Difference between revisions of "Rocket Jumper"

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{{Quotation|'''The Soldier''' on proper rocket-to-foot measurements|And that is how you do it, men!|sound=Soldier_autocappedintelligence02.wav}}
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{{Quotation|'''The Soldier''' on proper rocket-to-foot measurements|Now '''that''' is what I want to see!|sound=Soldier_autocappedcontrolpoint01.wav}}
  
 
The '''Rocket Jumper''' is a training [[primary]] weapon for the [[Soldier]] class which was released with the [[Mann-Conomy Update]]. Its appearance is identical to the [[Rocket Launcher]].
 
The '''Rocket Jumper''' is a training [[primary]] weapon for the [[Soldier]] class which was released with the [[Mann-Conomy Update]]. Its appearance is identical to the [[Rocket Launcher]].

Revision as of 20:28, 17 December 2010

Now that is what I want to see!
The Soldier on proper rocket-to-foot measurements

The Rocket Jumper is a training primary weapon for the Soldier class which was released with the Mann-Conomy Update. Its appearance is identical to the Rocket Launcher.

As a training item, the Rocket Jumper fires completely harmless rockets allowing players to freely practice rocket jumping techniques. The ammo count is also tripled, giving the user forty extra rockets, though the Soldier's health is reduced by 100 points.

Blueprint

Scrap Metal [[Soldier Token|Template:Dictionary/items/soldier token]] [[Primary Token|Template:Dictionary/items/primary token]] Possible Results
Item icon Scrap Metal.png + Token soldier large.png + Token primary large.png =
Item icon Rocket Jumper.png Item icon Direct Hit.png Item icon Black Box.png

Note: The blueprint simply makes a Soldier's primary weapon, there is still a chance of getting the Direct Hit or Black Box instead. There will be a 33% chance of crafting this item.

Previous Changes

October 27, 2010 Patch

  • Added a 100 health penalty to the Rocket Jumper.

Bugs

  • With this weapon equipped, it is possible to survive the Kamikaze taunt of the Equalizer; the player will only suffer fall damage after being launched into the air. This is similar to an early bug that existed when the Gunboats were first implemented.
  • Reflected rockets fired from the Rocket Jumper will deal damage to Pyros that attempt to make a rocket jump using the deflected rocket.
  • Pumpkin bombs set off by the Rocket Jumper do no damage to the wielder.

Gallery

See also