Difference between revisions of "Pyro responses"
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[[File:Leaderboard class pyro.png|right|The Pyro]] | [[File:Leaderboard class pyro.png|right|The Pyro]] | ||
− | '''Voice Responses''' are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The [[Pyro]] has several voice responses, all of which are listed below (excluding [[Pyro voice commands|Voice Commands]]). | + | '''Voice Responses''' are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The [[Pyro]] has several voice responses, all of which are listed below (excluding [[Pyro voice commands|Voice Commands]]).But in other issues,pyro have a gas mask,and their responses are hard to hear. |
__TOC__ | __TOC__ |
Revision as of 18:43, 7 October 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Pyro has several voice responses, all of which are listed below (excluding Voice Commands).But in other issues,pyro have a gas mask,and their responses are hard to hear.
Contents
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
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Kill assist |
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Melee kill |
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Domination |
Revenge Kill |
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Round Start |
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Sudden Death |
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Stalemate |
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Set on Fire |
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On Death |
Hit by Jarate or Mad Milk |
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Teleportation |
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Healed by Medic |
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Under the effects of an ÜberCharge |
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Initiating High Five! taunt |
Successful High Five! taunt |
After Capturing Intelligence |
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After Capturing control point |
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Standing on captured Point, firing weapon |
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Defense |
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Starting a Duel |
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Duel Accepted |
Duel Rejected |
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