|{{Info}}When weapon is active:
 
:{{Pro}}Damage dealt and movement speed increase as user's remaining health decreases.
 
 
 
:{{Con}}Deals 50% less damage when user is at full health.
 
 
 
:{{Con}}Blocks healing and [[ÜberCharge]]s by any friendly Medics.
 
 
 
:{{Info}}Suppresses the Medic call effect while active.
 
 
 
|-
 
! {{Table icon|Pain Train|Craft}}
 
| align="center" | {{Icon killicon|weapon=Pain Train}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
 
 
'''[[Crit]]''': 195
 
|
 
{{Pro}}Doubles capture power for points and carts.
 
 
 
{{Con}}Raises bullet vulnerability by 10%.
 
|-
 
! {{Table icon|Frying Pan|Promotional}}
 
| align="center" | {{Icon killicon|weapon=Frying Pan}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
 
 
'''[[Crit]]''': 195
 
|
 
{{Info}}Same as the [[Shovel]]'s specs.
 
|-
 
! {{Table icon|Half-Zatoichi|Promotional / Craft}}
 
| align="center" | {{Icon killicon|weapon=half-zatoichi}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
{{Pro}}On kill: restores you to 100% health
 
 
 
{{Con}}This weapon is Honorbound and once drawn cannot be sheathed until it kills.
 
 
 
{{Info}}A single successful hit will kill an enemy wielding the same weapon.
 
|-
 
! {{Table icon|Saxxy|Distributed}}
 
| align="center" | {{Icon killicon|weapon=Saxxy}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
 
 
'''[[Crit]]''': 195
 
|
 
<small>Limited item from the [[Replay Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature).
 
|-
 
! {{Table icon|Disciplinary Action| Craft}}
 
| align="center" | {{Icon killicon|weapon=Disciplinary Action}}
 
| N/A
 
| N/A
 
| '''Base''': 49
 
'''[[Crit]]''': 147
 
|
 
{{Pro}}Has 70% longer melee range.
 
 
 
{{Pro}}On hit ally: boost both players' speed for several seconds.
 
 
 
{{Con}}Deals 25% less damage.
 
 
 
|-
 
! {{Table icon|Market Gardener|Craft}}
 
| align="center" | {{Icon killicon|weapon=Market Gardener}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
{{Pro}}Deals crits while the wielder is rocket jumping.
 
 
 
{{Con}}No random critical hits.
 
 
 
|}
 
 
 
=== Taunt Attack ===
 
 
{{Taunt
 
{{Taunt
 
| image = Soldiergrenadekill.png
 
| image = Soldiergrenadekill.png
 
| weapon-1 = Equalizer
 
| weapon-1 = Equalizer
| special = kamikaze
+
| special = grenade
 
| special2 = hhg
 
| special2 = hhg
| description = {{hatnote|Main article: [[Kamikaze]]}}
+
| description = {{hatnote|Main article: [[Grenade (taunt)]]}}
The Soldier tosses away his Equalizer, cracks his knuckles, takes a grenade off of his belt, sets it, thrusts his fist in the air, and explodes, killing himself and any nearby enemies, [[buildings]] included.
+
Soldier Dengeleyicisini fırlatır, parmak eklemlerini çıtlatır, kemerinden bir el bombası çıkarır, yumruğunu havaya fırlatır ve patlayarak kendisini ve yakındaki düşmanları [[buildings/tr]] da dahil olmak üzere öldürür.
 
}}
 
}}
  
== Item sets ==
+
== Eşya setleri ==
 
{{Set|The Tank Buster}}
 
{{Set|The Tank Buster}}
  
Line 380: Line 85:
 
{{Set|Victory Pack}}
 
{{Set|Victory Pack}}
  
== Hats ==
+
{{Set|The Tin Soldier}}
 +
 
 +
{{Set|Dumpster Diver}}
 +
 
 +
== Aksesuarlar ==
 
{{Main|Hats}}
 
{{Main|Hats}}
 
{{Soldier class hat table}}
 
{{Soldier class hat table}}
 
{{All class hat table}}
 
{{All class hat table}}
  
== Official class avatars ==
+
 
 +
== Resmî sınıf avatarları ==
 
{{Class avatars}}
 
{{Class avatars}}
  
== Achievements ==
+
== Başarımlar ==
 
{|
 
{|
 
| [[File:Achieved.png|65px|left]]
 
| [[File:Achieved.png|65px|left]]
 
| {{Main|Soldier achievements}}
 
| {{Main|Soldier achievements}}
* '''Soldier pack''': 35 achievements, 3 [[Soldier achievements#Milestones|milestones]].
+
* '''Soldier paketi''': 35 başarım, 3 [[Soldier achievements/tr#Kilometre taşları|kilometre taşı]].
 
|}
 
|}
  
== Update history ==
+
== Güncelleme geçmişi ==
{{update history|'''[[October 25, 2007 Patch]]'''
+
{{update history|'''{{Patch name|10|25|2007}}'''
* Fixed [[rocket]]/grenade explosions being able to impart damage through thin ceilings
+
* Fixed rocket [[Projectiles#Explosions|explosions]] being able to impart damage through thin ceilings.
 
 
'''[[December 20, 2007 Patch]]'''
 
* Fixed [[Rocket]] trail effects sometimes existing permanently in world
 
 
 
'''[[February 14, 2008 Patch]]'''
 
* '''[[Dustbowl]]'''
 
** Fixed a few places where [[rockets]]/[[Grenade launcher|Demoman pipes]] could pass through non-solid models
 
 
 
'''[[February 28, 2008 Patch]]'''
 
* Class balancing
 
** Reduced Soldier's maximum [[rocket]] reserve [[ammo]] from 36 to 16
 
 
 
'''[[June 19, 2008 Patch]]''' ([[Pyro Update]])
 
*Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
 
 
 
'''[[July 29, 2008 Patch]]'''
 
* Fixed [[grenades]], [[rockets]], and [[flamethrower]] being able to fire through grates at round starts
 
 
 
'''[[December 11, 2008 Patch]]'''
 
*Added smoke to the feet of a rocket jumping Soldier
 
 
 
'''[[February 2, 2009 Patch]]'''
 
* Increased Soldier primary [[ammo]] count from 16 to 20
 
 
 
'''[[March 13, 2009 Patch]]'''
 
* Fixed rocket & grenade jumps not propelling players as far as they're supposed to
 
 
 
'''[[May 21, 2009 Patch]]''' ([[Sniper vs. Spy Update]])
 
*Added a new hat: the Soldier's Stash
 
 
 
