Difference between revisions of "Engineer/fr"

From Team Fortress Wiki
Jump to: navigation, search
(Created page with '{{Featured article tag}} {{infobox class |image=Engineer.png |class=40px |type=Defensive |health=125 <br> <small>(185 quand overheale…')
 
Line 1: Line 1:
 
{{Featured article tag}}
 
{{Featured article tag}}
{{infobox class
+
{{infobox class/fr
 
|image=Engineer.png
 
|image=Engineer.png
 
|class=[[Image:Leaderboard class engineer.png|40px]]
 
|class=[[Image:Leaderboard class engineer.png|40px]]
|type=[[Defensive]]
+
|type=[[Défensif]]
|health=125 <br> <small>(185 quand overhealer par un Medic)</small>
+
|health=125 <br> <small>(185 quand buffé par un Medic)</small>
 
|speed=100%
 
|speed=100%
 
}}
 
}}
  
L'Engineer, ce type venant du Texas, peut construire plusieurs machines : des tourelles mitrailleuses, qui attaquent les ennemis, des distributeurs, qui ravitaillent les alliés et l'engineer en munitions et en santé et des teleporteurs, pour teleporter bien sûr.
+
{{Quotation|'''L'Engineer''' sur son travail|Écoute mon pote, Jsuis un ingénieur; ce qui veux dire que je résous des problèmes.<br/> Pas des problème du genre 'Qu'est-ce que la beauté?', Sinon ca tomberait dans les compétences énigmatique de la philosophie.<br/> Je résous des '''Problèmes pratique'''}}
  
N'étant pas très fort en combat direct, il a intêret à se planquer derrière ses machines et à faire gaffe aux spys.  
+
Un mec sympa, aimable Texan avec un penchant pour tout les choses mécanique, l''''Engineer''' choisis de construire et de maintenir ses [[buildings/fr|constructions]] dont ses coéquipiers profitent au lieu de s'engager dans le combat directement. Les différents gadgets de l'Engineer inclut la [[Sentry Gun/fr|Sentry]], une tourelle automatique qui tire automatiquement sur les ennemis a portée, le [[Disepenser/fr|Dispenser]], un appareil qui soigne les allié et leur donne des munitions et le [Teleporter/fr|Teleporteur]] qui transporte rapidement les allié au combat.
 +
 
 +
Malgré cela, les bâtiments de l'Engineer sont sous le feu nourris des explosif ennemis et des Spy ennemis; Un bon Engineer doit rester a portée et garder un œil sur son matériel. Quand l'Engineer a besoin a besoin de se salir les mains, son trio d'arme générique mais bien puissante combiné avec l'aide de son matos font de lui une classe redoutable.
  
 
__TOC__
 
__TOC__
Line 16: Line 18:
  
 
=== Bio ===
 
=== Bio ===
{{Class bio
+
{{Class bio/fr
 
| name = N/A
 
| name = N/A
 
| birthplace = [http://en.wikipedia.org/wiki/Bee_Cave,_Texas Bee Cave, Texas, '''USA''']
 
| birthplace = [http://en.wikipedia.org/wiki/Bee_Cave,_Texas Bee Cave, Texas, '''USA''']
 
| job = [http://en.wikipedia.org/wiki/Area_denial_weapons Area Denial]
 
| job = [http://en.wikipedia.org/wiki/Area_denial_weapons Area Denial]
| motto = "J'aime faire des trucs"
+
| motto = "J'aime construire des choses"
| description = This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbecue, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions.
+
| description = Cet aimable et très poli mec de de ''Tiny Bee Cave'' au Texas aime les barbecues, les armes, et l'éducation universitaire. Sa curiosité naturelle, Ses 10 ans en tant que dur a cuire dans les champs de pétrole a l'ouest du Texas et 11 ans de Sciences du PhDs l'ont entraîné a penser, construire et réparer une grande variété d'objets mortelle.
 
