Difference between revisions of "Weapons/zh-hans"
< Weapons
Readme Tuzki (talk | contribs) (→主要武器) |
(prepare to redo translation) |
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− | {{ | + | {{Trans}} |
{{TOC limit|2}} | {{TOC limit|2}} | ||
+ | == {{Class link|All classes}} == | ||
+ | === {{anchor|allmelee}}Melee=== | ||
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="20%" rowspan=2 | Weapon | ||
+ | ! class="header" width="20%" rowspan=2 | Kill icon | ||
+ | ! class="header" width="20%" rowspan=2 | Attack interval | ||
+ | ! class="header" width="40%" colspan=2 | Damage | ||
+ | |- | ||
+ | ! class="header" width="20%" | Point blank | ||
+ | ! class="header" width="20%" | Critical | ||
+ | |- | ||
+ | ! rowspan=2 | {{Table icon|Saxxy|Distributed}} | ||
+ | | align="center" | {{Icon killicon|weapon=Saxxy}} | ||
+ | | 0.8 seconds <small>([[File:Leaderboard class scout.png|15px]]{{tooltip|0.5 secs|Equipped by the Scout}})</small> | ||
+ | | 65 <small>([[File:Leaderboard class scout.png|15px]]{{tooltip|35|Equipped by the Scout}}[[File:Leaderboard class spy.png|15px]]{{tooltip|40|Equipped by the Spy}})</small> | ||
+ | | 195 <small>([[File:Leaderboard class scout.png|15px]]{{tooltip|105|Equipped by the Scout}}[[File:Leaderboard class spy.png|15px]]{{tooltip|120|Equipped by the Spy}})</small> | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
+ | | '''([[Backstab]])''' | ||
+ | | N/A | ||
+ | | Six times the target's current health. <small>([[Backstab]])</small> | ||
+ | |- | ||
+ | ! {{Table icon|Conscientious Objector|Drop}}<sup>†</sup> | ||
+ | | align="center" | {{Icon killicon|weapon=Conscientious Objector}} | ||
+ | | 0.8 seconds <small>([[File:Leaderboard class scout.png|15px]]{{tooltip|0.5 secs|Equipped by the Scout}})</small> | ||
+ | | 65 <small>([[File:Leaderboard class scout.png|15px]]{{tooltip|35|Equipped by the Scout}})</small> | ||
+ | | 195 <small>([[File:Leaderboard class scout.png|15px]]{{tooltip|105|Equipped by the Scout}})</small> | ||
+ | |} | ||
+ | <sup>†</sup>Usable by all classes except [[Engineer]] and [[Spy]]. | ||
− | =={{Class link|Scout}}== | + | =={{anchor|Scout}}{{Class link|Scout}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|scoutprimary}} Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Scattergun| | + | ! {{Table icon|Scattergun|Stock}} |
| align="center" | {{Icon killicon|weapon=Scattergun}} | | align="center" | {{Icon killicon|weapon=Scattergun}} | ||
| 6 | | 6 | ||
Line 28: | Line 57: | ||
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon|Force-A-Nature| | + | ! {{Table icon|Force-A-Nature|Unlock}} |
| align="center" | {{Icon killicon|weapon=Force-A-Nature}} | | align="center" | {{Icon killicon|weapon=Force-A-Nature}} | ||
| 2 | | 2 | ||
Line 37: | Line 66: | ||
| 194 | | 194 | ||
|- | |- | ||
− | ! {{Table icon|Shortstop| | + | ! {{Table icon|Shortstop|Craft}} |
| align="center" | {{Icon killicon|weapon=Shortstop}} | | align="center" | {{Icon killicon|weapon=Shortstop}} | ||
| 4 | | 4 | ||
Line 46: | Line 75: | ||
| 144 | | 144 | ||
|- | |- | ||
− | ! {{Table icon|Soda Popper| | + | ! {{Table icon|Soda Popper|Craft}} |
| align="center" | {{Icon killicon|weapon=Soda Popper}} | | align="center" | {{Icon killicon|weapon=Soda Popper}} | ||
| 2 | | 2 | ||
| 32 | | 32 | ||
− | | | + | | 85-105 |
− | | | + | | 10-40 |
− | | 3- | + | | 3-10 |
| 180 | | 180 | ||
|} | |} | ||
− | === | + | === {{anchor|scoutsecondary}} Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Pistol| | + | ! {{Table icon|Pistol|Stock}} |
| align="center" | {{Icon killicon|weapon=Pistol}} | | align="center" | {{Icon killicon|weapon=Pistol}} | ||
− | | 12 | + | | rowspan="2" | 12 |
− | | 36 | + | | rowspan="2" | 36 |
− | | 20-22 | + | | rowspan="2" | 20-22 |
− | | 10-15 | + | | rowspan="2" | 10-15 |
− | | 8-9 | + | | rowspan="2" | 8-9 |
− | | 45 | + | | rowspan="2" | 45 |
|- | |- | ||
− | ! {{Table icon|Lugermorph| | + | ! {{Table icon|Lugermorph|Promotional}} |
| align="center" | {{Icon killicon|weapon=Lugermorph}} | | align="center" | {{Icon killicon|weapon=Lugermorph}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon|Bonk! Atomic Punch| | + | ! {{Table icon|Bonk! Atomic Punch|Unlock}} |
| | | | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Crit-a-Cola| | + | ! {{Table icon|Crit-a-Cola|Craft}} |
| | | | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Mad Milk| | + | ! {{Table icon|Mad Milk|Craft}} |
| | | | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Winger| | + | ! {{Table icon|Winger|Craft}} |
| align="center" | {{Icon killicon|weapon=Winger}} | | align="center" | {{Icon killicon|weapon=Winger}} | ||
| 5 | | 5 | ||
| 36 | | 36 | ||
− | | 25 | + | | 23-25 |
− | | | + | | 12-17 |
− | | | + | | 9-11 |
| 52 | | 52 | ||
|} | |} | ||
− | === | + | === {{anchor|scoutmelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Bat| | + | ! {{Table icon|Bat|Stock}} |
| align="center" | {{Icon killicon|weapon=Bat}} | | align="center" | {{Icon killicon|weapon=Bat}} | ||
− | | 0.5 | + | | rowspan="3" | 0.5 seconds |
− | | 35 | + | | rowspan="3" | 35 |
− | | 105 | + | | rowspan="3" | 105 |
+ | |- | ||
+ | ! {{Table icon|Holy Mackerel|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Holy Mackerel}} | ||
+ | |- | ||
+ | ! {{Table icon|Unarmed Combat|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Unarmed Combat}} | ||
|- | |- | ||
− | ! rowspan="2" | {{Table icon|Sandman| | + | ! rowspan="2" | {{Table icon|Sandman|Unlock}} |
| align="center" | {{Icon killicon|weapon=Sandman}} | | align="center" | {{Icon killicon|weapon=Sandman}} | ||
− | | 0.5 | + | | 0.5 seconds |
| 35 | | 35 | ||
| 105 | | 105 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Sandman Ball}} | | align="center" | {{Icon killicon|weapon=Sandman Ball}} | ||
− | | | + | | N/A |
| 15 | | 15 | ||
| 45 | | 45 | ||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Candy Cane|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Candy Cane}} |
− | | 0.5 | + | | 0.5 seconds |
| 35 | | 35 | ||
| 105 | | 105 | ||
|- | |- | ||
− | ! {{Table icon| | + | ! rowspan=2 | {{Table icon|Boston Basher|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Boston Basher}} |
− | | 0.5 | + | | 0.5 seconds |
| 35 | | 35 | ||
| 105 | | 105 | ||
|- | |- | ||
− | ! rowspan=2 | {{Table icon| | + | | align="center" | {{Icon killicon|weapon=Bleed}} |
− | | align="center" | {{Icon killicon|weapon= | + | | '''([[Bleeding|Bleed]])''' |
− | | 0.5 | + | | 40 damage over 5 seconds |
+ | | N/A | ||
+ | |- | ||
+ | ! rowspan=2 | {{Table icon|Three-Rune Blade|Promotional/Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Three-Rune Blade}} | ||
+ | | 0.5 seconds | ||
| 35 | | 35 | ||
| 105 | | 105 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Bleed}} | | align="center" | {{Icon killicon|weapon=Bleed}} | ||
− | | '''([[Bleed | + | | '''([[Bleeding|Bleed]])''' |
− | | | + | | 40 damage over 5 seconds |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Sun-on-a-Stick| | + | ! {{Table icon|Sun-on-a-Stick|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Sun-on-a-Stick}} | | align="center" | {{Icon killicon|weapon=Sun-on-a-Stick}} | ||
− | | 0.5 | + | | 0.5 seconds |
− | | | + | | 26 |
− | | | + | | 79 |
− | |- | + | |- |
− | ! {{Table icon|Fan O'War| | + | ! {{Table icon|Fan O'War|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Fan O'War}} | | align="center" | {{Icon killicon|weapon=Fan O'War}} | ||
− | | 0.5 | + | | 0.5 seconds |
| 4 | | 4 | ||
| 13 | | 13 | ||
|- | |- | ||
− | + | ! {{Table icon|Atomizer|Craft}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! {{Table icon|Atomizer| | ||
| align="center" | {{Icon killicon|weapon=Atomizer}} | | align="center" | {{Icon killicon|weapon=Atomizer}} | ||
− | | 0.65 | + | | 0.65 seconds |
| 28 | | 28 | ||
| 84 | | 84 | ||
+ | |- | ||
+ | ! rowspan="3" | {{Table icon|Wrap Assassin|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Wrap Assassin}} | ||
+ | | 0.5 seconds | ||
+ | | 10.5 | ||
+ | | 31.5 | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Wrap Assassin Ball}} | ||
+ | | N/A | ||
+ | | 15 | ||
+ | | 45 | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Bleed}} | ||
+ | | '''([[Bleeding|Bleed]])''' | ||
+ | | 40 damage over 5 seconds | ||
+ | | N/A | ||
|} | |} | ||
− | === | + | === {{anchor|scouttaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- style="height: 110px;" | |- style="height: 110px;" | ||
| {{Table icon|Home Run}} | | {{Table icon|Home Run}} | ||
| align="center" | {{Icon killicon|weapon=Home Run}} | | align="center" | {{Icon killicon|weapon=Home Run}} | ||
− | | [[Sandman | + | | [[Sandman]] |
− | [[ | + | [[Atomizer]] |
| 500 | | 500 | ||
− | | 5 | + | | 5 seconds |
− | | | + | | The Scout points to the sky, winds up, and swings a deadly blow. |
|} | |} | ||
− | |||
− | =={{Class link|Soldier}}== | + | =={{anchor|Soldier}}{{Class link|Soldier}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|soldierprimary}} Primary === |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Rocket Launcher| | + | ! {{Table icon|Rocket Launcher|Stock}} |
| align="center" | {{Icon killicon|weapon=Rocket Launcher}} | | align="center" | {{Icon killicon|weapon=Rocket Launcher}} | ||
− | | 4 | + | | rowspan="2" | 4 |
− | | 20 | + | | rowspan="2" | 20 |
− | | 105-112 | + | | rowspan="2" | 105-112 |
− | | 50-90 | + | | rowspan="2" | 50-90 |
− | | 45-60 | + | | rowspan="2" | 45-60 |
− | | 270 (D/H) | + | | rowspan="2" | 270 (D/H) |
+ | |- | ||
+ | ! {{Table icon|Original|Promotional/Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Original}} | ||
|- | |- | ||
− | ! {{Table icon|Direct Hit| | + | ! {{Table icon|Direct Hit|Unlock}} |
| align="center" | {{Icon killicon|weapon=Direct Hit}} | | align="center" | {{Icon killicon|weapon=Direct Hit}} | ||
| 4 | | 4 | ||
Line 259: | Line 300: | ||
| 338 | | 338 | ||
|- | |- | ||
− | ! {{Table icon|Black Box| | + | ! {{Table icon|Black Box|Craft}} |
| align="center" | {{Icon killicon|weapon=Black Box}} | | align="center" | {{Icon killicon|weapon=Black Box}} | ||
| 3 | | 3 | ||
Line 268: | Line 309: | ||
| 270 (D/H) | | 270 (D/H) | ||
|- | |- | ||
− | ! {{Table icon|Rocket Jumper| | + | ! {{Table icon|Rocket Jumper|Craft}} |
| | | | ||
| 4 | | 4 | ||
| 60 | | 60 | ||
− | | | + | | 0 |
− | | | + | | 0 |
− | | | + | | 0 |
− | | | + | | 0 |
|- | |- | ||
− | ! {{Table icon|Liberty Launcher| | + | ! {{Table icon|Liberty Launcher|Craft}} |
