Difference between revisions of "Big Kill"

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{{Weapon infobox
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{{Item infobox
| weapon-slot = [[Primary]]<br>[[Secondary]] ([[Crafting]])
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| type              = weapon
| used-by = [[Spy]]
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| image              = Weapon thebigkill.png
| level-and-type = Level 5 Revolver
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| used-by           = {{used by|Spy}}
| weapon-image = Weapon_thebigkill.png
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| slot              = secondary
| ammo-loaded = 6
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| released          = {{Patch name|4|15|2010}}
| ammo-carried = 24
+
| availability      = {{avail|promotional-expired}}
| reload = Clip
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| marketable        = yes
| display-loadout-stats = yes
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| numbered          = no
| backpack-image = samgun
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| ammo-loaded       = 6
| neutral-attributes = Combines style with stopping power. Long exclusive to Freelance Police, now available for other blood-thirsty mercenaries.
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| ammo-carried       = 24
| availability = Promotion
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| reload             = Clip
 +
| loadout           = yes
 +
  | item-kind        = {{item kind|Revolver}}
 +
  | item-level      = 5
 +
  | limited          = yes
 +
  | item-description = {{item description|Big Kill}}
 
}}
 
}}
{{Quotation|Official Description|This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.}}
 
  
The '''Big Kill''' ('''Sam's Revolver''') is a mock alternative to the [[Spy]]'s [[Revolver]]. Simply being a reskin, the weapon has no unique stats from its counterpart. The weapon was given to players who bought ''Sam & Max: The Devil's Playhouse'' within the first week of its release.
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{{Quotation|'''Big Kill''' publicity blurb|This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.}}
  
==Damage==
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The '''Big Kill''' is a [[Promotional items|promotional]] [[Weapons#spysecondary|secondary weapon]] for the {{cl|Spy}}. It is based on the [[wikia:w:c:samandmax:Big Kill|oversized .44 {{botignore|revolver}}]] used by [[wikia:w:c:samandmax:Sam|Sam]] from the ''[[w:Sam & Max|Sam & Max]]'' franchise.
{{See also|Damage}}
 
* Base: 40
 
* Max Ramp Up: 150% (60 damage)
 
* Max Fall Off: 50% (20 damage)
 
* Point Blank: 55-60
 
* Medium Range: 35-45
 
* Long Range: 20-25
 
* [[Mini-Crit]]: 54
 
* [[Critical hit]]: 120
 
  
Medium range is defined as the main resupply door to the opposite wall on the upper level of [[2Fort]].  Long range is defined as battlement to battlement on ctf_2fort. Damages are approximate and determined by community testing.
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This weapon functions identically to the [[Revolver]].  
  
==Trivia==
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This item was awarded to players who purchased ''[[Sam & Max: The Devil's Playhouse]]'' on [[Steam]] before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.
* The actual Big Kill was about twice as large in the original comic books, often with the barrel bending under its own weight.
 
* Sam's gun was not referred to in the Sam & Max series as "Big Kill" until being listed under this name in the notebook in episode 3 of season 3, "They Stole Max's Brain!." Sam refers to it then as "My 2nd best and 3rd most dangerous friend."
 
* Although the Big Kill uses the Revolver's stats, the model itself is actually re-skin of the [[Ambassador]], and also uses the Ambassador's animations.
 
*The weapon closely resembles the [http://upload.wikimedia.org/wikipedia/commons/1/13/Flickr_-_~Steve_Z~_-_S%5EW_Model_29_.44_Magnum_%282%29.jpg Smith & Wesson Model 29]
 
* The kill icon for the Big Kill was originally the same as the Revolver. This was changed to its current kill icon in the July 8, 2010 patch.
 
* The Big Kill is one of the only three loadout weapons that can not be crafted. The other two are the [[Lugermorph]] and the [[Golden Wrench]].
 
*The Big Kill, along with the [[Lugermorph]], were the first weapons that were considered unlocks, that shared the same stats with their classes default weapon.
 
* The name 'Big Kill' was first used in an early drawing by Steve Purcell, the Creator of Sam & Max[http://www.telltalegames.com/images/summer/history1/summer_moohooman.jpg]
 
  
==Gallery==
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The kill icon for the Big Kill was contributed by [https://steamcommunity.com/id/neodement NeoDement].
 +
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| identical          = {{item link|Revolver}}
 +
| type            = [[Hitscan]]
 +
| damagetype        = {{common string|Bullet}}
 +
| rangetype          = {{common string|Ranged}}
 +
 
 +
| damage          = yes
 +
|  base            = 40
 +
|  fall off        = 21
 +
|  ramp up        = 60
 +
|  point blank    = 55-60
 +
|  medium range    = 35-45
 +
|  long range      = 20-25
 +
|  pellet spread  = 80
 +
|  crit            = 120
 +
|  minicrit        = 54-81
 +
 
 +
| function times  = yes
 +
|  attack interval = 0.5 s
 +
|  reload          = 1.133 s
 +
|  spread recovery = 1.25 s
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Spy}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Spy|A Cut Above}}
 +
}}
 +
 
 +
== Update history ==
 +
'''{{Patch name|4|15|2010}}'''
 +
* The Big Kill was added to the game.
 +
 
 +
'''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}})
 +
* {{Undocumented}} The Big Kill was given its own [[kill icon]].
 +
 
 +
'''{{Patch name|9|17|2014}}'''
 +
* Added the Limited attribute to the Big Kill.
 +
 
