Difference between revisions of "Detonator"
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{{Quotation|'''The Soldier'''|Fire is for cooking s'mores son, get a REAL GUN.|sound=Soldier_DominationPyro05.wav}} | {{Quotation|'''The Soldier'''|Fire is for cooking s'mores son, get a REAL GUN.|sound=Soldier_DominationPyro05.wav}} | ||
− | The '''Detonator''' is a [[secondary]] weapon for the [[Pyro]] in [[Team Fortress 2 Beta]]. Currently, it uses the [[Flare Gun]] model. The weapon's alt-fire detonates the flare in mid-flight, creating a small explosion which ignites enemy players. The [[knock back]] from the explosion can also be used to [[Jumping#Flare jump|Flare jump]] in a manner similar to [[Jumping#Rocket jumps|rocket]] or [[Jumping#Sticky jumps|sticky jumping]]. Players wielding the Detonator have a 20% explosion [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerability]]. It was released in | + | The '''Detonator''' is a [[secondary]] weapon for the [[Pyro]] in ''[[Team Fortress 2 Beta]]''. Currently, it uses the [[Flare Gun]] model. The weapon's alt-fire detonates the flare in mid-flight, creating a small explosion which ignites enemy players. The [[knock back]] from the explosion can also be used to [[Jumping#Flare jump|Flare jump]] in a manner similar to [[Jumping#Rocket jumps|rocket]] or [[Jumping#Sticky jumps|sticky jumping]]. Players wielding the Detonator have a 20% explosion [[Damage#Damage Vulnerability, Resistance and Blocking|vulnerability]]. It was released in ''Team Fortress 2 Beta'' on [[Patches (Beta)#February 11, 2011|February 11, 2011]]. |
== Damage == | == Damage == |
Revision as of 03:05, 13 February 2011
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | Fire is for cooking s'mores son, get a REAL GUN.
Click to listen
— The Soldier
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” |
The Detonator is a secondary weapon for the Pyro in Team Fortress 2 Beta. Currently, it uses the Flare Gun model. The weapon's alt-fire detonates the flare in mid-flight, creating a small explosion which ignites enemy players. The knock back from the explosion can also be used to Flare jump in a manner similar to rocket or sticky jumping. Players wielding the Detonator have a 20% explosion vulnerability. It was released in Team Fortress 2 Beta on February 11, 2011.
Contents
Damage
- Base: 30
- Flare explosion: 10-25
- Mini-Crit: 411
- Critical hit: 901
- Base: 3 damage every 0.5 seconds for 10 seconds (60 damage total)
- Mini-Crit: 4 damage every 0.5 seconds for 10 seconds (80 damage total)
Distance from the target does not affect the Detonator's damage. All damages are approximate and determined by community testing.
1 Note that detonated flares won't receive the Crit bonus for hitting a burning enemy.
Function times
- Attack Interval: 2.02
All times are in seconds. Times are approximate and determined by community testing.
Related Achievements
Pyro
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Update history
(Beta) February 11, 2011 Patch
- The Detonator, a new Flare Gun, has been added. Its stats are:
- Alt-fire detonates flare in flight
- Does a small explosion that catches players on fire
- 20% explosion damage vulnerability
- Alt-fire detonates flare in flight
Bugs
- The afterburn of a flare projectile can harm a Scout under the effect of Bonk! Atomic Punch.
- If a Pyro were to reflect a flare and hit a target who then dies from the afterburn, the kill icon will be that of the Flare Gun and not the reflected flare icon.
- From a first person view the flare seems to fire from behind the Flare Gun, just like the Huntsman.
- When an enemy is hit with a detonated flare the blood particles will come from where the flare was detonated, instead of the player.
Trivia
- The Detonator was probably based off The Gentle Manne's Olde Firecannone, one of the weapons in the Advanced Weaponiser.
Gallery
- Flare Gun 1st person RED.png
RED first-person view.
- Flare Gun 1st person BLU.png
BLU first-person view.
See also
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