'''[[August 13, 2009 Patch]]''' ([[Classless Update]])
 
* Removed self-inflicted [[minicrits]]. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps
 
* Added 2 new hats: the [[Tyrant's Helm]] and the [[Stainless Pot]]
 
* Added a new misc: the [[Gentle Manne's Service Medal]]
 
* {{Undocumented}} Added new hat bodygroups to the Soldier
 
 
 
'''[[August 17, 2009 Patch]]'''
 
* Fixed rocket jumping
 
 
 
'''[[September 15, 2009 Patch]]'''
 
* Compensated by increasing the radius of grenades, pipes, and rockets to 50% of what they lost at the corners of the OBB
 
* Rocket radius change: 121->146
 
 
 
'''[[December 10, 2009 Patch]]'''
 
* Added counters to the [[HUD]]s of [[Demomen]] and [[Soldiers]] to keep count of how many of either demomen killed as soldier or soldiers killed as demoman that person has contributed to the War
 
 
 
'''[[December 17, 2009 Patch]]''' ([[WAR! Update]])
 
* Added 4 new weapons: the Direct Hit, the Buff Banner, the Equalizer and the Gunboats
 
* Added 35 new Soldier achievements
 
* Added new Soldier Domination lines
 
 
 
'''[[December 18, 2009 Patch]]'''
 
* Fixed a server crash caused by using the [[Equalizer]]
 
* Fixed the [[Direct Hit]] having an incorrect short range damage curve (now matches the normal [[Rocket Launcher]] curve)
 
 
 
'''[[December 22, 2009 Patch]]'''
 
* Fixed inconsistent Rage generation with the [[Buff Banner]]
 
* Fixed the player keeping their rage setting when the Buff Banner isn't equipped
 
* Fixed the Buff Banner not working when +reload has been forced in console
 
* Fixed the Direct Hit [[Critical hits#Mini-Crits|Mini-Critting]] enemies submerged in water
 
* Updated the [[Gunboats]] to absorb damage from any self-inflicted rocket blast that doesn't hurt another player
 
* Achievement fixes
 
** Fixed the "Ride of the Valkartie" [[Soldier_achievements|Soldier achievement]] being earned by Soldiers on the defending team
 
 
 
'''[[January 6, 2010 Patch]]'''
 
* Soldier [[Buff Banner|Rage bar]] no longer resets when touching a resupply cabinet
 
* [[Achievement]] fixes
 
** Changed the requirements for the "Medals of Honor" [[Soldier achievements|Soldier achievement]]
 
** Fixed an issue that affected several achievements requiring the use of the [[Equalizer]]
 
* Changes to the TF [[Bots]]
 
** Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them
 
 
 
'''[[January 13, 2010 Patch]]'''
 
*Changed the [[Direct hit]] to only [[minicrit]] enemies that have been launched into the air by an explosion
 
*Increased the rate of the Soldier's Rage generation by 40%
 
*Reduced the duration of the Soldier's [[Buff]] Banner effect from 14 seconds to 10
 
*Fixed rockets not being removed if they explode in func_nogrenades zones
 
*Fixed the [[Gunboats]] absorbing damage from the Soldier's [[Kamikaze]]
 
*Recoil/Reload force added for the Direct hit rocket launcher
 
*More defined flesh hit force added for the [[Equalizer]] pick axe
 
*Added appropriate trumpet forces for [[BLU]] [[Buff Banner]]
 
*Added appropriate trumpet forces for [[RED]] [[Buff Banner]]
 
 
 
'''[[January 27, 2010 Patch]]'''
 
* Changed the main menu background to randomly use the Red, Blue, and Soldier/[[Demoman]] background images
 
 
 
'''[[March 18, 2010 Patch]]''' ([[First Community Contribution Update]])
 
* Added a new weapon: the Pain Train
 
* Added a new hat: the Killer's Kabuto
 
 
 
'''[[April 15, 2010 Patch]]'''
 
* Reduced the damage bonus the [[Equalizer]] receives as the player loses health
 
 
 
'''[[April 28, 2010 Patch]]'''
 
* Added jiggle bones to The [[Buff Banner]]
 
* Bot changes
 
** Soldiers bots now switch to their Shotgun after firing all four rockets when engaging an enemy.
 
* Fixed a case where [[Gunboats]] didn't apply their damage reduction properly.
 
 
 
'''[[April 30, 2010 Patch]]'''
 
* Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
 
  
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
+
'''{{Patch name|12|20|2007}}'''
* Added a new hat: the Sergeant's Drill Hat
+
* Fixed Rocket trail effects sometimes existing permanently in world.
  
'''[[June 10, 2010 Patch]]''' ([[Mac Update]])
+
'''{{Patch name|2|28|2008}}'''
* Added Training for the Soldier
+
* Reduced Soldier's maximum rocket reserve [[ammo]] from 36 to 16.
  
'''[[July 8, 2010 Patch]]''' ([[Engineer Update]])
+
'''{{Patch name|6|19|2008}}''' ([[Pyro Update]])
* The [[Gunboats]] now reduce self-damage by 60% (was 75%)
+
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.
  
'''[[August 25, 2010 Patch]]'''
+
'''{{Patch name|7|29|2008}}'''
* {{Undocumented}} Added a new hat: the Lumbricus Lid
+
* Fixed rockets being able to fire through grates at round starts.
** Added an unused unique sound for the Kamikaze taunt while equipped with the Lumbricus Lid.  
 
* {{Undocumented}} Added a new grenade bodygroup to the Soldier model
 
  
'''[[August 26, 2010 Patch]]'''
+
'''{{Patch name|12|11|2008}}'''
* Fixed the [[Lumbricus Lid|new Worms gear]] not playing the correct sound during the [[Equalizer]] taunt
+
* Added smoke to the feet of a rocket jumping Soldier.
  
