Difference between revisions of "Tribalman's Shiv"

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{{Quotation|'''The Sniper'''|Let's see how much blood's in ya!|sound=Sniper_meleedare05.wav}}
 
{{Quotation|'''The Sniper'''|Let's see how much blood's in ya!|sound=Sniper_meleedare05.wav}}
  
The '''Tribalman's Shiv''' is a [[melee]] weapon for the [[Sniper]]. It appears as a wooden machete, consisting of a reddish brown wood for the blade and a typical brown wood for the handle. The blade is double edged, featuring both serrated and smooth sharp edges.
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The '''Tribalman's Shiv''' is a [[melee]] weapon for the [[Sniper]]. It appears as a stylized machete composed of reddish wood with a curved edge in front and a serrated edge at the back.
  
When struck, this weapon leaves a seeping wound in the enemy which [[Bleeding|bleeds out]] for 6 seconds. However, the Shiv itself deals 50% less damage as a result. Direct conflict is therefore not a viable strategy for this weapon, requiring the player to perform hit and run tactics in order to take down encroaching enemies and [[Spies]] that [[Cloak]] once attacked. Its [[Critical hit]] animation is identical to the [[Kukri]]; a double handed overhead swing, similar to the [[Pyro]]'s normal melee attack and the [[Eyelander]]'s Critical swing.
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The weapon deals 50% less damage than the [[Kukri]] but causes the opponent to [[Bleeding|bleed]] and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised -- the user should instead perform hit and run tactics to take down encroaching enemies like [[Spies]] that [[cloak]] when attacked. Its [[critical hit]] animation is identical to that of the [[Kukri]] -- a double handed overhead swing, similar to the [[Pyro]]'s normal melee attack and the critical swing of the [[Eyelander]].
  
 
==Damage==
 
==Damage==
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==Trivia==
 
==Trivia==
* The Tribalman's Shiv is made entirely of wood. Since several plants from tropical areas possess anticoagulant properties (blood-thinners), it has been theorized that the blade may be carved from the wood of one of these plants, (such as a {{w|Boldo|Boldo tree}}) which would account for it inflicting a profusely-bleeding wound. This would be intentional on Valve's part though, as the creator of the Shiv did not think of this (though he has admitted it is logical, and cool).
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* The Tribalman's Shiv is made entirely of wood. Since several plants from tropical areas possess anticoagulant properties (blood-thinners), it has been theorized that the blade may be carved from the wood of one of these plants (such as a {{w|Boldo|Boldo tree}}) and would account for it inflicting a profusely-bleeding wound. This would be intentional on Valve's part though, as the creator of the Shiv did not think of this but admitted it was logical and cool.
* Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned around so that the notched side struck the enemy. However, this did not get implemented as it required custom animations, which neither the creator nor Valve were willing to make.
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* Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make, so it did not get implemented.<ref name="shiv1">{{cite web|url=http://www.ubercharged.net/2010/07/24/how-its-done-introduction-and-new/|title=How It’s Done: Introduction, and New|publisher=Ubercharged.net|author=Hackett|retrieved=2010-7-24}}</ref>
 
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
 
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
  
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File:Tribalman's Shiv 1st person.png|1st person view.
 
File:Tribalman's Shiv 1st person.png|1st person view.
 
</gallery>
 
</gallery>
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== References ==
 +
<references />
  
 
== See also ==
 
== See also ==
 
*[[Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]]
 
*[[Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]]
 
*[[Bleeding]]
 
*[[Bleeding]]
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{{Second community update nav}}
 
{{Second community update nav}}

Revision as of 14:58, 17 January 2011

Let's see how much blood's in ya!
The Sniper

The Tribalman's Shiv is a melee weapon for the Sniper. It appears as a stylized machete composed of reddish wood with a curved edge in front and a serrated edge at the back.

The weapon deals 50% less damage than the Kukri but causes the opponent to bleed and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised -- the user should instead perform hit and run tactics to take down encroaching enemies like Spies that cloak when attacked. Its critical hit animation is identical to that of the Kukri -- a double handed overhead swing, similar to the Pyro's normal melee attack and the critical swing of the Eyelander.

Damage

See also: Damage
  • Bleed Damage: 4 damage per tick, 8 damage per second for 6 seconds (48 damage total)
  • Mini-Crit Bleed Damage: 5.40 damage per tick, 10.8 damage per second for 6 seconds (64.8 damage total)

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8
  • Bleed Duration: 6

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Blueprint

Dead Ringer Huntsman Tribalman's Shiv
Item icon Dead Ringer.png + Item icon Huntsman.png = Item icon Tribalman's Shiv.png

As a Crafting Ingredient

Sandman Tribalman's Shiv Boston Basher
Item icon Sandman.png + Item icon Tribalman's Shiv.png = Item icon Boston Basher.png

Related Achievements

Be Polite
Be Polite
Provide an enemy with a freezecam shot of you doffing your hat.


Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.
Kook the Spook
Kook the Spook
Kill 10 Spies with your Kukri.

Update history

May 20, 2010 Patch

  • Added the weapon to the game.

July 8, 2010 Patch

  • The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).

September 30, 2010 Patch

  • The Tribalman's Shiv view model was updated to match the world model.

[Unknown date]

  • Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding Jarate or dead, the suicide/environmental death kill icon.)
  • The weapon now has its own unique kill icon, provided by NeoDement and Galago.

Trivia

  • The Tribalman's Shiv is made entirely of wood. Since several plants from tropical areas possess anticoagulant properties (blood-thinners), it has been theorized that the blade may be carved from the wood of one of these plants (such as a Template:W) and would account for it inflicting a profusely-bleeding wound. This would be intentional on Valve's part though, as the creator of the Shiv did not think of this but admitted it was logical and cool.
  • Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make, so it did not get implemented.[1]
  • The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.

Gallery

References

  1. Hackett,   "How It’s Done: Introduction, and New".   .      Retrieved   July 24, 2010.

See also