| image = Meetheengineer3.PNG
 
| image = Meetheengineer3.PNG
 
}}
 
}}
 +
 +
== Stratégies basiques ==
 +
{{Main|Tips#Engineer|l1=Engineer tips|Engineer strategy}}
 +
[[File:Engineerava.jpg|right]]
 +
* Utilise ton outil de construction pour placer des sentry, dispenser et téléporteurs.
 +
* Tu as besoin de métal pour construire, réparer et améliorer tes constructions. Collecte les armes de ceux tombé au combat pour avoir du métal.
 +
* Tape sur ta Sentry avec ta clé a molette pour l'améliorer avec du métal. Chaque niveau ajoute plus de vie et de puissance de feu.
 +
* Construit ton Dispenser pour fournir a tes coéquipier de la vie et des munitions. Il génère aussi du métal pour toi.
 +
* Construit un Téléporteur pour aider tes amis a arriver la ligne de front plus rapidement.
 +
* Garde un œil pour éviter que les Spy ennemis ne place un [[Sapper/fr|Sapper]] sur tes constructions. Utilise ta clé a molette pour retirer les sappers.
 +
 +
== Armes ==
 +
Note: Les dommages des armes sont approximatifs et mesurés à une distance fixe. Regardez la page de chaque arme pour plus d'info.
 +
 +
=== Primaire ===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Arme
 +
! class="header" | Munitions chargées
 +
! class="header" | Munitions transportées
 +
! class="header" | Dégâts
 +
|-
 +
! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}
 +
| [[Shotgun]]
 +
| 6
 +
| 32
 +
| 80-90 (180 [[Crit/fr|Critique]]) [Rechargement lent]
 +
|}
 +
 +
=== Secondary ===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Arme
 +
! class="header" | Munitions Chargées
 +
! class="header" | Munitions Transportées
 +
! class="header" | Dégâts
 +
|-
 +
! {{Icon weapon|weapon=Pistol|icon-size=100x100px}}
 +
| [[Pistol]]
 +
| 12
 +
| 200
 +
| 20-22 (45 [[Crit/fr|Critique]]) [Rechargement rapide]
 +
|}
 +
 +
=== Melee ===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Arme
 +
! class="header" | Munitions chargées
 +
! class="header" | Munitions transportées
 +
! class="header" | dégâts
 +
|-
 +
! {{Icon weapon|weapon=Wrench|icon-size=100x100px}}
 +
| [[Wrench]]
 +
| N/A
 +
| N/A
 +
| 43-87 (195 [[Crit/fr|Critique]]) [Un peu moins d'un attaque par seconde]
 +
|-
 +
! {{Icon weapon|weapon=Golden Wrench|icon-size=100x100px}}<br/><small>Débloquable</small>
 +
| '''[[Golden Wrench]]''' '' '''Non confirmée''' ''
 +
| N/A
 +
| N/A
 +
| 43-87 (195 [[Crit/fr|Critique]]) [Un peu moins d'une attaque par seconde]
 +
|}
 +
 +
=== PDAs ===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Arme
 +
! class="header" | Pouvoirs spéciaux
 +
|-
 +
| {{Icon weapon|weapon=Builder|icon-size=100x100px}}
 +
| [[PDA|Build Tool]]
 +
| Permet a l'Engineer de construire ses [[buildings/fr|Bâtiments]]
 +
|-
 +
| {{Icon weapon|weapon=Destroy|icon-size=100x100px}}
 +
| [[PDA|Demolish Tool]]
 +
| Permet a l'Engineer de détruire ses [[buildings/fr|Bâtiments]]
 +
|}
 +
 +
===Sam & Max variant===
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Arme
 +
! class="header" | Munitions chargées
 +
! class="header" | Munitions transportées
 +
! class="header" | dégâts
 +
! class="header" | Pouvoir spéciaux
 +
|-
 +
! {{Icon weapon|weapon=Lugermorph|icon-size=100x100px}}<br/><small>Secondaire</small>
 +
| '''[[Lugermorph]]'''
 +
| 12
 +
| 36
 +
| Base: 15 <br/>[[Crit/fr|Critique]]: 45 [6 Balles/sec]
 +
| Même info que le [[Pistol/fr|pisolet]].
 +
|}
 +
 +
== Buildings ==
 +
{{main|Buildings}}
 +