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
+
'''{{Patch name|2|2|2009}}'''
* Added the Tank Buster set with 3 items: the Black Box, the Battalion's Backup and the Grenadier's Softcap
+
* Increased Soldier primary ammo count from 16 to 20.
* Added new weapons: the [[Rocket Jumper]] and the [[Frying Pan]]
 
* Added 3 new hats: the Chieftain's Challenge, the Stout Shako and the Dr's Dapper Topper
 
* [[Achievement]] tuning
 
** [[Soldier achievements|Soldier achievement]] "Geneva Contravention" changed to 3 from 5
 
* {{Undocumented}} The Soldier's unused "Hi-five" animation was updated
 
* {{Undocumented}} Self-damage for the [[Kamikaze]] taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally
 
  
'''[[October 6, 2010 Patch]]'''
+
'''{{Patch name|3|13|2009}}'''
* Soldier's no longer maintain their rage level when changing loadout
+
* Fixed [[Jumping#Soldier jumps|rocket]] & [[Jumping#Demoman jumps|grenade]] [[Jumping|jumps]] not propelling players as far as they're supposed to.
* Fixed the medal number for the [[Gentle Manne's Service Medal]] not displaying properly
 
* The [[Tyrant's Helm|Viking Helm]] paint effects are more noticeable
 
* The [[Battalion's Backup]] no longer gives rage for falling damage
 
* The [[Shortstop]] is now affected by tf_use_fixed_weaponspreads
 
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
 
* Added 2 new hats: the Exquisite Rack and the Defiant Spartan
 
  
'''[[October 8, 2010 Patch]]'''
+
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
* Made the [[Gentle Manne's Service Medal]] nameable
+
* Removed self-inflicted [[mini-crits]]. Fixes [[Jarate|Jarate'd]] Soldiers having ineffective rocket/grenade jumps.
 +
* {{Undocumented}} Added hat bodygroups to the Soldier.
  
'''[[October 12, 2010 Patch]]'''
+
'''{{Patch name|8|17|2009}}'''
* Made the [[Frying Pan]] tradable
+
* Fixed rocket jumping.
  
'''[[October 20, 2010 Patch]]'''
+
'''{{Patch name|9|15|2009}}'''
* [[Trading]] changes
+
* Compensated by increasing the radius of [[Grenade Launcher|grenades]], [[Stickybomb Launcher|stickies]], and [[Rocket Launcher|rockets]] to 50% of what they lost at the corners of the OBB.
** Fixed the [[Frying Pan]] not being tradable
+
* Rocket radius change: 121->146.
* {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint
 
  
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]])
+
'''{{Patch name|12|10|2009}}'''
* Added a health penalty to the [[Rocket Jumper]]
+
* Added counters to the [[HUD]]s of Soldiers to keep count of how many [[Demoman|Demomen]] they kill and subsequently contributed to the [[WAR! Update]].
* {{Undocumented}} [[Gentle Manne's Service Medal]] is now tradable
 
  
'''[[November 19, 2010 Patch]]'''
+
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
* Fixed the [[shotgun]] reload animations for the Soldier looping endlessly
+
* Added 35 [[Soldier achievements]].
 +
* Added [[Soldier responses#Domination related responses|Soldier Domination lines]].
  
'''[[December 2, 2010 Patch]]'''
+
'''{{Patch name|6|10|2010}}''' ([[Mac Update]])
* Made the following hats paintable: [[Sergeant's Drill Hat]]
+
* Added [[Training Mode|Training]] for the Soldier.
* Fixed a lighting problem with a couple of the Soldier’s hats
 
  
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
+
'''{{Patch name|8|25|2010}}'''
* Added new hats: '[[Exquisite Rack]]' and '[[Defiant Spartan]]'
+
* {{Undocumented}} Added a grenade bodygroup to the Soldier model.
  
'''[[December 22, 2010 Patch]]'''
+
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
* The [[Rocket Jumper]] and [[Sticky Jumper]] now have no max health penalty, and have damage vulnerabilities instead
+
* [[Steam Workshop|Community contributed]] voice [[responses]] rules have been implemented for the [[Grenade (taunt)|Kamikaze]].
  
'''[[January 3, 2011 Patch]]'''
+
'''{{Patch name|6|3|2011}}'''
* The [[Gentle Manne's Service Medal]] is now [[Gift Wrap|gift-wrappable]]
+
* Added community contributed [[Responses|response]] rules for when a Soldier kills a Demoman.
  
'''[[February 28, 2011 Patch]]'''
+
'''{{Patch name|6|8|2011}}'''
* Added the [[Hero's Hachimaki]]
+
* {{Undocumented}} New laughing [[taunt]] animations have been added but are currently unused.
* The [[Chieftain's Challenge]], [[Stout Shako]] and [[Dr's Dapper Topper]] were added to the [[Mann Co. Store]]
 
  
'''[[March 10, 2011 Patch]]''' ([[Shogun Pack]])
+
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
* Added 2 new weapons: the [[Concheror]] and the [[Half-Zatoichi]]
+
* Added "A,W,S,D" movement instruction to Soldier training.
  
'''[[March 15, 2011 Patch]]'''
+
'''{{Patch name|7|20|2011}}'''
* Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon
+
* {{undocumented}} Added bomb carrying and showing animations for the Soldier.
* Fixed the Soldier [[taunts]] not working correctly when the Half-Zatoichi is the active weapon
 
* Fixed the [[Concheror]] animations not always playing correctly for players on the [[Blue]] team
 
* Fixed a [[bug]] where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it
 
  
'''[[March 21, 2011 Patch]]'''
+
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
* Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[Spawn_room#Resupply|supply cabinet]]
+
* Added a line to the getting [[ÜberCharge]]d response.
* Updated the [[Hero's Hachimaki]] to be [[Trading|tradeable]]
 
  
'''[[April 7, 2011 Patch]]'''
+
'''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
* Added a new hat: [[Honcho's Headgear]]
+
* {{Undocumented}} Added voice lines and [[Soldier responses|response rules]] for the Soldier which play when wearing [[Item_sets#Soldier|The Tin Soldier]] set.
  
'''[[April 14, 2011 Patch]]''' ([[Hatless Update]])
+
'''{{Patch name|11|2|2011}}'''
* Fixed [[Decapitation|taunt]] kills made with a [[Half-Zatoichi|Katana]] not counting towards honorbound kills
+
* Added a [[Soldier taunts#Costume|taunt]] for the Tin Soldier set.
* Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance
+
* Fixed the Soldier's melee dare response rules.
* Item changes:
 
** [[Equalizer]] Tuned high-end damage range so it's no longer possible to one-shot certain classes also Suppress the medic call effect while active
 
** [[Battalion’s Backup]] Reduced rage generation rate by 50%
 
** [[Concheror]] Damage-to-health conversion increased to 35% (from 20%)
 
* [[Bot]] changes:
 
** Soldier bots switch to their shotgun after emptying their rocket launcher at close/medium range
 
  
'''[[April 28, 2011 Patch]]'''
+
'''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine (update)|Mann vs. Machine]])
* {{Undocumented}} Added [[Brain Bucket]]
+
* {{Undocumented}} Added voice lines to Soldier.
  