| align="center" | {{Icon killicon|weapon=Liberty Launcher}} | | align="center" | {{Icon killicon|weapon=Liberty Launcher}} | ||
| 3 | | 3 | ||
Line 286: | Line 327: | ||
| 270 | | 270 | ||
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Cow Mangler 5000| | + | ! rowspan=2 | {{Table icon|Cow Mangler 5000|Craft}} |
| align="center" | {{Icon killicon|weapon=cow mangler 5000}} | | align="center" | {{Icon killicon|weapon=cow mangler 5000}} | ||
| rowspan=2 | 5 | | rowspan=2 | 5 | ||
Line 296: | Line 337: | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=fire}} | | align="center" | {{Icon killicon|weapon=fire}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | === | + | === {{anchor|soldiersecondary}} Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Shotgun| | + | ! {{Table icon|Shotgun|Stock}} |
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| 6 | | 6 | ||
| 32 | | 32 | ||
− | | | + | | 86-90 |
− | | | + | | 24-67 |
− | | 3- | + | | 3-26 |
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon|Buff Banner| | + | ! {{Table icon|Buff Banner|Unlock}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Gunboats| | + | ! {{Table icon|Gunboats|Craft}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Battalion's Backup| | + | ! {{Table icon|Battalion's Backup|Craft}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Concheror| | + | ! {{Table icon|Concheror|Promotional/Craft}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Mantreads| | + | ! {{Table icon|Mantreads|Craft}} |
| align="center" | {{Icon killicon|weapon=Mantreads}} | | align="center" | {{Icon killicon|weapon=Mantreads}} | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | 3x Fall Damage |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Reserve Shooter| | + | ! {{Table icon|Reserve Shooter|Craft}} |
| align="center" | {{Icon killicon|weapon=Reserve Shooter}} | | align="center" | {{Icon killicon|weapon=Reserve Shooter}} | ||
| 3 | | 3 | ||
Line 385: | Line 416: | ||
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon|Righteous Bison| | + | ! {{Table icon|Righteous Bison|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Righteous Bison}} | | align="center" | {{Icon killicon|weapon=Righteous Bison}} | ||
| 4 | | 4 | ||
− | | | + | | ∞ |
| 17-63 | | 17-63 | ||
| 11-42 | | 11-42 | ||
Line 395: | Line 426: | ||
|} | |} | ||
− | === | + | === {{anchor|soldiermelee}} Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Shovel| | + | ! {{Table icon|Shovel|Stock}} |
| align="center" | {{Icon killicon|weapon=Shovel}} | | align="center" | {{Icon killicon|weapon=Shovel}} | ||
− | | 0.8 | + | | rowspan="2" | 0.8 seconds |
− | | 65 | + | | rowspan="2" | 65 |
− | | 195 | + | | rowspan="2" | 195 |
+ | |- | ||
+ | ! {{Table icon|Frying Pan|Promotional}} | ||
+ | | align="center" | {{Icon killicon|weapon=Frying Pan}} | ||
|- | |- | ||
− | ! {{Table icon|Equalizer| | + | ! {{Table icon|Equalizer|Unlock}} |
| align="center" | {{Icon killicon|weapon=Equalizer}} | | align="center" | {{Icon killicon|weapon=Equalizer}} | ||
− | | 0.8 | + | | 0.8 seconds |
− | | 33~ | + | | 33~107<br/>(Health-dependent) |
− | | | + | | 98~321<br/>(Health-dependent) |
|- | |- | ||
− | ! {{Table icon|Pain Train| | + | ! {{Table icon|Pain Train|Craft}} |
| align="center" | {{Icon killicon|weapon=Pain Train}} | | align="center" | {{Icon killicon|weapon=Pain Train}} | ||
− | | 0.8 | + | | 0.8 seconds |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Half-Zatoichi| | + | ! {{Table icon|Half-Zatoichi|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Half-Zatoichi}} | | align="center" | {{Icon killicon|weapon=Half-Zatoichi}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195/{{tooltip|Instant|Instant kill upon landing a blow on an enemy Demoman/Soldier actively wielding the Half-Zatoichi}} | | 195/{{tooltip|Instant|Instant kill upon landing a blow on an enemy Demoman/Soldier actively wielding the Half-Zatoichi}} | ||
|- | |- | ||
− | ! {{Table icon|Disciplinary Action| | + | ! {{Table icon|Disciplinary Action|Craft}} |
| align="center" | {{Icon killicon|weapon=Disciplinary Action}} | | align="center" | {{Icon killicon|weapon=Disciplinary Action}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 49 | | 49 | ||
| 147 | | 147 | ||
|- | |- | ||
− | ! {{Table icon|Market Gardener| | + | ! {{Table icon|Market Gardener|Craft}} |
| align="center" | {{Icon killicon|weapon=Market Gardener}} | | align="center" | {{Icon killicon|weapon=Market Gardener}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|} | |} | ||
− | === | + | === {{anchor|soldiertaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
− | + | | {{Table icon|Kamikaze}} | |
| align="center" | {{Icon killicon|weapon=Kamikaze}} | | align="center" | {{Icon killicon|weapon=Kamikaze}} | ||
− | + | | [[Equalizer]] | |
− | + | | 500 | |
− | + | | 4 seconds | |
− | | | + | | The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet. |
|- | |- | ||
− | | | + | | {{Table icon|Lumbricus Lid}} |
− | | | + | | {{Icon killicon|weapon=Holy Hand Grenade}} <br/> |
+ | | [[Equalizer]] with [[Lumbricus Lid]] equipped | ||
+ | | 500 | ||
+ | | 4 seconds | ||
+ | | The Soldier throws his weapon, cracks his knuckles, rips a Holy Hand Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet, while an "[[Media:Taunt wormsHHG.wav|angellic choir]]" sings. Only appears with Lumbricus Lid equipped. | ||
|} | |} | ||
− | |||
− | =={{Class link|Pyro}}== | + | =={{anchor|Pyro}}{{Class link|Pyro}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|pyroprimary}} Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Flamethrower| | + | ! {{Table icon|Flamethrower|Stock}} |
| align="center" | {{Icon killicon|weapon=Flamethrower}} | | align="center" | {{Icon killicon|weapon=Flamethrower}} | ||
| 200 | | 200 | ||
− | | | + | | N/A |
− | | 6. | + | | 6.2 per particle (D/D) |
− | | 3. | + | | 3.72 per particle (D/D) (M/R) |
− | | | + | | N/A |
− | | 3x | + | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
|- | |- | ||
− | ! {{Table icon|Backburner| | + | ! {{Table icon|Backburner|Unlock}} |
| align="center" | {{Icon killicon|weapon=Backburner}} | | align="center" | {{Icon killicon|weapon=Backburner}} | ||
| 200 | | 200 | ||
− | | | + | | N/A |
− | | 7.13 | + | | 7.13 per particle (D/D) |
− | | 4.28 | + | | 4.28 per particle (D/D) (M/R) |
− | | | + | | N/A |
− | | 3x | + | | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) |
|- | |- | ||
− | ! {{Table icon|Degreaser| | + | ! {{Table icon|Degreaser|Craft}} |
| align="center" | {{Icon killicon|weapon=Degreaser}} | | align="center" | {{Icon killicon|weapon=Degreaser}} | ||
| 200 | | 200 | ||
− | | | + | | N/A |
− | | 6.2 | + | | 6.2 per particle (D/D) |
− | | 3.72 | + | | 3.72 per particle (D/D) (M/R) |
− | | | + | | N/A |
− | | 3x | + | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) |
+ | |- | ||
+ | ! {{Table icon|Phlogistinator|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Phlogistinator}} | ||
+ | | 200 | ||
+ | | N/A | ||
+ | | 6.2 per particle (D/D) | ||
+ | | 3.72 per particle (D/D) (M/R) | ||
+ | | N/A | ||
+ | | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) (Crit boost only) | ||
|} | |} | ||
− | === | + | === {{anchor|pyrosecondary}}Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Shotgun| | + | ! {{Table icon|Shotgun|Stock}} |
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| 6 | | 6 | ||
| 32 | | 32 | ||
− | | | + | | 86-90 |
− | | | + | | 24-67 |
− | | 3- | + | | 3-26 |
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon|Flare Gun| | + | ! {{Table icon|Flare Gun|Unlock}} |
| align="center" | {{Icon killicon|weapon=Flare Gun}} | | align="center" | {{Icon killicon|weapon=Flare Gun}} | ||
| 16 | | 16 | ||
− | | | + | | N/A |
| 27-33 | | 27-33 | ||
| 27-33 | | 27-33 | ||
Line 546: | Line 586: | ||
| 90 | | 90 | ||
|- | |- | ||
− | ! {{Table icon|Detonator| | + | ! {{Table icon|Detonator|Craft}} |
| align="center" | {{Icon killicon|weapon=Detonator}} | | align="center" | {{Icon killicon|weapon=Detonator}} | ||
| 16 | | 16 | ||
Line 554: | Line 594: | ||
| 27-33 | | 27-33 | ||
| 90 | | 90 | ||
+ | |- | ||
+ | ! {{Table icon|Reserve Shooter|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Reserve Shooter}} | ||
+ | | 3 | ||
+ | | 32 | ||
+ | | 86-90 | ||
+ | | 24-67 | ||
+ | | 3-26 | ||
+ | | 180 | ||
+ | |- | ||
+ | ! {{Table icon|Manmelter|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Manmelter}} | ||
+ | | 4 | ||
+ | | ∞ | ||
+ | | 17-63 | ||
+ | | 11-42 | ||
+ | | 11-42 | ||
+ | | 36-60 | ||
|} | |} | ||
− | === | + | === {{anchor|pyromelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Fire Axe| | + | ! {{Table icon|Fire Axe|Stock}} |
| align="center" | {{Icon killicon|weapon=Fire Axe}} | | align="center" | {{Icon killicon|weapon=Fire Axe}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Axtinguisher| | + | ! {{Table icon|Axtinguisher|Unlock}} |
| align="center" | {{Icon killicon|weapon=Axtinguisher}} | | align="center" | {{Icon killicon|weapon=Axtinguisher}} | ||
− | | 0.8 | + | | rowspan="2" | 0.8 seconds |
− | | 33 | + | | rowspan="2" | 33 |
− | | 195 | + | | rowspan="2" | 195 |
+ | |- | ||
+ | ! {{Table icon|Postal Pummeler|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Postal Pummeler}} | ||
|- | |- | ||
− | ! {{Table icon|Homewrecker| | + | ! {{Table icon|Homewrecker|Craft}} |
| align="center" | {{Icon killicon|weapon=Homewrecker}} | | align="center" | {{Icon killicon|weapon=Homewrecker}} | ||
− | | 0.8 | + | | rowspan="2" | 0.8 seconds |
− | | 49 | + | | rowspan="2" | 49 |
− | | 146 | + | | rowspan="2" | 146 |
+ | |- | ||
+ | ! {{Table icon|Maul|Promotional/Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Maul}} | ||
|- | |- | ||
− | ! {{Table icon|Powerjack| | + | ! {{Table icon|Powerjack|Craft}} |
| align="center" | {{Icon killicon|weapon=Powerjack}} | | align="center" | {{Icon killicon|weapon=Powerjack}} | ||
− | | 0.8 | + | | 0.8 seconds |
− | | | + | | 65 |
− | | | + | | 195 |
|- | |- | ||
− | ! {{Table icon|Back Scratcher| | + | ! {{Table icon|Back Scratcher|Craft}} |
| align="center" | {{Icon killicon|weapon=Back Scratcher}} | | align="center" | {{Icon killicon|weapon=Back Scratcher}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 82 | | 82 | ||
| 244 | | 244 | ||
|- | |- | ||
− | ! {{Table icon|Sharpened Volcano Fragment| | + | ! {{Table icon|Sharpened Volcano Fragment|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Sharpened Volcano Fragment}} | | align="center" | {{Icon killicon|weapon=Sharpened Volcano Fragment}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 52 | | 52 | ||