[[Image:Toolboxengineer cropped.png|right|150px]]
 +
{| class="wikitable grid"
 +
! class="header" |
 +
! class="header" | Bâtiment
 +
! class="header" | Niveau
 +
! class="header" | Coût
 +
! class="header" | Vie
 +
! class="header" | Dégâts/Recharge/Valeur
 +
|-
 +
! rowspan=3| [[File:Sentries.png|150px|link=Sentry gun]]<br/><small>Slot un</small>
 +
| rowspan=3| '''[[Sentry gun/fr|Sentry]]'''
 +
| Un
 +
| 130
 +
| 150
 +
| DPS Moyen: 64
 +
|-
 +
| Deux
 +
| 330
 +
| 180
 +
| DPS Moyen: 128
 +
|-
 +
| Trois
 +
| 530
 +
| 216
 +
| DPS moyen des balles: 128<br/>Rockets (tir directe): 100
 +
|-
 +
! rowspan=3| [[File:Dispensers.png|150px|link=Dispenser]]<br/><small>Slot Deux</small>
 +
| rowspan=3| '''[[Dispenser]]'''
 +
| Un
 +
| 100
 +
| 150
 +
| Vie: 10/sec<br/>Munitions: 20%/sec<br/>Métal: 40/5 sec
 +
|-
 +
| Deux
 +
| 300
 +
| 180
 +
| Vie: 15/sec<br/>Munitions: 30%/sec<br/>Métal: 50/5 sec
 +
|-
 +
| Trois
 +
| 500
 +
| 216
 +
| Vie: 20/sec<br/>Munitions: 40%/sec<br/>Métal: 60/5 sec
 +
|-
 +
! rowspan=3| [[File:Built Teleporter.png|150px|link=Teleporter]]<br/><small>Slot trois & quatre</small>
 +
| rowspan=3| '''[[Teleporter]]''' Entrée<br/>'''[[Teleporter]]''' Sortie
 +
| Un
 +
| 125
 +
| 150
 +
| Recharge: 10 sec
 +
|-
 +
| Deux
 +
| 325
 +
| 180
 +
| Recharge: 5 sec
 +
|-
 +
| Trois
 +
| 525
 +
| 216
 +
| Recharge: 3 sec
 +
|-
 +
|}
 +
 +
 +
==Chapeaux==
 +
{{Main|Hats}}
 +
{| class="wikitable grid"
 +
!class="header" | Originaux
 +
!class="header" colspan=2 | Sans class
 +
!class="header" colspan=2 | Communautaire
 +
!class="header" | Sans chapeaux
 +
|-
 +
| [[Mining light]]
 +
| [[Texas ten gallon]]
 +
| [[Engineer's cap]]
 +
| [[Hotrod]]
 +
| [[Safe'n'Sound]]
 +
| [[Texas Slim's Dome Shine]]
 +
|-
 +
| [[File:Backpack Mining light.png|100px|center|link=Mining light]]
 +
| [[File:Backpack Texas ten gallon.png|100px|center|link=Texas ten gallon]]
 +
| [[File:Backpack Engineer's cap.png|100px|center|link=Engineer's cap]]
 +
| [[File:Backpack Hotrod.png|100px|center|link=Hotrod]]
 +
| [[File:Backpack Safe'n'Sound.png|100px|center|link=Safe'n'Sound]]
 +
| [[File:Backpack Texas Slim's Dome Shine.png|100px|center|center|link=Texas Slim's Dome Shine]]
 +
|}
 +
 +
 +
{{Template:All class hat table}}
 +
 +
==Avatars officiels==
 +
{{Class avatars}}
 +
 +
== Succès ==
 +
1 [[General achievements/fr|Succès Général]].
 +
 +
{|border=0
 +
|[[Image:tf_get_turretkills.jpg|link=General achievements|Sentry Gunner]]
 +
|''' Sentry Gunner '''
 +
Accumuler 10 mort avec une seule et même Sentry.
 +
|}
 +
 +
== Anecdotes ==
 +
[[File:Sentryani.gif|right]]
 +
*As of the [[The WAR Update|WAR! Update]], the Engineer is the only class without an update of his own. However, Valve has confirmed the update is currently in development and is heavily hinting at an impending release.<sup>[http://teamfortress.com/post.php?id=3539]</sup>
 +
*The Engineer is currently the only class without the ability to [[Taunts#Taunt Attacks|taunt kill]], as all other classes have been updated and had a taunt kill added in their updates.
 +
*The Engineer is the only class whose default primary weapon is not unique to the class.
 +
[[File:Newshotgun.jpg|200px|thumb|right|The Engineer holding a currently unreleased shotgun]]
 +
*The Engineer is voiced by [http://www.imdb.com/name/nm0328879/ Grant Goodeve].
 +