'''[[May 5, 2011 Patch]]''' ([[Replay Update]])
+
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]]).
* Added new hats: [[Furious Fukaamigasa]] and The [[Team Captain]]
+
* {{undocumented}} Added voice lines to Soldier.
* [[Brain Bucket]] made craftable, tradeable, and giftable
 
* Brain Bucket was added to the list of hats that can be unusual
 
* Community contributed voice responses rules have been implemented for the [[Kamikaze]]
 
  
'''[[May 12, 2011 Patch]]'''
+
'''{{Patch name|11|2|2012}}'''
* Updated the [[Furious Fukaamigasa]] and [[Hero's Hachimaki]] to be [[Crafting|craftable]]
+
* {{undocumented}} Updated player models.
* {{Undocumented}} Updated the Hero's Hachimaki to be made droppable
 
  
'''[[May 25, 2011 Patch]]'''
+
'''{{Patch name|2|7|2014}}'''
* Added the [[Concheror]] to the list of weapons allowed in [[Medieval mode]]
+
* Added missing payload audio for the Medic, Soldier, Demoman, and Spy.
  
'''[[June 3, 2011 Patch]]'''
+
'''{{Patch name|1|15|2015}} #1'''
* Added new community contributed response rules for when a Soldier kills a Demoman.
+
* Fixed <code>AE_CL_BODYGROUP_SET_VALUE</code> animation events not working properly.
 +
** Fixes the Soldier's rocket reload missing the rocket.
 +
* Fixed the [[Professor Speks]] moving around on the Soldier's face.
  
'''[[June 8, 2011 Patch]]'''
+
'''{{Patch name|3|12|2015}}'''
* {{Undocumented}} New laughing taunt animations have been added but are currently unused
+
* Fixed a dedicated server crash caused by a Soldier with [[Mantreads]] landing on a player with the Warlock [[Mannpower#Powerups|powerup]] equipped.
  
'''[[June 10, 2011 Patch]]'''
+
'''{{Patch name|1|20|2016}}'''
* Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]]
+
* {{undocumented}} Fixed Heavy and Soldier not playing animations for some of their voice commands.
 
 
'''[[June 14, 2011 Patch]]'''
 
* Added The [[Spiral Sallet]]
 
* Updated The [[Hero's Hachimaki]] so it can be [[Paint Can|painted]]
 
 
 
'''[[June 23, 2011 Patch]]'''
 
* [[Training]] improvements:
 
** Added "A,W,S,D" movement instruction to [[Soldier]] training
 
 
 
'''[[June 23, 2011 Patch]]''' ([[Über Update]])
 
* Added weapons: [[Liberty Launcher]], [[Reserve Shooter]], [[Market Gardener]], [[Mantreads]] and [[Disciplinary Action]]
 
* Added hats: [[Jumper's Jeepcap]], [[Armored Authority]]
 
* Added misc: [[Fancy Dress Uniform]]
 
 
 
'''[[July 20, 2011 Patch]]'''
 
* Added 2 new weapons: [[Cow Mangler 5000]] and [[Righteous Bison]]
 
* Added new hat: [[Lord Cockswain's Pith Helmet]]
 
* Added new misc: [[Lord Cockswain's Novelty Mutton Chops and Pipe]]
 
 
}}
 
}}
  
==Bugs==
+
==Hatalar==
*If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapon to Secondary or Melee.
+
* Oyuncu yeniden doğduğuı anda bir Birincil silah ateşlenirse, yeniden yükleme animasyonunda sürekli bir döngü oluşabilir. Bu, başka bir atış yaparak veya silah değiştirerek düzeltilebilir.
**If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
+
** "Otomatik Yeniden Yükle" seçeneği etkinleştirildiyse ve alay ederken yeniden yüklemeye başladıysa, yeniden yükleme animasyonunun sürekli
 +
döngüsü gerçekleşecektir.
 +
* Birincil silahı yeniden yüklerken alay ederseniz ([[Cow Mangler 5000]] dışında), Soldier'in elinde bir roket yanıp söner.
 +
* Bir Asker silahıyla ateş etmek ve ardından hızlı bir silah değiştirme, sesin kesilmesine neden olur. Buna yakın dövüş silahları dahil değildir.
  
== Trivia ==
+
== Ek bilgiler ==
*The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be".
+
* The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be".
*The Soldier's voice actor and the [[Engineer|Engineer's]] voice actor have both voiced the character {{W|Wolf O'Donnell}} from Nintendo's {{W|Star Fox (series)|Star Fox}} series: Rick May (the Soldier) in ''{{W|Star Fox 64}}'', and [http://www.imdb.com/name/nm0328879/ Grant Goodeve] (the Engineer) in ''{{W|Star Fox: Assault}}''.
+
* In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
*In ''[[Poker Night at the Inventory]]'', an image of the BLU Soldier makes a cameo as the King card for the black suits (spades and clubs) in the "''Team Fortress 2''" card deck.
+
** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
*{{w|Stonewall Jackson}} served as the [[NPC#BLU team .28Original.29 | first BLU team]] Soldier.
+
* The [[Non-player characters#BLU team (original)|first BLU team]] Soldier resembled [[w:Stonewall Jackson|Stonewall Jackson]].
*In ''[[Worms: Reloaded]]'', the Soldier's helmet appears as one of the hats selectable for the player's worms.  
+
* In ''[[Worms: Reloaded]]'', the Soldier's helmet is one of the hats selectable for the player's worms.
*The Soldier's beta emblem was a helmet instead of a rocket.
+
* The Soldier's uniform and [[Rocket Launcher]] are usable by Megabeth in [[Super Monday Night Combat]].
  
== Gallery==
+
== Resim galeri ==
 +
<br><gallery widths=150px heights=150px>
 +
File:soldier_qwtf.png|Team Fortress Soldier model.
 +
File:SoldierTFC.jpg|The [[Soldier (Classic)|Soldier]] class of ''[[Team Fortress Classic]]''.
 +
File:Soldierprofileconcept.png|Concept art of the Soldier.
 +
File:Soldier concept r.jpg|Concept art of the Soldier.
 +
File:Soldierbarettest.jpg|Concept art of the Soldier.
 +
File:Soldier army concept.jpg|Concept art of the Soldier.
 +
File:Soldierprofile.png|Concept art of the Soldier.
 +
File:Soldier card back.png|[[Trading cards|Trading card]] front.
 +
File:Soldier card front.png|Trading card back.
 +
File:Alpine concept1.jpg|A lone Soldier wandering [[Lumberyard]], concept art.
 +
File:Worldwarwednesday.png|A Soldier with the [[Item_sets#General.27s_Formals|General's Formals]] leads troops on World War Wednesday.
  