| 156 | | 156 | ||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Third Degree|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Third Degree}} |
− | | 0.8 | + | | 0.8 seconds |
− | | | + | | 65 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 195 | | 195 | ||
− | |||
|} | |} | ||
− | === | + | === {{anchor|pyrotaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Hadouken}} | | {{Table icon|Hadouken}} | ||
| align="center" | {{Icon killicon|weapon=Hadouken}} | | align="center" | {{Icon killicon|weapon=Hadouken}} | ||
− | | [[Shotgun | + | | [[Shotgun]]<br/>[[Flare Gun]]<br/>[[Detonator]]<br/> [[Reserve Shooter]]<br/>[[Manmelter]]<br/>(ammo required) |
| 500 | | 500 | ||
− | | 3 | + | | 3 seconds |
− | | | + | | The Pyro gathers chi and delivers a Hadouken-like fireball that can kill multiple foes. |
|} | |} | ||
− | |||
− | =={{Class link|Demoman}}== | + | =={{anchor|Demoman}}{{Class link|Demoman}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|demomanprimary}}Primary=== |
+ | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
+ | ! class="header" width="17%" rowspan=2 | Weapon | ||
+ | ! class="header" width="16%" rowspan=2 | Kill icon | ||
+ | ! class="header" width="17%" colspan=2 | Ammo | ||
+ | ! class="header" width="50%" colspan=4 | Damage | ||
+ | |- | ||
+ | ! class="header" | Loaded | ||
+ | ! class="header" | Carried | ||
+ | ! class="header" | Point blank | ||
+ | ! class="header" | Medium range | ||
+ | ! class="header" | Long range | ||
+ | ! class="header" | Critical | ||
+ | |- | ||
+ | ! {{Table icon|Grenade Launcher|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Grenade Launcher}} | ||
+ | | 4 | ||
+ | | 16 | ||
+ | | 94-110 (D/H) | ||
+ | | 94-110 (D/H) | ||
+ | | 94-110 (D/H) | ||
+ | | 280-300 (D/H) | ||
+ | |- | ||
+ | ! {{Table icon|Loch-n-Load|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Loch-n-Load}} | ||
+ | | 2 | ||
+ | | 16 | ||
+ | | 103-147 (D/H) | ||
+ | | 103-147 (D/H) | ||
+ | | 103-147 (D/H) | ||
+ | | 342-388 (D/H) | ||
+ | |- | ||
+ | ! {{Table icon|Ali Baba's Wee Booties|Craft}} | ||
+ | | | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | N/A | ||
+ | |- | ||
+ | ! {{Table icon|Bootlegger|Craft}} | ||
+ | | | ||
+ | |} | ||
+ | |||
+ | === {{anchor|demomansecondary}}Secondary=== | ||
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Stickybomb Launcher| | + | ! {{Table icon|Stickybomb Launcher|Stock}} |
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}} | | align="center" | {{Icon killicon|weapon=Stickybomb Launcher}} | ||
| 8 | | 8 | ||
Line 658: | Line 759: | ||
| 74-153 | | 74-153 | ||
| 74-153 | | 74-153 | ||
− | | 353 ( | + | | 353 (Point Blank) |
|- | |- | ||
− | ! {{Table icon|Chargin' Targe| | + | ! {{Table icon|Chargin' Targe|Unlock/Craft}} |
| align="center" | {{Icon killicon|weapon=Chargin' Targe}} | | align="center" | {{Icon killicon|weapon=Chargin' Targe}} | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | 50 + 10 | + | | 50 + 10 per [[Eyelander|head]] (up to 5 heads) |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Scottish Resistance| | + | ! {{Table icon|Scottish Resistance|Unlock/Craft}} |
| align="center" | {{Icon killicon|weapon=Scottish Resistance}} | | align="center" | {{Icon killicon|weapon=Scottish Resistance}} | ||
| 8 | | 8 | ||
Line 676: | Line 777: | ||
| 74-153 | | 74-153 | ||
| 74-153 | | 74-153 | ||
− | | 353 ( | + | | 353 (Point Blank) |
|- | |- | ||
− | ! {{Table icon|Sticky Jumper| | + | ! {{Table icon|Sticky Jumper|Craft}} |
| | | | ||
| 8 | | 8 | ||
| 72 | | 72 | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Splendid Screen| | + | ! {{Table icon|Splendid Screen|Craft}} |
| align="center" | {{Icon killicon|weapon=Splendid Screen}} | | align="center" | {{Icon killicon|weapon=Splendid Screen}} | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | 85 + 17 | + | | 85 + 17 per [[Eyelander|head]] (up to 5 heads) |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|} | |} | ||
− | === | + | === {{anchor|demomanmelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" | + | ! class="header" width="20%" | Point blank |
− | + | ! class="header" width="20%" | Critical | |
− | |||
− | |||
− | ! class="header" | ||
− | |||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Bottle|Stock}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Bottle}} |
− | | | + | | rowspan="3" | 0.8 seconds |
− | | | + | | rowspan="3" | 65 |
− | | | + | | rowspan="3" | 195 |
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Frying Pan|Promotional}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Frying Pan}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Scottish Handshake|Craft}} |
− | | | + | | align="center" | {{Icon killicon|weapon=Scottish Handshake}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! | + | ! {{Table icon|Eyelander|Unlock}} |
− | + | | align="center" | {{Icon killicon|weapon=Eyelander}} | |
+ | | rowspan="3" | 0.8 seconds | ||
+ | | rowspan="3" | 65 | ||
+ | | rowspan="3" | 195 | ||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Horseless Headless Horsemann's Headtaker|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Horseless Headless Horsemann's Headtaker}} |
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Nessie's Nine Iron|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Nessie's Nine Iron}} |
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon|Scotsman's Skullcutter| | + | ! {{Table icon|Scotsman's Skullcutter|Craft}} |
| align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}} | | align="center" | {{Icon killicon|weapon=Scotsman's Skullcutter}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 78 | | 78 | ||
| 234 | | 234 | ||
|- | |- | ||
− | + | ! {{Table icon|Pain Train|Craft}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! {{Table icon|Pain Train| | ||
| align="center" | {{Icon killicon|weapon=Pain Train}} | | align="center" | {{Icon killicon|weapon=Pain Train}} | ||
− | | 0.8 | + | | 0.8 seconds |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Ullapool Caber| | + | ! rowspan=2 | {{Table icon|Ullapool Caber|Craft}} |
| align="center" | {{Icon killicon|weapon=Ullapool Caber explode}} | | align="center" | {{Icon killicon|weapon=Ullapool Caber explode}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 35 | | 35 | ||
| 105 | | 105 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Ullapool Caber}} | | align="center" | {{Icon killicon|weapon=Ullapool Caber}} | ||
− | | '''( | + | | '''(Detonation)''' |
| 149 | | 149 | ||
| 300 | | 300 | ||
|- | |- | ||
− | ! {{Table icon|Claidheamh Mòr| | + | ! {{Table icon|Claidheamh Mòr|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=Claidheamohmor}} |
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Half-Zatoichi| | + | ! {{Table icon|Half-Zatoichi|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Half-Zatoichi}} | | align="center" | {{Icon killicon|weapon=Half-Zatoichi}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195/{{tooltip|Instant|Instant kill upon landing a blow on an enemy Demoman/Soldier actively wielding the Half-Zatoichi}} | | 195/{{tooltip|Instant|Instant kill upon landing a blow on an enemy Demoman/Soldier actively wielding the Half-Zatoichi}} | ||
|- | |- | ||
− | ! {{Table icon|Persian Persuader| | + | ! {{Table icon|Persian Persuader|Craft}} |
| align="center" | {{Icon killicon|weapon=Persian Persuader}} | | align="center" | {{Icon killicon|weapon=Persian Persuader}} | ||
− | | 0.8 | + | | 0.8 seconds |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| 65 | | 65 | ||
| 195 | | 195 | ||
− | |||
|} | |} | ||
− | === | + | === {{anchor|demomantaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Decapitation}} | | {{Table icon|Decapitation}} | ||
| align="center" | {{Icon killicon|weapon=Decapitation}} | | align="center" | {{Icon killicon|weapon=Decapitation}} | ||
− | | [[Eyelander | + | | [[Eyelander]]<br>[[Half-Zatoichi]]<br>[[Horseless Headless Horsemann's Headtaker]]<br>[[Claidheamh Mòr]]<br>[[Persian Persuader]]<br>[[Nessie's Nine Iron]] |
| 500 | | 500 | ||
− | | 5 | + | | 5 seconds |
− | | | + | | The Demoman winds up and beheads any foe within range. Decapitating someone with this taunt adds to the head count. |
|} | |} | ||
− | |||
− | =={{Class link|Heavy}}== | + | =={{anchor|Heavy}}{{Class link|Heavy}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|heavyprimary}}Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Minigun| | + | ! {{Table icon|Minigun|Stock}} |
| align="center" | {{Icon killicon|weapon=Minigun}} | | align="center" | {{Icon killicon|weapon=Minigun}} | ||
− | | 200 | + | | rowspan="2" | 200 |
− | | | + | | rowspan="2" | N/A |
− | | 50-54 | + | | rowspan="2" | 50-54 |
− | | 5-30 | + | | rowspan="2" | 5-30 |
− | | 5-10 | + | | rowspan="2" | 5-10 |
− | | 108 (27 | + | | rowspan="2" | 108 (27 per bullet) |
+ | |- | ||
+ | ! {{Table icon|Iron Curtain|Promotional}} | ||
+ | | align="center" | {{Icon killicon|weapon=Iron Curtain}} | ||
|- | |- | ||
− | ! {{Table icon|Natascha| | + | ! {{Table icon|Natascha|Unlock}} |
| align="center" | {{Icon killicon|weapon=Natascha}} | | align="center" | {{Icon killicon|weapon=Natascha}} | ||
| 200 | | 200 | ||
− | | | + | | N/A |
| 37-40 | | 37-40 | ||
| 3-22 | | 3-22 | ||
| 3-7 | | 3-7 | ||
− | | 81 (20.25 | + | | 81 (20.25 per bullet) |
|- | |- | ||
− | + | ! {{Table icon|Brass Beast|Craft}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ! {{Table icon|Brass Beast| | ||
| align="center" | {{Icon killicon|weapon=Brass Beast}} | | align="center" | {{Icon killicon|weapon=Brass Beast}} | ||
| 200 | | 200 | ||
− | | | + | | N/A |
| 60-65 | | 60-65 | ||
| 6-36 | | 6-36 | ||
| 6-12 | | 6-12 | ||
− | | 129.6 (32.4 | + | | 129.6 (32.4 per bullet) |
|- | |- | ||
− | ! {{Table icon|Tomislav| | + | ! {{Table icon|Tomislav|Craft}} |
| align="center" | {{Icon killicon|weapon=Tomislav}} | | align="center" | {{Icon killicon|weapon=Tomislav}} | ||
| 200 | | 200 | ||
− | | | + | | N/A |
| 52-54 | | 52-54 | ||
| 9-34 | | 9-34 | ||
| 5-10 | | 5-10 | ||
− | | 108 | + | | 108 (27 per bullet) |
|} | |} | ||
− | === | + | === {{anchor|heavysecondary}}Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Shotgun| | + | ! {{Table icon|Shotgun|Stock}} |
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| 6 | | 6 | ||
| 32 | | 32 | ||
