Powerjack

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Revision as of 05:28, 8 November 2010 by Hostile Companion Cube (talk | contribs) (the Scotman's Skullcutter has higher average damage)
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Template:Targeted Template:Weapon infobox

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The Pyro on customized tools

The Powerjack is a melee weapon for the Pyro class. It is comprised of an antique automobile jack with a team-colored car battery strapped to its base.

This weapon deals 25% more damage than the default Fire Axe. Upon gaining a kill with the Powerjack as the active weapon the Pyro is awarded 75 health. Should the Pyro be missing less than 75 health at the time, the remainder will be filled and the excess given as overheal that stagnates over time like a regular overheal. The trade-off is that the Powerjack cannot randomly Crit.

Damage

See also: Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Item set

Main article: Item sets
The Gas Jockey's Gear
Backpack The Gas Jockey's Gear Bundle.png
Effect

Leave a Calling Card on your victims

Blueprint

Axtinguisher Reclaimed Metal Powerjack
Item icon Axtinguisher.png + Item icon Reclaimed Metal.png = Item icon Powerjack.png

Related Achievements

Lumberjack
Lumberjack
Kill 3 people with your axe in one life.


Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.

Trivia

  • As with certain other 'on kill' effect items like the Eyelander, "killing" a Spy that is using the Dead Ringer will still trigger the 75 health boost.

Gallery

See also