<br><gallery widths=150px heights=150px>
 
File:TF2-KingClubs.png|The Soldier playing card as seen in ''Poker Night at the Inventory'' (clubs and spades).
 
File:Soldierworm.png|The Soldier's helmet as a selectable ''Worms: Reloaded'' worm hat
 
File:Soldier-icon-beta-RED.png|The Soldier's RED beta emblem
 
File:Soldier-icon-beta-BLU.png|The Soldier's BLU beta emblem
 
File:SoldierTFC.jpg|The [[Soldier (Classic)|Soldier]] class of [[Team Fortress Classic]].
 
File:Soldierprofileconcept.png|Concept art of the Soldier
 
File:Soldier concept r.png|Concept art of the Soldier
 
File:Soldierbarettest.jpg|Concept art of the Soldier
 
File:Soldier.jpg|Concept art of the Soldier
 
File:Soldierprofile.png|Concept art of the Soldier
 
File:Worldwarwednesday.png|A Soldier with the [[Item_sets#General.27s_Formals|General's Formals]] leads troops on World War Wednesday
 
File:Alpine concept1.jpg|A lone Soldier wanders [[Lumberyard]]
 
 
</gallery>
 
</gallery>
<!--
 
The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future:
 
*Despite his impressive salary the Soldier chooses to reside in an unkempt apartment living off of army surplus soup and ribs, perhaps as part of his military facade.
 
*Confederate General Thomas 'Stonewall' Jackson served as the first BLU team soldier, though he used a rifle, not a rocket launcher.
 
-->
 
{{clr}}
 
  
== Related merchandise ==
+
== İlgili ürünler ==
 
<gallery>
 
<gallery>
 
File:Merch Soldier IP.png|[http://store.valvesoftware.com/product.php?i=G0329 Soldier iPhone 3G Gelaskin Cover]
 
File:Merch Soldier IP.png|[http://store.valvesoftware.com/product.php?i=G0329 Soldier iPhone 3G Gelaskin Cover]
Line 688: Line 247:
 
</gallery>
 
</gallery>
  
== See also ==
+
== Ayrıca bakınız ==
 
* [[Rocket jump]]
 
* [[Rocket jump]]
 
* [[Juggling]]
 
* [[Juggling]]
Line 694: Line 253:
 
* [[Meet the Soldier]]
 
* [[Meet the Soldier]]
 
* [[Soldier match-ups]]
 
* [[Soldier match-ups]]
* [[Anti-Soldier Strategy]]
+
* [[Anti-Soldier strategy]]
 
* [[Soldier responses]]
 
* [[Soldier responses]]
 
* [[Soldier voice commands]]
 
* [[Soldier voice commands]]
Line 704: Line 263:
 
* [[Soldier (Classic)]]
 
* [[Soldier (Classic)]]
  
== References ==
+
== Kaynakça ==
 
<references />
 
<references />
  
== External links ==
+
== Dış bağlantılar ==
*[http://tf2.com/classes.php?class=soldier Soldier page on the Official TF2 Website]
+
*[http://tf2.com/classes.php?class=soldier TF2 resmî sitesinde Soldier sayfası]
 
*[http://www.teamfortress.com/war/part7/index.htm WAR! Update]
 
*[http://www.teamfortress.com/war/part7/index.htm WAR! Update]
 
*[http://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update]
 
*[http://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update]
*[http://www.teamfortress.com/war/soldier/ The Soldier comic]
+
*[http://www.teamfortress.com/war/soldier/ Soldier çizgi romanı]
*[http://www.teamfortress.com/post.php?id=2562 TF2 Official Blog - Some Manner of Grid-based Cipher Code]
+
*[http://www.teamfortress.com/post.php?id=2562 TF2 Resmî Blog - Some Manner of Grid-based Cipher Code]
*[http://www.teamfortress.com/post.php?id=2663 TF2 Official Blog - More dot-commy mumbo jumbo for you bunch of women]
+
*[http://www.teamfortress.com/post.php?id=2663 TF2 Resmî Blog - More dot-commy mumbo jumbo for you bunch of women]
 
*[http://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern]
 
*[http://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern]
 
*[http://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update - Today is A Good Day]
 
*[http://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update - Today is A Good Day]
Line 721: Line 280:
 
*[http://www.teamfortress.com/post.php?id=3225 TF2 Official Blog - The War Update]
 
*[http://www.teamfortress.com/post.php?id=3225 TF2 Official Blog - The War Update]
 
*[http://www.teamfortress.com/post.php?id=3230 TF2 Official Blog - It's a Bloodbath!]
 
*[http://www.teamfortress.com/post.php?id=3230 TF2 Official Blog - It's a Bloodbath!]
*[http://www.teamfortress.com/post.php?id=3233 TF2 Official Blog - War, Day 2]
+
*[http://www.teamfortress.com/post.php?id=3233 TF2 Official Blog - Savaş, 2. Gün]
 
*[http://www.teamfortress.com/post.php?id=3247 TF2 Official Blog - The Big Red One]
 
*[http://www.teamfortress.com/post.php?id=3247 TF2 Official Blog - The Big Red One]
 
*[http://www.teamfortress.com/post.php?id=4960 TF2 Official Blog - It Is Me, But Smaller!]  
 
*[http://www.teamfortress.com/post.php?id=4960 TF2 Official Blog - It Is Me, But Smaller!]  

Latest revision as of 16:01, 1 September 2024


Soldier
https://wiki.teamfortress.com/w/images/6/68/Soldier_RED_3D.jpg?t=201504220057283007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/c/c1/Soldier_BLU_3D.jpg?t=201504220056523007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a4/Soldier_%C3%9CberCharged_RED_3D.jpg?t=201504220056373007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a7/Soldier_%C3%9CberCharged_BLU_3D.jpg?t=201504220056223007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7
Soldier.png
Temel Bilgiler
Simge: Leaderboard class soldier.png
Tür: Saldırı
Sağlık: 200 / Medic emblem RED.png300
Hız: 80%

80% with the Dengeleyici at above 80% HP.
88% with the Dengeleyici between 60% and 80% HP.
96% with the Dengeleyici between 40% and 60% HP.
112% with the Dengeleyici between 20% and to 40% HP.
128% with the Dengeleyici at 20% HP or below.