− | | | + | | 86-90 |
− | | | + | | 24-67 |
− | | 3- | + | | 3-26 |
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon|Sandvich| | + | ! {{Table icon|Sandvich|Unlock}} |
| | | | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Dalokohs Bar| | + | ! {{Table icon|Dalokohs Bar|Craft}} |
| | | | ||
− | | 1 | + | | rowspan="2" | 1 |
− | | ∞ | + | | rowspan="2" | ∞ |
− | | | + | | rowspan="2" | N/A |
− | | | + | | rowspan="2" | N/A |
− | | | + | | rowspan="2" | N/A |
− | | | + | | rowspan="2" | N/A |
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Fishcake|Promotional}} |
| | | | ||
− | + | |- | |
− | + | ! {{Table icon|Buffalo Steak Sandvich|Craft}} | |
− | |||
− | |||
− | |||
− | |||
− | |- | ||
− | ! {{Table icon| | ||
| | | | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Family Business| | + | ! {{Table icon|Family Business|Craft}} |
| align="center" | {{Icon killicon|weapon=Family Business}} | | align="center" | {{Icon killicon|weapon=Family Business}} | ||
| 8 | | 8 | ||
Line 972: | Line 1,011: | ||
|} | |} | ||
− | === | + | === {{anchor|heavymelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Fists| | + | ! {{Table icon|Fists|Stock}} |
| align="center" | {{Icon killicon|weapon=Fists}} | | align="center" | {{Icon killicon|weapon=Fists}} | ||
− | | 0.8 | + | | rowspan="2" | 0.8 seconds |
− | | 65 | + | | rowspan="2" | 65 |
− | | 195 | + | | rowspan="2" | 195 |
+ | |- | ||
+ | ! {{Table icon|Apoco-Fists|Promotional/Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Apoco-Fists}} | ||
|- | |- | ||
− | ! {{Table icon|Killing Gloves of Boxing| | + | ! {{Table icon|Killing Gloves of Boxing|Unlock}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=K.G.B.}} |
− | | 0.96 | + | | 0.96 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Gloves of Running Urgently| | + | ! {{Table icon|Gloves of Running Urgently|Craft}} |
− | | align="center" | {{Icon killicon|weapon= | + | | align="center" | {{Icon killicon|weapon=GRU}} |
− | | 0.8 | + | | 0.8 seconds |
| 33 | | 33 | ||
| 98 | | 98 | ||
|- | |- | ||
− | ! {{Table icon|Warrior's Spirit| | + | ! {{Table icon|Warrior's Spirit|Craft}} |
| align="center" | {{Icon killicon|weapon=Warrior's Spirit}} | | align="center" | {{Icon killicon|weapon=Warrior's Spirit}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 85 | | 85 | ||
− | | | + | | 254 |
|- | |- | ||
− | ! {{Table icon|Fists of Steel| | + | ! {{Table icon|Fists of Steel|Craft}} |
| align="center" | {{Icon killicon|weapon=Fists of Steel}} | | align="center" | {{Icon killicon|weapon=Fists of Steel}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Eviction Notice| | + | ! {{Table icon|Eviction Notice|Craft}} |
| align="center" | {{Icon killicon|weapon=Eviction Notice}} | | align="center" | {{Icon killicon|weapon=Eviction Notice}} | ||
− | | 0.4 | + | | 0.4 seconds |
| 26 | | 26 | ||
| 78 | | 78 | ||
+ | |- | ||
+ | ! {{Table icon|Holiday Punch|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Holiday Punch}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | N/A | ||
|} | |} | ||
− | === | + | === {{anchor|heavytaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Showdown}} | | {{Table icon|Showdown}} | ||
| align="center" | {{Icon killicon|weapon=Showdown}} | | align="center" | {{Icon killicon|weapon=Showdown}} | ||
− | | [[ | + | | [[Fists]]<br>[[Saxxy]]<br>[[Apoco-Fists]]<br>[[Holiday Punch]] |
− | [[Saxxy | ||
| 500 | | 500 | ||
− | | 3 | + | | 3 seconds |
− | | | + | | The Heavy mimics a quick-draw Showdown and slays any foe in his sights. |
|} | |} | ||
− | |||
− | =={{Class link|Engineer}}== | + | =={{anchor|Engineer}}{{Class link|Engineer}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|engieprimary}}Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Shotgun| | + | ! {{Table icon|Shotgun|Stock}} |
| align="center" | {{Icon killicon|weapon=Shotgun}} | | align="center" | {{Icon killicon|weapon=Shotgun}} | ||
| 6 | | 6 | ||
| 32 | | 32 | ||
− | | | + | | 86-90 |
− | | | + | | 24-67 |
− | | 3- | + | | 3-26 |
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon|Frontier Justice| | + | ! {{Table icon|Frontier Justice|Unlock}} |
| align="center" | {{Icon killicon|weapon=Frontier Justice}} | | align="center" | {{Icon killicon|weapon=Frontier Justice}} | ||
| 3 | | 3 | ||
| 32 | | 32 | ||
− | | | + | | 86-90 |
− | | | + | | 24-67 |
− | | 3- | + | | 3-26 |
+ | | 180 (Buff crit only) | ||
+ | |- | ||
+ | ! {{Table icon|Widowmaker|Promotional/Craft}} | ||
+ | | align-"center" | {{Icon killicon|weapon=widowmaker}} | ||
+ | | 1 per 30 Metal<sup>†</sup> | ||
+ | | 200 metal<sup>†</sup> | ||
+ | | 86-90 | ||
+ | | 24-67 | ||
+ | | 3-26 | ||
| 180 | | 180 | ||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Pomson 6000|Promotional/Craft}} |
− | | align-"center" | {{Icon killicon|weapon= | + | | align-"center" | {{Icon killicon|weapon=pomson 6000}} |
− | | | + | | 4 |
− | | | + | | ∞ |
| 86-90 | | 86-90 | ||
| 24-67 | | 24-67 | ||
Line 1,082: | Line 1,137: | ||
| 180 | | 180 | ||
|} | |} | ||
+ | <sup>†</sup>Ammo for this weapon comes from the Engineer's reserve of metal. | ||
− | === | + | === {{anchor|engiesecondary}}Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Pistol| | + | ! {{Table icon|Pistol|Stock}} |
| align="center" | {{Icon killicon|weapon=Pistol}} | | align="center" | {{Icon killicon|weapon=Pistol}} | ||
− | | 12 | + | | rowspan="2" | 12 |
− | | 200 | + | | rowspan="2" | 200 |
− | | 20-22 | + | | rowspan="2" | 20-22 |
− | | 10-15 | + | | rowspan="2" | 10-15 |
− | | 8-9 | + | | rowspan="2" | 8-9 |
− | | 45 | + | | rowspan="2" | 45 |
|- | |- | ||
− | ! {{Table icon|Lugermorph| | + | ! {{Table icon|Lugermorph|Promotional}} |
| align="center" | {{Icon killicon|weapon=Lugermorph}} | | align="center" | {{Icon killicon|weapon=Lugermorph}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon|Wrangler| | + | ! {{Table icon|Wrangler|Unlock}} |
| align="center" | {{Icon killicon|weapon=Wrangler}} | | align="center" | {{Icon killicon|weapon=Wrangler}} | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Short Circuit| | + | ! {{Table icon|Short Circuit|Promotional/Craft}} |
| align-"center" | {{Icon killicon|weapon=Short Circuit}} | | align-"center" | {{Icon killicon|weapon=Short Circuit}} | ||
− | | 35 | + | | 1 per 35 Metal<sup>†</sup> |
− | | 200 | + | | 200 Metal<sup>†</sup> |
− | | | + | | 4-6 |
− | | | + | | 4-6 |
| N/A | | N/A | ||
| N/A | | N/A | ||
|} | |} | ||
+ | <sup>†</sup>Ammo for this weapon comes from the Engineer's reserve of metal. | ||
− | === | + | === {{anchor|engiemelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Wrench| | + | ! {{Table icon|Wrench|Stock}} |
| align="center" | {{Icon killicon|weapon=Wrench}} | | align="center" | {{Icon killicon|weapon=Wrench}} | ||
− | | 0.8 | + | | rowspan="2" | 0.8 seconds |
− | | 65 | + | | rowspan="2" | 65 |
− | | 195 | + | | rowspan="2" | 195 |
|- | |- | ||
− | ! {{Table icon|Golden Wrench| | + | ! {{Table icon|Golden Wrench|Distributed}} |
| align="center" | {{Icon killicon|weapon=Golden Wrench}} | | align="center" | {{Icon killicon|weapon=Golden Wrench}} | ||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Gunslinger| | + | ! rowspan=2 | {{Table icon|Gunslinger|Unlock}} |
| align="center" | {{Icon killicon|weapon=Gunslinger}} | | align="center" | {{Icon killicon|weapon=Gunslinger}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Gunslinger triple punch}} | | align="center" | {{Icon killicon|weapon=Gunslinger triple punch}} | ||
− | | '''([[ | + | | '''([[Triple Punch]])''' |
− | | | + | | 65 for first two hits (without missing) |
− | | | + | | 195 on third hit (without missing) |
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Southern Hospitality| | + | ! rowspan=2 | {{Table icon|Southern Hospitality|Craft}} |
| align="center" | {{Icon killicon|weapon=Southern Hospitality}} | | align="center" | {{Icon killicon|weapon=Southern Hospitality}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
− | | 195 | + | | 195 (Crit boost only) |
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Bleed}} | | align="center" | {{Icon killicon|weapon=Bleed}} | ||
− | | '''([[ | + | | '''([[Bleed]])''' |
− | | | + | | 40 damage over 5 seconds |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Jag| | + | ! {{Table icon|Jag|Craft}} |
| align="center" | {{Icon killicon|weapon=Jag}} | | align="center" | {{Icon killicon|weapon=Jag}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 49 | | 49 | ||
| 146 | | 146 | ||
+ | |- | ||
+ | ! {{Table icon|Eureka Effect|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Eureka Effect}} | ||
+ | | 0.8 seconds | ||
+ | | 65 | ||
+ | | 195 | ||
|} | |} | ||
− | ===PDA | + | === {{anchor|engiepda}}PDA items=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="25%" | | + | ! class="header" width="25%" | Item |
− | ! class="header" width="75%" | | + | ! class="header" width="75%" | Details |
|- | |- | ||
− | ! {{ | + | ! {{Icon weapon|weapon=PDA Build|icon-size=100x100px|link=PDA}}<br/><small>Standard<br>Primary PDA</small> <br/>'''[[PDA|Build Tool]]''' |
− | | | + | | Enables the Engineer to build [[Buildings]]. |
|- | |- | ||
− | ! {{ | + | ! {{Icon weapon|weapon=PDA Destroy|icon-size=100x100px|link=PDA}}<br/><small>Standard<br>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]''' |
− | | | + | | Enables the Engineer to destroy his own [[Buildings]]. |
|} | |} | ||
− | === | + | === {{anchor|engietaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Dischord}} | | {{Table icon|Dischord}} | ||
| align="center" | {{Icon killicon|weapon=Dischord}} | | align="center" | {{Icon killicon|weapon=Dischord}} | ||
− | | [[ | + | | [[Frontier Justice]] (ammo required) |
| 500 | | 500 | ||
− | | 4 | + | | 4 seconds |
− | | | + | | The Engineer strums his guitar, then smashes it over an enemy's head. |
|- | |- | ||
| {{Table icon|Organ Grinder}} | | {{Table icon|Organ Grinder}} | ||
| align="center" | {{Icon killicon|weapon=Organ Grinder}} | | align="center" | {{Icon killicon|weapon=Organ Grinder}} | ||
− | | [[ | + | | [[Gunslinger]] |
| 500 | | 500 | ||
− | | 4 | + | | 4 seconds |
− | | | + | | The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage. |
|} | |} | ||
− | |||
− | =={{Class link|Medic}}== | + | =={{anchor|Medic}}{{Class link|Medic}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|medicprimary}}Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill Icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Syringe Gun| | + | ! {{Table icon|Syringe Gun|Stock}} |
