Difference between revisions of "Pyro responses"
m (Added missing Dominating Lines) |
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*[[Media:Pyro_laughevil01.wav|Evil laugh]] | *[[Media:Pyro_laughevil01.wav|Evil laugh]] | ||
*[[Media:Pyro_laughevil02.wav|Evil laugh 2]] | *[[Media:Pyro_laughevil02.wav|Evil laugh 2]] | ||
+ | *[[Media:Pyro_laughlong01.wav|Long laugh]] | ||
+ | *[[Media:Pyro_laughhappy01.wav|Happy laugh]] | ||
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*[[Media:Pyro_specialcompleted01.wav|Mumbling gibberish]] | *[[Media:Pyro_specialcompleted01.wav|Mumbling gibberish]] | ||
− | *[[Media:Pyro_laughlong01.wav| | + | *[[Media:Pyro_laughlong01.wav|Long laugh]] |
}} | }} | ||
Revision as of 10:18, 6 October 2011
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Pyro has several voice responses, all of which are listed below (excluding Voice Commands).
Contents
Kill-streak with Primary weapon |
Kill assist |
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Melee kill |
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Domination |
Revenge Kill |
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Round Start |
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Sudden Death |
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Stalemate |
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Set on Fire |
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Teleportation |
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Healed by Medic |
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Under the effects of an ÜberCharge |
After Capturing Intelligence |
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After Capturing Control Point |
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Standing on captured Point, firing weapon |
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Defense |
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Starting a Duel |
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Duel Accepted |
Duel Rejected |
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