Soldier ile Tanışın
SoldierVidSplash.png
Eğer zafere ulaşmanız için dövüşmeniz gerekiyor ise, o zaman dövüşmelisiniz!
Soldier savaş sanatı hakkında

Soldier, aynı zamanda Mister Jane Doe olarak da bilinir. Amerika'nın tam kalbinden çıkmış çılgın bir vatanserverdir. İyi derecede silahlanmış olmasının yanında çok yönlüdür. Hem defans hem de saldırı da etkilidir, oyuna yeni ısınanlar için harika bir başlangıç olabilir.

Soldier ayağına bir roket atarak biraz can karşılığında kendini göklere doğru fırlatabilir. Bu Soldier'ın beklenmeyen yerlerden veya Scout'un ikinci zıplamasının bile ulaşamayacağı yerlere gitmesini sağlar.

Soldier'ın üstündeki iki el bombası Bombası alay hareketi dışında kullanılamaz.


Soldier, Rick May tarafından seslendirilmiştir.

Biyografi

Hız

Ana madde: Speed
Durum Normal Ters Çömelmiş Yüzerken
Leaderboard class soldier.png Soldier
80 %
72 %
27 %
64 %
Charging the Cow Mangler 5000
27 %
27 %
9 %
21 %
Wielding the Escape Plan over 160 Health
80 %
72 %
27 %
64 %
Wielding the Escape Plan between 160 and 121 Health
88 %
79 %
29 %
70 %
Wielding the Escape Plan between 120 and 81 Health
96 %
86 %
32 %
77 %
Wielding the Escape Plan between 80 and 41 Health
112 %
101 %
37 %
90 %
Wielding the Escape Plan below 41 Health
128 %
115 %
43 %
102 %

Temel strateji

Ana maddeler: Soldier tips, Soldier strategy
Icon soldier.jpg
  • Yere roket atarak roket zıplaması yaparak çok yükseklere zıplayıp ulaşabilirsin.
  • Düşmanın ayağına doğru roketini hedef al ki patlama hasarından kaçamasınlar.
  • Roket Atarın dolu olduğundan emin ol.Roketini doldurmak için R tuşuna basabilirsin.
  • Eğer yaralanırsan (Medic çağırma tuşuna) basabilirsin Yakındaki Medicler ihtiyacını görecektir.

Silahlar

Ana madde: Weapons

Not: Silah hasarı yaklaşıktır ve temel değerde listelenmiştir. Ek rakamlar için ayrı silah sayfalarına bakın.


Birincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Rocket Launcher
Standart
Roketatar
Killicon rocket launcher.png 4 20 Temel: 90

Kritik: 270

Original
Promosyonel / İşleme
Orijinal
Killicon original.png Pictogram info.png  Rocketler nişangahtan sağdan veya soldan çıkıp uçmak yerine ekranın ortasından çıkarak uçar.
Direct Hit
Başarım
Direkt Vuruş
Killicon direct hit.png Temel: 112

Kritik: 338

Pictogram plus.png Roketler %80 daha hızlı uçar.

Pictogram plus.png 25% daha fazla hasar verir
Pictogram plus.png Düşman saldırıları, patlamalar veya kanca tarafından havaya fırlatılan düşmanlara Mini kritik hasarı verir.
Pictogram minus.png Patlama alanı %70 daha küçüktür.

Black Box
İşleme
Kara Kutu
Killicon black box.png 3 Temel: 90

Kritik: 270

Pictogram plus.png İsabet halinde: 20 can kazandırır.

Pictogram minus.png -25% daha az roket alır.

Rocket Jumper
İşleme
Roket Zıplatıcısı
yok 4 60 Temel: 0

Kritik: 0

Pictogram plus.png +200% daha fazla cephane.

Pictogram plus.png Kullanıcı kendine hasar veremez.
Pictogram minus.png -100% hasar .
Pictogram minus.png Rastgele kritik vuruşlar yoktur..
Pictogram minus.png İstihbaratı ve PASS Zamanı JAK'ını taşıyamaz.

Liberty Launcher
İşleme
Özgürlük Ateşleyici
Killicon liberty launcher.png 5 20 Temel: 68

Kritik: 203

Pictogram plus.png +25% daha fazla mermi.

Pictogram plus.png Roketler %40 daha hızlı uçar.
Pictogram plus.png Roket zıplamalarından -25% daha az hasar alır.
Pictogram minus.png -25% daha az hasar.

Cow Mangler 5000
İşleme
İnek Mengenesi 5000
Killicon cow mangler 5000.png 4 Temel: 90

Şarjlı ateş: 122

Kritik: 122-151

Yanma:
8 / sn. × 6 sn.

Pictogram plus.png  Roket harcamaz ("Mengene" barı gelir).

Pictogram minus.png  Rastgele Kritik Vuruşlar yok.
Pictogram minus.png  Yapılara normal hasarının 20%'ni verir.
Pictogram minus.png  Normal krit hasarı vereceği yerde Mini Kritik hasarı verir.
Pictogram info.png  Alternatif atışı:

Pictogram plus.png Mini Kritik hasarı verir.
Pictogram plus.png Düşmanları 6 saniyeliğine yakar.
Pictogram plus.png Yapıları 4 saniyeliğine .
Pictogram minus.png Mengene barını tamamen tüketir.
Pictogram minus.png Mengene barı dolu olamadan kullanılamaz.
Killicon fire.png
Beggar's Bazooka
İşleme
Keratanın Roketatarı
Killicon beggar's bazooka.png 3 20 Temel: 90

Kritik: 270

Pictogram plus.png 3 Roket birden doldurmak için ateş tuşunu basılı tut.

Pictogram plus.png 223% daha hızlı bir yaylım ateşi için ateş tuşunu bırak.
Pictogram minus.png +3 derecelik bir roket güzergah sapması vardır.
Pictogram minus.png 4. Roketi doldurmak elde patlamaya neden olur.
Pictogram minus.png Aktifken Otomatlardan cephane dolduramaz.
Pictogram minus.png Patlama alanı %20 daha küçüktür.

Air Strike
İşleme
Hava Saldırısı
Killicon air strike.png 4-8 Temel: 76

Kritik: 230

Pictogram plus.png Roket zıplamalarından -15% daha az hasar.

Pictogram plus.png Roket zıplaması yaparken atış hızı artar.
Pictogram plus.png Şarjör büyüklüğü öldürdükçe artar (+4 öldürmeye kadar).
Pictogram minus.png -15% daha az hasar verir.
Pictogram minus.png Patlama alanı -10% daha azdır.
Pictogram minus.png Roket zıplaması yaparken -20% daha küçük patlama alanı.


İkincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Shotgun
Standart
Av Tüfeği
Killicon shotgun.png 6 32 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Buff Banner
Başarım
Destek Sancağı
yok yok yok yok Pictogram info.png Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter.

Pictogram plus.png At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits.

Gunboats
İşleme
Koruyucu Botlar
yok yok yok yok Pictogram plus.png Grants 60% less self-damage from rocket jumping.

Pictogram info.png This doesn't affect fall damage.
Pictogram info.png Grants its abilities passively, does not need to be selected first in order to apply the ability.

Battalion's Backup
İşleme
Tümen Desteği
yok yok yok yok Pictogram info.png Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter.

Pictogram plus.png At 100% charge, using it grants player and nearby teammates 10 seconds of:

Immunity to Critical damage.
Raises resistance to damage by 35%.
Raises resistance to Sentry Gun by 50% (does not stack with previous).

Pictogram plus.png Passively increases max health by 20 points (220 total) on wearer.

Concheror
Promosyonel / İşleme
Fatih
yok yok yok yok Pictogram info.png Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter.

Pictogram plus.png While the buff is active, for 10 seconds the user and nearby teammates:

Have their movement speed boosted.
Are healed for 35% of the damage they deal.

Pictogram plus.png Passively grants a health regeneration depending on recent damage taken; max is +4.

Mantreads
İşleme
Tabanlar
Killicon mantreads.png yok yok yok Pictogram plus.png –75% reduction in push force taken from enemy damage.

Pictogram plus.png Deals 3x falling damage to the player you land on.
Pictogram plus.png -75% reduction in airblast vulnerability.
Pictogram plus.png  200% increased air control when blast jumping.
Pictogram info.png Grants its abilities passively, does not need to be selected first in order to apply the ability.

Reserve Shooter
İşleme
Yedek Atışçı
Killicon reserve shooter.png 4 32 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Pictogram plus.png 20% faster weapon switch-to speed.

Pictogram plus.png 15% faster weapon switch-from speed.
Pictogram plus.png Mini-crits targets that are blast jumping, knocked back, launched by a Thermal Thruster stomp, or using the grapple hook.

Pictogram info.png Mini-crits only take affect within 5 seconds of deploying this weapon.

Pictogram minus.png Has 34% smaller clip size.

Righteous Bison
Promosyonel / İşleme
Dürüst Bizon
Killicon righteous bison.png 4 Temel: 20

Kritik: 60

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Does not use ammo (replaced with an ammo meter).
Pictogram plus.png Projectile penetrates enemy targets.
Pictogram plus.png Projectiles cannot be deflected.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

B.A.S.E. Jumper
İşleme
S.E.R.B.E.S.T. Atlayıcı
N/A N/A N/A N/A Pictogram info.png Allows player to activate a parachute whilst midair, slowing their descent.
Panic Attack
İşleme
Panik Atak
Killicon panic attack.png 6 32 Temel: 72

Kritik: 216

[4.8 &times hasar; 15 saçma]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.


Yakın Dövüş

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Shovel
Standart
Kürek
Killicon shovel.png yok yok Temel: 65

Kritik: 195

Frying Pan
Promosyonel
Kızartma Tavası
Killicon frying pan.png
Conscientious Objector
İşleme
Bilinçli Muhalif
Killicon conscientious objector.png
Freedom Staff
Promosyonel
Özgürlük Asası
Killicon freedom staff.png
Bat Outta Hell
Rastgele
Cehennemden Fırlayan
Killicon bat outta hell.png
Memory Maker
Dağıtılmış
Anı Kaydedici
Killicon memory maker.png
Ham Shank
Promosyonel
But Sapı
Killicon ham shank.png
Necro Smasher
Başarım
Necro Parçalayıcı
Killicon necro smasher.png
Crossing Guard
Kutudan Çıkarma
Geçit Koruyucusu
Killicon crossing guard.png
Prinny Machete
Promosyonel
Prinny Palası
Killicon prinny machete.png
Saxxy
Dağıtılmış
Saxxy
Killicon saxxy.png Tekrar Güncellemesi ile birlikte gelen nadir eşya.

Pictogram info.png Öldürülen rakipler Avustralyum heykellere dönüşür (tamamen kozmetik bir özellik).

Golden Frying Pan
Dağıtılmış
ALTIN TAVA
Killicon golden frying pan.png İki Şehir Güncellemesi ile birlikte gelen nadir eşya.

Pictogram info.png Öldürülen rakipler Avustralyum heykellere dönüşür (tamamen kozmetik bir özellik).

Equalizer
Başarım
Dengeleyici
Killicon equalizer.png yok yok Temel:

33–107

Kritik:
Temel

Pictogram info.png When weapon is active:
Pictogram plus.png Damage increase as user's remaining health decreases.
Pictogram minus.png -90% less healing from Medic sources.
Pain Train
İşleme
Acı Deneyim
Killicon pain train.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Increases user's capture rate by 1 for points and carts.

Pictogram minus.png Raises bullet vulnerability by 10%.

Half-Zatoichi
Promosyonel / İşleme
Yarım Zatoichi
Killicon half-zatoichi.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png 50% longer melee range.

Pictogram plus.png On kill: heals 50% of user's base health.
Pictogram minus.png No random critical hits.
Pictogram minus.png 75% slower deploy and holster time.
Pictogram minus.png This weapon is Honorbound and once drawn will be holstered for -50 HP unless it kills.
Pictogram info.png A single successful hit will kill an enemy wielding the same weapon.

Disciplinary Action
İşleme
Disiplin Cezası
Killicon disciplinary action.png yok yok Temel: 49

Kritik: 146

Pictogram plus.png 70% longer melee range.

Pictogram plus.png On hit ally: boosts player's speed for 3 seconds and boosts ally's speed for 2 seconds.
Pictogram minus.png Deals 25% less damage.

Market Gardener
İşleme
Bostancı
Killicon market gardener.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Deals crits while the wielder is rocket jumping.

Pictogram minus.png 20% slower firing speed.
Pictogram minus.png No random critical hits.

Escape Plan
İşleme
Kaçış Planı
Killicon escape plan.png yok yok Temel: 65

Kritik: 195

Pictogram info.png When weapon is active:
Pictogram plus.png Movement speed increase as user's remaining health decreases.
Pictogram minus.png User takes mini-crits when weapon is active, and for 3 seconds after switching away.
Pictogram minus.png -90% less healing from Medic sources.