| align="center" | {{Icon killicon|weapon=Syringe Gun}} | | align="center" | {{Icon killicon|weapon=Syringe Gun}} | ||
| 40 | | 40 | ||
| 150 | | 150 | ||
− | | 10- | + | | 10-12 |
| 5-10 | | 5-10 | ||
| 5-6 | | 5-6 | ||
| 30 | | 30 | ||
|- | |- | ||
− | ! {{Table icon|Blutsauger| | + | ! {{Table icon|Blutsauger|Unlock}} |
| align="center" | {{Icon killicon|weapon=Blutsauger}} | | align="center" | {{Icon killicon|weapon=Blutsauger}} | ||
| 40 | | 40 | ||
| 150 | | 150 | ||
− | | 10- | + | | 10-12 |
| 5-10 | | 5-10 | ||
| 5-6 | | 5-6 | ||
| 30 | | 30 | ||
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Crusader's Crossbow| | + | ! rowspan=2 | {{Table icon|Crusader's Crossbow|Craft}} |
| align="center" rowspan=2 | {{Icon killicon|weapon=Crusader's Crossbow}} | | align="center" rowspan=2 | {{Icon killicon|weapon=Crusader's Crossbow}} | ||
| rowspan=2 | 1 | | rowspan=2 | 1 | ||
Line 1,264: | Line 1,317: | ||
| 56 | | 56 | ||
| 75 | | 75 | ||
− | | 3x | + | | 3x Base damage (see range) |
|- | |- | ||
− | | 75 | + | | -75 |
− | | 100-115 | + | | -100 to -115 |
− | | 150 | + | | -150 |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Overdose| | + | ! {{Table icon|Overdose|Craft}} |
| align="center" | {{Icon killicon|weapon=Overdose}} | | align="center" | {{Icon killicon|weapon=Overdose}} | ||
| 40 | | 40 | ||
Line 1,281: | Line 1,334: | ||
|} | |} | ||
− | === | + | === {{anchor|medicsecondary}}Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Amount healed |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | <10 sec after injury |
− | ! class="header" | | + | ! class="header" | >12.5 sec after injury |
− | ! class="header" | | + | ! class="header" | >15 sec after injury |
− | ! class="header" | | + | ! class="header" | ÜberCharge effect |
|- | |- | ||
− | ! {{Table icon|Medi Gun| | + | ! {{Table icon|Medi Gun|Stock}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | 24 | + | | 24/{{tooltip|hps|health per second}} |
− | | 48 | + | | 48/hps |
− | | 72 | + | | 72/hps |
− | | | + | | Invulnerability |
|- | |- | ||
− | ! {{Table icon|Kritzkrieg| | + | ! {{Table icon|Kritzkrieg|Unlock}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | 24 | + | | 24/hps |
− | | 48 | + | | 48/hps |
− | | 72 | + | | 72/hps |
− | | | + | | 100% Critical Hits |
|- | |- | ||
− | ! {{Table icon|Quick-Fix| | + | ! {{Table icon|Quick-Fix|Craft}} |
| | | | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | 33 | + | | 33/hps |
− | | 67 | + | | 67/hps |
− | | 100 | + | | 100/hps |
− | | | + | | 300% heal rate & stun/knock back immunity |
|} | |} | ||
− | === | + | === {{anchor|medicmelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Bonesaw| | + | ! {{Table icon|Bonesaw|Stock}} |
| align="center" | {{Icon killicon|weapon=Bonesaw}} | | align="center" | {{Icon killicon|weapon=Bonesaw}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Übersaw| | + | ! {{Table icon|Übersaw|Unlock}} |
| align="center" | {{Icon killicon|weapon=Ubersaw}} | | align="center" | {{Icon killicon|weapon=Ubersaw}} | ||
− | | 0.96 | + | | 0.96 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Vita-Saw| | + | ! {{Table icon|Vita-Saw|Craft}} |
| align="center" | {{Icon killicon|weapon=Vita-Saw}} | | align="center" | {{Icon killicon|weapon=Vita-Saw}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Amputator| | + | ! {{Table icon|Amputator|Craft}} |
| align="center" | {{Icon killicon|weapon=Amputator}} | | align="center" | {{Icon killicon|weapon=Amputator}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Solemn Vow| | + | ! {{Table icon|Solemn Vow|Craft}} |
| align="center" | {{Icon killicon|weapon=Solemn Vow}} | | align="center" | {{Icon killicon|weapon=Solemn Vow}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|} | |} | ||
− | + | === {{anchor|medictaunt}}Attack taunt=== | |
− | === | ||
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Spinal Tap}} | | {{Table icon|Spinal Tap}} | ||
| align="center" | {{Icon killicon|weapon=Spinal Tap}} | | align="center" | {{Icon killicon|weapon=Spinal Tap}} | ||
− | | [[ | + | | [[Übersaw]] |
| 500 | | 500 | ||
− | | 4 | + | | 4 seconds |
− | | | + | | The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 100% ÜberCharge. |
|- | |- | ||
| {{Table icon|Oktoberfest}} | | {{Table icon|Oktoberfest}} | ||
| | | | ||
− | | [[ | + | | [[Kritzkrieg]] |
− | | | + | | Heals yourself by 11 health |
− | | 4 | + | | 4 seconds |
− | | | + | | The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply. |
|- | |- | ||
| {{Table icon|Medicating Melody}} | | {{Table icon|Medicating Melody}} | ||
| | | | ||
− | | [[ | + | | [[Amputator]] |
− | | | + | | Heals nearby teammates |
− | | 4.2 | + | | 4.2 seconds |
− | | | + | | The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin. |
|} | |} | ||
− | |||
− | =={{Class link|Sniper}}== | + | =={{anchor|Sniper}}{{Class link|Sniper}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|sniperprimary}}Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Sniper Rifle| | + | ! {{Table icon|Sniper Rifle|Stock}} |
| align="center" | {{Icon killicon|weapon=Sniper Rifle}} | | align="center" | {{Icon killicon|weapon=Sniper Rifle}} | ||
| 25 | | 25 | ||
− | | | + | | N/A |
| 43-172 | | 43-172 | ||
| 43-172 | | 43-172 | ||
| 43-172 | | 43-172 | ||
− | | 150-450 ([[ | + | | 150-450 ([[Headshot]] or Crit boost only) |
|- | |- | ||
− | ! {{Table icon|Huntsman| | + | ! {{Table icon|Huntsman|Unlock}} |
| align="center" | {{Icon killicon|weapon=Huntsman}} | | align="center" | {{Icon killicon|weapon=Huntsman}} | ||
| 1 | | 1 | ||
Line 1,430: | Line 1,481: | ||
| 44-137 | | 44-137 | ||
| 44-137 | | 44-137 | ||
− | | 150-360 | + | | 150-360 ([[Headshot]] or Crit boost only) |
|- | |- | ||
− | ! {{Table icon|Sydney Sleeper| | + | ! {{Table icon|Sydney Sleeper|Craft}} |
| align="center" | {{Icon killicon|weapon=Sydney Sleeper}} | | align="center" | {{Icon killicon|weapon=Sydney Sleeper}} | ||
| 25 | | 25 | ||
− | | | + | | N/A |
− | | | + | | 43-172 |
− | | | + | | 43-172 |
− | | | + | | 43-172 |
− | | 150-450 ( | + | | 150-450 (Crit boost Only) |
|- | |- | ||
− | ! {{Table icon|Bazaar Bargain| | + | ! {{Table icon|Bazaar Bargain|Craft}} |
| align="center" | {{Icon killicon|weapon=Bazaar Bargain}} | | align="center" | {{Icon killicon|weapon=Bazaar Bargain}} | ||
| 25 | | 25 | ||
Line 1,448: | Line 1,499: | ||
| 43-172 | | 43-172 | ||
| 43-172 | | 43-172 | ||
− | | 150-450 ( | + | | 150-450 ([[Headshot]] or Crit boost only) |
|- | |- | ||
− | ! {{Table icon|Machina| | + | ! {{Table icon|Machina|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Machina}} | | align="center" | {{Icon killicon|weapon=Machina}} | ||
| 25 | | 25 | ||
Line 1,457: | Line 1,508: | ||
| 43-185 | | 43-185 | ||
| 43-185 | | 43-185 | ||
− | | 150-517.5 ( | + | | 150-517.5 ([[Headshot]] or Crit boost only) |
|} | |} | ||
− | === | + | === {{anchor|snipersecondary}}Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Submachine Gun| | + | ! {{Table icon|Submachine Gun|Stock}} |
| align="center" | {{Icon killicon|weapon=Submachine Gun}} | | align="center" | {{Icon killicon|weapon=Submachine Gun}} | ||
| 25 | | 25 | ||
Line 1,483: | Line 1,534: | ||
| 24 | | 24 | ||
|- | |- | ||
− | ! {{Table icon|Jarate| | + | ! {{Table icon|Jarate|Unlock}} |
| | | | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Razorback| | + | ! {{Table icon|Razorback|Unlock}} |
| | | | ||
| 1 | | 1 | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Darwin's Danger Shield| | + | ! {{Table icon|Darwin's Danger Shield|Craft}} |
| | | | ||
| 1 | | 1 | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
− | | | + | | N/A |
|} | |} | ||
− | === | + | === {{anchor|snipermelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! {{Table icon|Kukri| | + | ! {{Table icon|Kukri|Stock}} |
| align="center" | {{Icon killicon|weapon=Kukri}} | | align="center" | {{Icon killicon|weapon=Kukri}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Tribalman's Shiv| | + | ! rowspan=2 | {{Table icon|Tribalman's Shiv|Craft}} |
| align="center" | {{Icon killicon|weapon=Tribalman's Shiv}} | | align="center" | {{Icon killicon|weapon=Tribalman's Shiv}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 33 | | 33 | ||
| 98 | | 98 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Bleed}} | | align="center" | {{Icon killicon|weapon=Bleed}} | ||
− | | '''([[ | + | | '''([[Bleed]])''' |
− | | | + | | 48 damage over 6 seconds |
− | | | + | | N/A |
|- | |- | ||
− | ! {{Table icon|Bushwacka| | + | ! {{Table icon|Bushwacka|Craft}} |
| align="center" | {{Icon killicon|weapon=Bushwacka}} | | align="center" | {{Icon killicon|weapon=Bushwacka}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 65 | | 65 | ||
| 195 | | 195 | ||
|- | |- | ||
− | ! {{Table icon|Shahanshah| | + | ! {{Table icon|Shahanshah|Craft}} |
| align="center" | {{Icon killicon|weapon=Shahanshah}} | | align="center" | {{Icon killicon|weapon=Shahanshah}} | ||
− | | 0.8 | + | | 0.8 seconds |
− | | {{tooltip|42-56| | + | | {{tooltip|42-56|Greater Than or Equal To 50% Health}} / {{tooltip|69-93|Less Than 50% Health}} |
− | | {{tooltip|146| | + | | {{tooltip|146|Greater Than or Equal To 50% Health}} / {{tooltip|244|Less Than 50% Health}} |
|} | |} | ||
− | === | + | === {{anchor|snipertaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Skewer}} | | {{Table icon|Skewer}} | ||
| align="center" | {{Icon killicon|weapon=Skewer}} | | align="center" | {{Icon killicon|weapon=Skewer}} | ||
− | | [[ | + | | [[Huntsman]]<br/>(ammo required) |
| 500 | | 500 | ||
− | | 4 | + | | 4 seconds |
− | | | + | | The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him. |
|} | |} | ||
− | |||
− | =={{Class link|Spy}}== | + | =={{anchor|Spy}}{{Class link|Spy}}== |
{{to top}} | {{to top}} | ||
− | === | + | === {{anchor|spyprimary}}Primary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Point blank |
− | ! class="header" | | + | ! class="header" | Medium range |
− | ! class="header" | | + | ! class="header" | Long range |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Revolver| | + | ! {{Table icon|Revolver|Stock}} |
| align="center" | {{Icon killicon|weapon=Revolver}} | | align="center" | {{Icon killicon|weapon=Revolver}} | ||
− | | 6 | + | | rowspan="2" | 6 |
− | | 24 | + | | rowspan="2" | 24 |
− | | 55-60 | + | | rowspan="2" | 55-60 |
− | | 35-45 | + | | rowspan="2" | 35-45 |
− | | 20-25 | + | | rowspan="2" | 20-25 |
