2023年7月20日补丁

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< July 20, 2023 Patch
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补丁说明

军团要塞2

  • 添加了夏季活动的主菜单图像。
  • 修复了地图pd_watergate的占领区域不正常工作的问题。
  • 修复了Wildflower Meadows稀有特效的多边形碰撞的问题。
  • 修复了Deepsea Rave稀有特效的地面粒子在某些表面上隐形的问题。
  • 修复了Bubble Breeze、Global Clusters、Celestial Starburst以及Sylicone Succiduous稀有特效不会跟随移动的玩家的问题。
  • 修复了地图pd_selbyen奇异过滤器前缀。
  • 修复了首级防护头盔的第二个式样的错误的材质的问题。
  • 更新地图koth_sharkbay
    • 修复了飞行的船。
    • 移除了海鸥的碰撞。
    • 更新了地图邮票的图标。
  • 更新地图koth_rotunda
    • 对其了多个材质。
    • 略微改善了地图的碰撞。
    • 提高了侧边路线的大门以方便出入。
    • 对其了一些物件。
  • 更新地图cp_hardwood_final
    • 修复了影响了小部分玩家的崩溃问题。
    • 修复了地图四处的微小的碰撞问题。
    • 修复了地图四处的微小的光照问题。
    • 调整了areaportalwindow会遮挡灌木丛材质的问题。
    • 调整了一些物件的碰撞。
  • 更新地图cp_steel
    • 在需要处添加了更多的blockbullet和clipbrush(sic) swaps。
    • 修复了一些台阶和斜坡效果刷需要延长至斜坡最下方的问题。
    • 移除了更多的微不足道的物件的物理碰撞。
    • 修复了明显的材质没有对齐的问题。
    • 调整了红队外木梁上存在的玩家栖息点。
    • 修复了一些多边形中不小心出现的小洞。
    • 添加了更多的修复可以穿过红队E点下方平台的发射粘弹及攻击的漏洞。
    • 提升了深坑的伤害,以一击杀死一些装备的兵种玩家。
    • 将蓝队出生点向之前的距离往前移动了一些。
    • 演唱了蓝队出生点建筑屋顶上放的弹射物阻挡效果刷。
    • 修复了狙击手从E点到红队第一个出生点的攻击视线。
  • 更新地图koth_rotunda
    • 对其了各种材质并修复了材质映射的问题。
    • 改进了地图的物理碰撞。
    • 改进了一些材质的光照问题,并减少了可见的噪点。
    • 提高了侧边路线的大门以方便出入。
    • 对其了一些物件。
    • 修复了关于func_tracktrain的可以穿出地图边界的漏洞(谢谢你,The Nubing!)
    • 为一些物件添加了丢失的物理碰撞。
    • 用海豹牢牢封住了地图。
  • 更新地图cp_sulfur
    • 修复了Fixed a case where Blu could win too well and lock the timer, not correctly allowing them to win when their timer hit 0 and they owned the main control point
    • Fixed a case where Blu could contest their own win
    • Fixed a case where you could build a teleporter under a platform and become trapped
    • Altered Blu spawn positions to better lead players towards the point they should be attacking during different states of the game
    • Altered Red spawn positons to spread them out when defending main point
    • Lowered Red's initial time to defend slightly
    • Convinced the boiling water to properly scald people that are submerged below the surface
    • Gravity density in the potplants has been correctly calibrated
    • Reduced time added to Red's clock when Blu captures A, B and C slightly - further calibration going forward
    • B can no longer be capped from the outside of the building
    • Area under Point A can no longer be accessed
    • Fixed numerous perch points, clipping errors and small visual errors - special thanks to Wicket on Steam discussions for reporting most of these
  • Updated pd_selbyen
    • Fixed exploit that would let you build in spawn
    • Seal will now select a random skin every time it teleports to the break room (3 possible skins)
    • Adjusted oob seal animation timings
    • Fixed seal swimming animation
    • Added missing resupply cabinet on the Blu side
    • Added some missing clipping that would let players build in undesirable places
    • Fixed some floating windows
    • Fixed some props clipping through stuff
    • Fixed some displacements clipping through stuff
    • Fixed some displacement seams
    • Fixed some visible nodraws
    • Fixed some z-fighting
    • Various detailing additions
  • Updated vsh_distillery, vsh_tinyrock, vsh_nucleus, vsh_skirmish
    • TF_Bots now function in Versus Saxton Hale
    • Fixed first-person spectators not seeing Hale's arms glow when he uses his abilities
    • Fixed players dropping Player Destruction pickups
    • Fixed Hale sometimes holding Necro Smasher or Sandvich
    • Fixed Hale's "Dispenser Down..." line playing for any type of building destroyed
    • By community request, added Pyro VSH lines, performed by James McGuinn
    • Updated VSH voice lines for Spy
    • "Behind you" and "Above you" now play exclusively for the player the line is addressed to
    • Reduced the frequency of Hale's on-kill lines with more than 20 players currently alive
    • Mad Milk recharge rate returned to stock value
    • Demoman's Swords now deal less knockback than other melee weapons
    • Demoman's Shields will now break when absorbing a Hale punch
    • Fixed a bug relating to sending a class-restricted duel to Hale during Setup
  • Updated vsh_skirmish (additional changes)
    • Fixed an exploit that allowed players to build out of bounds
    • Added decals to ammo pack locations throughout the map
  • Updated vsh_distillery (additional change)
    • Fixed crash when using mat_phong 0