**The Engineer's voice actor and the Soldier's voice actor have both voiced the character [http://en.wikipedia.org/wiki/Wolf_O'Donnell Wolf O'Donnell] from Nintendo's [http://en.wikipedia.org/wiki/Star_Fox_(series) Star Fox] series: [http://www.imdb.com/name/nm0328879/ Grant Goodeve] (the Engineer) in [http://en.wikipedia.org/wiki/Star_Fox:_Assault Star Fox: Assault], and [http://www.imdb.com/name/nm1653371/ Rick May] (the Soldier) in [http://en.wikipedia.org/wiki/Star_Fox_64 Star Fox 64].
 +
*The Engineer's favorite equation is in fact part of the equation that governs character lighting in-game.
 +
*The Engineer is the shortest class in the game.
 +
*The song the Engineer plays during ''[[Meet the Engineer]]'' is called [[Someone Else's Song (Soundtrack)|'Someone Else's Song']] and was originally written by Jeff Tweedy of the American Country band Wilco for their album 'Being There' in 1996.
 +
*The Engineer designed and built the [[Sentry gun]] under contract from '[[TF Industries]]' in 1965. The PDF manual for the game that is listed in Steam is a blueprint and promotional guide to using the Sentry gun.
 +
*The Engineer drinks 'Blu Streak' brand beer, as seen in ''[[Meet the Engineer]]''.
 +
*One of the [[Pyro]]'s [[hats]], the [[Respectless rubber glove]], appears to be the Engineer's missing left glove.
 +
*The Engineer appeared on the cover of ''The Teufort Times''[http://www.teamfortress.com/war/part3/] for his part in the creation of [[crafting]].
 +
*The [[Soldier]] calls the Engineer a "cowardin' Canadian" in his domination lines, which may add suspicion towards the Engineer's Texan heritage.
 +
**The Soldier may also be accusing the Engineer of being a 'Draft-dodger': Americans who did not want to enlist moved to Canada to avoid being drafted.
 +
*The Engineer is the only class to have 1 Achievement, being one of the original General achievements (and not counting the proposed Engineer achievements).
 +
*In the [[Mac_update_trailer|trailer]] for the [http://www.teamfortress.com/macupdate/ Mac update], the Engineer is seen holding a brand-new shotgun with detailed engravings, a device on the side, and antennae. It is also notable that this shotgun has a stock, as well as a seemingly longer barrel than the standard shotgun.
 +
*The Engineer and Spy are the only 2 classes to use the PDA slots.
 +
*The Engineer seems to be the only class besides the Medic without a liable health problem. The Heavy is overweight, the Scout has possible radiation poisoning (from Bonk), the Soldier's rocket jumping (i.e. leg fracturing) and extremely poor mental health, the Pyro's asbestos-lined suit (and similar poor mental health), the Demoman's alchoholism and smoking, the Sniper's impeding kidney failure, and the Spy is a casual smoker.
 +
*The Engineer can Reload his Shotgun faster than the Pyro and the Soldier
 +
*Engineer reloads his Shotgun at the same rate as The Heavy
 +
**[http://www.youtube.com/watch?v=KkMIi4SgTlY YouTube video of differing fire rates]
 +
 +
== See also ==
 +
*[http://www.teamfortress.com/119/comingsoon.html Engineer Update Coming Soon!]
 +
*[[Meet the Engineer]]
 +
*[[Metal]]
 +
*[[:Category:Engineer User Guides|Engineer User Guides]]
 +
*[[Engineer match-ups]]
 +
*[[Engineer taunts]]
 +
*[[Engineer responses]]
 +
*[[Engineer voice commands]]
 +
*[[Engineer strategy]]
 +
*[[Engineer scripts]]
 +
*[[List of references (Engineer)]]
 +
 +
{{Class_Nav}}
 +
{{Engineer Nav}}
 +
{{Languages}}
 +
 +
[[Category:Engineer]] [[Category:Classes]]

