Eureka Effect
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“ | It fixes, it dents craniums, it's the wonder tool of the century!
— Wrenchmotron 600 publicity blurb
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The Eureka Effect is a melee weapon for the Engineer.
Using this wrench prevents the player from being able to haul buildings. Instead, pressing alt-fire will cause the Engineer to perform a taunt for approximately 2 seconds with the weapon, after which he will be teleported directly to the team's active respawn room.
Contents
[hide]Damage and function times
See also: Damage
Identical to: Wrench
[collapse]Damage and function times | ||
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Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Damage repaired per hit | 105 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 5 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
Dr. Grordbort's Brainiac Pack | |
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Effect |
No effect |
Update history
December 15, 2011 Patch (Australian Christmas 2011)
- The Eureka Effect was added to the game.
Bugs
- The MOUSE2 pickup symbol when standing next to one of your buildings doesn't disappear when holding this weapon.
Trivia
- The weapon's alt-fire ability bears resemblance to the instant teleport, a scrapped secondary weapon which would teleport the Enginner to his Teleporter exit.
- The name is derived from the term Template:W, any sudden unexpected discovery, or the sudden realization of the solution to a problem.
- This weapon is called the Wrenchmotron 600 on the Dr. Grordbort's website. The Eureka Effect is listed as an "electrifying taunt" there.[1]
References
See also
[expand]Weapons |
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