Difference between revisions of "Cow Mangler 5000"
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The '''Cow Mangler 5000''' is a primary weapon for the [[Soldier]]. | The '''Cow Mangler 5000''' is a primary weapon for the [[Soldier]]. | ||
− | The weapon has the ability to fire charged shots that deal [[mini-crit]]s, as well as disable [[building]]s for 4 seconds. However, it deals less damage to buildings, and | + | The weapon has the ability to fire charged shots that deal [[mini-crit]]s, as well as disable [[building]]s for 4 seconds. However, it deals less damage to buildings, and cannot fire random [[critical hit]]s. The weapon does not use ammo, but the weapon can only be fired five times before the Soldier has to reload the weapon. The Soldier reloads the weapon via pumping a handle on the side of the weapon. Each pump reloads one charge. Upon a kill, players will turn black and vaporize, slowly hovering in mid-air while team-colored fire particles surrounding them disintegrates their body. |
The weapon is part of [[Dr. Grordbort's Victory Pack]]. | The weapon is part of [[Dr. Grordbort's Victory Pack]]. | ||
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== Bugs == | == Bugs == | ||
− | * The weapon does not deal critical hits while [[crit boost]]ed. | + | * The weapon does not deal critical hits even while [[crit boost]]ed. |
* Attempting to rocketjump with a charged shot will grant the "Pilot Light" [[Pyro achievements|Pyro achievement]] to the user. | * Attempting to rocketjump with a charged shot will grant the "Pilot Light" [[Pyro achievements|Pyro achievement]] to the user. | ||
* Taunting while charging a rocket will still fire the projectile during the taunt animation, complete with particle effects on the Soldier's chest as it charges. | * Taunting while charging a rocket will still fire the projectile during the taunt animation, complete with particle effects on the Soldier's chest as it charges. |
Revision as of 06:59, 21 July 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | Pew! Pew pew pew!
— The Soldier
|
” |
The Cow Mangler 5000 is a primary weapon for the Soldier.
The weapon has the ability to fire charged shots that deal mini-crits, as well as disable buildings for 4 seconds. However, it deals less damage to buildings, and cannot fire random critical hits. The weapon does not use ammo, but the weapon can only be fired five times before the Soldier has to reload the weapon. The Soldier reloads the weapon via pumping a handle on the side of the weapon. Each pump reloads one charge. Upon a kill, players will turn black and vaporize, slowly hovering in mid-air while team-colored fire particles surrounding them disintegrates their body.
The weapon is part of Dr. Grordbort's Victory Pack.
Contents
Charge shot mechanic
The player can press alt-fire to charge the weapon, which requires full energy (When the "Mangler" bar is full). Firing a charge shot fully depletes the energy, forcing the soldier to reload before firing again.
It is possible to rocket jump with both a normal shot and a charged shot, although the charged shot doesn't generate as much force and is more difficult to pull off.
The weapon takes approximately 3 seconds to charge and the Soldier moves at a third of his speed (roughly 27% of normal speed, as opposed to his normal 80%) while he is charging the weapon. A charged shot can disable any Engineer buildings for 4 seconds and deals mini-crits to players.
A charged shot ignites nearby enemies when it explodes, as well as the player who shot it if it explodes close by. It can also ignite ally Snipers' Huntsman arrows.
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Maximum ramp-up | 150% | 121 |
Base damage | 100% | Players: 8116 |
Maximum fall-off | 53% | 43 |
Point blank | 121-117 | |
Medium range | 81-45 | |
Long range | 43-41 | |
Mini-crit | 146 | |
Function times | ||
Attack interval | 0.8s | |
Reload (first) | 1.3s | |
Reload (consecutive) | 0.85s | |
Values are approximate and determined by community testing. |
Item set
Dr. Grordbort's Victory Pack | |
---|---|
Effect |
No effect |
Crafting
Blueprint
Reclaimed Metal | Black Box | Cow Mangler 5000 | ||
+ | = |
Class Token - Soldier | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Cow Mangler 5000 | Refined Metal | Possible Results | ||||||||||||||||||
+ | x4 | = |
|
Update history
- The Cow Mangler 5000 was added to the game.
Bugs
- The weapon does not deal critical hits even while crit boosted.
- Attempting to rocketjump with a charged shot will grant the "Pilot Light" Pyro achievement to the user.
- Taunting while charging a rocket will still fire the projectile during the taunt animation, complete with particle effects on the Soldier's chest as it charges.
- Kills caused by afterburn from a charged shot are counted as a Flamethrower kill.
- Deactivating Sentries during humiliation will make them reactivate and shoot the winning team.
- If a Soldier begins charging a shot and the round ends with him put into a humiliation pose, a charged rocket will still be fired.
Gallery
Trivia
- According to the Grordbort's Crash comic, the weapon along with the Righteous Bison was found by the RED Soldier in a rocket that crash landed, represented on several maps as Grockets in the background.
- The weapon is described as a "Two handed shoulder mounted wave cannon" according to Dr. Grordbort's missing shipment manifest.
See also
- Righteous Bison
- Lord Cockswain's Pith Helmet
- Lord Cockswain's Novelty Mutton Chops and Pipe
- Dr. Grordbort's Crest