Revision as of 15:53, 2 July 2010

Template:Infobox class/fr

«
Écoute mon pote, Jsuis un ingénieur; ce qui veux dire que je résous des problèmes.
Pas des problème du genre 'Qu'est-ce que la beauté?', Sinon ca tomberait dans les compétences énigmatique de la philosophie.
Je résous des Problèmes pratique
L'Engineer sur son travail
»

Un mec sympa, aimable Texan avec un penchant pour tout les choses mécanique, l'Engineer choisis de construire et de maintenir ses constructions dont ses coéquipiers profitent au lieu de s'engager dans le combat directement. Les différents gadgets de l'Engineer inclut la Sentry, une tourelle automatique qui tire automatiquement sur les ennemis a portée, le Dispenser, un appareil qui soigne les allié et leur donne des munitions et le [Teleporter/fr|Teleporteur]] qui transporte rapidement les allié au combat.

Malgré cela, les bâtiments de l'Engineer sont sous le feu nourris des explosif ennemis et des Spy ennemis; Un bon Engineer doit rester a portée et garder un œil sur son matériel. Quand l'Engineer a besoin a besoin de se salir les mains, son trio d'arme générique mais bien puissante combiné avec l'aide de son matos font de lui une classe redoutable.

Bio

Template:Class bio/fr

Stratégies basiques

Articles principaux : Engineer tips, Engineer strategy
Engineerava.jpg
  • Utilise ton outil de construction pour placer des sentry, dispenser et téléporteurs.
  • Tu as besoin de métal pour construire, réparer et améliorer tes constructions. Collecte les armes de ceux tombé au combat pour avoir du métal.
  • Tape sur ta Sentry avec ta clé a molette pour l'améliorer avec du métal. Chaque niveau ajoute plus de vie et de puissance de feu.
  • Construit ton Dispenser pour fournir a tes coéquipier de la vie et des munitions. Il génère aussi du métal pour toi.
  • Construit un Téléporteur pour aider tes amis a arriver la ligne de front plus rapidement.
  • Garde un œil pour éviter que les Spy ennemis ne place un Sapper sur tes constructions. Utilise ta clé a molette pour retirer les sappers.

Armes

Note: Les dommages des armes sont approximatifs et mesurés à une distance fixe. Regardez la page de chaque arme pour plus d'info.

Primaire

Arme Munitions chargées Munitions transportées Dégâts
Item icon Shotgun.png Shotgun 6 32 80-90 (180 Critique) [Rechargement lent]

Secondary

Arme Munitions Chargées Munitions Transportées Dégâts
Item icon Pistol.png Pistol 12 200 20-22 (45 Critique) [Rechargement rapide]

Melee

Arme Munitions chargées Munitions transportées dégâts
Item icon Wrench.png Wrench N/A N/A 43-87 (195 Critique) [Un peu moins d'un attaque par seconde]
Item icon Golden Wrench.png
Débloquable
Golden Wrench Non confirmée N/A N/A 43-87 (195 Critique) [Un peu moins d'une attaque par seconde]

PDAs

Arme Pouvoirs spéciaux
File:Item icon Builder.png Build Tool Permet a l'Engineer de construire ses Bâtiments
File:Item icon Destroy.png Demolish Tool Permet a l'Engineer de détruire ses Bâtiments

Sam & Max variant

Arme Munitions chargées Munitions transportées dégâts Pouvoir spéciaux
Item icon Lugermorph.png
Secondaire
Lugermorph 12 36 Base: 15
Critique: 45 [6 Balles/sec]
Même info que le pisolet.

