Difference between revisions of "Pain Train"
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*For crafting purposes, the Pain Train counts as both a Soldier and a Demoman weapon. However, using it for crafting a Class Token (with any blueprint) will always produce a Soldier Token. | *For crafting purposes, the Pain Train counts as both a Soldier and a Demoman weapon. However, using it for crafting a Class Token (with any blueprint) will always produce a Soldier Token. | ||
*According to the original creator, the Pain Train was a weapon originally intended for the Pyro. | *According to the original creator, the Pain Train was a weapon originally intended for the Pyro. | ||
+ | *This is the only weapon that was introduced in the first wave of contributed weapons that did not start out as a skin for another weapon. | ||
== Gallery == | == Gallery == |
Revision as of 03:50, 17 July 2010
“ | ...gonna take down to the pain train station in train town.
Click to listen
— Gibberish spoken by the Demoman
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” |
The Pain Train is an unlockable melee 'makeshift club' weapon for both the Soldier and the Demoman, and was released in the March 18, 2010 Patch as part of the first series of community-created content. When carried, the club grants its wielder additional capture force, effectively making them count as two players when capturing control points and carts, thus acquiring the same ability as the Scout. On the downside, carrying the Pain Train makes its owner 10% more vulnerable to bullet-firing weapons, such as the Minigun, Scattergun, Sniper Rifle, or Sentry Guns.
Damage
- Base: 65 (59 to 72 damage)
- Mini-Crit: 88
- Critical Hit: 195
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.8 (untested)
All times are in seconds. Times are approximate and determined by community testing.
Blueprint
Trivia
- The Pain Train is one of the only weapons in the game to be used by more than one class, along with the Shotgun, Pistol and Lugermorph.
- Taunting with the Pain Train will cause the Soldier and Demoman to play their respective standard Bottle and Shovel taunts, the Demoman "drinking" from the end of the Pain Train and the Soldier hitting it on his head.
- This also applies with the sound effects used when hitting targets. The Pain Train takes the sound effects of the Shovel and Bottle for the Soldier and Demoman respectively.
- The Pain Train derives its name from the large, iron railroad spike driven through the striking end of the weapon.
- There is a bug that exists which also causes flame damage to be increased.
- The Pain Train was accidentally added to the drop system a day earlier as "Unknown Item 154". At that time, the item could be acquired through the random drop system, but not found in the backpack without the help of an external item manager. Approximately 1200 players found the item, but it did not drop into the backpack until the item was permanently and officially implemented on March 18. When moved into the backpack before this, the item took the placeholder icon of the Bottle.
- The Pain Train is one of two weapons that requires a Scrap Metal to craft, the other being the Southern Hospitality.
- For crafting purposes, the Pain Train counts as both a Soldier and a Demoman weapon. However, using it for crafting a Class Token (with any blueprint) will always produce a Soldier Token.
- According to the original creator, the Pain Train was a weapon originally intended for the Pyro.
- This is the only weapon that was introduced in the first wave of contributed weapons that did not start out as a skin for another weapon.
Gallery
- Pain Train Soldier 1st person cropped.png
Soldier 1st person view.
Soldier Full 1st person view.
- Pain Train Demoman 1st person red cropped.png
Demoman RED 1st person view.
Demoman Full RED 1st person view.
- Pain Train Demoman 1st person blu cropped.png
Demoman BLU 1st person view.
Demoman Full BLU 1st person view.
See also
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