Difference between revisions of "Pyro responses"
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|image = CP Captured RED.png | |image = CP Captured RED.png | ||
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− | |image-link = Control Point | + | |image-link = Control Point (game mode) |
|content = | |content = | ||
*[[Media:Pyro_autocappedcontrolpoint01.wav|"Hurrururururu!"]] | *[[Media:Pyro_autocappedcontrolpoint01.wav|"Hurrururururu!"]] | ||
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|image = CP Locked RED.png | |image = CP Locked RED.png | ||
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− | |image-link = Control Point|Point | + | |image-link = Control Point (objective)|Point |
|content = | |content = | ||
*[[Media:Pyro_standonthepoint01.wav|"Mrh! Hrt hr nha phrnt yrh mrprph!"]] | *[[Media:Pyro_standonthepoint01.wav|"Mrh! Hrt hr nha phrnt yrh mrprph!"]] |
Revision as of 22:00, 18 February 2012
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Pyro has several voice responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
|
Kill assist |
Melee kill |
Domination |
Revenge Kill |
Round Start |
Sudden Death |
Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Initiating High Five! taunt |
Successful High Five! taunt |
After Capturing Intelligence |
After Capturing control point |
Standing on captured Point, firing weapon |
Defense |
Starting a Duel |
Duel Accepted |
Duel Rejected |
|