Difference between revisions of "Main Page/tr"

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   | box1-index-col1 = <!--  
 
   | box1-index-col1 = <!--  
       -->[[Achievements/tr|Başarımlar]]<br /><!-- // Popüler Konular
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       -->[[Achievements/tr|Başarımlar]]<br /><!-- // Popüler Maddeler
 
       -->[[List of game modes/tr|Oyun Modları]]<br /><!--  
 
       -->[[List of game modes/tr|Oyun Modları]]<br /><!--  
 
       -->[[Strategy/tr|Strateji]]<br /><!--  
 
       -->[[Strategy/tr|Strateji]]<br /><!--  
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       -->[[Bots/tr|Botlar]]
 
       -->[[Bots/tr|Botlar]]
  
   | col2-heading = Trending topics:
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   | col2-heading = Trend maddeler:
  
 
   | box1-index-col3 = <!--  
 
   | box1-index-col3 = <!--  
       -->[[Scripting]]<br /><!-- // Popüler Konular
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       -->[[Scripting]]<br /><!-- // Popüler Maddeler
 
       -->[[Item drop system|Item Drop System]]<br /><!--  
 
       -->[[Item drop system|Item Drop System]]<br /><!--  
 
       -->[[Sentry Gun/tr|Taret]]<br /><!--  
 
       -->[[Sentry Gun/tr|Taret]]<br /><!--  
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  | box2-fa-title = Popüler Sayfa
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  | box2-fa-title = Seçkin Madde
  
 
   | box2-fa-links = <!-- // Note: only translate the displayed text of these links, do not change the links themselves.
 
   | box2-fa-links = <!-- // Note: only translate the displayed text of these links, do not change the links themselves.

Revision as of 17:05, 14 August 2014

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Seçkin Madde — Işınlayıcılar
Teleporters are a type of building that can be constructed by an Engineer using the Build Tool. Two components make up a complete and functional Teleporter set: the Teleporter Entrance and the Teleporter Exit. Both ends appear as team-colored devices that rotate quickly to form glowing, circular pads.

Players who stand on a fully charged Teleporter Entrance are instantly transported to the corresponding Teleporter Exit in a flash of light and team-colored particles. After a brief period of recharging, another teammate can pass through. A team can easily have their offensive push or defensive setup crumble if they lack prompt reinforcements, while one with a judiciously-placed Exit can apply constant pressure and even sneak into an unaware enemy's territory.

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