Difference between revisions of "Pain Train"

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(removed speculative trivia)
(Undo edit by Squidfeeder (Talk) (327603) Dat's a bug :B)
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==Bugs==
 
==Bugs==
 
*Due to how bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Pain Train wielder. This includes the [[Syringe Gun]], all [[Melee]] weapons, the [[Chargin' Targe|Targe Bash]], and most [[Taunts#Special Taunts|Taunt attacks]].
 
*Due to how bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Pain Train wielder. This includes the [[Syringe Gun]], all [[Melee]] weapons, the [[Chargin' Targe|Targe Bash]], and most [[Taunts#Special Taunts|Taunt attacks]].
 +
*Fire damage may inadvertently be increased against the user.
 
*Taunting with the Pain Train will play the respective taunts of the [[Shovel]] and [[Bottle]].
 
*Taunting with the Pain Train will play the respective taunts of the [[Shovel]] and [[Bottle]].
  

Revision as of 19:30, 24 January 2011

...gonna take down to the pain train station in train town.
— Drunken gibberish from the Demoman

The Pain Train is an unlockable melee weapon available to both the Soldier and the Demoman. It appears as a broken handle (possibly from the Axtinguisher) outfitted with a large railroad nail.

When equipped, the club increases the capture rate of its wielder, counting him as two people, and placing him on par with the Scout when capturing control points and pushing Payload carts. The Pain Train can be used effectively in conjunction with rocket/sticky jumping to quickly approach and capture points.

Equipping the Pain Train will make its owner 10% more vulnerable to bullet-firing weaponry such as the Minigun, Scattergun, Shotgun, Sniper Rifle, or Sentry Guns.

Damage

See also: Damage

Identical to the Shovel and Bottle

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Blueprint

See also: Crafting
Sandman Scrap Metal Pain Train
Item icon Sandman.png + Item icon Scrap Metal.png = Item icon Pain Train.png

As a Crafting Ingredient

Pain Train Kritzkrieg Candy Cane
Item icon Pain Train.png + Item icon Kritzkrieg.png = Item icon Candy Cane.png

Related Achievements

Leaderboard class demoman.png Demoman

The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.

Bugs

  • Due to how bullet vulnerability is calculated, certain non-bullet weapons deal 10% more damage to a Pain Train wielder. This includes the Syringe Gun, all Melee weapons, the Targe Bash, and most Taunt attacks.
  • Fire damage may inadvertently be increased against the user.
  • Taunting with the Pain Train will play the respective taunts of the Shovel and Bottle.

Trivia

  • The Pain Train was accidentally added to the drop system a day earlier as "Unknown Item 154". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the Bottle.
  • For crafting purposes, the Pain Train counts as both a Soldier and a Demoman weapon. However, using it for crafting a Class Token (with any blueprint) will always produce a Soldier Token.
  • The name was made up by Swizzle himself. The caption he also included with the submission was "The Pain Train's a-comin! Woo woo!".

Gallery

See also