Difference between revisions of "Pain Train"
LiquidFire (talk | contribs) |
Focusknock (talk | contribs) (moved to bugs since clearly unintended. Still dubious that it's true though. May need testing.) |
||
Line 19: | Line 19: | ||
When equipped, the club increases the capture rate of its wielder, counting him as two people, and placing him on par with the [[Scout]] when capturing [[control points]] and pushing Payload [[carts]]. The Pain Train can be used effectively in conjunction with [[Jumping|rocket/sticky jumping]] to quickly approach and capture points. | When equipped, the club increases the capture rate of its wielder, counting him as two people, and placing him on par with the [[Scout]] when capturing [[control points]] and pushing Payload [[carts]]. The Pain Train can be used effectively in conjunction with [[Jumping|rocket/sticky jumping]] to quickly approach and capture points. | ||
− | Equipping the Pain Train will make its owner 10% more [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerable]] to bullet-firing weaponry such as the [[Minigun]], [[Scattergun]], [[Shotgun]], [[Sniper Rifle]], or [[Sentry Gun]]s | + | Equipping the Pain Train will make its owner 10% more [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerable]] to bullet-firing weaponry such as the [[Minigun]], [[Scattergun]], [[Shotgun]], [[Sniper Rifle]], or [[Sentry Gun]]s. |
== Damage and function times == | == Damage and function times == | ||
Line 96: | Line 96: | ||
==Bugs== | ==Bugs== | ||
− | * Fire damage may inadvertently be increased against the user. | + | * Fire damage and projectile damage from the [[Huntsman]] may inadvertently be increased against the user. |
* Taunting with the Pain Train has the sounds and animations of [[Shovel]] and [[Bottle]]. | * Taunting with the Pain Train has the sounds and animations of [[Shovel]] and [[Bottle]]. | ||
Revision as of 21:36, 15 March 2011
“ | ...gonna take down to the pain train station in train town.
Click to listen
— Drunken gibberish from the Demoman
|
” |
The Pain Train is a community-made melee weapon available to both the Soldier and the Demoman. It appears as a broken wooden handle with black tape, possibly from the Axtinguisher, outfitted with a large railroad stake and several nails stuck in the top.
When equipped, the club increases the capture rate of its wielder, counting him as two people, and placing him on par with the Scout when capturing control points and pushing Payload carts. The Pain Train can be used effectively in conjunction with rocket/sticky jumping to quickly approach and capture points.
Equipping the Pain Train will make its owner 10% more vulnerable to bullet-firing weaponry such as the Minigun, Scattergun, Shotgun, Sniper Rifle, or Sentry Guns.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Sandman | Scrap Metal | Pain Train | ||
+ | = |
[[Soldier Token|Template:Dictionary/items/soldier token]] | [[Melee Token|Template:Dictionary/items/melee token]] | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
[[Demoman Token|Template:Dictionary/items/demoman token]] | [[Melee Token|Template:Dictionary/items/melee token]] | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Notes:
- The second blueprint simply makes a Soldier's melee weapon; there is still a chance of getting the Equalizer or Half-Zatoichi instead. There will be approximately a 33.33% chance of crafting this item using the second blueprint.
- The third blueprint simply makes a Demoman's melee weapon; there is still a chance of getting the Eyelander, Scotsman's Skullcutter, Ullapool Caber, Claidheamh Mòr, or Half-Zatoichi instead. There will be approximately a 16.67% chance of crafting this item using the third blueprint.
As a Crafting Ingredient
Pain Train | Kritzkrieg | Candy Cane | ||
+ | = |
Related Achievements
Demoman
|
Update history
- The item was added to the game.
- [Undocumented] Added crafting recipe for this weapon
- The Pain Train was given a kill icon.
Bugs
- Fire damage and projectile damage from the Huntsman may inadvertently be increased against the user.
- Taunting with the Pain Train has the sounds and animations of Shovel and Bottle.
Trivia
- The Pain Train was accidentally added to the drop system a day earlier as "Unknown Item 154". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the Bottle.
- For crafting purposes, the Pain Train counts as both a Soldier and a Demoman weapon. However, using it for crafting a Class Token (with any blueprint) will always produce a Soldier Token.
- The Pain Train was originally designed to be used by the Pyro. [1]
- The name was made up by Swizzle himself. The caption he also included with the submission was "The Pain Train's a-comin! Woo woo!". Additionally, the name references a Demoman response.
Gallery
Soldier first-person view.
- Pain Train Demoman 1st person RED.png
RED Demoman first-person view.
- Pain Train Demoman 1st person BLU.png
BLU Demoman first-person view.
See also
|
|