− | | 120 | + | | rowspan="2" | 120 |
|- | |- | ||
− | ! {{Table icon|Big Kill| | + | ! {{Table icon|Big Kill|Promotional}} |
| align="center" | {{Icon killicon|weapon=Big Kill}} | | align="center" | {{Icon killicon|weapon=Big Kill}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon|Ambassador| | + | ! {{Table icon|Ambassador|Unlock}} |
| align="center" | {{Icon killicon|weapon=Ambassador}} | | align="center" | {{Icon killicon|weapon=Ambassador}} | ||
| 6 | | 6 | ||
Line 1,611: | Line 1,655: | ||
| 31-37 | | 31-37 | ||
| 15-19 | | 15-19 | ||
− | | 102 ([[ | + | | 102 ([[Headshot]] or buff crit only) |
|- | |- | ||
− | ! {{Table icon|L'Etranger| | + | ! {{Table icon|L'Etranger|Craft}} |
| align="center" | {{Icon killicon|weapon=L'Etranger}} | | align="center" | {{Icon killicon|weapon=L'Etranger}} | ||
| 6 | | 6 | ||
Line 1,622: | Line 1,666: | ||
| 96 | | 96 | ||
|- | |- | ||
− | ! {{Table icon|Enforcer| | + | ! {{Table icon|Enforcer|Craft}} |
| align="center" | {{Icon killicon|weapon=Enforcer}} | | align="center" | {{Icon killicon|weapon=Enforcer}} | ||
| 6 | | 6 | ||
Line 1,631: | Line 1,675: | ||
| 144 | | 144 | ||
|- | |- | ||
− | ! {{Table icon|Diamondback| | + | ! {{Table icon|Diamondback|Promotional/Craft}} |
| align="center" | {{Icon killicon|weapon=Diamondback}} | | align="center" | {{Icon killicon|weapon=Diamondback}} | ||
| 6 | | 6 | ||
Line 1,638: | Line 1,682: | ||
| 31-37 | | 31-37 | ||
| 15-19 | | 15-19 | ||
− | | 102 ( | + | | 102 (Buff Crit only) |
|} | |} | ||
− | === | + | === {{anchor|spysecondary}}Secondary=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="17%" rowspan=2 | | + | ! class="header" width="17%" rowspan=2 | Weapon |
− | ! class="header" width="16%" rowspan=2 | | + | ! class="header" width="16%" rowspan=2 | Kill icon |
− | ! class="header" width="17%" colspan=2 | | + | ! class="header" width="17%" colspan=2 | Ammo |
− | ! class="header" width="50% colspan=4 | | + | ! class="header" width="50%" colspan=4 | Damage |
|- | |- | ||
− | ! class="header" | | + | ! class="header" | Loaded |
− | ! class="header" | | + | ! class="header" | Carried |
− | ! class="header" | | + | ! class="header" | Level 1 Building |
− | ! class="header" | | + | ! class="header" | Level 2 Building |
− | ! class="header" | | + | ! class="header" | Level 3 Building |
− | ! class="header" | | + | ! class="header" | Critical |
|- | |- | ||
− | ! {{Table icon|Electro Sapper| | + | ! {{Table icon|Electro Sapper|Stock}} |
| align="center" | {{Icon killicon|weapon=Electro Sapper}} | | align="center" | {{Icon killicon|weapon=Electro Sapper}} | ||
| 1 | | 1 | ||
| ∞ | | ∞ | ||
− | | 150HP = 7 | + | | 150HP = 7 sec. |
− | | 180HP = 8 | + | | 180HP = 8 sec. |
− | | 216HP = ~10 | + | | 216HP = ~10 sec. |
− | | | + | | N/A |
|} | |} | ||
− | === | + | === {{anchor|spymelee}}Melee=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Weapon |
− | ! class="header" width=" | + | ! class="header" width="20%" rowspan=2 | Kill icon |
− | ! class="header" width="20%" rowspan=2 | | + | ! class="header" width="20%" rowspan=2 | Attack interval |
− | ! class="header" width=" | + | ! class="header" width="40%" colspan=2 | Damage |
|- | |- | ||
− | ! class="header" width="20%" | | + | ! class="header" width="20%" | Point blank |
− | ! class="header" width=" | + | ! class="header" width="20%" | Critical |
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Knife| | + | ! rowspan=2 | {{Table icon|Knife|Stock}} |
| align="center" | {{Icon killicon|weapon=Knife}} | | align="center" | {{Icon killicon|weapon=Knife}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 40 | | 40 | ||
| 120 | | 120 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
− | | '''([[Backstab/ | + | | '''([[Backstab]])''' |
− | | | + | | N/A |
− | | | + | | Six times the target's current health. <small>([[Backstab]])</small> |
+ | |- | ||
+ | ! rowspan=2 | {{Table icon|Sharp Dresser|Promotional/Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Sharp Dresser}} | ||
+ | | 0.8 seconds | ||
+ | | 40 | ||
+ | | 120 | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Sharp Dresser Backstab}} | ||
+ | | '''([[Backstab]])''' | ||
+ | | N/A | ||
+ | | Six times the target's current health. <small>([[Backstab]])</small> | ||
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Your Eternal Reward| | + | ! rowspan=2 | {{Table icon|Your Eternal Reward|Craft}} |
| align="center" | {{Icon killicon|weapon=Your Eternal Reward}} | | align="center" | {{Icon killicon|weapon=Your Eternal Reward}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 40 | | 40 | ||
| 120 | | 120 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
− | | '''([[Backstab | + | | '''([[Backstab]])''' |
− | | | + | | N/A |
− | | | + | | Six times the target's current health. <small>([[Backstab]])</small> |
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Conniver's Kunai| | + | ! rowspan=2 | {{Table icon|Wanga Prick|Craft}} |
+ | | align="center" | {{Icon killicon|weapon=Wanga Prick}} | ||
+ | | 0.8 seconds | ||
+ | | 40 | ||
+ | | 120 | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
+ | | '''([[Backstab]])''' | ||
+ | | N/A | ||
+ | | Six times the target's current health. <small>([[Backstab]])</small> | ||
+ | |- | ||
+ | ! rowspan=2 | {{Table icon|Conniver's Kunai|Promotional/Craft}} | ||
| align="center" | {{Icon killicon|weapon=Conniver's Kunai}} | | align="center" | {{Icon killicon|weapon=Conniver's Kunai}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 40 | | 40 | ||
| 120 | | 120 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
− | | '''([[Backstab | + | | '''([[Backstab]])''' |
− | | | + | | N/A |
− | | | + | | Six times the target's current health. <small>([[Backstab]])</small> |
|- | |- | ||
− | ! rowspan=2 | {{Table icon|Big Earner| | + | ! rowspan=2 | {{Table icon|Big Earner|Craft}} |
| align="center" | {{Icon killicon|weapon=Big Earner}} | | align="center" | {{Icon killicon|weapon=Big Earner}} | ||
− | | 0.8 | + | | 0.8 seconds |
| 40 | | 40 | ||
| 120 | | 120 | ||
|- | |- | ||
| align="center" | {{Icon killicon|weapon=Backstab}} | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
− | | ''' | + | | '''([[Backstab]])''' |
− | | | + | | N/A |
− | | | + | | Six times the target's current health. <small>([[Backstab]])</small> |
+ | |- | ||
+ | ! rowspan=2 | {{Table icon|Spy-cicle|Craft}} | ||
+ | | align="center" | {{Icon killicon|weapon=Spy-cicle}} | ||
+ | | 0.8 seconds | ||
+ | | 40 | ||
+ | | 120 | ||
|- | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
+ | | '''([[Backstab]])''' | ||
+ | | N/A | ||
+ | | Six times the target's current health. <small>([[Backstab]])</small> | ||
|} | |} | ||
− | === | + | === {{anchor|spypdaprimary}}PDA Items=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width="25%" | | + | ! class="header" width="25%" | Item |
− | ! class="header" width="75%" | | + | ! class="header" width="75%" | Details |
|- | |- | ||
− | ! {{Table icon|Disguise Kit| | + | ! {{Table icon|Disguise Kit|Stock<br>Primary PDA}} |
− | | | + | | |
+ | * Enables the Spy to [[Disguise]] himself. | ||
+ | |||
+ | * Taken away when the [[Your Eternal Reward]] or [[Wanga Prick]] is equipped. | ||
|} | |} | ||
+ | |||
+ | {{anchor|spypdasecondary}} | ||
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
− | ! class="header" width = "25%" | | + | ! class="header" width = "25%" | Watch |
− | ! class="header" width = "16%" | | + | ! class="header" width = "16%" | Cloak type |
− | ! class="header" "17%" | | + | ! class="header" "17%" | Duration |
− | ! class="header" "42%" | | + | ! class="header" "42%" | Details |
|- | |- | ||
− | ! {{Table icon|Invisibility Watch| | + | ! {{Table icon|Invisibility Watch|Stock<br/>Secondary PDA}} |
− | | | + | | rowspan=2 | Timed |
− | | 9 | + | | rowspan=2 | 9 seconds |
− | | | + | | rowspan=2 | Enables the Spy to [[Cloak]]. Can be replenished by collecting [[Metal]], even while cloaked. |
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Enthusiast's Timepiece|Promotional<br/>Secondary PDA}} |
− | |||
− | |||
− | |||
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Cloak and Dagger|Unlock<br/>Secondary PDA}} |
− | | | + | | Motion sensitive |
− | | 6. | + | | 6.2 seconds |
− | | | + | | Enables the Spy to [[Cloak]]. Motion sensitive, regenerates indefinitely when the Spy is standing still. |
|- | |- | ||
− | ! {{Table icon| | + | ! {{Table icon|Dead Ringer|Unlock<br/>Secondary PDA}} |
− | | | + | | Feign Death |
− | | | + | | 6.5 seconds |
− | | | + | | If damage is taken, [[Cloak]]s the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting [[Metal]]. Regular Cloak behavior after 6.5 seconds. |
|} | |} | ||
− | === | + | === {{anchor|spytaunt}}Attack taunt=== |
{| class="wikitable grid" width="100%" style="text-align: center;" | {| class="wikitable grid" width="100%" style="text-align: center;" | ||
! class="header" width="17%" | | ! class="header" width="17%" | | ||
− | ! class="header" width="16%" | | + | ! class="header" width="16%" | Kill icon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Weapon |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Damage |
− | ! class="header" width="10%" | | + | ! class="header" width="10%" | Duration |
− | ! class="header" width="37%" | | + | ! class="header" width="37%" | Details |
|- | |- | ||
| {{Table icon|Fencing}} | | {{Table icon|Fencing}} | ||
| align="center" | {{Icon killicon|weapon=Fencing}} | | align="center" | {{Icon killicon|weapon=Fencing}} | ||
− | | [[Knife | + | | [[Knife]]<br/>[[Your Eternal Reward]]<br/>[[Conniver's Kunai]]<br/>[[Big Earner]]<br/>[[Saxxy]]<br/>[[Wanga Prick]] |
− | | 50 ( | + | | 50 (Swings)<br/>500 (Thrust) |
− | | 5 | + | | 5 seconds |
− | | | + | | The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust. |
|} | |} | ||
− | |||
− | + | == Notes == | |
− | + | When switching between weapons, there is a 0.67 second delay before the new weapon can be fired. Some weapons can change the delay while equipped, which is applied to all weapons equipped at the time: | |
− | + | ||
− | + | * The [[Degreaser]] reduces this time by 65%, to 0.23 seconds. | |
− | + | * The [[Reserve Shooter]] reduces this time by 15%, to 0.57 seconds. | |
− | + | * The [[Fists of Steel]] increase this time by 20%, to 0.80 seconds. | |
+ | |||
+ | Due to odd quirks of the item system, some weapons display in different slots: | ||
− | + | * The Spy's Primary slot is displayed as Secondary. | |