未记载变动

参考内容

变更文件

注意:下列变更记录是从游戏的两个修订版本的diff生成的。该数据可能并不完整或准确。 该变更记录的大部分内容都是自动从来自SteamDB(英语)GameTracking(英语)数据生成的。
修订版变更

补丁一

Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: tf/bin/client.dll
Modified: tf/bin/client.dylib
Modified: tf/bin/client.so
Modified: tf/bin/server.dll
Modified: tf/bin/server.dylib
Modified: tf/bin/server.so
Modified: tf/maps/cp_hardwood_final.bsp
Modified: tf/maps/cp_steel.bsp
Modified: tf/maps/cp_sulfur.bsp
Modified: tf/maps/ctf_pelican_peak.bsp
Modified: tf/maps/koth_rotunda.bsp
Modified: tf/maps/koth_sharkbay.bsp
Modified: tf/maps/pd_selbyen.bsp
Modified: tf/maps/pl_phoenix.bsp
Modified: tf/maps/vsh_distillery.bsp
Modified: tf/maps/vsh_nucleus.bsp
Modified: tf/maps/vsh_skirmish.bsp
Modified: tf/maps/vsh_tinyrock.bsp
Modified: tf/resource/tf_proto_obj_defs_bulgarian.txt
Modified: tf/resource/tf_proto_obj_defs_danish.txt
Modified: tf/resource/tf_proto_obj_defs_finnish.txt
Modified: tf/resource/tf_proto_obj_defs_german.txt
Modified: tf/resource/tf_proto_obj_defs_greek.txt
Modified: tf/resource/tf_proto_obj_defs_korean.txt
Modified: tf/resource/tf_proto_obj_defs_koreana.txt
Modified: tf/resource/tf_proto_obj_defs_polish.txt
Modified: tf/resource/tf_proto_obj_defs_romanian.txt
Modified: tf/resource/tf_proto_obj_defs_schinese.txt
Modified: tf/resource/tf_proto_obj_defs_swedish.txt
Modified: tf/resource/tf_proto_obj_defs_tchinese.txt
Modified: tf/resource/tf_proto_obj_defs_thai.txt
Modified: tf/resource/tf_proto_obj_defs_ukrainian.txt
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_000.vpk
Modified: tf/tf2_misc_002.vpk
Modified: tf/tf2_misc_003.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_022.vpk
Modified: tf/tf2_misc_dir.vpk
Added: tf/tf2_misc_dir.vpk/materials/console/background_summer2023.vmt
Added: tf/tf2_misc_dir.vpk/materials/console/background_summer2023_widescreen.vmt
Added: tf/tf2_misc_dir.vpk/materials/console/characters/bbq_summer2023.vmt
Added: tf/tf2_misc_dir.vpk/materials/console/characters/bbq_summer2023_blu.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2.vvd
Modified: tf/tf2_misc_dir.vpk/particles/summer2023_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/resource/ui/mainmenuoverride.res
Modified: tf/tf2_misc_dir.vpk/scripts/characterbackgrounds.txt
Modified: tf/tf2_textures_009.vpk
Modified: tf/tf2_textures_014.vpk
Modified: tf/tf2_textures_063.vpk
Modified: tf/tf2_textures_064.vpk
Modified: tf/tf2_textures_071.vpk
Modified: tf/tf2_textures_088.vpk
Modified: tf/tf2_textures_090.vpk
Modified: tf/tf2_textures_091.vpk
Modified: tf/tf2_textures_dir.vpk
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_sharkbay.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_sharkbay_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_sharkbay.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_sharkbay_detail.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_sharkbay_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/background_summer2023.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/background_summer2023_widescreen.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/bbq_summer2023.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/bbq_summer2023_blu.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/workshop/meadows_grass.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_1_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_1_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum23_cranium_cover_style2/sum23_cranium_cover_style2_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_hardwood_final.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_sulfur.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_ctf_pelican_peak.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_sharkbay.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pd_selbyen.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_phoenix.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_vsh_distillery.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_vsh_nucleus.vtf
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_vsh_skirmish.vtf

补丁二