Difference between revisions of "Engineer responses"
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*[[Media:Engineer_autodejectedtie01.wav|"That just ain't right!"]] | *[[Media:Engineer_autodejectedtie01.wav|"That just ain't right!"]] | ||
− | + | *[[Media:Engineer_autodejectedtie02.wav|"Now I've seen everything!"]] | |
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*[[Media:Engineer_autoonfire01.wav|"Fire, Fire! Ow oh oh oh-grr fire!"]] | *[[Media:Engineer_autoonfire01.wav|"Fire, Fire! Ow oh oh oh-grr fire!"]] | ||
− | + | *[[Media:Engineer_autoonfire02.wav|"Fire!"]] | |
− | + | *[[Media:Engineer_autoonfire03.wav|"I'm burnin' up."]] | |
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Revision as of 22:14, 2 July 2011
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Engineer has several voice responses, all of which are listed below (excluding Voice Commands).
Contents
Kill streak with any weapon |
Participating in a Kill assist |
Melee kill |
Sentry Gun kill streak |
Wrangler kill |
Golden Wrench kill |
Combat Mini-Sentry Gun kill |
25px Dominating a Demoman |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
Healed by Medic |
Under the effects of an Ubercharge |
Building a Dispenser |
Building a Sentry Gun |
Building a Teleporter |
Packing Up a Building |
Moving a Building |
Replanting a Building |
Dispenser Sapped by Enemy Spy |
Sentry Gun Sapped by Enemy Spy |
Teleporter Sapped by Enemy Spy |
Dispenser Destroyed |
Sentry Gun Destroyed |
Teleporter Destroyed |
Hit by Jarate or Mad Milk |
After Revenge Crits activated when Sentry has scored kills recently |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Defense |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Unused Responses
Golden Wrench kill |
Gunslinger Punch |
Third Gunslinger Punch |
Teleportation |
Note: The teleportation responses, while implemented, cannot be heard in-game due to a technical oversight in the game files. |
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