 +
'''{{Patch name|7|29|2022}}''' ({{update link|Summer 2022 Pack}})
 +
* {{Undocumented}} Updated the description for the Big Kill.
 +
 
 +
'''[Unknown Date]'''
 +
* Fixed the Big Kill dealing the same amount of damage on headshots as the [[Ambassador]].
 +
 
 +
== Bugs ==
 +
* Like all of the Spy's secondary weapons except the [[Revolver]] and the [[Enforcer]], the Spy does not actually put any bullets into the cylinder while reloading, due to the model lacking a speedloader.
 +
 
 +
== Trivia ==
 +
* The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
 +
* The name "Big Kill" was first used in an early drawing by ''Sam & Max'' creator [[w:Steve Purcell|Steve Purcell]]<ref>[https://web.archive.org/web/20110620133655/http://www.telltalegames.com/images/summer/history1/summer_moohooman.jpg Snapshot from Telltale Games' image gallery, taken via Wayback Machine on June 20, 2011.]</ref>. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of ''The Devil's Playhouse'', ''They Stole Max's Brain!'', where it is listed in the notebook.
 +
* Sam describes the Big Kill as "my second best and third most dangerous friend".
 +
* The weapon is based on the [[w:Smith & Wesson Model 29|Smith & Wesson Model 29]], a highly popular and well-recognized weapon known for being the weapon of choice of [[w:Harry Callahan (character)|"Dirty" Harry Callahan]].
 +
 
 +
== Gallery ==
 
<gallery>
 
<gallery>
File:Big Kill 1st person red cropped.png|RED 1st person view.
+
File:Big Kill 1st person red.png|RED first-person view.
File:Big Kill 1st person red.png|Full RED 1st person view.
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File:Big Kill 1st person blu.png|BLU first-person view.
File:Big Kill 1st person blu cropped.png|BLU 1st person view.
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File:Sam hat gun.png|The Big Kill as seen wielded by Sam in ''Sam and Max: Season One''. Also known as ''Sam and Max Save the World''.
File:Big Kill 1st person blu.png|Full BLU 1st person view.
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File:Sam and Max Steam announcement.jpg|Steam advertisement for ''Sam and Max: The Devil's Playhouse''.
 
</gallery>
 
</gallery>
  
 +
== See also ==
 +
* [[Basic Spy strategy#Revolver + reskins|Big Kill strategy]]
 +
* ''[[Sam & Max: The Devil's Playhouse]]''
 +
* {{item link|Bloodhound}}
 +
* {{item link|License to Maim}}
 +
* {{item link|Lugermorph}}
 +
* {{item link|Max's Severed Head}}
  
==See also==
+
== References ==
*[[Spy strategy#revovler|Revolver strategy]]
+
<references/>
*[[Lugermorph]]
 
*[[Max's Severed Head]]
 
  
==External links==
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== External links ==
*[http://teamfortress.com/post.php?id=3698 TF2 Blog - It is a good day to be giant man]
+
* [https://teamfortress.com/post.php?id=3698 "It is a good day to be giant man" - TF2 Blog]
 +
* [https://web.archive.org/web/20100420191434/http://www.telltalegames.com:80/community/blogs/id-607 "SnM + Steam = BFF" - Telltale Games Official Blog]
 +
* [https://web.archive.org/web/20100527220952/http://www.telltalegames.com:80/tf2hats "Get Your Telltale TF2 Items!"]
  
 +
{{Promo Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Spy Nav}}
 
{{Spy Nav}}
  
 
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[[Category:Limited items]]
[[Category:Primary weapons]]
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[[Category:Reskins]]
 +
[[Category:Sam & Max: The Devil's Playhouse promotional items]]

Latest revision as of 20:58, 7 October 2023

This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.
Big Kill publicity blurb

The Big Kill is a promotional secondary weapon for the Spy. It is based on the oversized .44 revolver used by Sam from the Sam & Max franchise.

This weapon functions identically to the Revolver.

This item was awarded to players who purchased Sam & Max: The Devil's Playhouse on Steam before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.

The kill icon for the Big Kill was contributed by NeoDement.

Damage and function times

See also: Damage
Identical to: Revolver
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 60
Base damage 100% 40
Maximum fall-off 52.8% 21
Point blank 55-60
Medium range 35-45
Long range 20-25
Pellet spread 80:1
Critical 120
Mini-crit 54-81
Function times
Attack interval 0.5 s
Reload 1.133 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.

Update history

April 15, 2010 Patch

  • The Big Kill was added to the game.

July 8, 2010 Patch (Engineer Update)

  • [Undocumented] The Big Kill was given its own kill icon.

September 17, 2014 Patch

  • Added the Limited attribute to the Big Kill.

July 29, 2022 Patch (Summer 2022 Pack)

  • [Undocumented] Updated the description for the Big Kill.

[Unknown Date]

  • Fixed the Big Kill dealing the same amount of damage on headshots as the Ambassador.

Bugs

  • Like all of the Spy's secondary weapons except the Revolver and the Enforcer, the Spy does not actually put any bullets into the cylinder while reloading, due to the model lacking a speedloader.

Trivia

  • The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
  • The name "Big Kill" was first used in an early drawing by Sam & Max creator Steve Purcell[1]. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of The Devil's Playhouse, They Stole Max's Brain!, where it is listed in the notebook.
  • Sam describes the Big Kill as "my second best and third most dangerous friend".
  • The weapon is based on the Smith & Wesson Model 29, a highly popular and well-recognized weapon known for being the weapon of choice of "Dirty" Harry Callahan.

Gallery

See also

References

External links