Difference between revisions of "Engineer responses"
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*[[Media:Engineer_mvm_wave_end05.wav|"Awww. Hell."]] | *[[Media:Engineer_mvm_wave_end05.wav|"Awww. Hell."]] | ||
*[[Media:Engineer_mvm_wave_end06.wav|"Hell boys, we better man up in a big damn hurry."]] | *[[Media:Engineer_mvm_wave_end06.wav|"Hell boys, we better man up in a big damn hurry."]] | ||
+ | }} | ||
+ | === [[Helltower]] responses === | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round Start''' | ||
+ | |image = Gette it Onne!.png | ||
+ | |image-size = 25px | ||
+ | |image-link = List of game modes | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_round_start01.wav|"Let's get that dead man movin'!"]] | ||
+ | *[[Media:engineer_sf13_round_start02.wav|"Let's get this buzzer bait in a hole, boys!"]] | ||
}} | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''The Witching Hour: Bridge Appears''' | ||
+ | |image = BLU Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_midnight01.wav|"The bridge is down, boys! Get while the gettin's good!"]] | ||
+ | *[[Media:engineer_sf13_midnight02.wav|"It's the witching hour, boys!"]] | ||
+ | *[[Media:engineer_sf13_midnight03.wav|"The bridge is down! Go, go, go!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Collected Normal Spell''' | ||
+ | |image = Backpack_Fancy_Spellbook.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Magic spells | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_influx_big01.wav|"I am a '''god'''!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Collected Ultimate Spell''' | ||
+ | |image = Backpack_Fancy_Spellbook.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Magic spells | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_magic_reac01.wav|"Move, ''move,'' '''''move!''''']] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Casting Spells''' | ||
+ | |image = Backpack_Spellbook_Magazine.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Magic spells | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_spell_bombhead01.wav|"Caputus crepitus!"]] | ||
+ | *[[Media:engineer_sf13_spell_devil_bargain01.wav|"Pactum diabolus!"]] | ||
+ | *[[Media:engineer_sf13_spell_earthquake01.wav|"Seismela tremoro!"]] | ||
+ | *[[Media:engineer_sf13_spell_generic04.wav|"Barpo kabalto!"]] | ||
+ | *[[Media:engineer_sf13_spell_invisibility01.wav|"Barpo invisium!"]] | ||
+ | *[[Media:engineer_sf13_spell_lightning_bolt01.wav|"Imputum fulmenus!"]] | ||
+ | *[[Media:engineer_sf13_spell_summon_monoculous01.wav|"Invokum monoculus!"]] | ||
+ | *[[Media:engineer_sf13_spell_super_jump01.wav|"Amplus tripudio!"]] | ||
+ | *[[Media:engineer_sf13_spell_super_speed01.wav|"Paidum celeris!"]] | ||
+ | *[[Media:engineer_sf13_spell_teleport_self01.wav|"Ipsum instantarium!"]] | ||
+ | *[[Media:engineer_sf13_spell_uber01.wav|"Deus invictus!"]] | ||
+ | *[[Media:engineer_sf13_spell_zombie_horde01.wav|"Mortis animataris!"]] | ||
+ | }} | ||
==Duel-related responses== | ==Duel-related responses== | ||
{{soundList | {{soundList |
Revision as of 04:49, 4 November 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Engineer has several voice responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with any weapon (except Gunslinger) |
After Killing More than 3 Enemies in 20 Seconds with any weapon (except Gunslinger) |
Kill assist |
Melee kill |
Sentry Gun kill streak |
Wrangler kill |
Golden Wrench / Saxxy kill |
Combat Mini-Sentry Gun kill |
25px Dominating a Demoman |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
On Death |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Building a Dispenser |
Building a Sentry Gun |
Building a Teleporter |
Packing Up a Building |
Moving a Building |
Replanting a Building |
Dispenser Sapped by Enemy Spy |
Sentry Gun Sapped by Enemy Spy |
Teleporter Sapped by Enemy Spy |
Dispenser Destroyed |
Sentry Gun Destroyed |
Teleporter Destroyed |
After Revenge Crits activated when Sentry has scored kills recently |
Gunslinger Punch |
Third Gunslinger Punch |
After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Defense |
Mann vs. Machine responses
Setup/Between Waves
Ready to play |
Ready to play, but other players are not |
Wave finished, near an Upgrade Station |
After accessing an Upgrade Station |
During a Wave
Wave starts |
Collecting Credits |
Teammate places a Sapper on a Robot |
Enemy Sniper |
Sentry Buster incoming |
Sentry Buster destroyed |
Bomb dropped |
While in Alert Zone |
Bomb picked up |
Bomb carrier upgrades |
Giant Robot deployed |
Giant Robot picks up bomb |
Tank incoming |
Tank in Alert Zone |
Shooting at Tank |
Tank is destroyed |
Teammate is killed |
All other teammates are dead |
Miscellaneous |
After a Wave
Won |
Lost |
Helltower responses
Round Start |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Ultimate Spell |
Casting Spells |
Starting a Duel |
Duel Accepted |
Duel Rejected |
With Magical Mercenary equipped
These responses override the default responses for that category.
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