+ | * The Spy's [[Electro Sapper]], like the Engineer's toolbox, doesn't have a slot and is therefore not interchangeable with any other item. | ||
+ | * The Spy's PDA2 slot is displayed as PDA. | ||
− | + | These quirks do not affect gameplay, but have a bearing on [[crafting]] blueprints. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | * ''Note'': <!--'''N/D''': No Damage. - --> '''N/A''': Not Applicable. - '''HP''': Health. - '''sec.''': Seconds. - <!--'''N/R''': No Range. - --> '''∞''': Unlimited. | |
− | |||
− | == | + | == Weapon availability == |
+ | {{See also|Item quality distribution}} | ||
+ | * '''''[[Stock weapons|Stock]]''''' weapons are always available. | ||
+ | * '''''Unlockable''''' weapons are obtainable via [[achievements]], [[crafting]], [[trading]], [[Mann Co. Supply Crate|supply crates]], [[Mann Co. Store|buying]], or the [[Item drop system|drop system]]. | ||
+ | * '''''Craftable''''' weapons are obtainable via crafting, trading, crates, the store, or the drop system. | ||
+ | * '''''Droppable''''' weapons are obtainable via the drop system, or the store. | ||
+ | * '''''Promotional''''' weapons require participation in Valve promotions, and are otherwise unobtainable in-game. | ||
+ | * '''''Distributed''''' weapons are distributed for participating in Valve contests or events, such as the [[First Annual Saxxy Awards]]. | ||
− | + | == Gallery == | |
− | + | <gallery> | |
− | + | File:Weapons concept.jpg | |
− | + | File:Weapons concept2.jpg | |
− | + | File:Pistols concept.jpg | |
+ | File:Melee concept2.jpg | ||
+ | File:All melee concept.jpg|Melee weapons | ||
+ | File:Melee concept.jpg|More melee weapons | ||
+ | </gallery> | ||
+ | == See also == | ||
+ | * [[Item timeline]] | ||
+ | * [[Items]] | ||
+ | * [[Item drop system]] | ||
+ | * [[Item quality]] | ||
+ | * [[Team Fortress 2 Closed Beta|Beta weapons]] | ||
+ | * [[Team Fortress 2 Beta]] | ||
+ | * [[Hats]] | ||
+ | * [[List of item attributes]] | ||
+ | * [[Kill icon]] | ||
+ | * [[Currently unreleased content]] | ||
+ | * [[Reskins]] | ||
− | [[Category:Weapons | + | [[Category:Weapons]] |
− | [[Category:Lists | + | [[Category:Lists]] |
− |
Revision as of 11:04, 23 December 2011
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全兵种
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Distributed 萨氏金像奖小金人 |
0.8 seconds (0.5 secs) | 65 (3540) | 195 (105120) | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Drop 有良心的示威者标志牌† |
0.8 seconds (0.5 secs) | 65 (35) | 195 (105) |
†Usable by all classes except Engineer and Spy.
侦察兵
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 猎枪 |
6 | 32 | 85-105 | 10-40 | 3-10 | 180 | |
Unlock 自然之力 |
2 | 32 | 92-113 | 11-43 | 3-11 | 194 | |
Craft 游击手 |
4 | 36 | 69-72 | 24-48 | 6-12 | 144 | |
Craft 苏打炮手 |
2 | 32 | 85-105 | 10-40 | 3-10 | 180 |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 手枪 |
12 | 36 | 20-22 | 10-15 | 8-9 | 45 | |
Promotional 兔格尔手枪 |
|||||||
Unlock 原子能饮料 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft 爆击可乐 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft 疯狂的牛奶 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft 边锋球员 |
5 | 36 | 23-25 | 12-17 | 9-11 | 52 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 短棍 |
0.5 seconds | 35 | 105 | |
Craft 圣灵鲭鱼 |
||||
Craft 一臂之力 |
||||
Unlock 睡魔 |
0.5 seconds | 35 | 105 | |
N/A | 15 | 45 | ||
Craft 糖果手杖 |
0.5 seconds | 35 | 105 | |
Craft 波士顿狼牙棒 |
0.5 seconds | 35 | 105 | |
(Bleed) | 40 damage over 5 seconds | N/A | ||
Promotional/Craft 符文剑 |
0.5 seconds | 35 | 105 | |
(Bleed) | 40 damage over 5 seconds | N/A | ||
Promotional/Craft 太阳之杖 |
0.5 seconds | 26 | 79 | |
Promotional/Craft 军配扇 |
0.5 seconds | 4 | 13 | |
Craft 原子能球棒 |
0.65 seconds | 28 | 84 | |
Craft 包装纸杀手 |
0.5 seconds | 10.5 | 31.5 | |
N/A | 15 | 45 | ||
(Bleed) | 40 damage over 5 seconds | N/A |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
本垒打 |
Sandman | 500 | 5 seconds | The Scout points to the sky, winds up, and swings a deadly blow. |
士兵
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 火箭发射器 |
4 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Promotional/Craft 正宗雷神之锤火箭发射器 |
|||||||
Unlock 精确打击者 |
4 | 20 | 140 | 74-107 | 55-58 | 338 | |
Craft 黑匣子 |
3 | 20 | 105-112 | 50-90 | 45-60 | 270 (D/H) | |
Craft 火箭伞兵 |
4 | 60 | 0 | 0 | 0 | 0 | |
Craft 自由推进炮 |
3 | 20 | 105-112 | 50-90 | 45-60 | 270 | |
Craft 绞牛机 5000 |
5 | ∞ | 96-101 | 45-81 | 41-43 | 146 | |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 霰弹枪 |
6 | 32 | 86-90 | 24-67 | 3-26 | 180 | |
Unlock 战旗 |
N/A | N/A | N/A | N/A | N/A | N/A | |
Craft 炮艇 |
N/A | N/A | N/A | N/A | N/A | N/A | |
Craft 军队的支援 |
N/A | N/A | N/A | N/A | N/A | N/A | |
Promotional/Craft 征服者战旗 |
N/A | N/A | N/A | N/A | N/A | N/A | |
Craft 踏步靴 |
N/A | N/A | N/A | N/A | 3x Fall Damage | N/A | |
Craft 预备役射手 |
3 | 32 | 86-90 | 24-67 | 3-26 | 180 | |
Promotional/Craft 正义野牛 |
4 | ∞ | 17-63 | 11-42 | 11-42 | 36-60 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 铁锹 |
0.8 seconds | 65 | 195 | |
Promotional 平底煎锅 |
||||
Unlock 十字镐 |
0.8 seconds | 33~107 (Health-dependent) |
98~321 (Health-dependent) | |
Craft 钉棍 |
0.8 seconds | 65 | 195 | |
Promotional/Craft 座头市之刀 |
0.8 seconds | 65 | 195/Instant | |
Craft 指挥官的军鞭 |
0.8 seconds | 49 | 147 | |
Craft 市场花园铁锹 |
0.8 seconds | 65 | 195 |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
手雷自爆 |
Equalizer | 500 | 4 seconds | The Soldier throws his weapon, cracks his knuckles, rips a Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet. | |
百战天虫战盔 |
|
Equalizer with Lumbricus Lid equipped | 500 | 4 seconds | The Soldier throws his weapon, cracks his knuckles, rips a Holy Hand Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 6 feet, while an "angellic choir" sings. Only appears with Lumbricus Lid equipped. |
火焰兵
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 火焰喷射器 |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | |
Unlock 偷袭烈焰喷射器 |
200 | N/A | 7.13 per particle (D/D) | 4.28 per particle (D/D) (M/R) | N/A | 3x Base damage (see range) per particle, then rounded. 14-21 (D/D) | |
Craft 脱油剂 |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) | |
Craft 燃素喷射器 |
200 | N/A | 6.2 per particle (D/D) | 3.72 per particle (D/D) (M/R) | N/A | 3x Base damage (see range), per particle, then rounded. 11-19 (D/D) (Crit boost only) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 霰弹枪 |
6 | 32 | 86-90 | 24-67 | 3-26 | 180 | |
Unlock 信号枪 |
16 | N/A | 27-33 | 27-33 | 27-33 | 90 | |
Craft 起爆者 |
16 | N/A | 27-33 | 27-33 | 27-33 | 90 | |
Craft 预备役射手 |
3 | 32 | 86-90 | 24-67 | 3-26 | 180 | |
Craft 熔人枪 |
4 | ∞ | 17-63 | 11-42 | 11-42 | 36-60 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 消防斧 |
0.8 seconds | 65 | 195 | |
Unlock 火焰战斧 |
0.8 seconds | 33 | 195 | |
Craft 明信片打手 |
||||
Craft 拆迁者 |
0.8 seconds | 49 | 146 | |
Promotional/Craft 破坏锤 |
||||
Craft 强力千斤顶 |
0.8 seconds | 65 | 195 | |
Craft 不求人 |
0.8 seconds | 82 | 244 | |
Promotional/Craft 熔岩战斧 |
0.8 seconds | 52 | 156 | |
Craft 三度烧伤 |
0.8 seconds | 65 | 195 |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
波动拳 |
Shotgun Flare Gun Detonator Reserve Shooter Manmelter (ammo required) |
500 | 3 seconds | The Pyro gathers chi and delivers a Hadouken-like fireball that can kill multiple foes. |
爆破手
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 榴弹发射器 |
4 | 16 | 94-110 (D/H) | 94-110 (D/H) | 94-110 (D/H) | 280-300 (D/H) | |
Craft 双管榴弹发射器 |
2 | 16 | 103-147 (D/H) | 103-147 (D/H) | 103-147 (D/H) | 342-388 (D/H) | |
Craft 阿里巴巴的尖头靴 |
N/A | N/A | N/A | N/A | N/A | N/A | |
Craft 海盗头子的假腿 |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 黏性炸弹发射器 |
8 | 24 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | |
Unlock/Craft 冲锋盾 |
N/A | N/A | 50 + 10 per head (up to 5 heads) | N/A | N/A | N/A | |
Unlock/Craft 苏格兰防御者 |
8 | 36 | 74-153 | 74-153 | 74-153 | 353 (Point Blank) | |
Craft 黏弹跳跃者 |
8 | 72 | N/A | N/A | N/A | N/A | |
Craft 辉煌护盾 |
N/A | N/A | 85 + 17 per head (up to 5 heads) | N/A | N/A | N/A |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 瓶子 |
0.8 seconds | 65 | 195 | |
Promotional 平底煎锅 |
||||
Craft 苏格兰式握手 |
||||
Unlock 苏格兰长剑 |
0.8 seconds | 65 | 195 | |
Craft 脱缰无头骑士的斩首斧 |
||||
Craft 尼斯的九号铁杆 |
||||
Craft 苏格兰颅骨切割者 |
0.8 seconds | 78 | 234 | |
Craft 钉棍 |
0.8 seconds | 65 | 195 | |
Craft 木柄手榴弹 |
0.8 seconds | 35 | 105 | |
(Detonation) | 149 | 300 | ||
Craft 摩尔巨剑 |
0.8 seconds | 65 | 195 | |
Promotional/Craft 座头市之刀 |
0.8 seconds | 65 | 195/Instant | |
Craft 波斯弯刀 |
0.8 seconds | 65 | 195 |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
野蛮横扫 |
Eyelander Half-Zatoichi Horseless Headless Horsemann's Headtaker Claidheamh Mòr Persian Persuader Nessie's Nine Iron |
500 | 5 seconds | The Demoman winds up and beheads any foe within range. Decapitating someone with this taunt adds to the head count. |
机枪手
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 转轮机枪 |
200 | N/A | 50-54 | 5-30 | 5-10 | 108 (27 per bullet) | |
Promotional 铁幕转轮机枪 |
|||||||
Unlock 娜塔莎转轮机枪 |
200 | N/A | 37-40 | 3-22 | 3-7 | 81 (20.25 per bullet) | |
Craft 黄铜猛兽 |
200 | N/A | 60-65 | 6-36 | 6-12 | 129.6 (32.4 per bullet) | |
Craft 汤姆斯拉夫 |
200 | N/A | 52-54 | 9-34 | 5-10 | 108 (27 per bullet) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 霰弹枪 |
6 | 32 | 86-90 | 24-67 | 3-26 | 180 | |
Unlock 三明治 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft 达勒克斯巧克力块 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Promotional 炸鱼饼 |
|||||||
Craft 水牛排三明治 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Craft 家族运营枪 |
8 | 32 | 74-76 | 20-52 | 3-22 | 153 |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 拳头 |
0.8 seconds | 65 | 195 | |
Promotional/Craft 天灾之拳 |
||||
Unlock 杀戮拳击手套 |
0.96 seconds | 65 | 195 | |
Craft 紧急逃跑手套 |
0.8 seconds | 33 | 98 | |
Craft 勇士之魂 |
0.8 seconds | 85 | 254 | |
Craft 钢铁手套 |
0.8 seconds | 65 | 195 | |
Craft 驱逐警告 |
0.4 seconds | 26 | 78 | |
Craft 欢乐拳套 |
0.8 seconds | 65 | N/A |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
决斗 |
Fists Saxxy Apoco-Fists Holiday Punch |
500 | 3 seconds | The Heavy mimics a quick-draw Showdown and slays any foe in his sights. |
工程师
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 霰弹枪 |
6 | 32 | 86-90 | 24-67 | 3-26 | 180 | |
Unlock 边境裁决者 |
3 | 32 | 86-90 | 24-67 | 3-26 | 180 (Buff crit only) | |
Promotional/Craft 寡妇制造者 |
1 per 30 Metal† | 200 metal† | 86-90 | 24-67 | 3-26 | 180 | |
Promotional/Craft 歼灭者 6000 |
4 | ∞ | 86-90 | 24-67 | 3-26 | 180 |
†Ammo for this weapon comes from the Engineer's reserve of metal.