Buildings

Article principal : Buildings
Toolboxengineer cropped.png
Bâtiment Niveau Coût Vie Dégâts/Recharge/Valeur
Sentries.png
Slot un
Sentry Un 130 150 DPS Moyen: 64
Deux 330 180 DPS Moyen: 128
Trois 530 216 DPS moyen des balles: 128
Rockets (tir directe): 100
Dispensers.png
Slot Deux
Dispenser Un 100 150 Vie: 10/sec
Munitions: 20%/sec
Métal: 40/5 sec
Deux 300 180 Vie: 15/sec
Munitions: 30%/sec
Métal: 50/5 sec
Trois 500 216 Vie: 20/sec
Munitions: 40%/sec
Métal: 60/5 sec
RED Teleporter.png
Slot trois & quatre
Teleporter Entrée
Teleporter Sortie
Un 125 150 Recharge: 10 sec
Deux 325 180 Recharge: 5 sec
Trois 525 216 Recharge: 3 sec


Chapeaux

Article principal : Hats
Originaux Sans class Communautaire Sans chapeaux
Mining light Texas ten gallon Engineer's cap Hotrod Safe'n'Sound Texas Slim's Dome Shine
Backpack Mining Light.png
Backpack Texas Ten Gallon.png
Backpack Engineer's Cap.png
Backpack Hotrod.png
Backpack Safe'n'Sound.png
Backpack Texas Slim's Dome Shine.png


Avatars officiels

Avatars officiels de Classes
Original RED 'ÜberChargé' BLU 'ÜberChargé'
Engineerava.jpg Buffed red engineer.jpg Buffed blu engineer.jpg
Obtenez les avatars de TF2 sur Steam: Original

Succès

1 Succès Général.

Sentry Gunner Sentry Gunner

Accumuler 10 mort avec une seule et même Sentry.

Anecdotes

  • As of the WAR! Update, the Engineer is the only class without an update of his own. However, Valve has confirmed the update is currently in development and is heavily hinting at an impending release.[1]
  • The Engineer is currently the only class without the ability to taunt kill, as all other classes have been updated and had a taunt kill added in their updates.
  • The Engineer is the only class whose default primary weapon is not unique to the class.
The Engineer holding a currently unreleased shotgun
  • The Engineer is voiced by Grant Goodeve.
  • The Engineer's favorite equation is in fact part of the equation that governs character lighting in-game.
  • The Engineer is the shortest class in the game.
  • The song the Engineer plays during Meet the Engineer is called 'Someone Else's Song' and was originally written by Jeff Tweedy of the American Country band Wilco for their album 'Being There' in 1996.
  • The Engineer designed and built the Sentry gun under contract from 'TF Industries' in 1965. The PDF manual for the game that is listed in Steam is a blueprint and promotional guide to using the Sentry gun.
  • The Engineer drinks 'Blu Streak' brand beer, as seen in Meet the Engineer.
  • One of the Pyro's hats, the Respectless rubber glove, appears to be the Engineer's missing left glove.
  • The Engineer appeared on the cover of The Teufort Times[2] for his part in the creation of crafting.
  • The Soldier calls the Engineer a "cowardin' Canadian" in his domination lines, which may add suspicion towards the Engineer's Texan heritage.
    • The Soldier may also be accusing the Engineer of being a 'Draft-dodger': Americans who did not want to enlist moved to Canada to avoid being drafted.
  • The Engineer is the only class to have 1 Achievement, being one of the original General achievements (and not counting the proposed Engineer achievements).
  • In the trailer for the Mac update, the Engineer is seen holding a brand-new shotgun with detailed engravings, a device on the side, and antennae. It is also notable that this shotgun has a stock, as well as a seemingly longer barrel than the standard shotgun.
  • The Engineer and Spy are the only 2 classes to use the PDA slots.
  • The Engineer seems to be the only class besides the Medic without a liable health problem. The Heavy is overweight, the Scout has possible radiation poisoning (from Bonk), the Soldier's rocket jumping (i.e. leg fracturing) and extremely poor mental health, the Pyro's asbestos-lined suit (and similar poor mental health), the Demoman's alchoholism and smoking, the Sniper's impeding kidney failure, and the Spy is a casual smoker.
  • The Engineer can Reload his Shotgun faster than the Pyro and the Soldier
  • Engineer reloads his Shotgun at the same rate as The Heavy

See also