Difference between revisions of "Tribalman's Shiv"

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{{Quotation|'''The Sniper'''|Let's see how much blood's in ya!|sound=Sniper_meleedare05.wav}}
 
{{Quotation|'''The Sniper'''|Let's see how much blood's in ya!|sound=Sniper_meleedare05.wav}}
  
The '''Tribalman's Shiv''' is a craftable [[melee]] weapon for the [[Sniper]]. It appears as a wooden machete, consisting of a reddish brown wood for the blade and a typical brown wood for the handle. The blade has both a serrated edge and a smooth, sharp edge.
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The '''Tribalman's Shiv''' is a [[melee]] weapon for the [[Sniper]]. It appears as a wooden machete, consisting of a reddish brown wood for the blade and a typical brown wood for the handle. The blade is double edged, featuring both serrated and smooth sharp edges.
  
 
When struck, this weapon leaves a seeping wound in the enemy which [[Bleeding|bleeds out]] for 6 seconds. However, the Shiv itself deals 50% less damage as a result. Direct conflict is therefore not a viable strategy for this weapon, requiring the player to perform hit and run tactics in order to take down encroaching enemies and [[Spies]] that [[Cloak]] once attacked. Its [[Critical hit]] animation is identical to the [[Kukri]]; a double handed overhead swing, similar to the [[Pyro]]'s normal melee attack and the [[Eyelander]]'s Critical swing.
 
When struck, this weapon leaves a seeping wound in the enemy which [[Bleeding|bleeds out]] for 6 seconds. However, the Shiv itself deals 50% less damage as a result. Direct conflict is therefore not a viable strategy for this weapon, requiring the player to perform hit and run tactics in order to take down encroaching enemies and [[Spies]] that [[Cloak]] once attacked. Its [[Critical hit]] animation is identical to the [[Kukri]]; a double handed overhead swing, similar to the [[Pyro]]'s normal melee attack and the [[Eyelander]]'s Critical swing.
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{{Weapon Demonstration|ckMHOh1DoUc}}
 
{{Weapon Demonstration|ckMHOh1DoUc}}
 
==Related Achievements==
 
{{Achievement table
 
| 1 = {{Show achievement|Sniper|Be Polite}}
 
      {{Show achievement|Sniper|Jarate Chop}}
 
| 2 = {{Show achievement|Sniper|Kook the Spook}}
 
}}
 
  
 
==Blueprint==
 
==Blueprint==
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| ingredient-2 = Tribalman's Shiv
 
| ingredient-2 = Tribalman's Shiv
 
| result = Boston Basher
 
| result = Boston Basher
 +
}}
 +
 +
==Related Achievements==
 +
{{Achievement table
 +
| 1 = {{Show achievement|Sniper|Be Polite}}
 +
      {{Show achievement|Sniper|Jarate Chop}}
 +
| 2 = {{Show achievement|Sniper|Kook the Spook}}
 
}}
 
}}
  
 
==Previous Changes==
 
==Previous Changes==
 +
'''[[May 20, 2010 Patch'''
 +
*Added the weapon to the game.
 
'''[[July 8, 2010 Patch]]'''
 
'''[[July 8, 2010 Patch]]'''
 
* The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 
* The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
 
'''[[September 30, 2010 Patch]]'''
 
'''[[September 30, 2010 Patch]]'''
 
* The Tribalman's Shiv view model was updated to match the world model.  
 
* The Tribalman's Shiv view model was updated to match the world model.  
 
+
'''[Unknown date]'''
 
+
* Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding [[Jarate]] or dead, the suicide/environmental death kill icon.)
* Formerly, if an enemy were to die from the [[bleeding]] effect of the Tribalman's Shiv, the HUD would display the kill icon of the weapon you were holding when the enemy died. If you were dead or holding [[Jarate]] while the enemy was killed by the bleeding effect, the kill icon displayed would be the suicide/environmental death kill icon.
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* The weapon now has its own unique kill icon, provided by [http://steamcommunity.com/id/neodement/ NeoDement] and [http://steamcommunity.com/id/galago/ Galago].
* The Tribalman's Shiv, along with the [[Homewrecker]], the [[Scotsman's Skullcutter]] and the [[Pain Train]], did not originally have a kill icon, instead using the suicide/environmental death icon. The proper kill icons were added by Valve shortly after the Shiv and Skullcutter's introduction when community-made icons were sent to them. These kill icons were created by [http://steamcommunity.com/id/neodement/ NeoDement] and [http://steamcommunity.com/id/galago/ Galago].
 
  
 
==Trivia==
 
==Trivia==

Revision as of 13:57, 9 January 2011

Let's see how much blood's in ya!
The Sniper

The Tribalman's Shiv is a melee weapon for the Sniper. It appears as a wooden machete, consisting of a reddish brown wood for the blade and a typical brown wood for the handle. The blade is double edged, featuring both serrated and smooth sharp edges.

When struck, this weapon leaves a seeping wound in the enemy which bleeds out for 6 seconds. However, the Shiv itself deals 50% less damage as a result. Direct conflict is therefore not a viable strategy for this weapon, requiring the player to perform hit and run tactics in order to take down encroaching enemies and Spies that Cloak once attacked. Its Critical hit animation is identical to the Kukri; a double handed overhead swing, similar to the Pyro's normal melee attack and the Eyelander's Critical swing.

Damage

See also: Damage
  • Bleed Damage: 4 damage per tick, 8 damage per second for 6 seconds (48 damage total)
  • Mini-Crit Bleed Damage: 5.40 damage per tick, 10.8 damage per second for 6 seconds (64.8 damage total)

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8
  • Bleed Duration: 6

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Blueprint

Dead Ringer Huntsman Tribalman's Shiv
Item icon Dead Ringer.png + Item icon Huntsman.png = Item icon Tribalman's Shiv.png

As a Crafting Ingredient

Sandman Tribalman's Shiv Boston Basher
Item icon Sandman.png + Item icon Tribalman's Shiv.png = Item icon Boston Basher.png

Related Achievements

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.


Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.
Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.

Previous Changes

[[May 20, 2010 Patch

  • Added the weapon to the game.

July 8, 2010 Patch

  • The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

September 30, 2010 Patch

  • The Tribalman's Shiv view model was updated to match the world model.

[Unknown date]

  • Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding Jarate or dead, the suicide/environmental death kill icon.)
  • The weapon now has its own unique kill icon, provided by NeoDement and Galago.

Trivia

  • The Tribalman's Shiv is made entirely of wood. Since several plants from tropical areas possess anticoagulant properties (blood-thinners), it has been theorized that the blade may be carved from the wood of one of these plants, (such as a Boldo tree) which would account for it inflicting a profusely-bleeding wound. This would be intentional on Valve's part though, as the creator of the Shiv did not think of this (though he has admitted it is logical, and cool).
  • Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned around so that the notched side struck the enemy. However, this did not get implemented as it required custom animations, which neither the creator nor Valve were willing to make.
  • The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.

Gallery

See also