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 手枪 |
12 | 200 | 20-22 | 10-15 | 8-9 | 45 | |
Promotional 兔格尔手枪 |
|||||||
Unlock 遥控手柄 |
N/A | N/A | N/A | N/A | N/A | N/A | |
Promotional/Craft 短路发生器 |
1 per 35 Metal† | 200 Metal† | 4-6 | 4-6 | N/A | N/A |
†Ammo for this weapon comes from the Engineer's reserve of metal.
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 扳手 |
0.8 seconds | 65 | 195 | |
Distributed 黄金扳手 |
||||
Unlock 枪炮工之臂 |
0.8 seconds | 65 | 195 | |
(Triple Punch) | 65 for first two hits (without missing) | 195 on third hit (without missing) | ||
Craft 南部的款待 |
0.8 seconds | 65 | 195 (Crit boost only) | |
(Bleed) | 40 damage over 5 seconds | N/A | ||
Craft 尖齿扳手 |
0.8 seconds | 49 | 146 | |
Craft 传送扳手 |
0.8 seconds | 65 | 195 |
PDA items
Item | Details |
---|---|
Standard Primary PDA Build Tool |
Enables the Engineer to build Buildings. |
Standard Secondary PDA Demolish Tool |
Enables the Engineer to destroy his own Buildings. |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
狂野吉他 |
Frontier Justice (ammo required) | 500 | 4 seconds | The Engineer strums his guitar, then smashes it over an enemy's head. | |
器官粉碎机 |
Gunslinger | 500 | 4 seconds | The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage. |
医生
[回到顶部]
Primary
Weapon | Kill Icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 注射枪 |
40 | 150 | 10-12 | 5-10 | 5-6 | 30 | |
Unlock 吸血鬼针筒枪 |
40 | 150 | 10-12 | 5-10 | 5-6 | 30 | |
Craft 十字军之弩 |
1 | 38 | 38 | 56 | 75 | 3x Base damage (see range) | |
-75 | -100 to -115 | -150 | N/A | ||||
Craft 过载注射枪 |
40 | 150 | 9-11 | 5-9 | 5-6 | 27 |
Secondary
Weapon | Kill icon | Ammo | Amount healed | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | <10 sec after injury | >12.5 sec after injury | >15 sec after injury | ÜberCharge effect | ||
Stock 医疗枪 |
N/A | N/A | 24/hps | 48/hps | 72/hps | Invulnerability | |
Unlock 闪电战医疗枪 |
N/A | N/A | 24/hps | 48/hps | 72/hps | 100% Critical Hits | |
Craft 快速医疗枪 |
N/A | N/A | 33/hps | 67/hps | 100/hps | 300% heal rate & stun/knock back immunity |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 骨锯 |
0.8 seconds | 65 | 195 | |
Unlock 过载充能锯 |
0.96 seconds | 65 | 195 | |
Craft 维塔锯 |
0.8 seconds | 65 | 195 | |
Craft 器官切割器 |
0.8 seconds | 65 | 195 | |
Craft 希波克拉底的塑像 |
0.8 seconds | 65 | 195 |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
脊柱刺击 |
Übersaw | 500 | 4 seconds | The Medic stabs an enemy and stuns them, yanks the weapon out, and they die. He earns 100% ÜberCharge. | |
啤酒狂欢节 |
Kritzkrieg | Heals yourself by 11 health | 4 seconds | The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply. | |
治疗旋律 |
Amputator | Heals nearby teammates | 4.2 seconds | The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin. |
狙击手
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 狙击步枪 |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot or Crit boost only) | |
Unlock 猎人短弓 |
1 | 12 | 44-137 | 44-137 | 44-137 | 150-360 (Headshot or Crit boost only) | |
Craft 悉尼沉睡者 |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Crit boost Only) | |
Craft 市场还价者 |
25 | N/A | 43-172 | 43-172 | 43-172 | 150-450 (Headshot or Crit boost only) | |
Promotional/Craft 鬼械神狙 |
25 | N/A | 43-185 | 43-185 | 43-185 | 150-517.5 (Headshot or Crit boost only) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock SMG |
25 | 75 | 8-12 | 4-6 | 4-5 | 24 | |
Unlock 瓶手道 |
1 | ∞ | N/A | N/A | N/A | N/A | |
Unlock 电击背脊盾 |
1 | N/A | N/A | N/A | N/A | N/A | |
Craft 达尔文的危险之盾 |
1 | N/A | N/A | N/A | N/A | N/A |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 反曲刀 |
0.8 seconds | 65 | 195 | |
Craft 部落者刮刀 |
0.8 seconds | 33 | 98 | |
(Bleed) | 48 damage over 6 seconds | N/A | ||
Craft 灌木丛 |
0.8 seconds | 65 | 195 | |
Craft 诸王之王 |
0.8 seconds | 42-56 / 69-93 | 146 / 244 |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
弓箭串烧 |
Huntsman (ammo required) |
500 | 4 seconds | The Sniper jams an arrow into his foe and stuns him, then pulls the arrow to kill him. |
间谍
[回到顶部]
Primary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Point blank | Medium range | Long range | Critical | ||
Stock 左轮手枪 |
6 | 24 | 55-60 | 35-45 | 20-25 | 120 | |
Promotional 屠杀枪 |
|||||||
Unlock 大使手枪 |
6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Headshot or buff crit only) | |
Craft 陌生人 |
6 | 24 | 44-48 | 28-36 | 16-20 | 96 | |
Craft 执法者 |
6 | 24 | 70-72 | 41-55 | 24-26 | 144 | |
Promotional/Craft 菱背响尾蛇 |
6 | 24 | 46-56 | 31-37 | 15-19 | 102 (Buff Crit only) |
Secondary
Weapon | Kill icon | Ammo | Damage | ||||
---|---|---|---|---|---|---|---|
Loaded | Carried | Level 1 Building | Level 2 Building | Level 3 Building | Critical | ||
Stock 电子工兵 |
1 | ∞ | 150HP = 7 sec. | 180HP = 8 sec. | 216HP = ~10 sec. | N/A |
Melee
Weapon | Kill icon | Attack interval | Damage | |
---|---|---|---|---|
Point blank | Critical | |||
Stock 刀子 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Promotional/Craft 袖藏剑 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Craft 永生的回报 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Craft 巫毒刺钉 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Promotional/Craft 密谋者的苦无 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Craft 暴利杀手 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) | ||
Craft 神奇的冰柱 |
0.8 seconds | 40 | 120 | |
(Backstab) | N/A | Six times the target's current health. (Backstab) |
PDA Items
Item | Details |
---|---|
Stock Primary PDA 伪装工具 |
|
Watch | Cloak type | Duration | Details |
---|---|---|---|
Stock Secondary PDA 隐形手表 |
Timed | 9 seconds | Enables the Spy to Cloak. Can be replenished by collecting Metal, even while cloaked. |
Promotional Secondary PDA 热衷者的计时器 | |||
Unlock Secondary PDA 隐形刺客 |
Motion sensitive | 6.2 seconds | Enables the Spy to Cloak. Motion sensitive, regenerates indefinitely when the Spy is standing still. |
Unlock Secondary PDA 死亡之铃 |
Feign Death | 6.5 seconds | If damage is taken, Cloaks the Spy for 6.5 seconds and drops a fake corpse. 90% damage reduction and perfect invisibility for 6.5 seconds. Can be replenished by collecting Metal. Regular Cloak behavior after 6.5 seconds. |
Attack taunt
Kill icon | Weapon | Damage | Duration | Details | |
---|---|---|---|---|---|
击剑 |
Knife Your Eternal Reward Conniver's Kunai Big Earner Saxxy Wanga Prick |
50 (Swings) 500 (Thrust) |
5 seconds | The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust. |
Notes
When switching between weapons, there is a 0.67 second delay before the new weapon can be fired. Some weapons can change the delay while equipped, which is applied to all weapons equipped at the time:
- The Degreaser reduces this time by 65%, to 0.23 seconds.
- The Reserve Shooter reduces this time by 15%, to 0.57 seconds.
- The Fists of Steel increase this time by 20%, to 0.80 seconds.
Due to odd quirks of the item system, some weapons display in different slots:
- The Spy's Primary slot is displayed as Secondary.
- The Spy's Electro Sapper, like the Engineer's toolbox, doesn't have a slot and is therefore not interchangeable with any other item.
- The Spy's PDA2 slot is displayed as PDA.
These quirks do not affect gameplay, but have a bearing on crafting blueprints.
- Note: N/A: Not Applicable. - HP: Health. - sec.: Seconds. - ∞: Unlimited.
Weapon availability
- Stock weapons are always available.
- Unlockable weapons are obtainable via achievements, crafting, trading, supply crates, buying, or the drop system.
- Craftable weapons are obtainable via crafting, trading, crates, the store, or the drop system.
- Droppable weapons are obtainable via the drop system, or the store.
- Promotional weapons require participation in Valve promotions, and are otherwise unobtainable in-game.
- Distributed weapons are distributed for participating in Valve contests or events, such as the First Annual Saxxy Awards.