Difference between revisions of "Powerjack"

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The '''Powerjack''' is a craftable [[melee]] weapon for the [[Pyro]]. It appears as an antique automobile jack with a team-colored car battery strapped to its base with heavy rubber bands.
 
The '''Powerjack''' is a craftable [[melee]] weapon for the [[Pyro]]. It appears as an antique automobile jack with a team-colored car battery strapped to its base with heavy rubber bands.
  
This weapon deals 25% more damage than the default [[Fire Axe]], and does not randomly deal [[Critical hit]]s. Upon killing an enemy while holding the weapon, the Pyro will be awarded 75 health. Should the Pyro's health be higher than 100, the Pyro's health will be filled completely and the remainder given as [[Healing#Overheal|overheal]] (up to a maximum of 260). This extra health attenuates over time like regular overheal.
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This weapon deals 25% more damage than the default [[Fire Axe]], and does not randomly deal [[Critical hit]]s. Upon killing an enemy while holding the weapon, the Pyro will be awarded 75 health. Should the Pyro's health be higher than 100, the Pyro's health will be filled completely and the remainder given as [[Healing#Overheal|overheal]] (up to a maximum of 260). This extra health depletes over time similarly to regular overheal.
  
 
==Damage==
 
==Damage==
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==Bugs==
 
==Bugs==
 
*The kill icon does not match up exactly with the weapon model, in the sense that the crank on the car jack is not on the same side with the battery straps.
 
*The kill icon does not match up exactly with the weapon model, in the sense that the crank on the car jack is not on the same side with the battery straps.
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==Trivia==
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*The name of the weapon comes from a jack being used as an offensive weapon.
  
 
==Gallery==
 
==Gallery==
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==Trivia==
 
*The origins of the name comes from the facts that the handle is made of an upside-down hydraulic-jack, and an old car battery, hence the name "Powerjack". How this combo-weapon can give health on kill is still unknown.
 
  
 
==See also==
 
==See also==

Revision as of 11:44, 25 January 2011

Mmmphya harrgh mrgha hrghgph!
The Pyro on customized tools

The Powerjack is a craftable melee weapon for the Pyro. It appears as an antique automobile jack with a team-colored car battery strapped to its base with heavy rubber bands.

This weapon deals 25% more damage than the default Fire Axe, and does not randomly deal Critical hits. Upon killing an enemy while holding the weapon, the Pyro will be awarded 75 health. Should the Pyro's health be higher than 100, the Pyro's health will be filled completely and the remainder given as overheal (up to a maximum of 260). This extra health depletes over time similarly to regular overheal.

Damage

See also: Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Item set

Main article: Item sets
The Gas Jockey's Gear
Backpack The Gas Jockey's Gear Bundle.png
Effect

Leave a Calling Card on your victims

Demonstration

Blueprint

See also: Crafting
Axtinguisher Reclaimed Metal Powerjack
Item icon Axtinguisher.png + Item icon Reclaimed Metal.png = Item icon Powerjack.png

As a Crafting Ingredient

Refined Metal Powerjack Attendant
Item icon Refined Metal.pngx4 + Item icon Powerjack.png = Item icon Attendant.png

Related Achievements

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Bugs

  • The kill icon does not match up exactly with the weapon model, in the sense that the crank on the car jack is not on the same side with the battery straps.

Trivia

  • The name of the weapon comes from a jack being used as an offensive weapon.

Gallery


See also