Difference between revisions of "Engineer responses"
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*[[Media:Engineer_mvm_wave_end05.wav|"Awww. Hell."]] | *[[Media:Engineer_mvm_wave_end05.wav|"Awww. Hell."]] | ||
*[[Media:Engineer_mvm_wave_end06.wav|"Hell boys, we better man up in a big damn hurry."]] | *[[Media:Engineer_mvm_wave_end06.wav|"Hell boys, we better man up in a big damn hurry."]] | ||
+ | }} | ||
+ | === [[Helltower]] responses === | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Round Start''' | ||
+ | |image = Gette it Onne!.png | ||
+ | |image-size = 25px | ||
+ | |image-link = List of game modes | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_round_start01.wav|"Let's get that dead man movin'!"]] | ||
+ | *[[Media:engineer_sf13_round_start02.wav|"Let's get this buzzer bait in a hole, boys!"]] | ||
}} | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''The Witching Hour: Bridge Appears''' | ||
+ | |image = BLU Bombcart.png | ||
+ | |image-size = 25px | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_midnight01.wav|"The bridge is down, boys! Get while the gettin's good!"]] | ||
+ | *[[Media:engineer_sf13_midnight02.wav|"It's the witching hour, boys!"]] | ||
+ | *[[Media:engineer_sf13_midnight03.wav|"The bridge is down! Go, go, go!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Collected Normal Spell''' | ||
+ | |image = Backpack_Fancy_Spellbook.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Magic spells | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_influx_big01.wav|"I am a '''god'''!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Collected Ultimate Spell''' | ||
+ | |image = Backpack_Fancy_Spellbook.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Magic spells | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_magic_reac01.wav|"Move, ''move,'' '''''move!''''']] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Casting Spells''' | ||
+ | |image = Backpack_Spellbook_Magazine.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Magic spells | ||
+ | |content = | ||
+ | *[[Media:engineer_sf13_spell_bombhead01.wav|"Caputus crepitus!"]] | ||
+ | *[[Media:engineer_sf13_spell_devil_bargain01.wav|"Pactum diabolus!"]] | ||
+ | *[[Media:engineer_sf13_spell_earthquake01.wav|"Seismela tremoro!"]] | ||
+ | *[[Media:engineer_sf13_spell_generic04.wav|"Barpo kabalto!"]] | ||
+ | *[[Media:engineer_sf13_spell_invisibility01.wav|"Barpo invisium!"]] | ||
+ | *[[Media:engineer_sf13_spell_lightning_bolt01.wav|"Imputum fulmenus!"]] | ||
+ | *[[Media:engineer_sf13_spell_summon_monoculous01.wav|"Invokum monoculus!"]] | ||
+ | *[[Media:engineer_sf13_spell_super_jump01.wav|"Amplus tripudio!"]] | ||
+ | *[[Media:engineer_sf13_spell_super_speed01.wav|"Paidum celeris!"]] | ||
+ | *[[Media:engineer_sf13_spell_teleport_self01.wav|"Ipsum instantarium!"]] | ||
+ | *[[Media:engineer_sf13_spell_uber01.wav|"Deus invictus!"]] | ||
+ | *[[Media:engineer_sf13_spell_zombie_horde01.wav|"Mortis animataris!"]] | ||
+ | }} | ||
==Duel-related responses== | ==Duel-related responses== | ||
{{soundList | {{soundList |
Revision as of 04:49, 4 November 2013
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Engineer has several voice responses, all of which are listed below (excluding Voice Commands).
Contents
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25px Dominating a Demoman |
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Mann vs. Machine responses
Setup/Between Waves
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During a Wave
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While in Alert Zone |
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After a Wave
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Helltower responses
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With Magical Mercenary equipped
These responses override the default responses for that category.
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