Alay saldırısı

Soldiergrenadekill.png İlgili Silah AçıklamaÖldürme Simgesi
Main article: Grenade (taunt)
Soldier Dengeleyicisini fırlatır, parmak eklemlerini çıtlatır, kemerinden bir el bombası çıkarır, yumruğunu havaya fırlatır ve patlayarak kendisini ve yakındaki düşmanları buildings/tr da dahil olmak üzere öldürür.
  • Killicon grenade (taunt).png
  • Killicon hhg.png

Eşya setleri

Ana madde: Eşya setleri
Tank Avcısı
Backpack The Tank Buster Bundle.png
Etki

Kurbanlarına bir mezar taşı bırak

Ana madde: Eşya setleri
Generalin Kuralları
Item icon World War Wednesday Bundle.png
Etki

Etkisiz

Ana madde: Eşya setleri
Havacılık Teçhizatı
Item icon World War Wednesday Bundle.png
Etki

Etkisiz

Ana madde: Eşya setleri
Dr. Grordbort'un Zafer Paketi
Item icon Dr. Grordbort's Victory Pack.png
Etki

Etkisiz

Ana madde: Eşya setleri
Teneke Asker
Item icon Tin Soldier.png
Etki

İlave sesli yanıtları mümkün kılar
Soldier'ın Robot Dansı alayını yapmasını sağlar

Ana madde: Eşya setleri
Çöp Tutkunu
Item icon Dumpster Diver Bundle.png
Etki

Etkisiz

Aksesuarlar

Ana madde: Hats


Resmî sınıf avatarları

Resmi Sınıf Avatarları
Orijinal Set RED 'ÜberŞarjlı' set BLU 'ÜberŞarjlı' set
Soldierava.jpg Buffed red soldier.jpg Buffed blu soldier.jpg
Steam'den TF2 avatarları alın: Orijinal

Başarımlar

Achieved.png

Güncelleme geçmişi

25 Ekim 2007 Yaması
  • Fixed rocket explosions being able to impart damage through thin ceilings.

20 Aralık 2007 Yaması

  • Fixed Rocket trail effects sometimes existing permanently in world.

28 Şubat 2008 Yaması

  • Reduced Soldier's maximum rocket reserve ammo from 36 to 16.

19 Haziran 2008 Yaması (Pyro Update)

  • Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.

29 Temmuz 2008 Yaması

  • Fixed rockets being able to fire through grates at round starts.

11 Aralık 2008 Yaması

  • Added smoke to the feet of a rocket jumping Soldier.

2 Şubat 2009 Yaması

  • Increased Soldier primary ammo count from 16 to 20.

13 Mart 2009 Yaması

13 Ağustos 2009 Yaması (Classless Update)

  • Removed self-inflicted mini-crits. Fixes Jarate'd Soldiers having ineffective rocket/grenade jumps.
  • [Belgelenmemiş] Added hat bodygroups to the Soldier.

17 Ağustos 2009 Yaması

  • Fixed rocket jumping.

15 Eylül 2009 Yaması

  • Compensated by increasing the radius of grenades, stickies, and rockets to 50% of what they lost at the corners of the OBB.
  • Rocket radius change: 121->146.

10 Aralık 2009 Yaması

  • Added counters to the HUDs of Soldiers to keep count of how many Demomen they kill and subsequently contributed to the WAR! Update.

17 Aralık 2009 Yaması (WAR! Update)

10 Haziran 2010 Yaması (Mac Update)

25 Ağustos 2010 Yaması

  • [Belgelenmemiş] Added a grenade bodygroup to the Soldier model.

5 Mayıs 2011 Yaması (Replay Update)

3 Haziran 2011 Yaması

  • Added community contributed response rules for when a Soldier kills a Demoman.

8 Haziran 2011 Yaması

  • [Belgelenmemiş] New laughing taunt animations have been added but are currently unused.

23 Haziran 2011 Yaması (Über Update)

  • Added "A,W,S,D" movement instruction to Soldier training.

20 Temmuz 2011 Yaması

  • [Belgelenmemiş] Added bomb carrying and showing animations for the Soldier.

13 Ekim 2011 Yaması (Manniversary Update & Sale)

27 Ekim 2011 Yaması (Very Scary Halloween Special)

2 Kasım 2011 Yaması

  • Added a taunt for the Tin Soldier set.
  • Fixed the Soldier's melee dare response rules.

15 Ağustos 2012 Yaması (Mann vs. Machine)

  • [Belgelenmemiş] Added voice lines to Soldier.

26 Ekim 2012 Yaması (Spectral Halloween Special).

  • [Belgelenmemiş] Added voice lines to Soldier.

2 Kasım 2012 Yaması

  • [Belgelenmemiş] Updated player models.

7 Şubat 2014 Yaması

  • Added missing payload audio for the Medic, Soldier, Demoman, and Spy.

15 Ocak 2015 Yaması #1

  • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly.
    • Fixes the Soldier's rocket reload missing the rocket.
  • Fixed the Professor Speks moving around on the Soldier's face.

12 Mart 2015 Yaması

  • Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped.

20 Ocak 2016 Yaması

  • [Belgelenmemiş] Fixed Heavy and Soldier not playing animations for some of their voice commands.

Hatalar

  • Oyuncu yeniden doğduğuı anda bir Birincil silah ateşlenirse, yeniden yükleme animasyonunda sürekli bir döngü oluşabilir. Bu, başka bir atış yaparak veya silah değiştirerek düzeltilebilir.
    • "Otomatik Yeniden Yükle" seçeneği etkinleştirildiyse ve alay ederken yeniden yüklemeye başladıysa, yeniden yükleme animasyonunun sürekli

döngüsü gerçekleşecektir.

  • Birincil silahı yeniden yüklerken alay ederseniz (Cow Mangler 5000 dışında), Soldier'in elinde bir roket yanıp söner.
  • Bir Asker silahıyla ateş etmek ve ardından hızlı bir silah değiştirme, sesin kesilmesine neden olur. Buna yakın dövüş silahları dahil değildir.

Ek bilgiler

  • The Soldier has made several posts on the Official Blog, often referring to the Team Fortress 2 team as "The Powers That Be".
  • In Poker Night at the Inventory, an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
    • He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
  • The first BLU team Soldier resembled Stonewall Jackson.
  • In Worms: Reloaded, the Soldier's helmet is one of the hats selectable for the player's worms.
  • The Soldier's uniform and Rocket Launcher are usable by Megabeth in Super Monday Night Combat.

Resim galeri


İlgili ürünler

Ayrıca bakınız

Kaynakça

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

Dış bağlantılar